SCRFD's eye point places a face, not an eye: on turned and smiling heads the classifier's window had the eye in a corner, and two model-free ways of re-centring it — the darkest blob, the most contrasty window — both lost open eyes (19 → 15 and 19 → 9 of 25). Three landmark models were then run over the same faces; Face Mesh V2 and InsightFace's 2d106det tied at 22 of 25 and 2d106det ships, being the cheapest by far and under the grant the detector and embedder already carry. The eye box is the tight bounding box of its ten lid points, cut upright from the native render, which is what the classifier was trained on. The larger change is that the reading now carries, per eye, the source pixels across the box and the sharpness of the patch — because the commonest wrong answer on the reference library was a soft eye read as closed, and a classifier shown a smear will always say something. An eye under either floor, or narrower than six tenths of its partner (the far eye of a turned head, whose contour collapses), is not asked; a face with no readable eye is a fourth state, Unreadable, that no filter drops. On twenty native renders the one real blink is caught, the laughing faces are closed, the profiles are judged on the near eye, and the one thing left beyond any floor is a face with a pot held over it.
DarkRoom
A cross-platform, non-destructive RAW photo editor for Linux and Android.
Status: 0.9.0, and no longer a spike. A library opens, culls, develops and exports on both platforms, across eight tagged releases. What is not built is written down rather than merely absent — see docs/outstanding.md for the requirements that have no implementation and why, and docs/technical-debt.md for the compromises that were chosen.
Documentation
| Document | Contents |
|---|---|
| CONTRIBUTING.md | How to land a first change without reading the rest |
| requirements.md | What the software must do — 179 numbered requirements |
| architecture.md | How it is built — crates, GPU pipeline, data model, sync |
| technical-debt.md | Compromises taken deliberately, each with the condition that retires it |
| outstanding.md | What is not built, and whether that is a decision or a gap |
| code-health.md | What a contribution costs, per seam, measured |
| traceability.md | Generated: which requirement is claimed by which file |
| faces.md | Face detection and identity — the models, the licence problem, and what S14 measured |
Building
Desktop:
cargo run -p darkroom-desktop
Android (containerised toolchain, see docker/android):
./docker/android/build.sh cargo ndk -t arm64-v8a build --release
Git LFS is required for the model weights, and the toolchain pins itself. CONTRIBUTING.md has the details and the four commands CI will run against what you send.
Current state
Working. A catalog over a local folder, a Nextcloud account, or a folder a
sync client keeps in virtual-files mode — where a placeholder is treated as the
photograph rather than as a one-byte file. A virtualised library grid with a
capture-time timeline, ratings, labels, keywords, collections and a trash that
survives a crash mid-operation. Card ingest. Face detection and identity, with
the index syncing between devices. A develop pipeline of fifteen declared
operations fused into a single compute dispatch, plus the neighbourhood
operations that cannot be — clarity, texture, capture sharpening, noise
reduction, lens correction, spectral film simulation. Crop, straighten, spot
removal, gradient and subject-segmentation masks, named presets, and a
generated panel that no operation in ui/ is allowed to name. Export to JPEG,
PNG and 8- or 16-bit TIFF with resize and output sharpening.
The zero-copy display path works on desktop. The compute pass writes a texture that Slint composites directly, which is what ARCH §6.1 requires; the readback it forbids costs 96% of frame time at 4K, and
cargo run -p dr-gpu --example bench --features readback
still reproduces that measurement. The one exception is the Android develop view, which reads the frame back through the CPU because zero-copy there needs wgpu's Vulkan swapchain, and that tears a portrait window on a tablet whose panel is mounted landscape. It is debt, not a revision of the rule: the reasoning, the on-device measurements that forced it, and the three separate things any one of which would remove it are in technical-debt.md TD-1.
Not built. Plugins, compare and survey culling, focus peaking, burst grouping, AI denoise, tiled and progressive rendering, and most of the Android platform integration beyond running. The performance targets in §4.1 are unverified rather than unmet — the per-commit benchmark suite §8 requires does not exist, so nothing fails a build on a regression. docs/outstanding.md is the list, with the reasoning.
Licence
GPL-3.0-or-later.