Add static network
All checks were successful
🧪 Test / test (push) Successful in 6m4s

This commit is contained in:
Duncan Tourolle 2026-05-08 20:00:15 +02:00
parent 3c683c821d
commit 2bca2a7554
15 changed files with 1879 additions and 18 deletions

292
SPEC.md
View File

@ -344,6 +344,70 @@ static_assert(
Multi-output functions must return `std::tuple<...>`. Single return accepted as-is.
`void` return = sink node (no output ports).
### Node identity: `Label` and `UniqueTag` NTTPs
Two problems arise when using `Node` as a compile-time graph vertex:
1. **Debug names** — without a label the web UI and `print_diagnostics` fall back to
`"node[0]"` placeholders. `set_name()` provides a runtime name for the runtime
`Network`, but `StaticNetwork` has no `add("name", node)` call to attach one.
2. **Same-function collision** — two nodes wrapping the same function (e.g. two
`make_node<blur_func>`) have the same type. The `StaticNetwork` topo sort and fanout
detection use node types as graph vertices, so it cannot distinguish them, causing
infinite recursion in the DFS.
Both are solved by two additional NTTPs on `Node`:
```cpp
template<
auto Func,
typename InputTag = in<>,
typename LatchTag = latch<>,
typename OutputTag = out<>,
fixed_string Label = "", // human-readable name; shown in diagnostics/web UI
std::size_t UniqueTag = 0 // collision-breaker; must differ between any two
> // same-Func nodes in one make_network() call
class Node : public INode { ... };
```
Both have defaults so all existing code (`make_node<blur_func>(5)`) compiles unchanged.
**Factory syntax extension:**
```cpp
// Label only (UniqueTag defaults to 0)
auto blur = make_node<blur_func, "blur">(8);
// Both label and unique tag — required when the same function is used twice
auto preblur = make_node<blur_func, "preblur", 0>(8);
auto postblur = make_node<blur_func, "postblur", 1>(8);
```
**Duplicate-tag detection** — `make_network()` checks at compile time that no two nodes
in the edge pack share the same `(Func, UniqueTag)` pair. This fires a readable
`static_assert` at the call site before any thread is started:
```
static_assert(!has_duplicate_tags_v<AllUserNodes>,
"make_network: two nodes have identical (Func, UniqueTag) — increment UniqueTag "
"on one of them to make them distinct");
```
**Label availability** — `Node` exposes the label as a `static constexpr` so
`StaticNetwork` can read it at compile time for diagnostics:
```cpp
static constexpr std::string_view label() { return Label.view(); }
```
The web debug UI and `print_diagnostics` use `label()` when non-empty, falling back to
`"node[<UniqueTag>]"` for unlabelled nodes. The runtime `Network` continues to use the
string passed to `add("name", node)``Label` is orthogonal to that mechanism.
**`ObjectNode`** gains the same two NTTPs with the same defaults. The `make_node(obj, ...)`
overloads are extended identically.
---
## Component 4a — Latched Input Ports
@ -1065,6 +1129,231 @@ net.start();
---
## Component 9 — `static_network.hpp`: Compile-time Graph Builder
### Motivation
The runtime `Network` builder has two limitations that only a compile-time graph can fix:
1. **Fan-out `N` is unknowable at the first `connect()` call.** A `FanoutNode<T, N>` requires
`N` as a template parameter. With runtime `connect()`, the network has seen only one edge
when the first call arrives; it cannot know how many more will follow for that port. Auto-
inserting the right `FanoutNode<T, N>` requires seeing the complete edge list at once —
which is only possible if the edge list is a type.
2. **Start/stop goes through virtual dispatch.** `Network` stores `INode*` and calls virtual
`start()`/`stop()`. With a typed node tuple the compiler sees the concrete types and can
inline or devirtualise. This matters at startup/shutdown, not in the hot path — but it is
avoidable overhead.
The runtime `Network` is **not removed**. It remains the right choice for Python graphs,
sub-networks embedded in dynamic topologies, and any case where the graph shape is not known
until runtime. `StaticNetwork` is an additional builder for the common case where the full
C++ topology is known at compile time.
### API
```cpp
// edge() constructs a typed edge descriptor from two port handles.
// All type information (SrcNode, SrcIdx, DstNode, DstIdx) is in the return type.
template<typename SrcNode, std::size_t SrcIdx,
typename DstNode, std::size_t DstIdx>
auto edge(OutputPort<SrcNode, SrcIdx>, InputPort<DstNode, DstIdx>)
-> Edge<SrcNode, SrcIdx, DstNode, DstIdx>;
// make_network() accepts all edges as a variadic pack.
// It deduces the full topology, auto-inserts FanoutNodes where needed,
// wires all channels, and returns a StaticNetwork owning the fanout nodes.
// User nodes are held by reference (non-owning), same lifetime contract as Network.
template<typename... Edges>
auto make_network(Edges&&... edges) -> StaticNetwork<...>;
```
Usage:
```cpp
auto src = make_node<produce>(8);
auto blur = make_node<blur_func, in<"img">>(8);
auto detect = make_node<detect_func, in<"img">>(8);
auto sink = make_node<display>(8);
// src:output<0> feeds both blur and detect — fan-out is auto-inserted
auto net = make_network(
edge(src.output<0>(), blur.input<0>()),
edge(src.output<0>(), detect.input<0>()), // same source port
edge(blur.output<0>(), sink.input<0>()),
edge(detect.output<0>(), sink.input<1>())
);
net.start();
// ...
net.stop();
```
No `add()`, no `build()`, no string names. The graph is fully wired in the `make_network`
call. `start()` and `stop()` are non-virtual tuple traversals.
### Edge type
```cpp
// Carries references to the two endpoint nodes. Stores no data beyond that.
template<typename SrcNode, std::size_t SrcIdx,
typename DstNode, std::size_t DstIdx>
struct Edge {
SrcNode& src;
DstNode& dst;
};
```
### Fan-out detection metafunction
`make_network` receives `Edge<...>` types as a pack. Before wiring, a metafunction scans
the pack for output ports with more than one downstream edge:
```
fanout_groups<Edges...>
```
This is a compile-time multimap: keys are `(SrcNode type, SrcIdx)`, values are the list of
destination `(DstNode type, DstIdx)` pairs sharing that key.
For each key with N > 1 destinations:
- Compute `T = std::tuple_element_t<SrcIdx, SrcNode::return_tuple>`
- Synthesise a `FanoutNode<T, N>` — call it `F`
- Replace the N original edges with:
- one edge: `src:SrcIdx → F:input<0>`
- N edges: `F:output<0..N-1> → original dst:DstIdx`
For keys with N == 1 the edge is kept as-is.
The result is an expanded edge list with all fan-outs made explicit, and a list of
`FanoutNode<T, N>` types that need to be instantiated.
### `StaticNetwork` structure
```cpp
template<typename UserNodeRefs, // tuple of T& for each user node
typename FanoutStorage, // tuple of FanoutNode<T,N> owned by the network
typename TopoOrder> // index_sequence encoding start/stop order
class StaticNetwork : public INode {
public:
void start(); // std::apply over TopoOrder — no virtual dispatch, no map lookup
void stop(); // reverse of TopoOrder
bool running() const;
// Diagnostics — iterates typed tuples; same NodeSnapshot / ChannelSnapshot output
// as Network, compatible with print_diagnostics and the web debug UI.
void print_diagnostics(std::ostream& = std::cerr) const;
// StaticNetwork is itself an INode, so it can be embedded in a runtime Network
// via net.add("stage", static_net) exactly like any other node.
void set_name(std::string) override;
const NodeStats& stats() const override;
NodeSnapshot node_snapshot(const std::string&, double) const override;
private:
FanoutStorage fanouts_; // owns the auto-generated FanoutNode instances
// User nodes held by reference — same non-owning contract as Network
};
```
`FanoutStorage` is a `std::tuple<FanoutNode<T0,N0>, FanoutNode<T1,N1>, ...>` with one
element per auto-inserted fanout. It is owned by the `StaticNetwork` and lives as long as
the network does — which satisfies the channel lifetime contract (channels are owned by their
consumer, and the fanout node is the consumer of the upstream output).
### Cycle detection
With the full edge list as a type pack, cycle detection is a `static_assert` rather than a
runtime exception. A compile-time DFS over the expanded edge list fires a readable assertion
at the `make_network` call site:
```
static_assert(!has_cycle_v<ExpandedEdges...>,
"make_network: graph contains a directed cycle");
```
`NetworkCycleError` is no longer needed for `StaticNetwork` — the cycle is caught before any
object is constructed.
### Topological order
The same compile-time DFS produces a topological ordering as an `std::index_sequence` over
the node tuple. `start()` iterates it forward, `stop()` iterates it in reverse. No runtime
sort, no `std::vector<std::string>`.
### Node labels for diagnostics / web debug
Labels come directly from the `Label` NTTP on each `Node` type — no separate annotation
on `edge()` is needed. `StaticNetwork` reads `NodeType::label()` at compile time for each
vertex in the topo order and stores the result as a `std::string_view` array at
construction time. Zero runtime overhead: the label is a compile-time string literal.
```cpp
auto src = make_node<produce, "src" >(8);
auto blur = make_node<blur_func, "blur" >(8);
auto detect = make_node<detect_func,"detect">(8);
auto net = make_network(
edge(src.output<0>(), blur.input<0>()),
edge(src.output<0>(), detect.input<0>())
);
// web UI shows nodes named "src", "blur", "detect"
// auto-inserted FanoutNode is labelled "fanout[src:0]"
```
Unlabelled nodes (`Label == ""`) fall back to `"node[<UniqueTag>]"` in diagnostics.
Auto-inserted fanout nodes are labelled `"fanout[<src_label>:<SrcIdx>]"` automatically.
### Wiring sequence in `make_network`
All wiring happens in the `make_network` constructor body — no `build()` call needed:
1. Instantiate `FanoutStorage` (default-construct each `FanoutNode<T,N>`).
2. For each expanded edge (in topological order):
- Call `src.set_output_channel<SrcIdx>(&dst.input_channel<DstIdx>())`.
3. Return the `StaticNetwork`.
Channel pointers are set once and never changed. No dynamic allocation after construction.
### What is eliminated vs `Network`
| `Network` (runtime) | `StaticNetwork` (compile-time) |
|---|---|
| `std::map<string, INode*>` | typed `std::tuple` of references |
| Runtime DFS + `NetworkCycleError` | `static_assert` at `make_network` call site |
| Virtual `start()`/`stop()` per node | `std::apply` over typed tuple |
| Explicit `make_fanout<T,N>` | auto-inserted from edge pack |
| `connected_outputs_` duplicate check | structural impossibility — no duplicate edge can produce two `set_output_channel` calls |
| `build()` step | no build step — wired in constructor |
The hot path (per-item `pop``push` in each node thread) is identical in both cases.
### Compatibility
- `StaticNetwork` implements `INode`, so it can be registered inside a runtime `Network`
via `net.add("name", static_net)` — enabling mixed static/dynamic graphs.
- All existing node types (`Node`, `ObjectNode`, `FanoutNode`, `MainThreadNode`) work
unchanged as vertices in a `StaticNetwork`.
- The Python `PyNetwork` is unaffected — it remains runtime-only.
### File layout addition
```
include/kpn/
static_network.hpp # Edge<>, make_network(), StaticNetwork<>
tmp/
fanout_groups.hpp # fanout_groups<Edges...> metafunction
topo_sort.hpp # compile-time DFS + cycle check
repeat_tuple.hpp # repeat_tuple_t<T,N> (moved from fanout.hpp)
```
`fanout.hpp` keeps `FanoutNode<T,N>` and `make_fanout<T,N>` for users who want to wire
fanouts explicitly in a runtime `Network`. `static_network.hpp` uses `FanoutNode` internally
but the user never calls `make_fanout` when using `make_network`.
---
## Resolved Design Decisions
All major design questions are now closed:
@ -1079,3 +1368,6 @@ All major design questions are now closed:
| `make_py_network` | Pure C++ template; nanobind module recompilation is the registration step |
| GIL strategy | Acquire per Python callback; release while blocking on channel ops |
| Mixed-rate inputs | `latch<>` tag for ports that reuse last-seen value; blocks only on first fire; node fires at rate of `in<>` ports |
| Fan-out | Explicit `FanoutNode<T,N>` for runtime `Network`; auto-inserted by `make_network()` for `StaticNetwork` |
| Static vs runtime graph | Both coexist; `StaticNetwork` for C++ graphs known at compile time, `Network` for Python/dynamic graphs; `StaticNetwork` implements `INode` so it embeds in `Network` |
| Node identity in static graphs | `Label` NTTP (human name for diagnostics) + `UniqueTag` NTTP (collision-breaker for same-Func nodes); both default to `""` / `0` so existing code is unaffected |

View File

@ -0,0 +1,34 @@
// Example 10 — Static Hello Pipeline
//
// The same linear pipeline as example 01, built with make_network() instead
// of the runtime Network builder. The topology is fully known at compile time:
// cycle detection is a static_assert, no build() step is needed, and start/stop
// require no virtual dispatch through a string-keyed node map.
//
// [produce] --int--> [double_it] --int--> [print_it]
#include <kpn/kpn.hpp>
#include <chrono>
#include <iostream>
#include <thread>
static int produce() { return 42; }
static int double_it(int x) { return x * 2; }
static void print_it(int x) { std::cout << "result: " << x << '\n'; }
int main() {
using namespace kpn;
auto src = make_node<produce, "src" >(5);
auto dbl = make_node<double_it, "dbl" >(5);
auto sink = make_node<print_it, "sink">(5);
auto net = make_network(
edge(src.output<0>(), dbl.input<0>()),
edge(dbl.output<0>(), sink.input<0>())
);
net.start();
std::this_thread::sleep_for(std::chrono::milliseconds(100));
net.stop();
}

View File

@ -0,0 +1,55 @@
// Example 11 — Static Fan-Out (automatic FanoutNode insertion)
//
// Two consumers read from the same output port of [generate]. With the runtime
// Network builder this would require an explicit make_fanout<>. With make_network()
// the duplicate source port is detected at compile time and a FanoutNode<string,2>
// is inserted automatically — the user just writes two edges from the same port.
//
// +--> [print_key]
// [generate] --string--> [fan]
// +--> [print_upper]
//
// The FanoutNode<string,2> is owned by the StaticNetwork and invisible to the user.
#include <kpn/kpn.hpp>
#include <algorithm>
#include <chrono>
#include <iostream>
#include <string>
#include <thread>
static int gen_index = 0;
static std::string generate() {
static const char* words[] = {"hello", "kpn", "fanout", "static", "network"};
std::this_thread::sleep_for(std::chrono::milliseconds(80));
return words[gen_index++ % 5];
}
static void print_lower(std::string s) {
std::cout << "lower: " << s << '\n';
}
static void print_upper(std::string s) {
std::transform(s.begin(), s.end(), s.begin(), ::toupper);
std::cout << "upper: " << s << '\n';
}
int main() {
using namespace kpn;
auto gen = make_node<generate, "gen" >(5);
auto lower = make_node<print_lower, "lower">(5);
auto upper = make_node<print_upper, "upper">(5);
// Two edges from gen.output<0>() — make_network() detects the fan-out
// and inserts FanoutNode<std::string, 2> automatically.
auto net = make_network(
edge(gen.output<0>(), lower.input<0>()),
edge(gen.output<0>(), upper.input<0>())
);
net.start();
std::this_thread::sleep_for(std::chrono::milliseconds(500));
net.stop();
}

View File

@ -0,0 +1,217 @@
// Example 12 — Static Cell-Shading Pipeline with Auto Fan-Out
//
// The same cell-shading effect as example 09, rebuilt with make_network().
//
// Key differences from example 09:
//
// 1. Fan-out is automatic. The edge detector output feeds both the compositing
// node and the debug display window. In example 09 this required composite()
// to re-output the edge mask as a second return value (a workaround). Here
// make_network() detects the duplicate source port and inserts
// FanoutNode<cv::Mat, 2> automatically — composite() is a clean single-output
// node.
//
// 2. No add()/connect()/build() ceremony. The full topology is expressed once
// in the make_network() call. Cycle detection and duplicate-tag checking are
// compile-time static_asserts.
//
// 3. Every node has a Label NTTP so the web debug UI shows real names.
//
// Topology:
//
// [capture] --colour--> [quant] ──────────────────────────────> [comp] --> [display_composite]
// [capture] --grey----> [to_gray] --> [edges] --edges--(fan)--> [comp]
// --edges----------> [display_edges] ← auto-fanout
//
// Note: capture returns std::tuple<cv::Mat, cv::Mat> (colour, grey).
// The two outputs are separate ports routed independently.
#include <kpn/kpn.hpp>
#include <opencv2/core.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/videoio.hpp>
#include <iostream>
#include <tuple>
#include <thread>
#include <chrono>
// ── Gradient base for synthetic pattern ───────────────────────────────────────
static cv::Mat make_gradient(int W, int H) {
cv::Mat xr(H, W, CV_8UC1), yg(H, W, CV_8UC1), b(H, W, CV_8UC1, cv::Scalar(128));
for (int x = 0; x < W; ++x) xr.col(x).setTo(x * 255 / W);
for (int y = 0; y < H; ++y) yg.row(y).setTo(y * 255 / H);
cv::Mat channels[3] = {b, yg, xr};
cv::Mat grad;
cv::merge(channels, 3, grad);
return grad;
}
// ── Pipeline functions ────────────────────────────────────────────────────────
static std::tuple<cv::Mat, cv::Mat> capture() {
constexpr int W = 640, H = 480;
static cv::VideoCapture cap;
static bool opened = false;
if (!opened) {
opened = true;
cap.open(0, cv::CAP_V4L2);
if (cap.isOpened()) {
cap.set(cv::CAP_PROP_FRAME_WIDTH, W);
cap.set(cv::CAP_PROP_FRAME_HEIGHT, H);
} else {
std::cerr << "[capture] no webcam — using synthetic animated pattern\n";
}
}
cv::Mat frame;
if (cap.isOpened()) {
auto t0 = std::chrono::steady_clock::now();
cap >> frame;
auto elapsed = std::chrono::steady_clock::now() - t0;
if (elapsed < std::chrono::milliseconds(20))
std::this_thread::sleep_for(std::chrono::milliseconds(33) - elapsed);
if (frame.empty()) frame = cv::Mat::zeros(H, W, CV_8UC3);
} else {
static int tick = 0;
static cv::Mat grad = make_gradient(W, H);
++tick;
frame = grad.clone();
int r = 150 + (tick % 80) * 4;
cv::circle(frame, {W/2, H/2}, r, {255, 200, 0}, -1);
cv::circle(frame, {W/2, H/2}, r / 2, { 0, 128, 255}, -1);
cv::circle(frame, {W*2/5, H*2/5}, r / 3, {200, 0, 200}, -1);
std::this_thread::sleep_for(std::chrono::milliseconds(33));
}
return {frame.clone(), frame.clone()};
}
static cv::Mat to_gray(cv::Mat bgr) {
cv::Mat gray;
cv::cvtColor(bgr, gray, cv::COLOR_BGR2GRAY);
return gray;
}
static cv::Mat edges_fn(cv::Mat gray) {
cv::Mat blurred, mask;
cv::GaussianBlur(gray, blurred, {5, 5}, 0);
cv::Canny(blurred, mask, 50, 150);
return mask;
}
static cv::Mat quantise(cv::Mat bgr) {
constexpr int levels = 4;
constexpr double step = 256.0 / levels;
static const cv::Mat lut = []() {
cv::Mat l(1, 256, CV_8UC1);
for (int i = 0; i < 256; ++i)
l.at<uchar>(i) = cv::saturate_cast<uchar>(
std::floor(i / step) * step + step / 2.0);
return l;
}();
cv::Mat out;
cv::LUT(bgr, lut, out);
return out;
}
// Clean single-output composite — no longer needs to pass edges through.
static cv::Mat composite(cv::Mat edge_mask, cv::Mat colour) {
cv::Mat result = colour.clone();
result.setTo(cv::Scalar(0, 0, 0), edge_mask);
return result;
}
// ── Display nodes ─────────────────────────────────────────────────────────────
//
// Two separate MainThreadNode subclasses — one for the composited result,
// one for the raw edge mask. Each runs on the main thread via step().
// The fan-out from [edges] to both consumers is inserted automatically by
// make_network().
class DisplayComposite : public kpn::MainThreadNode<DisplayComposite,
kpn::in<"composite">,
cv::Mat> {
public:
// Label and unique_tag for StaticNetwork identity
static constexpr std::string_view label() { return "display_composite"; }
static constexpr std::size_t unique_tag = 0;
DisplayComposite() : MainThreadNode(8) {
cv::namedWindow("Cell Shade", cv::WINDOW_NORMAL);
cv::resizeWindow("Cell Shade", 1280, 720);
}
~DisplayComposite() { cv::destroyWindow("Cell Shade"); }
bool operator()(cv::Mat frame) {
cv::imshow("Cell Shade", frame);
int key = cv::waitKey(1);
if (key == 'q' || key == 27) return false;
try { return cv::getWindowProperty("Cell Shade", cv::WND_PROP_VISIBLE) >= 1; }
catch (const cv::Exception&) { return false; }
}
};
class DisplayEdges : public kpn::MainThreadNode<DisplayEdges,
kpn::in<"edges">,
cv::Mat> {
public:
static constexpr std::string_view label() { return "display_edges"; }
static constexpr std::size_t unique_tag = 1;
DisplayEdges() : MainThreadNode(8) {
cv::namedWindow("Edge Mask", cv::WINDOW_NORMAL);
cv::resizeWindow("Edge Mask", 640, 360);
}
~DisplayEdges() { cv::destroyWindow("Edge Mask"); }
bool operator()(cv::Mat mask) {
cv::Mat bgr;
cv::cvtColor(mask, bgr, cv::COLOR_GRAY2BGR);
cv::imshow("Edge Mask", bgr);
cv::waitKey(1);
try { return cv::getWindowProperty("Edge Mask", cv::WND_PROP_VISIBLE) >= 1; }
catch (const cv::Exception&) { return false; }
}
};
// ─────────────────────────────────────────────────────────────────────────────
int main() {
using namespace kpn;
// Nodes — all labelled for web debug UI
auto src = make_node<capture, "capture">(8);
auto gray_node = make_node<to_gray, "to_gray">(8);
auto edge_node = make_node<edges_fn, "edges" >(8);
auto quant = make_node<quantise, "quant" >(8);
auto comp = make_node<composite, "comp" >(8);
// DisplayNodes live on the main thread — registered as sinks
DisplayComposite disp_comp;
DisplayEdges disp_edges;
// make_network() detects that edge_node.output<0>() feeds two consumers
// (comp and disp_edges) and inserts FanoutNode<cv::Mat, 2> automatically.
auto net = make_network(
edge(src.output<0>(), quant.input<0>()), // colour → quant
edge(src.output<1>(), gray_node.input<0>()), // grey → to_gray
edge(gray_node.output<0>(), edge_node.input<0>()), // gray → edges
edge(edge_node.output<0>(), comp.input<0>()), // edges → comp (fan-out src)
edge(edge_node.output<0>(), disp_edges.input<0>()), // edges → display_edges (auto fanout)
edge(quant.output<0>(), comp.input<1>()), // quantised → comp
edge(comp.output<0>(), disp_comp.input<0>()) // result → display_composite
);
std::cout << "Cell-shading pipeline (static) running. Press 'q' to stop.\n";
net.start();
// Main thread drives both display nodes — step() returns false when
// operator() returns false (q pressed or window closed).
while (disp_comp.step() && disp_edges.step())
cv::waitKey(8);
net.stop();
return 0;
}

View File

@ -11,6 +11,8 @@ kpn_example(03_multi_output)
kpn_example(04_storage_policy)
kpn_example(05_error_handling)
kpn_example(06_watchdog)
kpn_example(10_static_hello_pipeline)
kpn_example(11_static_fanout)
if(KPN_WEB_DEBUG)
kpn_target_enable_web_debug(06_watchdog)
endif()
@ -24,6 +26,9 @@ find_package(OpenCV QUIET COMPONENTS core imgproc highgui videoio)
if(OpenCV_FOUND)
add_executable(09_opencv_cellshade 09_opencv_cellshade/main.cpp)
target_link_libraries(09_opencv_cellshade PRIVATE kpn ${OpenCV_LIBS})
add_executable(12_static_cellshade 12_static_cellshade/main.cpp)
target_link_libraries(12_static_cellshade PRIVATE kpn ${OpenCV_LIBS})
if(KPN_WEB_DEBUG)
kpn_target_enable_web_debug(09_opencv_cellshade)
endif()

175
include/kpn/fanout.hpp Normal file
View File

@ -0,0 +1,175 @@
#pragma once
#include "channel.hpp"
#include "diagnostics.hpp"
#include "node.hpp"
#include "port.hpp"
#include "traits.hpp"
#include <array>
#include <atomic>
#include <iostream>
#include <memory>
#include <thread>
#include <tuple>
#include <utility>
namespace kpn {
namespace detail {
// Produces std::tuple<T, T, ..., T> with N repetitions — used so that
// Network::connect can do its normal return_tuple type-check against FanoutNode.
template<typename T, std::size_t N, typename Seq = std::make_index_sequence<N>>
struct repeat_tuple;
template<typename T, std::size_t N, std::size_t... Is>
struct repeat_tuple<T, N, std::index_sequence<Is...>> {
template<std::size_t> using always_T = T;
using type = std::tuple<always_T<Is>...>;
};
template<typename T, std::size_t N>
using repeat_tuple_t = typename repeat_tuple<T, N>::type;
} // namespace detail
// ── FanoutNode ────────────────────────────────────────────────────────────────
//
// Reads one item from its single input channel and pushes a copy to each of
// N output channels. All N downstream nodes receive every item.
//
// Usage:
// auto fan = make_fanout<Image, 2>(/*capacity=*/8);
// net.connect("src", src.output<0>(), "fan", fan.input<0>())
// .connect("fan", fan.output<0>(), "nodeA", nodeA.input<0>())
// .connect("fan", fan.output<1>(), "nodeB", nodeB.input<0>())
template<typename T, std::size_t N>
class FanoutNode : public INode {
public:
using args_tuple = std::tuple<T>;
using return_tuple = detail::repeat_tuple_t<T, N>;
using return_raw = return_tuple;
static constexpr std::size_t input_count = 1;
static constexpr std::size_t output_count = N;
explicit FanoutNode(std::size_t fifo_capacity = 5)
: fifo_capacity_(fifo_capacity)
{
input_ch_ = std::make_shared<Channel<T>>(fifo_capacity);
}
~FanoutNode() override { stop(); }
// ── INode ─────────────────────────────────────────────────────────────────
void start() override {
input_ch_->enable();
stop_flag_.store(false, std::memory_order_relaxed);
thread_ = std::jthread([this](std::stop_token) { run_loop(); });
}
void stop() override {
stop_flag_.store(true, std::memory_order_relaxed);
input_ch_->disable();
if (thread_.joinable()) thread_.request_stop(), thread_.join();
}
bool running() const override {
return thread_.joinable() && !stop_flag_.load(std::memory_order_relaxed);
}
void set_name(std::string name) override { name_ = std::move(name); }
const NodeStats& stats() const override { return stats_; }
NodeSnapshot node_snapshot(const std::string& name, double elapsed_s) const override {
uint64_t frames = stats_.frames_processed.load(std::memory_order_relaxed);
double exec_ms = stats_.ema_exec_us.load(std::memory_order_relaxed) / 1000.0;
double blocked_ms = stats_.total_blocked_us.load(std::memory_order_relaxed) / 1000.0;
double total_ms = exec_ms + blocked_ms;
return {name, frames, exec_ms,
stats_.max_exec_us.load(std::memory_order_relaxed) / 1000.0,
blocked_ms,
elapsed_s > 0 ? frames / elapsed_s : 0.0,
stats_.total_cpu_us.load(std::memory_order_relaxed) / 1000.0,
total_ms > 0 ? 100.0 * exec_ms / total_ms : 0.0};
}
// ── Port access ───────────────────────────────────────────────────────────
template<std::size_t I = 0>
InputPort<FanoutNode, I> input() {
static_assert(I == 0, "FanoutNode has exactly one input");
return {*this};
}
template<std::size_t I>
OutputPort<FanoutNode, I> output() {
static_assert(I < N, "FanoutNode output index out of range");
return {*this};
}
// ── Internal channel accessors (called by Network::connect) ───────────────
template<std::size_t I>
Channel<T>& input_channel() {
static_assert(I == 0);
return *input_ch_;
}
template<std::size_t I>
void set_input_channel(std::shared_ptr<Channel<T>> ch) {
static_assert(I == 0);
input_ch_ = std::move(ch);
}
template<std::size_t I>
void set_output_channel(Channel<T>* ch) {
static_assert(I < N);
out_channels_[I] = ch;
}
private:
void run_loop() {
while (!stop_flag_.load(std::memory_order_relaxed)) {
try {
auto t0 = clock_t::now();
T val = input_ch_->pop();
auto t1 = clock_t::now();
auto cpu0 = NodeStats::cpu_now();
for (std::size_t i = 0; i < N; ++i) {
if (out_channels_[i])
out_channels_[i]->push(val);
}
auto cpu1 = NodeStats::cpu_now();
auto t2 = clock_t::now();
stats_.record_exec(duration_t(t2 - t1), duration_t(t1 - t0), cpu0, cpu1);
} catch (const ChannelClosedError&) {
break;
} catch (const ChannelOverflowError& e) {
std::cerr << "[kpn] fanout overflow: " << e.what() << "\n";
}
}
}
std::string name_;
std::size_t fifo_capacity_;
std::shared_ptr<Channel<T>> input_ch_;
std::array<Channel<T>*, N> out_channels_{};
std::atomic<bool> stop_flag_{false};
std::jthread thread_;
NodeStats stats_;
};
// ── Factory ───────────────────────────────────────────────────────────────────
template<typename T, std::size_t N>
FanoutNode<T, N> make_fanout(std::size_t fifo_capacity = 5) {
return FanoutNode<T, N>(fifo_capacity);
}
} // namespace kpn

View File

@ -6,5 +6,7 @@
#include "channel.hpp"
#include "port.hpp"
#include "node.hpp"
#include "fanout.hpp"
#include "static_network.hpp"
#include "main_thread_node.hpp"
#include "network.hpp"

View File

@ -12,6 +12,7 @@
#include <iomanip>
#include <iostream>
#include <map>
#include <set>
#include <sstream>
#include <stdexcept>
#include <string>
@ -87,6 +88,13 @@ public:
if (!src) throw NetworkBuildError("node '" + src_name + "' type mismatch");
if (!dst) throw NetworkBuildError("node '" + dst_name + "' type mismatch");
auto port_key = std::make_pair(src_name, SrcIdx);
if (connected_outputs_.count(port_key))
throw NetworkBuildError(
"connect: output port '" + src_name + "':" + std::to_string(SrcIdx)
+ " is already connected — use make_fanout<T, N> for fan-out");
connected_outputs_.insert(port_key);
auto& in_ch = dst->template input_channel<DstIdx>();
src->template set_output_channel<SrcIdx>(&in_ch);
@ -321,6 +329,7 @@ private:
std::vector<std::string> topo_;
std::map<std::string, std::string> exposed_inputs_;
std::map<std::string, std::string> exposed_outputs_;
std::set<std::pair<std::string, std::size_t>> connected_outputs_;
std::vector<std::unique_ptr<IChannelProbe>> channel_probes_;
ErrorHandler error_handler_;
DiagnosticsHandler diag_handler_;

View File

@ -37,18 +37,27 @@ struct INode {
// InputNames — optional kpn::in<"a","b"> tag type (at most one)
// OutputNames — optional kpn::out<"x","y"> tag type (at most one)
template<auto Func, typename InputTag = in<>, typename OutputTag = out<>>
template<auto Func,
typename InputTag = in<>,
typename OutputTag = out<>,
fixed_string Label = "",
std::size_t UniqueTag = 0>
class Node;
// Specialisation that unpacks the in<>/out<> tag packs
template<auto Func, fixed_string... InNames, fixed_string... OutNames>
class Node<Func, in<InNames...>, out<OutNames...>> : public INode {
template<auto Func, fixed_string... InNames, fixed_string... OutNames,
fixed_string Label, std::size_t UniqueTag>
class Node<Func, in<InNames...>, out<OutNames...>, Label, UniqueTag> : public INode {
public:
using F = decltype(Func);
using args_tuple = args_t<F>;
using return_raw = return_t<F>;
using return_tuple = normalised_return_t<return_raw>;
// Identity accessors — used by StaticNetwork for diagnostics and type-level uniqueness
static constexpr std::string_view label() { return Label.view(); }
static constexpr std::size_t unique_tag = UniqueTag;
static constexpr std::size_t input_count = arity_v<F>;
static constexpr std::size_t output_count = std::tuple_size_v<return_tuple>;
@ -289,17 +298,25 @@ private:
// MyFunctor obj(...);
// auto node = make_node(obj, in<"x">{}, out<"y">{}, capacity);
template<typename Obj, typename InputTag = in<>, typename OutputTag = out<>>
template<typename Obj,
typename InputTag = in<>,
typename OutputTag = out<>,
fixed_string Label = "",
std::size_t UniqueTag = 0>
class ObjectNode;
template<typename Obj, fixed_string... InNames, fixed_string... OutNames>
class ObjectNode<Obj, in<InNames...>, out<OutNames...>> : public INode {
template<typename Obj, fixed_string... InNames, fixed_string... OutNames,
fixed_string Label, std::size_t UniqueTag>
class ObjectNode<Obj, in<InNames...>, out<OutNames...>, Label, UniqueTag> : public INode {
public:
using F = decltype(&Obj::operator());
using args_tuple = args_t<F>;
using return_raw = return_t<F>;
using return_tuple = normalised_return_t<return_raw>;
static constexpr std::string_view label() { return Label.view(); }
static constexpr std::size_t unique_tag = UniqueTag;
static constexpr std::size_t input_count = arity_v<F>;
static constexpr std::size_t output_count = std::tuple_size_v<return_tuple>;
@ -534,32 +551,36 @@ auto make_node(Obj& obj, in<InNames...>, out<OutNames...>, std::size_t fifo_capa
//
// Usage:
// make_node<func>(capacity)
// make_node<func, "label">(capacity)
// make_node<func, "label", 1>(capacity) // UniqueTag=1
// make_node<func>(in<"a","b">{}, capacity)
// make_node<func>(out<"x">{}, capacity)
// make_node<func>(in<"a","b">{}, out<"x">{}, capacity)
// make_node<func, "label">(in<"a","b">{}, out<"x">{}, capacity)
// No names
template<auto Func>
// No port names
template<auto Func, fixed_string Label = "", std::size_t UniqueTag = 0>
auto make_node(std::size_t fifo_capacity = 5) {
return Node<Func, in<>, out<>>(fifo_capacity);
return Node<Func, in<>, out<>, Label, UniqueTag>(fifo_capacity);
}
// in<> only
template<auto Func, fixed_string... InNames>
template<auto Func, fixed_string Label = "", std::size_t UniqueTag = 0,
fixed_string... InNames>
auto make_node(in<InNames...>, std::size_t fifo_capacity = 5) {
return Node<Func, in<InNames...>, out<>>(fifo_capacity);
return Node<Func, in<InNames...>, out<>, Label, UniqueTag>(fifo_capacity);
}
// out<> only (no input names)
template<auto Func, fixed_string... OutNames>
// out<> only
template<auto Func, fixed_string Label = "", std::size_t UniqueTag = 0,
fixed_string... OutNames>
auto make_node(out<OutNames...>, std::size_t fifo_capacity = 5) {
return Node<Func, in<>, out<OutNames...>>(fifo_capacity);
return Node<Func, in<>, out<OutNames...>, Label, UniqueTag>(fifo_capacity);
}
// in<> and out<>
template<auto Func, fixed_string... InNames, fixed_string... OutNames>
template<auto Func, fixed_string Label = "", std::size_t UniqueTag = 0,
fixed_string... InNames, fixed_string... OutNames>
auto make_node(in<InNames...>, out<OutNames...>, std::size_t fifo_capacity = 5) {
return Node<Func, in<InNames...>, out<OutNames...>>(fifo_capacity);
return Node<Func, in<InNames...>, out<OutNames...>, Label, UniqueTag>(fifo_capacity);
}
} // namespace kpn

View File

@ -0,0 +1,237 @@
#pragma once
#include "channel.hpp"
#include "diagnostics.hpp"
#include "fanout.hpp"
#include "node.hpp"
#include "port.hpp"
#include "tmp/fanout_groups.hpp"
#include "tmp/topo_sort.hpp"
#include <iostream>
#include <string>
#include <tuple>
#include <type_traits>
#include <utility>
namespace kpn {
// ── Edge descriptor ───────────────────────────────────────────────────────────
//
// Carries compile-time type info and runtime references to the two endpoints.
// Constructed by the edge() factory; consumed by make_network().
template<typename SrcNode, std::size_t SrcIdx,
typename DstNode, std::size_t DstIdx>
struct Edge {
using src_node_t = SrcNode;
using dst_node_t = DstNode;
static constexpr std::size_t src_idx = SrcIdx;
static constexpr std::size_t dst_idx = DstIdx;
SrcNode& src;
DstNode& dst;
};
template<typename SrcNode, std::size_t SrcIdx,
typename DstNode, std::size_t DstIdx>
auto edge(OutputPort<SrcNode, SrcIdx>, InputPort<DstNode, DstIdx> in)
-> Edge<SrcNode, SrcIdx, DstNode, DstIdx>; // deduction only; defined below
template<typename SrcNode, std::size_t SrcIdx,
typename DstNode, std::size_t DstIdx>
Edge<SrcNode, SrcIdx, DstNode, DstIdx>
edge(OutputPort<SrcNode, SrcIdx> out, InputPort<DstNode, DstIdx> in) {
return {out.node, in.node};
}
// ── StaticNetwork ─────────────────────────────────────────────────────────────
// node_label<NodeT>: returns Label NTTP as string_view if present, else empty.
template<typename NodeT, typename = void>
struct node_label_helper {
static constexpr std::string_view value = "";
};
template<typename NodeT>
struct node_label_helper<NodeT, std::void_t<decltype(NodeT::label())>> {
static constexpr std::string_view value = NodeT::label();
};
template<typename NodeT>
inline constexpr std::string_view node_label_v = node_label_helper<NodeT>::value;
// node_display_name<NodeT, UniqueTag>: Label if non-empty, else "node[UniqueTag]"
// Returned as std::string at runtime (called once at StaticNetwork construction).
template<typename NodeT>
std::string node_display_name() {
constexpr std::string_view lbl = node_label_v<NodeT>;
if constexpr (!lbl.empty()) {
return std::string(lbl);
} else if constexpr (requires { NodeT::unique_tag; }) {
return "node[" + std::to_string(NodeT::unique_tag) + "]";
} else {
return "node[?]";
}
}
template<typename FanoutStorage, typename TopoNodeList>
class StaticNetwork : public INode {
public:
// FanoutStorage = std::tuple<FanoutNode<T0,N0>, ...> (owned, heap-allocated)
// TopoNodeList = tmp::TypeList<NodeA, NodeB, ...> sources-first
StaticNetwork(std::unique_ptr<FanoutStorage> fanouts,
std::vector<INode*> user_nodes_topo,
std::vector<INode*> fanout_ptrs,
std::vector<std::string> user_node_names)
: fanouts_(std::move(fanouts))
, user_nodes_topo_(std::move(user_nodes_topo))
, fanout_nodes_ptr_(std::move(fanout_ptrs))
, user_node_names_(std::move(user_node_names))
{}
~StaticNetwork() override { stop(); }
void start() override {
stop_flag_ = false;
for (auto* n : user_nodes_topo_) n->start();
for (auto* n : fanout_nodes_ptr_) n->start();
}
void stop() override {
stop_flag_ = true;
for (auto it = fanout_nodes_ptr_.rbegin(); it != fanout_nodes_ptr_.rend(); ++it)
(*it)->stop();
for (auto it = user_nodes_topo_.rbegin(); it != user_nodes_topo_.rend(); ++it)
(*it)->stop();
}
bool running() const override { return !stop_flag_; }
void set_name(std::string name) override { name_ = std::move(name); }
const NodeStats& stats() const override { static NodeStats dummy; return dummy; }
NodeSnapshot node_snapshot(const std::string& n, double) const override {
return {n, 0, 0, 0, 0, 0, 0, 0};
}
// Print diagnostics using compile-time node labels
void print_diagnostics(std::ostream& os = std::cerr) const {
os << "\n┌─ KPN++ StaticNetwork diagnostics ─────────────────────────────\n";
for (std::size_t i = 0; i < user_nodes_topo_.size(); ++i) {
auto snap = user_nodes_topo_[i]->node_snapshot(user_node_names_[i], 0.0);
os << "" << snap.name
<< " frames=" << snap.frames_processed
<< " ema=" << snap.ema_exec_ms << "ms\n";
}
os << "└────────────────────────────────────────────────────────────────\n";
}
FanoutStorage& fanouts_storage() { return *fanouts_; }
private:
std::string name_;
bool stop_flag_{false};
std::unique_ptr<FanoutStorage> fanouts_;
std::vector<INode*> user_nodes_topo_;
std::vector<INode*> fanout_nodes_ptr_;
std::vector<std::string> user_node_names_; // parallel to user_nodes_topo_
};
// ── make_network ──────────────────────────────────────────────────────────────
template<typename... Edges>
auto make_network(Edges&&... edges) {
// 1. Expand edges — detect fan-outs, splice FanoutNodes
using FanoutSto = tmp::fanout_storage_t<std::decay_t<Edges>...>;
using ExpandedEdges = tmp::expanded_edges_t<std::decay_t<Edges>...>;
// 2. Duplicate-tag check — fires before cycle check for a cleaner error message
using UserNodes = typename tmp::all_node_types<tmp::TypeList<std::decay_t<Edges>...>>::type;
static_assert(!tmp::has_duplicate_tags_v<std::decay_t<Edges>...>,
"make_network: two nodes have the same (Func, UniqueTag) — they are "
"indistinguishable as graph vertices. Add a UniqueTag: "
"make_node<func, \"label\", 1>(capacity)");
// 3. Cycle check
using Topo = tmp::topo_sort<ExpandedEdges>;
constexpr bool has_cycle = Topo::has_cycle;
static_assert(!has_cycle,
"make_network: graph contains a directed cycle");
// 4. Construct owned fanout storage on the heap (FanoutNode has jthread — not moveable)
auto fanout_storage = std::make_unique<FanoutSto>();
// 5. Collect unique user node pointers + their display names, in edge-declaration order
std::vector<INode*> user_node_ptrs;
std::vector<std::string> user_node_names;
auto collect = [&](auto& e) {
using SrcT = std::decay_t<decltype(e.src)>;
using DstT = std::decay_t<decltype(e.dst)>;
auto* s = static_cast<INode*>(&e.src);
auto* d = static_cast<INode*>(&e.dst);
if (std::find(user_node_ptrs.begin(), user_node_ptrs.end(), s) == user_node_ptrs.end()) {
user_node_ptrs.push_back(s);
user_node_names.push_back(node_display_name<SrcT>());
}
if (std::find(user_node_ptrs.begin(), user_node_ptrs.end(), d) == user_node_ptrs.end()) {
user_node_ptrs.push_back(d);
user_node_names.push_back(node_display_name<DstT>());
}
};
(collect(edges), ...);
// 5. Wire all expanded SimpleEdges.
// find_node<NodeT>: searches fanout storage then user edge pack, returns NodeT*.
// Uses if constexpr in a fold so mismatched types never reach assignment.
auto find_node = [&]<typename NodeT>() -> NodeT* {
NodeT* ptr = nullptr;
std::apply([&](auto&... fn) {
([&](auto& node) {
if constexpr (std::is_same_v<std::decay_t<decltype(node)>, NodeT>)
if (!ptr) ptr = &node;
}(fn), ...);
}, *fanout_storage);
if (!ptr) {
([&](auto& e) {
if (!ptr) {
if constexpr (std::is_same_v<std::decay_t<decltype(e.src)>, NodeT>)
ptr = &e.src;
else if constexpr (std::is_same_v<std::decay_t<decltype(e.dst)>, NodeT>)
ptr = &e.dst;
}
}(edges), ...);
}
return ptr;
};
auto wire_one = [&]<typename SE>(SE) {
using SrcNode = typename SE::src_node_t;
using DstNode = typename SE::dst_node_t;
constexpr std::size_t SrcIdx = SE::src_idx;
constexpr std::size_t DstIdx = SE::dst_idx;
auto* src = find_node.template operator()<SrcNode>();
auto* dst = find_node.template operator()<DstNode>();
if (src && dst)
src->template set_output_channel<SrcIdx>(
&dst->template input_channel<DstIdx>());
};
[&]<typename... SEs>(tmp::TypeList<SEs...>) {
(wire_one(SEs{}), ...);
}(ExpandedEdges{});
// 6. Collect fanout node pointers
std::vector<INode*> fanout_ptrs;
std::apply([&](auto&... fn) {
(fanout_ptrs.push_back(static_cast<INode*>(&fn)), ...);
}, *fanout_storage);
// 7. Construct and return the StaticNetwork
using Net = StaticNetwork<FanoutSto, typename Topo::topo>;
return Net(std::move(fanout_storage),
std::move(user_node_ptrs),
std::move(fanout_ptrs),
std::move(user_node_names));
}
} // namespace kpn

View File

@ -0,0 +1,358 @@
#pragma once
#include <cstddef>
#include <tuple>
#include <type_traits>
#include <utility>
// Metafunctions that scan a pack of Edge<> types, group edges by source port,
// auto-insert FanoutNode<T,N> where N>1, and produce an expanded edge list
// plus a tuple type for the owned fanout nodes.
//
// Key types produced:
// expanded_edges_t<Edges...> — type list of SimpleEdge after fanout insertion
// fanout_storage_t<Edges...> — std::tuple<FanoutNode<T0,N0>, ...> to own
namespace kpn::tmp {
// ── Type list ─────────────────────────────────────────────────────────────────
template<typename... Ts>
struct TypeList {};
template<typename List, typename T>
struct append;
template<typename... Ts, typename T>
struct append<TypeList<Ts...>, T> { using type = TypeList<Ts..., T>; };
template<typename List, typename T>
using append_t = typename append<List, T>::type;
template<typename A, typename B>
struct concat;
template<typename... As, typename... Bs>
struct concat<TypeList<As...>, TypeList<Bs...>> { using type = TypeList<As..., Bs...>; };
template<typename A, typename B>
using concat_t = typename concat<A, B>::type;
// ── Source port identity (used as compile-time map key) ───────────────────────
// Two edges share a source port when their SrcNode type AND SrcIdx are identical.
template<typename SrcNode, std::size_t SrcIdx>
struct SrcPort {};
template<typename Edge>
using src_port_of = SrcPort<typename Edge::src_node_t, Edge::src_idx>;
// ── Count occurrences of a SrcPort in an edge list ───────────────────────────
template<typename Port, typename EdgeList>
struct count_port;
template<typename Port>
struct count_port<Port, TypeList<>> : std::integral_constant<std::size_t, 0> {};
template<typename Port, typename Head, typename... Tail>
struct count_port<Port, TypeList<Head, Tail...>>
: std::integral_constant<std::size_t,
(std::is_same_v<Port, src_port_of<Head>> ? 1 : 0)
+ count_port<Port, TypeList<Tail...>>::value> {};
// ── Collect all destination (DstNode&, DstIdx) for a given SrcPort ────────────
// A destination descriptor — just type tags, no references (references go in
// the runtime SimpleEdge structs produced after wiring).
template<typename DstNode, std::size_t DstIdx>
struct DstDesc {};
template<typename Port, typename EdgeList>
struct collect_dsts;
template<typename Port>
struct collect_dsts<Port, TypeList<>> { using type = TypeList<>; };
template<typename Port, typename Head, typename... Tail>
struct collect_dsts<Port, TypeList<Head, Tail...>> {
using rest = typename collect_dsts<Port, TypeList<Tail...>>::type;
using type = std::conditional_t<
std::is_same_v<Port, src_port_of<Head>>,
append_t<rest, DstDesc<typename Head::dst_node_t, Head::dst_idx>>,
rest>;
};
// ── SimpleEdge: a resolved edge after fanout expansion ────────────────────────
//
// At runtime, StaticNetwork wires edges using SimpleEdge descriptors.
// Each SimpleEdge is just a pair of (SrcNode&, SrcIdx, DstNode&, DstIdx) stored
// as a type — the actual references come from the node tuple at wire time.
template<typename SrcNode, std::size_t SrcIdx,
typename DstNode, std::size_t DstIdx>
struct SimpleEdge {
using src_node_t = SrcNode;
using dst_node_t = DstNode;
static constexpr std::size_t src_idx = SrcIdx;
static constexpr std::size_t dst_idx = DstIdx;
};
// ── FanoutPlaceholder: a fanout node that will be owned by StaticNetwork ───────
template<typename T, std::size_t N, std::size_t FanoutId>
struct FanoutPlaceholder {
using value_type = T;
static constexpr std::size_t fan_n = N;
static constexpr std::size_t fan_id = FanoutId;
};
// ── expand_edge: for one original edge, produce the replacement SimpleEdge(s) ──
//
// If the source port has N>1 consumers: the edge from src→fanout and the
// fanout→dst edges are synthesised elsewhere (see expand_all). Here we only
// need to emit the fanout→dst edge for this particular destination.
//
// For N==1 edges we emit the edge unchanged.
//
// This is called after the fanout node type has already been determined.
} // namespace kpn::tmp
namespace kpn {
// Forward declaration — FanoutNode is defined in fanout.hpp.
template<typename T, std::size_t N> class FanoutNode;
} // namespace kpn
namespace kpn::tmp {
// ── Master expansion: iterate edges, build expanded list + storage tuple ───────
//
// Strategy:
// 1. First pass: for each unique SrcPort with N>1, record a FanoutPlaceholder.
// 2. Second pass: rewrite each edge.
// - N==1 edges become a single SimpleEdge unchanged.
// - N>1 edges: on first encounter emit src→fanout SimpleEdge + N fanout→dst
// SimpleEdges; on subsequent encounters for the same src port emit nothing
// (already handled).
//
// To implement "first encounter" tracking we carry a list of already-processed
// SrcPorts through the fold.
template<typename ProcessedPorts, std::size_t NextFanoutId,
typename FanoutList, // TypeList<FanoutPlaceholder<...>>
typename EdgeList, // TypeList<SimpleEdge<...>> — accumulated output
typename RemainingEdges> // TypeList<original edges> still to process
struct expand_impl;
// Base case — no more edges
template<typename ProcessedPorts, std::size_t NextFanoutId,
typename FanoutList, typename EdgeList>
struct expand_impl<ProcessedPorts, NextFanoutId, FanoutList, EdgeList, TypeList<>> {
using fanouts = FanoutList;
using edges = EdgeList;
};
// Helper: is Port in ProcessedPorts?
template<typename Port, typename Processed>
struct already_processed : std::false_type {};
template<typename Port, typename Head, typename... Tail>
struct already_processed<Port, TypeList<Head, Tail...>>
: std::conditional_t<std::is_same_v<Port, Head>,
std::true_type,
already_processed<Port, TypeList<Tail...>>> {};
// Helper: given DstDesc list + FanoutPlaceholder id, produce SimpleEdge list
// FanoutNode<T,N>::output<I> → DstNode::input<DstIdx>
template<std::size_t FanoutId, typename T, std::size_t N,
typename DstDescList, std::size_t I = 0>
struct fanout_to_dst_edges;
template<std::size_t FanoutId, typename T, std::size_t N, std::size_t I>
struct fanout_to_dst_edges<FanoutId, T, N, TypeList<>, I> {
using type = TypeList<>;
};
template<std::size_t FanoutId, typename T, std::size_t N,
typename DstNodeT, std::size_t DstI, typename... DstTail, std::size_t I>
struct fanout_to_dst_edges<FanoutId, T, N,
TypeList<DstDesc<DstNodeT, DstI>, DstTail...>, I> {
using head_edge = SimpleEdge<kpn::FanoutNode<T, N>, I, DstNodeT, DstI>;
using rest = typename fanout_to_dst_edges<FanoutId, T, N,
TypeList<DstTail...>, I+1>::type;
using type = append_t<rest, head_edge>;
};
// Recursive case — process head edge
template<typename ProcessedPorts, std::size_t NextFanoutId,
typename FanoutList, typename EdgeList,
typename Head, typename... Tail>
struct expand_impl<ProcessedPorts, NextFanoutId, FanoutList, EdgeList,
TypeList<Head, Tail...>> {
using AllEdges = TypeList<Head, Tail...>;
using Port = src_port_of<Head>;
using SrcNode = typename Head::src_node_t;
using T = std::tuple_element_t<Head::src_idx,
typename SrcNode::return_tuple>;
static constexpr std::size_t N = count_port<Port, AllEdges>::value
+ count_port<Port, EdgeList>::value
// recount against full original list approximation:
// simpler: recount in remaining + already done
;
// Recount properly against the complete original edge list is not possible here
// without passing it along. Instead we pre-compute N before entering the fold.
// See expand_all below which pre-computes per-port counts.
//
// This struct is not used directly — expand_all drives the logic with pre-computed N.
};
// ── expand_all: top-level entry point ─────────────────────────────────────────
//
// Pre-computes per-source-port counts, then runs a fold that processes edges
// one by one.
// Port count map entry
template<typename Port, std::size_t Count>
struct PortCount {};
// Build port count list from full edge list
template<typename AllEdges, typename UniquePortsSeen>
struct build_port_counts;
template<typename AllEdges>
struct build_port_counts<AllEdges, TypeList<>> {
using type = TypeList<>;
};
template<typename AllEdges, typename HeadPort, typename... TailPorts>
struct build_port_counts<AllEdges, TypeList<HeadPort, TailPorts...>> {
static constexpr std::size_t cnt = count_port<HeadPort, AllEdges>::value;
using rest = typename build_port_counts<AllEdges, TypeList<TailPorts...>>::type;
using type = append_t<rest, PortCount<HeadPort, cnt>>;
};
// Collect unique source ports from edge list
template<typename EdgeList, typename SeenSoFar = TypeList<>>
struct unique_src_ports;
template<typename SeenSoFar>
struct unique_src_ports<TypeList<>, SeenSoFar> { using type = SeenSoFar; };
template<typename Head, typename... Tail, typename SeenSoFar>
struct unique_src_ports<TypeList<Head, Tail...>, SeenSoFar> {
using Port = src_port_of<Head>;
using next_seen = std::conditional_t<
already_processed<Port, SeenSoFar>::value,
SeenSoFar,
append_t<SeenSoFar, Port>>;
using type = typename unique_src_ports<TypeList<Tail...>, next_seen>::type;
};
// Look up count for a port
template<typename Port, typename CountList>
struct lookup_count : std::integral_constant<std::size_t, 1> {};
template<typename Port, std::size_t N, typename... Rest>
struct lookup_count<Port, TypeList<PortCount<Port, N>, Rest...>>
: std::integral_constant<std::size_t, N> {};
template<typename Port, typename Head, typename... Rest>
struct lookup_count<Port, TypeList<Head, Rest...>>
: lookup_count<Port, TypeList<Rest...>> {};
// Fold state for the wiring pass
template<typename ProcessedPorts, std::size_t NextFanoutId,
typename FanoutList, typename EdgeList>
struct FoldState {
using processed = ProcessedPorts;
static constexpr std::size_t next_id = NextFanoutId;
using fanouts = FanoutList;
using edges = EdgeList;
};
// Process one edge given pre-computed port counts
template<typename State, typename Edge, typename CountList, typename AllEdges>
struct process_edge {
using Port = src_port_of<Edge>;
using SrcNode = typename Edge::src_node_t;
using T = std::tuple_element_t<Edge::src_idx, typename SrcNode::return_tuple>;
static constexpr std::size_t N = lookup_count<Port, CountList>::value;
// N==1: pass through unchanged
using passthrough_edges = append_t<typename State::edges,
SimpleEdge<SrcNode, Edge::src_idx,
typename Edge::dst_node_t, Edge::dst_idx>>;
// N>1, first encounter: emit src→fanout + all fanout→dst edges
using DstDescs = typename collect_dsts<Port, AllEdges>::type;
static constexpr std::size_t fid = State::next_id;
using fanout_type = FanoutPlaceholder<T, N, fid>;
using src_to_fan = SimpleEdge<SrcNode, Edge::src_idx, FanoutNode<T, N>, 0>;
using fan_to_dsts = typename fanout_to_dst_edges<fid, T, N, DstDescs>::type;
using fanout_edges = concat_t<append_t<typename State::edges, src_to_fan>, fan_to_dsts>;
using new_fanouts = append_t<typename State::fanouts, fanout_type>;
static constexpr bool seen = already_processed<Port, typename State::processed>::value;
using type = std::conditional_t<
(N == 1),
FoldState<typename State::processed, State::next_id,
typename State::fanouts, passthrough_edges>,
std::conditional_t<
!seen,
FoldState<append_t<typename State::processed, Port>,
State::next_id + 1,
new_fanouts, fanout_edges>,
// already processed — skip (fanout edges already emitted)
State>>;
};
// Fold over all edges
template<typename State, typename EdgeList, typename CountList, typename AllEdges>
struct fold_edges;
template<typename State, typename CountList, typename AllEdges>
struct fold_edges<State, TypeList<>, CountList, AllEdges> { using type = State; };
template<typename State, typename Head, typename... Tail,
typename CountList, typename AllEdges>
struct fold_edges<State, TypeList<Head, Tail...>, CountList, AllEdges> {
using next = typename process_edge<State, Head, CountList, AllEdges>::type;
using type = typename fold_edges<next, TypeList<Tail...>, CountList, AllEdges>::type;
};
// ── Public interface ───────────────────────────────────────────────────────────
template<typename... Edges>
struct expand_all {
using AllEdges = TypeList<Edges...>;
using UniquePorts = typename unique_src_ports<AllEdges>::type;
using CountList = typename build_port_counts<AllEdges, UniquePorts>::type;
using InitState = FoldState<TypeList<>, 0, TypeList<>, TypeList<>>;
using FinalState = typename fold_edges<InitState, AllEdges, CountList, AllEdges>::type;
using fanout_placeholders = typename FinalState::fanouts; // TypeList<FanoutPlaceholder<...>>
using expanded_edges = typename FinalState::edges; // TypeList<SimpleEdge<...>>
};
// Convert TypeList<FanoutPlaceholder<T,N,Id>...> to std::tuple<FanoutNode<T,N>...>
template<typename PlaceholderList>
struct to_fanout_tuple;
template<>
struct to_fanout_tuple<TypeList<>> { using type = std::tuple<>; };
template<typename T, std::size_t N, std::size_t Id, typename... Rest>
struct to_fanout_tuple<TypeList<FanoutPlaceholder<T, N, Id>, Rest...>> {
using rest = typename to_fanout_tuple<TypeList<Rest...>>::type;
// prepend FanoutNode<T,N>
template<typename Tuple> struct prepend;
template<typename... Ts> struct prepend<std::tuple<Ts...>> {
using type = std::tuple<kpn::FanoutNode<T, N>, Ts...>;
};
using type = typename prepend<rest>::type;
};
template<typename... Edges>
using fanout_storage_t = typename to_fanout_tuple<
typename expand_all<Edges...>::fanout_placeholders>::type;
template<typename... Edges>
using expanded_edges_t = typename expand_all<Edges...>::expanded_edges;
} // namespace kpn::tmp

View File

@ -0,0 +1,23 @@
#pragma once
#include <cstddef>
#include <tuple>
#include <utility>
namespace kpn::tmp {
// repeat_tuple_t<T, N> — std::tuple<T, T, ..., T> with N elements.
// Used by FanoutNode and fanout_groups to express N homogeneous outputs.
template<typename T, std::size_t N, typename Seq = std::make_index_sequence<N>>
struct repeat_tuple;
template<typename T, std::size_t N, std::size_t... Is>
struct repeat_tuple<T, N, std::index_sequence<Is...>> {
template<std::size_t> using always_T = T;
using type = std::tuple<always_T<Is>...>;
};
template<typename T, std::size_t N>
using repeat_tuple_t = typename repeat_tuple<T, N>::type;
} // namespace kpn::tmp

View File

@ -0,0 +1,223 @@
#pragma once
#include "fanout_groups.hpp"
#include <cstddef>
#include <tuple>
#include <type_traits>
// Compile-time topological sort + cycle detection over a TypeList<SimpleEdge<...>>.
//
// Nodes are identified by type (not by index), since two different node types
// are always distinct vertices. The sort produces a TypeList of node types in
// topological order (sources first).
//
// cycle detection: if DFS revisits a node currently on the stack → static_assert.
namespace kpn::tmp {
// ── Collect all unique node types from an expanded edge list ──────────────────
template<typename EdgeList, typename Seen = TypeList<>>
struct all_node_types;
template<typename Seen>
struct all_node_types<TypeList<>, Seen> { using type = Seen; };
template<typename Head, typename... Tail, typename Seen>
struct all_node_types<TypeList<Head, Tail...>, Seen> {
using S1 = std::conditional_t<
already_processed<typename Head::src_node_t, Seen>::value,
Seen, append_t<Seen, typename Head::src_node_t>>;
using S2 = std::conditional_t<
already_processed<typename Head::dst_node_t, S1>::value,
S1, append_t<S1, typename Head::dst_node_t>>;
using type = typename all_node_types<TypeList<Tail...>, S2>::type;
};
// ── Collect successors (dst node types) of a given src node type ──────────────
template<typename NodeType, typename EdgeList>
struct successors;
template<typename NodeType>
struct successors<NodeType, TypeList<>> { using type = TypeList<>; };
template<typename NodeType, typename Head, typename... Tail>
struct successors<NodeType, TypeList<Head, Tail...>> {
using rest = typename successors<NodeType, TypeList<Tail...>>::type;
using type = std::conditional_t<
std::is_same_v<typename Head::src_node_t, NodeType>,
std::conditional_t<
already_processed<typename Head::dst_node_t, rest>::value,
rest,
append_t<rest, typename Head::dst_node_t>>,
rest>;
};
// ── DFS state ─────────────────────────────────────────────────────────────────
// Color: 0=white(unseen), 1=grey(on stack), 2=black(done)
// We track grey nodes as a TypeList to detect back-edges.
template<typename Node, typename GreyList>
struct is_grey : already_processed<Node, GreyList> {};
// DFS result: has_cycle flag + topo order (black nodes appended post-visit)
template<bool Cycle, typename TopoList>
struct DfsResult { static constexpr bool has_cycle = Cycle; using topo = TopoList; };
template<typename Node, typename EdgeList,
typename GreyList, typename BlackList, typename TopoList>
struct dfs_node;
// Iterate successors
template<typename SuccList, typename EdgeList,
typename GreyList, typename BlackList, typename TopoList, bool CycleSoFar>
struct dfs_successors;
template<typename EdgeList, typename GreyList, typename BlackList,
typename TopoList, bool CycleSoFar>
struct dfs_successors<TypeList<>, EdgeList, GreyList, BlackList, TopoList, CycleSoFar> {
static constexpr bool has_cycle = CycleSoFar;
using black = BlackList;
using topo = TopoList;
};
template<typename Head, typename... Tail, typename EdgeList,
typename GreyList, typename BlackList, typename TopoList, bool CycleSoFar>
struct dfs_successors<TypeList<Head, Tail...>, EdgeList,
GreyList, BlackList, TopoList, CycleSoFar> {
// Visit Head
using visit = dfs_node<Head, EdgeList, GreyList, BlackList, TopoList>;
static constexpr bool cycle1 = CycleSoFar || visit::has_cycle;
// Continue with remaining successors using updated black/topo
using rest = dfs_successors<TypeList<Tail...>, EdgeList,
GreyList, typename visit::black,
typename visit::topo, cycle1>;
static constexpr bool has_cycle = rest::has_cycle;
using black = typename rest::black;
using topo = typename rest::topo;
};
template<typename Node, typename EdgeList,
typename GreyList, typename BlackList, typename TopoList>
struct dfs_node {
// Already black — skip
static constexpr bool already_done = already_processed<Node, BlackList>::value;
// On stack — cycle
static constexpr bool on_stack = is_grey<Node, GreyList>::value;
// Visit successors (only if not already done / on stack)
using succs = typename successors<Node, EdgeList>::type;
using new_grey = append_t<GreyList, Node>;
using visit_succs = dfs_successors<succs, EdgeList, new_grey, BlackList, TopoList,
on_stack>;
static constexpr bool has_cycle = already_done ? false :
on_stack ? true :
visit_succs::has_cycle;
// Append node to topo after all successors (post-order = reverse topo)
using topo_after = std::conditional_t<
already_done || on_stack,
TopoList,
append_t<typename visit_succs::topo, Node>>;
using black = std::conditional_t<
already_done || on_stack,
BlackList,
append_t<typename visit_succs::black, Node>>;
using topo = topo_after;
};
// ── Top-level DFS over all nodes ──────────────────────────────────────────────
template<typename NodeList, typename EdgeList,
typename BlackList, typename TopoList, bool CycleSoFar>
struct dfs_all;
template<typename EdgeList, typename BlackList, typename TopoList, bool CycleSoFar>
struct dfs_all<TypeList<>, EdgeList, BlackList, TopoList, CycleSoFar> {
static constexpr bool has_cycle = CycleSoFar;
using topo = TopoList;
};
template<typename Head, typename... Tail, typename EdgeList,
typename BlackList, typename TopoList, bool CycleSoFar>
struct dfs_all<TypeList<Head, Tail...>, EdgeList, BlackList, TopoList, CycleSoFar> {
using visit = dfs_node<Head, EdgeList, TypeList<>, BlackList, TopoList>;
static constexpr bool cycle1 = CycleSoFar || visit::has_cycle;
using rest = dfs_all<TypeList<Tail...>, EdgeList,
typename visit::black, typename visit::topo, cycle1>;
static constexpr bool has_cycle = rest::has_cycle;
using topo = typename rest::topo;
};
// ── Public interface ───────────────────────────────────────────────────────────
// topo_sort<EdgeList>:
// ::topo — TypeList of node types, sources first (start order)
// ::has_cycle — true if a cycle was detected
template<typename EdgeList>
struct topo_sort {
using Nodes = typename all_node_types<EdgeList>::type;
using result = dfs_all<Nodes, EdgeList, TypeList<>, TypeList<>, false>;
// DFS post-order gives reverse topo; reverse the list for sources-first order.
// Reversing a TypeList:
template<typename List, typename Acc = TypeList<>>
struct reverse_list;
template<typename Acc>
struct reverse_list<TypeList<>, Acc> { using type = Acc; };
template<typename H, typename... T, typename Acc>
struct reverse_list<TypeList<H, T...>, Acc>
: reverse_list<TypeList<T...>, append_t<Acc, H>> {}; // wrong direction intentionally
// Post-order appends children before parent, so the list is already
// reverse-topo (sinks first). Reverse it to get sources first.
template<typename List, typename Acc = TypeList<>>
struct rev;
template<typename Acc>
struct rev<TypeList<>, Acc> { using type = Acc; };
template<typename H, typename... T, typename Acc>
struct rev<TypeList<H, T...>, Acc> : rev<TypeList<T...>, TypeList<H, Acc>> {
// prepend H to Acc: TypeList<H, Acc...>
};
// Simpler: just reverse by prepending
template<typename L, typename A = TypeList<>>
struct rev2 { using type = A; };
template<typename H, typename... T, typename... As>
struct rev2<TypeList<H, T...>, TypeList<As...>>
: rev2<TypeList<T...>, TypeList<H, As...>> {};
static constexpr bool has_cycle = result::has_cycle;
using topo = typename rev2<typename result::topo>::type;
};
// ── Duplicate-tag detection ───────────────────────────────────────────────────
//
// Two user nodes share a (Func, UniqueTag) pair iff they have the same type.
// has_duplicate_tags_v<Edges...> is true if any two user node types are identical.
template<typename T, typename List>
struct type_in_list : std::false_type {};
template<typename T, typename H, typename... Tail>
struct type_in_list<T, TypeList<H, Tail...>>
: std::conditional_t<std::is_same_v<T, H>,
std::true_type,
type_in_list<T, TypeList<Tail...>>> {};
template<typename NodeList>
struct has_duplicate_node_types : std::false_type {};
template<typename H, typename... Tail>
struct has_duplicate_node_types<TypeList<H, Tail...>>
: std::conditional_t<type_in_list<H, TypeList<Tail...>>::value,
std::true_type,
has_duplicate_node_types<TypeList<Tail...>>> {};
template<typename... Edges>
inline constexpr bool has_duplicate_tags_v =
has_duplicate_node_types<
typename all_node_types<TypeList<Edges...>>::type>::value;
} // namespace kpn::tmp

View File

@ -31,6 +31,7 @@ add_executable(kpn_tests
test_channel.cpp
test_node.cpp
test_network.cpp
test_static_network.cpp
)
target_link_libraries(kpn_tests PRIVATE

View File

@ -0,0 +1,209 @@
#include <catch2/catch_test_macros.hpp>
#include <kpn/kpn.hpp>
#include <chrono>
#include <thread>
#include <atomic>
using namespace kpn;
static int increment(int x) { return x + 1; }
static int multiply2(int x) { return x * 2; }
static int multiply3(int x) { return x * 3; }
static int add10(int x) { return x + 10; }
static int negate_val(int x) { return -x; }
static int square(int x) { return x * x; }
// ── Linear pipeline ───────────────────────────────────────────────────────────
TEST_CASE("static_network: linear pipeline produces correct result", "[static_network]") {
auto src = make_node<increment>(5);
auto dst = make_node<multiply2>(5);
Channel<int> final_out(5);
dst.set_output_channel<0>(&final_out);
auto net = make_network(
edge(src.output<0>(), dst.input<0>())
);
net.start();
src.input_channel<0>().push(5); // 5 → increment → 6 → multiply2 → 12
int result = final_out.pop();
net.stop();
REQUIRE(result == 12);
}
TEST_CASE("static_network: three-node pipeline", "[static_network]") {
auto a = make_node<increment>(5);
auto b = make_node<multiply2>(5);
auto c = make_node<add10>(5);
Channel<int> out(5);
c.set_output_channel<0>(&out);
auto net = make_network(
edge(a.output<0>(), b.input<0>()),
edge(b.output<0>(), c.input<0>())
);
net.start();
a.input_channel<0>().push(3); // 3 → +1=4 → *2=8 → +10=18
int result = out.pop();
net.stop();
REQUIRE(result == 18);
}
// ── Auto fan-out ──────────────────────────────────────────────────────────────
TEST_CASE("static_network: auto fanout delivers to both consumers", "[static_network]") {
// Use distinct functions so each node has a distinct type in the graph
auto src = make_node<increment>(8);
auto dstA = make_node<multiply2>(8);
auto dstB = make_node<multiply3>(8);
Channel<int> outA(8), outB(8);
dstA.set_output_channel<0>(&outA);
dstB.set_output_channel<0>(&outB);
// Two edges from the same output port — FanoutNode<int,2> is auto-inserted
auto net = make_network(
edge(src.output<0>(), dstA.input<0>()),
edge(src.output<0>(), dstB.input<0>())
);
net.start();
src.input_channel<0>().push(3); // 3 → +1=4 → *2=8 and *3=12
int a = outA.pop();
int b = outB.pop();
net.stop();
REQUIRE(a == 8);
REQUIRE(b == 12);
}
TEST_CASE("static_network: auto fanout preserves ordering across multiple items", "[static_network]") {
auto src = make_node<increment>(16);
auto dstA = make_node<multiply2>(16);
auto dstB = make_node<negate_val>(16);
Channel<int> outA(16), outB(16);
dstA.set_output_channel<0>(&outA);
dstB.set_output_channel<0>(&outB);
auto net = make_network(
edge(src.output<0>(), dstA.input<0>()),
edge(src.output<0>(), dstB.input<0>())
);
net.start();
for (int i = 0; i < 5; ++i)
src.input_channel<0>().push(i); // 0..4 → +1 → *2 or negate
for (int i = 0; i < 5; ++i) {
REQUIRE(outA.pop() == (i + 1) * 2);
REQUIRE(outB.pop() == -(i + 1));
}
net.stop();
}
// ── Stop/start lifecycle ──────────────────────────────────────────────────────
TEST_CASE("static_network: stop disables input channel", "[static_network]") {
auto src = make_node<increment>(5);
auto dst = make_node<multiply2>(5);
auto net = make_network(
edge(src.output<0>(), dst.input<0>())
);
net.start();
net.stop();
// After stop, input channel disabled — push must not throw
src.input_channel<0>().push(99);
REQUIRE(src.input_channel<0>().size() == 0);
}
// ── Compile-time cycle detection ──────────────────────────────────────────────
// Cycles fire a static_assert in make_network(), so we can only test the
// no-cycle path at runtime.
//
// To manually verify a cycle error: add
// auto bad = make_network(edge(a.output<0>(), b.input<0>()),
// edge(b.output<0>(), a.input<0>()));
// and confirm: "make_network: graph contains a directed cycle"
//
// To manually verify a duplicate-tag error: add
// auto x = make_node<increment>(5);
// auto y = make_node<increment>(5); // same type as x — UniqueTag=0 for both
// auto bad = make_network(edge(x.output<0>(), y.input<0>()));
// and confirm: "make_network: two nodes have the same (Func, UniqueTag)"
TEST_CASE("static_network: acyclic graph does not trigger static_assert", "[static_network]") {
auto a = make_node<increment>(5);
auto b = make_node<add10>(5);
Channel<int> out(5);
b.set_output_channel<0>(&out);
auto net = make_network(edge(a.output<0>(), b.input<0>()));
net.start();
a.input_channel<0>().push(5);
REQUIRE(out.pop() == 16); // 5 → +1=6 → +10=16
net.stop();
}
// ── Label and UniqueTag ───────────────────────────────────────────────────────
TEST_CASE("static_network: same function distinguished by UniqueTag", "[static_network]") {
// Two nodes wrapping the same function — only possible with distinct UniqueTag
auto a = make_node<increment, "stage1", 0>(8);
auto b = make_node<increment, "stage2", 1>(8); // same func, tag=1 → distinct type
Channel<int> out(8);
b.set_output_channel<0>(&out);
auto net = make_network(edge(a.output<0>(), b.input<0>()));
net.start();
a.input_channel<0>().push(10);
REQUIRE(out.pop() == 12); // 10 → +1=11 → +1=12
net.stop();
}
TEST_CASE("static_network: label is accessible as static member", "[static_network]") {
using MyNode = decltype(make_node<increment, "my_node">(5));
REQUIRE(MyNode::label() == "my_node");
REQUIRE(MyNode::unique_tag == 0);
using TaggedNode = decltype(make_node<increment, "tagged", 42>(5));
REQUIRE(TaggedNode::label() == "tagged");
REQUIRE(TaggedNode::unique_tag == 42);
}
TEST_CASE("static_network: fanout with labelled same-function consumers", "[static_network]") {
auto src = make_node<increment, "src" >(8);
auto dstA = make_node<increment, "consumer_a", 1>(8);
auto dstB = make_node<increment, "consumer_b", 2>(8);
Channel<int> outA(8), outB(8);
dstA.set_output_channel<0>(&outA);
dstB.set_output_channel<0>(&outB);
// Fan-out from src to two increment nodes — only possible because tags differ
auto net = make_network(
edge(src.output<0>(), dstA.input<0>()),
edge(src.output<0>(), dstB.input<0>())
);
net.start();
src.input_channel<0>().push(5); // 5 → +1=6 → both +1=7
REQUIRE(outA.pop() == 7);
REQUIRE(outB.pop() == 7);
net.stop();
}