f41b3f6e8e33cc2b31af2c304d727c7ab29ec9da
Build and test / Desktop (Linux) (push) Successful in 2h7m52s
Build and test / Layer separation (push) Successful in 59s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 4s
Traceability / Requirement traces (push) Successful in 37s
Build and test / Android (aarch64) (push) Successful in 22m22s
A tablet showed 200 of a person's 611 faces after syncing, and the obvious
suspects — that suggestions deliberately do not travel, that the cross-device
face match was too strict — were both wrong. Finding that out meant reading a
catalog on a release-signed Android build, which cannot be done.
So this stands the second device up locally: an empty catalog, given the images
a scan would have found, the shards adopted into it exactly as a sync does, and
the real catalog merged in as the remote. Then it counts, per person, against
what the source holds.
person source here
Catherine 611 611
Me 242 242
Ian 219 219
Which settled it: the merge carries everything, and the shortfall was transfer —
shards that never finished arriving. Worth keeping, because "did the sync lose
this or has it not got here yet" is a question that will come up again, and
guessing at it cost most of an evening.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: early. v0.1 is a remote library viewer — see docs/milestone-v0.1.md.
Documentation
| Document | Contents |
|---|---|
| requirements.md | What the software must do — 122 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| milestone-v0.1.md | The first buildable milestone |
| faces.md | Face detection and identity — the models, the licence problem, and what S14 measures |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Current state
Working: workspace, GPU context and compute pass, adaptive Slint shell, Android cross-compilation of the core crates.
Not yet working: the zero-copy display path. The build currently uploads frames through the CPU, which is exactly what ARCH §6.1 forbids — measured at 96% of frame time at 4K. Replacing it is spike S1, the project's highest priority.
cargo run -p dr-gpu --example bench --features readback
reproduces that measurement.
Licence
GPL-3.0-or-later.
Releases
20
DarkRoom 0.24.0
Latest
Languages
Rust
86.1%
Slint
10.3%
Python
1.1%
Shell
1%
WGSL
0.9%
Other
0.6%