581 lines
20 KiB
Markdown
581 lines
20 KiB
Markdown
# KPN++
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A C++20 Kahn Process Network (KPN) library. Each node wraps a function and runs in its own thread, communicating with downstream nodes via bounded FIFO channels. Includes Python bindings via nanobind.
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---
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## Requirements
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| Dependency | Version | Notes |
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|---|---|---|
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| CMake | ≥ 3.21 | |
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| C++ compiler | GCC ≥ 11, Clang ≥ 13, MSVC 19.29 | C++20 required |
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| Threads | system | `find_package(Threads)` |
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| nanobind | ≥ 2.1 | auto-fetched if not installed; Python ≥ 3.8 |
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| Catch2 | v3 | auto-fetched for tests |
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| Google Test | v1.14 | auto-fetched for tests |
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| OpenCV | ≥ 4 | optional; only for example 09 |
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---
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## Build
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```bash
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cmake -B build -DKPN_BUILD_PYTHON=OFF # core + tests + C++ examples
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cmake --build build --parallel
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ctest --test-dir build
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```
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Enable Python bindings (requires nanobind and Python dev headers):
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```bash
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cmake -B build -DKPN_BUILD_PYTHON=ON
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cmake --build build --parallel
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```
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Disable examples:
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```bash
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cmake -B build -DKPN_BUILD_EXAMPLES=OFF
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```
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---
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## Core Concepts
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### Nodes
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A node wraps any callable. Its input types are taken from the function's parameter list; its output types from the return type. Multi-output nodes return `std::tuple<...>`.
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```cpp
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#include <kpn/kpn.hpp>
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using namespace kpn;
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```
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Source, transform, and sink — from [`examples/01_hello_pipeline/main.cpp`](examples/01_hello_pipeline/main.cpp):
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```cpp
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static int produce() { return 42; }
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static int double_it(int x) { return x * 2; }
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static void print_it(int x) { std::cout << "result: " << x << '\n'; }
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```
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Multi-output node returning a tuple — from [`examples/03_multi_output/main.cpp`](examples/03_multi_output/main.cpp):
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```cpp
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// Multi-output: returns (key, value) as a tuple — KPN++ routes each element
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// to its own output port automatically.
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static std::tuple<std::string, std::string> parse(std::string kv) {
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auto sep = kv.find('=');
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if (sep == std::string::npos) return {kv, ""};
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return {kv.substr(0, sep), kv.substr(sep + 1)};
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}
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```
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### Creating Nodes
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**Index-only ports** (from [`examples/01_hello_pipeline/main.cpp`](examples/01_hello_pipeline/main.cpp)):
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```cpp
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auto src = make_node<produce>(5);
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auto dbl = make_node<double_it>(5);
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auto sink = make_node<print_it>(5);
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```
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**Named ports** (from [`examples/02_named_ports/main.cpp`](examples/02_named_ports/main.cpp)):
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```cpp
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// tokenise: no inputs, one named output "words"
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auto tok = make_node<tokenise>(out<"words">{}, 4);
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// count_words: named input "words", named outputs "count" and "words"
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auto cnt = make_node<count_words>(in<"words">{}, out<"count", "words">{}, 4);
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// report: two named inputs
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auto snk = make_node<report>(in<"count", "words">{}, 4);
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```
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**Multi-named output source** (from [`examples/09_opencv_cellshade/main.cpp`](examples/09_opencv_cellshade/main.cpp)):
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```cpp
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auto src = make_node<capture>(out<"colour","grey">{}, 8);
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```
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Port names are NTTP `fixed_string` values — resolved entirely at compile time, zero runtime cost.
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### Building a Network
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`Network` is **non-owning** — declare nodes first, then register them. Nodes must outlive the network.
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From [`examples/02_named_ports/main.cpp`](examples/02_named_ports/main.cpp):
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```cpp
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Network net;
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net.add("tok", tok)
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.add("cnt", cnt)
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.add("snk", snk)
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.connect("tok", tok.template output<"words">(), "cnt", cnt.template input<"words">())
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.connect("cnt", cnt.template output<"count">(), "snk", snk.template input<"count">())
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.connect("cnt", cnt.template output<"words">(), "snk", snk.template input<"words">())
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.build();
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net.start();
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std::this_thread::sleep_for(std::chrono::milliseconds(500));
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net.stop();
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```
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`.build()` runs cycle detection — throws `NetworkCycleError` on cycles.
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> **Named port syntax in template context:** when the node variable is `auto`-deduced, use `.template output<"name">()` and `.template input<"name">()` to help the parser.
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### Channel Semantics
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- **Bounded FIFO**: default capacity 5, configurable per-node at construction.
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- **Blocking `pop()`**: consumer blocks until data is available (KPN semantics).
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- **Throwing `push()`**: throws `ChannelOverflowError` if the channel is full and accepting.
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- **Silent drop on disabled channel**: after `node.stop()`, its input channels are disabled — producers that push into them have the value silently dropped. No exception, no blocking.
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- **Source throttling**: source nodes (no inputs) must sleep or yield to avoid overflowing downstream FIFOs. See example 09.
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### Storage Policy
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Large types (`sizeof > 8` or non-trivially-copyable) are stored as `std::shared_ptr<const T>` inside the channel — no copies, shared immutable ownership. Small trivially-copyable types are stored by value.
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Override the policy for a specific type (from [`examples/04_storage_policy/main.cpp`](examples/04_storage_policy/main.cpp)):
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```cpp
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// Override: store Tag by value despite being a struct
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// (it's trivially copyable and small — this just makes the policy explicit)
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template<>
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struct kpn::channel_storage_policy<Tag> {
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static constexpr bool by_value = true;
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};
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```
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### Diagnostics & Error Handling
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Custom diagnostics handler — fires on the watchdog interval (from [`examples/05_error_handling/main.cpp`](examples/05_error_handling/main.cpp)):
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```cpp
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// Custom diagnostics handler — fires on the watchdog interval.
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// Print a concise one-liner rather than the full table.
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net.set_diagnostics_handler([](const std::vector<NodeSnapshot>& nodes,
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const std::vector<ChannelSnapshot>& channels) {
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std::cout << "[diag] ";
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for (auto& n : nodes)
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std::cout << n.name << "=" << n.throughput_fps << "fps ";
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for (auto& c : channels)
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std::cout << "channel fill=" << static_cast<int>(c.fill_pct()) << "% "
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<< "overflows=" << c.overflows;
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std::cout << '\n';
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});
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```
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### Shutdown
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`node.stop()` / `net.stop()`:
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1. Sets `accepting_ = false` on all input channels (drops in-flight pushes silently).
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2. Clears any queued items from those channels.
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3. Unblocks any thread blocked on `pop()` (throws `ChannelClosedError` inside `run_loop`, which exits cleanly).
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4. Joins the node thread.
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---
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## Named Ports — Design Notes
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Port names use C++20 NTTP `fixed_string`. The deduction guide is required:
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```cpp
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template<std::size_t N>
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fixed_string(const char (&)[N]) -> fixed_string<N>;
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```
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`fixed_string<4>` and `fixed_string<7>` are distinct types — `input<"img">()` and `input<"sigma">()` resolve to different template instantiations at compile time. Wrong names produce a `static_assert` at the call site with a readable message.
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---
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## Sub-Networks
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`Network` implements `INode`, so it can be nested inside a larger `Network`:
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```cpp
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// Inner sub-network
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Network pipe;
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pipe.add("pre", pre_node)
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.add("enh", enh_node)
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.connect("pre", pre_node.output<0>(), "enh", enh_node.input<0>())
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.expose_input("img", pre_node.input<0>())
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.expose_output("result", enh_node.output<0>())
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.build();
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// Outer network
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Network top;
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top.add("pipe", pipe)
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.add("sink", sink_node)
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.connect("pipe", pipe.output<"result">(), "sink", sink_node.input<0>())
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.build();
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top.start();
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```
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---
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## Display / GUI Nodes
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**Do not wrap `imshow`/`waitKey` as a KPN node.** Qt and Wayland require these to run on the main thread (the thread that owns the event loop). Instead, derive from `MainThreadNode<>` — it owns the input channels, implements `INode`, and exposes a `step()` method to call on the main thread.
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`DisplayNode` from [`examples/09_opencv_cellshade/main.cpp`](examples/09_opencv_cellshade/main.cpp):
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```cpp
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class DisplayNode : public kpn::MainThreadNode<DisplayNode,
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kpn::in<"composite", "edges">,
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cv::Mat, cv::Mat> {
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public:
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DisplayNode() : MainThreadNode(8) {
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cv::namedWindow("Cell Shade", cv::WINDOW_NORMAL);
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cv::namedWindow("Edge Mask", cv::WINDOW_NORMAL);
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cv::resizeWindow("Cell Shade", 1280, 720);
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cv::resizeWindow("Edge Mask", 640, 360);
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}
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~DisplayNode() { cv::destroyAllWindows(); }
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bool operator()(cv::Mat composite, cv::Mat edges) {
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cv::imshow("Cell Shade", composite);
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cv::Mat edges_bgr;
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cv::cvtColor(edges, edges_bgr, cv::COLOR_GRAY2BGR);
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cv::imshow("Edge Mask", edges_bgr);
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int key = cv::waitKey(1);
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if (key == 'q' || key == 27) return false;
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return window_open("Cell Shade") && window_open("Edge Mask");
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}
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private:
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static bool window_open(const char* name) {
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try { return cv::getWindowProperty(name, cv::WND_PROP_VISIBLE) >= 1; }
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catch (const cv::Exception&) { return false; }
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}
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};
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```
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Wire it into the network and drive it from the main thread:
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```cpp
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net.start();
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// Main thread drives display — imshow/waitKey stay on the GUI thread.
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// step() returns false when operator() returns false (q pressed / window closed).
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while (disp.step())
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cv::waitKey(8); // yield event loop when no frame ready
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net.stop();
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```
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---
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## OpenCV Cell-Shading Example
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Real-time cell-shading pipeline from [`examples/09_opencv_cellshade/main.cpp`](examples/09_opencv_cellshade/main.cpp).
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**Source node** — returns two frames (colour + grey) as a tuple, routing them to separate downstream branches:
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```cpp
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static std::tuple<cv::Mat, cv::Mat> capture() {
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constexpr int W = 640, H = 480;
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static cv::VideoCapture cap;
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static bool opened = false;
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if (!opened) {
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opened = true;
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cap.open(0, cv::CAP_V4L2);
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if (cap.isOpened()) {
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cap.set(cv::CAP_PROP_FRAME_WIDTH, W);
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cap.set(cv::CAP_PROP_FRAME_HEIGHT, H);
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} else {
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std::cerr << "[capture] no webcam — using synthetic animated pattern\n";
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}
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}
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cv::Mat frame;
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if (cap.isOpened()) {
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auto t0 = std::chrono::steady_clock::now();
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cap >> frame;
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auto elapsed = std::chrono::steady_clock::now() - t0;
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if (elapsed < std::chrono::milliseconds(20))
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std::this_thread::sleep_for(std::chrono::milliseconds(33) - elapsed);
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if (frame.empty()) frame = cv::Mat::zeros(H, W, CV_8UC3);
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} else {
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static int tick = 0;
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static cv::Mat grad = make_gradient(W, H);
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++tick;
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frame = grad.clone();
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int r = 150 + (tick % 80) * 4;
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cv::circle(frame, {W/2, H/2}, r, {255, 200, 0}, -1);
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cv::circle(frame, {W/2, H/2}, r / 2, { 0, 128, 255}, -1);
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cv::circle(frame, {W*2/5, H*2/5}, r / 3, {200, 0, 200}, -1);
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std::this_thread::sleep_for(std::chrono::milliseconds(33));
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}
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return {frame.clone(), frame.clone()};
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}
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```
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**Full network wiring:**
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```cpp
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auto src = make_node<capture> (out<"colour","grey">{}, 8);
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auto gray_node = make_node<to_gray> (in<"bgr">{}, out<"gray">{}, 8);
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auto edge_node = make_node<edges_fn> (in<"gray">{}, out<"edges">{}, 8);
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auto quant = make_node<quantise> (in<"bgr">{}, out<"quantised">{}, 8);
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auto comp = make_node<composite>(in<"edges","colour">{}, out<"result","edges">{}, 8);
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// DisplayNode: two windows opened in constructor, step() drives main thread.
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DisplayNode disp;
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Network net;
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net.add("src", src)
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.add("gray", gray_node)
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.add("edges", edge_node)
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.add("quant", quant)
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.add("comp", comp)
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.add("display", disp)
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.connect("src", src.template output<"colour">(), "quant", quant.template input<"bgr">())
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.connect("quant", quant.template output<"quantised">(), "comp", comp.template input<"colour">())
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.connect("src", src.template output<"grey">(), "gray", gray_node.template input<"bgr">())
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.connect("gray", gray_node.template output<"gray">(), "edges", edge_node.template input<"gray">())
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.connect("edges", edge_node.template output<"edges">(), "comp", comp.template input<"edges">())
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.connect("comp", comp.template output<"result">(), "display", disp.template input<"composite">())
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.connect("comp", comp.template output<"edges">(), "display", disp.template input<"edges">())
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.build();
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```
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---
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## Fan-Out (Multi-Output)
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From [`examples/03_multi_output/main.cpp`](examples/03_multi_output/main.cpp) — one node fans out to two independent sinks via a tuple return:
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```cpp
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auto gen = make_node<generate>(out<"kv">{}, 4);
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auto par = make_node<parse> (in<"kv">{}, out<"key", "value">{}, 4);
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auto keys = make_node<print_key> (in<"key">{}, 4);
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auto vals = make_node<print_value>(in<"value">{}, 4);
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Network net;
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net.add("gen", gen)
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.add("par", par)
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.add("keys", keys)
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.add("vals", vals)
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.connect("gen", gen.template output<"kv">(), "par", par.template input<"kv">())
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.connect("par", par.template output<"key">(), "keys", keys.template input<"key">())
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.connect("par", par.template output<"value">(), "vals", vals.template input<"value">())
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.build();
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net.start();
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std::this_thread::sleep_for(std::chrono::milliseconds(600));
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net.stop();
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```
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---
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## Python Bindings
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> Python bindings are scaffolded but not yet fully implemented. See `python/kpn_python.cpp` and `include/kpn/python/bindings.hpp`.
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A `PyNetwork` is constructed from a closed list of C++ node types. The variant of all port types is derived at compile time — no runtime type registration needed.
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**GIL rules (non-negotiable):**
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- Acquire the GIL only for the duration of a Python callable invocation.
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- Release the GIL before any blocking channel operation (`pop()`, `push()`, `net.read()`, `net.write()`).
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Violating the second rule deadlocks.
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---
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## Examples
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| Example | What it shows |
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| `01_hello_pipeline` | Linear pipeline, index-based port wiring |
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| `02_named_ports` | `in<>`/`out<>` name tags, named port access |
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| `03_multi_output` | Tuple-returning node, per-element sub-port routing |
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| `04_storage_policy` | `channel_storage_policy` default and specialisation |
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| `05_error_handling` | `ChannelOverflowError`, `ErrorHandler` |
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| `06_watchdog` | Watchdog interval, stall detection |
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| `07_python_network` | PyNetwork, pure Python node *(pending)* |
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| `08_python_subport` | `net.read`, `net.write`, sub-port tap *(pending)* |
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| `09_opencv_cellshade` | Real-time cell-shading on webcam/pattern; requires OpenCV ≥ 4 |
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Run the cell-shading example:
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```bash
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./build/examples/09_opencv_cellshade
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# Press 'q' or close the window to stop.
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# Falls back to an animated synthetic pattern if no webcam is found.
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```
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---
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## Performance
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Measured on Linux (x86-64, `-O3 -march=native`) with `benchmarks/bench_pipeline`.
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Each topology pushes N items through the graph; `overhead_us/item` strips out the
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per-node compute time to isolate framework cost.
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Overhead formula: `(elapsed − (N + depth − 1) × work_us) / N` removes the expected
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pipeline-fill cost so the number reflects pure framework latency.
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### Baseline overhead (private pools, 100 µs/node)
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| Topology | items/sec | overhead µs/item |
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|---|---|---|
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| chain depth-1 | 9 797 | ~2 |
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| chain depth-4 | 9 448 | ~4 |
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| chain depth-8 | 9 078 | ~7 |
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| chain depth-16 | 7 004 | ~13 ← oversubscription |
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| chain depth-32 | 4 179 | ~77 ← oversubscription |
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| wide fanout-1 | 9 751 | ~3 |
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| wide fanout-4 | 9 668 | ~3 |
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| diamond (2×2) | 9 607 | ~4 |
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Chain overhead is flat at **~2–7 µs/hop** for depths within the machine's core count,
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then rises once threads compete for CPU. Wide and diamond topologies add no measurable
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overhead as fanout increases — all branches run in parallel.
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### Scheduling modes
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`Node<>` gives each node a private `ThreadPool(1)`. `PoolNode<>` lets multiple
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nodes share one pool. The right choice depends on the graph shape:
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| Scenario | Recommended |
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|---|---|
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| Work per node < 100 µs, deep chain | Private pools — lower per-hop latency |
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| Work per node ≥ 100 µs, wide/diamond | Shared pool, `threads = hardware_concurrency` |
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| Any graph, bounded thread count required | Shared pool, `threads ≥ max parallel nodes` |
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A shared single-thread pool (`threads=1`) fully serialises the graph — throughput
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divides by depth for chains and by width for fanout topologies. A shared pool with
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`threads ≥ max_concurrent_nodes` matches private-pool throughput while keeping the
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OS thread count bounded.
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### vs. TBB flow graph
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Benchmarked against `tbb::flow::function_node<int,int>` (serial concurrency) with
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`tbb::flow::broadcast_node<int>` for fanout. Run with `cmake -DKPN_BUILD_BENCHMARKS=ON`
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— TBB benchmarks are included automatically when `find_package(TBB)` succeeds.
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|
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**Channel implementation:** lock-free SPSC ring buffer with `std::atomic::wait/notify_one`
|
||
(C++20 portable futex) plus a configurable spin-before-sleep window (default ~4 µs).
|
||
Large types are stored as `shared_ptr<const T>` — fanout copies reference counts,
|
||
not data.
|
||
|
||
Overhead µs/item at **work_us = 10** (framework overhead dominates):
|
||
|
||
| Topology | KPN private | TBB |
|
||
|---|---|---|
|
||
| chain depth-1 | 1.7 | **1.4** |
|
||
| chain depth-4 | 2.5 | **2.2** |
|
||
| chain depth-8 | **3.0** | 3.6 |
|
||
| chain depth-16 | **9.3** | 13.0 |
|
||
| chain depth-32 | 23.2 | **14.2** |
|
||
| wide fanout-4 | 2.5 | **1.4** |
|
||
| diamond (2×2) | 3.4 | **1.9** |
|
||
|
||
Overhead µs/item at **work_us = 100** (moderate compute, KPN wins):
|
||
|
||
| Topology | KPN private | TBB |
|
||
|---|---|---|
|
||
| chain depth-1 | **2.1** | 3.5 |
|
||
| chain depth-4 | **4.3** | 5.2 |
|
||
| chain depth-8 | **6.7** | 8.5 |
|
||
| chain depth-16 | **12.8** | 17.4 |
|
||
| chain depth-32 | **77** | 81 |
|
||
| wide fanout-4 | 3.4 | **1.9** |
|
||
| diamond (2×2) | **4.1** | 6.1 |
|
||
|
||
KPN private pools beat TBB for every chain and diamond topology at 100 µs/node, and
|
||
match TBB within ~20% at 10 µs/node for shallow chains. TBB retains an edge on wide
|
||
fanout (serial dispatch loop vs. work-stealing pool) and at extreme oversubscription
|
||
depths (chain-32 at 10 µs). The remaining gap at light work is the cost of
|
||
`atomic::wait` vs. TBB's continuously-spinning worker threads.
|
||
|
||
### vs. TBB — API
|
||
|
||
The function signature is the node. KPN infers input and output types automatically;
|
||
there is no graph object to manage.
|
||
|
||
**Single-output node:**
|
||
```cpp
|
||
// KPN — 1 line
|
||
int scale(int x) { return x * 2; }
|
||
|
||
// TBB — must state types, concurrency policy, and carry a graph reference
|
||
tbb::flow::function_node<int,int> n(g, tbb::flow::serial, [](int x){ return x*2; });
|
||
```
|
||
|
||
**Multi-output node:**
|
||
```cpp
|
||
// KPN — return a tuple
|
||
std::tuple<cv::Mat,cv::Mat> split(cv::Mat f) { return {f, f}; }
|
||
|
||
// TBB — multifunction_node + explicit try_put per port
|
||
tbb::flow::multifunction_node<cv::Mat, std::tuple<cv::Mat,cv::Mat>> n(
|
||
g, tbb::flow::serial,
|
||
[](cv::Mat f, auto& ports) {
|
||
std::get<0>(ports).try_put(f);
|
||
std::get<1>(ports).try_put(f);
|
||
});
|
||
```
|
||
|
||
**Named ports** — compile-time checked, zero runtime cost, not available in TBB:
|
||
```cpp
|
||
auto node = make_node<split>(in<"frame">{}, out<"colour","grey">{}, 5);
|
||
net.connect("cam", cam.output<"frame">(), "split", node.input<"frame">());
|
||
// ^^^^^^^ typo → compile error
|
||
```
|
||
|
||
| | KPN | TBB |
|
||
|---|---|---|
|
||
| Node definition | plain function | `function_node<In,Out>` + explicit types |
|
||
| Multi-output | `return std::tuple<A,B>` | `multifunction_node` + `try_put` × N |
|
||
| Named ports | `in<"name">` / `out<"name">` compile-time | none |
|
||
| Graph lifetime | none | `graph g` must outlive all nodes |
|
||
| Shutdown | `net.stop()` | `g.wait_for_all()` + manual |
|
||
| Python bindings | designed-in | none |
|
||
|
||
Build the benchmarks with:
|
||
|
||
```bash
|
||
cmake -B build -DKPN_BUILD_BENCHMARKS=ON
|
||
cmake --build build --target bench_pipeline
|
||
./build/benchmarks/bench_pipeline | tee results.csv
|
||
```
|
||
|
||
---
|
||
|
||
## Project Structure
|
||
|
||
```
|
||
include/kpn/
|
||
fixed_string.hpp — NTTP string, in<>/out<> tags, index_of
|
||
traits.hpp — function_traits, normalised_return_t, output_count_v
|
||
channel.hpp — Channel<T>, channel_storage_policy, exceptions
|
||
port.hpp — InputPort<N,I>, OutputPort<N,I>
|
||
node.hpp — Node<Func,in<...>,out<...>>, make_node, INode
|
||
network.hpp — Network (builder, cycle detection, watchdog)
|
||
variant_node.hpp — VariantNode, PythonConverter<T>, unique_types (Python layer)
|
||
python/
|
||
bindings.hpp — nanobind helpers, GIL rule documentation
|
||
kpn.hpp — umbrella header
|
||
src/
|
||
network.cpp — non-template Network implementation
|
||
tests/
|
||
test_fixed_string.cpp
|
||
test_traits.cpp
|
||
test_channel.cpp
|
||
test_node.cpp
|
||
test_network.cpp
|
||
python/
|
||
kpn_python.cpp — nanobind module entry point
|
||
examples/
|
||
01_hello_pipeline/ … 09_opencv_cellshade/
|
||
scripts/
|
||
render_readme.py — regenerates README.md from README.md.in
|
||
```
|