Commit Graph
41 Commits
Author SHA1 Message Date
dtourolle c55ff45692 fix(android): clear the system bars and display cutout (UR-066)
The bottom nav rendered under the Android navigation bar, and full-screen
playback controls spilled into unusable screen edges. It looked device-specific
(Motorola bad, Fairphone fine) but every device was equally unpadded — only the
intrusion differed: a tall opaque 3-button bar swallows the nav, a thin
translucent gesture pill overlaps harmlessly.

None of the app's safe-area handling was ever active, for two independent
reasons:

  1. app.html had no `viewport-fit=cover`, so every `env(safe-area-inset-*)`
     resolved to 0px — the padding in app.css and BottomUi was a no-op.
  2. Android WebView maps only the *display cutout* into `env()`; the status bar
     and navigation bar are never reported. With enableEdgeToEdge() and
     targetSdk 36 (enforced from 35, opt-out ignored from 36) the WebView always
     spans them, so CSS could not learn about them by any route.

WindowInsetsBridge now reads `systemBars() | displayCutout()` and publishes
`--jt-inset-*` CSS custom properties, both pushed on every inset change
(rotation, nav-mode switch, PiP) and pullable via `AndroidInsets.get()` — the
pull is required because the first inset pass lands before the document exists
and a page load wipes the pushed inline style. app.css folds them with `env()`
via `max()` into `--safe-*`, the only thing components may pad from.

Exactly one element owns each edge: the shell takes top/left/right, BottomUi
takes bottom (inside its surface box, so the colour extends behind the gesture
bar), and shellReservesBottomInset hands bottom back to the shell on routes with
no bottom UI. The full-screen players inset their control layers only, leaving
video and artwork edge-to-edge.

The theme's `fitsSystemWindows=true` claimed the opposite of what actually
happened — overridden at runtime, ignored at this target SDK — and is removed.

Also converts six nested `h-screen`/`min-h-screen` boxes to `h-full`: the shell
is `h-screen` *and* inset-padded, so its content box is `100vh - safe-top` and
any nested 100vh box overflows by exactly the inset (the library column would
have clipped its own BottomUi). A test guards against reintroduction.
2026-08-04 14:45:10 +02:00
dtourolle a818fee297 fix(player): re-entering a video no longer opens the audio player (DR-100)
Leaving a video and returning to it rendered the movie/episode in
AudioPlayer. Closing a webview-rendered video deliberately emits no
"stopped" state (that would break the autoplay handoff), and the
direct-play path does not stop the backend on unmount, so the Rust
controller still reported that item as its loaded media. Re-entering the
route therefore took the "already playing, just show the UI" shortcut,
which returns before a stream URL is fetched, and the render fell
through to the audio surface. Mostly visible on Android, where video
direct-plays; Linux transcodes and stops the backend on unmount.

Both decisions move into playerSurface.ts as pure functions:
shouldReuseActivePlayback excludes video, so video always takes the full
load path and gets its stream URL and resume position;
resolvePlayerSurface maps video-without-a-stream-URL to "pending"
(spinner) rather than falling through to audio.
2026-08-03 18:12:37 +02:00
dtourolle 9d099268b9 fix(player): make the video seek bar work by touch (DR-099)
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 6m30s
🏗️ Build and Test JellyTau / Android Compile Check (push) Has been skipped
Publish Documentation / Build & publish docs to gitea-pages (push) Successful in 5m25s
Traceability Validation / Check Requirement Traces (push) Successful in 18s
Build & Release / Run Tests (push) Failing after 6m4s
Build & Release / Build Linux (push) Has been skipped
Build & Release / Build Windows (push) Has been skipped
Build & Release / Build Android (push) Has been skipped
Build & Release / Create Release (push) Has been skipped
On Android, dragging or tapping the progress bar moved the thumb but
playback stayed where it was. Two separate defects, both touch-only,
which is why the mouse-driven scrub tests never caught either.

1. Gesture hijack. DR-098 taught handleTouchStart to ignore touches that
   land on a control, but handleTouchMove kept running. It measures
   against touchStartX/Y, which that early return leaves at the PREVIOUS
   gesture's values, so a seek-bar drag produced a huge bogus vertical
   delta: read as a brightness swipe, it dimmed the screen to the 0.3
   floor and fired a spurious play/pause "correction" mid-drag. A gesture
   is now latched at touchstart (playerGestureActive) and touchmove
   ignores anything unlatched — re-checking the move target cannot
   recover a start point that was never recorded.

2. Commit signal. The seek was committed only from `change`, which
   Android's WebView does not reliably fire for a touch interaction on a
   range input, so the thumb moved to the tapped position and no seek
   ever ran. touchend/mouseup now commit too; `input` arms a one-shot
   latch so whichever release signal arrives first commits and the other
   is a no-op. seekRelative shares the same commitSeek entry point
   instead of fabricating a synthetic change event.

Tests drive the slider with real touch events (UT-089, UT-090) and fail
against the pre-fix component.
2026-08-01 10:41:23 +02:00
dtourolle b12e99b7e1 fix(player): keep double-tap seek working over the play overlay (DR-098)
Publish Documentation / Build & publish docs to gitea-pages (push) Has been cancelled
Traceability Validation / Check Requirement Traces (push) Has been cancelled
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 7m5s
🏗️ Build and Test JellyTau / Android Compile Check (push) Has been skipped
The control-surface guard added in the previous commit killed
double-tap-to-seek. The first tap pauses, which renders the full-screen
<button> play overlay over the video, so the SECOND tap lands on a
button — and the guard discarded it as "a tap on a control".

Mark that overlay `data-player-surface`: visually it IS the video, so it
must keep taking tap gestures despite being a <button>. The marker wins
over the interactive-tag check in isControlSurfaceTouch.

Adds VideoPlayer.tapSurface.test.ts, which renders the REAL component
and dispatches real touch/click events at whatever element is genuinely
on top. This is the gap that let four bugs ship in a row: the pure-unit
tests over registerTap/isControlSurfaceTouch/isSynthesizedTouchClick all
passed throughout, because each helper behaved exactly as specified —
every bug was in the composition, i.e. which element actually receives a
tap after Svelte re-renders. Modelling that DOM by hand in a test would
just re-encode the same wrong assumption, so these render it instead.

The new double-tap test was verified to fail with the fix reverted and
pass with it applied, in both directions.
2026-07-30 15:44:38 +02:00
dtourolle dc8b732465 fix(player): controls bar taps are not player gestures (DR-098)
The bottom play/pause button did nothing. The gesture listener lives on
the outer container and touch events bubble, so tapping the button ran
handleTouchStart (toggle #1) and then the button's own onclick (toggle
#2). The two cancelled out, leaving the control apparently dead.

Ignore container-level gestures for touches that land on an interactive
control: buttons, links, inputs (the seek bar), or anything inside the
controls bar, now marked `data-player-controls`. The rule itself is a
pure function over the ancestor chain (isControlSurfaceTouch), so it is
unit tested without a DOM.

Same root shape as the play-overlay bug in the previous commit: a second
click target over the video that the gesture layer did not account for.
2026-07-30 15:27:01 +02:00
dtourolle b98a530f48 fix(player): guard the play overlay against the synthesized touch click
After the DR-098 tap rewrite, pausing became impossible while unpausing
always worked — an asymmetry that pointed straight at the overlay.

Pausing renders a full-screen play-overlay button over the video. The
compatibility click Android synthesizes from the tap arrives ~30-130ms
later, by which time that button exists, so the click lands on the
OVERLAY rather than the <video>. Its onclick called togglePlayPause with
no guard at all, resuming immediately. Unpausing was unaffected because
it removes the overlay, leaving nothing to intercept the click.

The suppression rule was only wired into the video element's handler.
Extract it as isSynthesizedTouchClick() in tapGestures.ts (unit-tested)
and use it from every click target layered over the video, the overlay
included.

Verified: 724 frontend tests pass, svelte-check clean. Bumped to 0.2.5
so the APK installs over 2004.
2026-07-30 15:10:59 +02:00
dtourolle b565c4ae6f fix(player): tap gestures act immediately, no deferral timer (DR-098)
Tapping the video surface pause-looped: it would unpause and bounce
straight back to paused about a second later. Long-press unpaused fine,
which is what pinned it to the tap path rather than the media pipeline.

The gesture handler deferred the first tap's play/pause behind a 300ms
timer so a second tap could cancel it and seek instead. But the timer
callback cleared its own handle *before* invoking the toggle, and
handleVideoClick used exactly that handle (`tapTimeout !== null`) to
suppress the compatibility click Android's WebView synthesizes after a
touch. So the guard was already open when the late click arrived, and it
toggled a second time.

Replace the deferral with immediate action — there are only first and
second taps:

  1st tap: toggle play/pause
  2nd tap: seek, then toggle play/pause again

The second toggle undoes the first, so a double tap seeks while leaving
the play state exactly as it was: playing jumps and keeps playing,
paused jumps and stays paused. No timer, no window race, no loop.

Click suppression no longer depends on the timer: ignore detail === 0
and any click within 700ms of a touch tap, since Android can deliver the
synthesized click late and with a real detail value.

A swipe now undoes the touchstart toggle (latched on swipeGestureActive
so it happens once, not per touchmove frame), keeping brightness swipes
from changing the play state.

UT-085..087 described the old deferred behaviour and are updated to the
new contract. UT-091 is used for the DR-097 facade tests, since UT-089
and UT-090 were already claimed by extract-traces.test.ts.
2026-07-30 14:53:20 +02:00
dtourolle a2dbde5492 debug(player): log pause reason and flatten the debug tick
An unexplained pause/resume loop was invisible over adb: handlePause
logged nothing at all, so only the "playing" half of each cycle showed
up, and the 1s debug tick logged an object — which the Android WebView
console bridge renders as "[object Object]", discarding every field.

Log the element state on pause (readyState, networkState, seeking,
ended, plus the component's own isSeeking/isBuffering/handoff flags) and
emit the debug tick as a flat string. This is what identified DR-097:
the element was fully buffered and healthy at every pause, ruling out a
stall and pointing at a competing controller instead.
2026-07-30 13:55:06 +02:00
dtourolle 98a6bca645 fix(player): clamp seeks inside media to stop end-of-stream pause loop (DR-095)
Seeking near the end of a transcoded video locked the player into a
stall/pause loop: unpausing or skipping bounced straight back to paused.

Both seek paths clamped the target to exactly `duration`. hls.js then
requested the segment whose start time lies *past* the end of the media
(a 6330.324s item asks for segment 1055, starting at 6336.33s). Jellyfin
never produces that segment, the fetch times out, and the gap-controller
stalls forever at the last buffered position — retrying ~1x/second and
firing an endless stream of AbortErrors as play() lands mid-nudge.

Clamp strictly inside the media instead, keeping one segment length
(6s) of margin, floored at 0 so short media still seeks to the start.
The seek-bar drag path needed this too: its range input `max` is the
duration itself, so dragging fully right produced the same dead target.

Also bumps the requirement-count fixture for the new DR-095 row.
2026-07-30 12:52:03 +02:00
dtourolle d1c01a6bc3 feat(player): defer single tap so a double tap doesn't also toggle pause
A tap cannot be classified when it lands — it may still turn out to be
the first half of a double tap. Play/pause is therefore deferred until
the 300ms double-tap window closes, and cancelled outright if a second
tap arrives, so a double tap seeks without also toggling pause.

Forward skip moves from 10s to 30s (back stays 10s), for both double tap
and the keyboard arrows.

The timing rules live in tapGestures.ts so they are unit-testable
without mounting the player. Rapid double taps now chain off a
still-in-flight seek target instead of all resolving against the same
not-yet-updated position.

TRACES: UR-005, UR-061 | DR-092 | UT-085, UT-086, UT-087, UT-088
2026-07-28 01:33:04 +02:00
dtourolle 7650efcb7f fix(player): scale video to fill the player viewport
The <video> element used `max-w-full max-h-full`, which only ever shrinks
oversized media. A source smaller than the window (480p on a 1080p display)
rendered at its intrinsic size — a small picture floating in a black frame.

Fill the container and let `object-contain` do the scaling, so the picture
fits whichever axis constrains it in both directions while preserving aspect
ratio. The sizing rules move to `videoFit.ts` so they are unit-testable
outside the component.
2026-07-25 15:12:53 +02:00
dtourolle ee584aced2 fix(autoplay): advance to the next episode in background audio mode
An episode handed off to the audio-only path for background playback is a
MediaType::Audio item, so autoplay's video-only checks stopped
recognising it as an episode: playback simply ended at the episode
boundary instead of continuing to the next one.

- Carry episode identity (item_type, series_id) through the
  background-audio handoff so the backend queue item still knows it's an
  episode; is_episode_item now trusts item_type over the media_type
  heuristic, and the sleep timer's episode counter follows.
- The frontend normally performs the advance by navigating to
  /player/<id>, which is unavailable while the WebView is suspended.
  advance_to_next_episode_audio_only drives it entirely in the backend:
  fetch the next episode, build its audio-only stream URL, and load it
  into the native audio player, preserving episode identity so the
  following boundary advances too.
- Android's autoplay dispatch routes background-audio episodes to that
  backend advance and keeps the countdown path for the foreground.
- get_audio_only_stream_url_for_video joins the MediaRepository trait
  (online delegates to the existing builder, offline errors) so the
  controller can reach it without a frontend round-trip.

TRACES: UR-040, UR-023 | DR-052 | JA-032
2026-07-25 09:21:08 +02:00
dtourolle 90f03dd142 fix(player): show background-audio button on all Android video playback
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 11m49s
Publish Documentation / Build & publish docs to gitea-pages (push) Successful in 10m18s
Traceability Validation / Check Requirement Traces (push) Successful in 1m2s
Build & Release / Run Tests (push) Successful in 10m46s
🏗️ Build and Test JellyTau / Android Compile Check (push) Successful in 7m16s
Build & Release / Build Linux (push) Successful in 24m59s
Build & Release / Build Android (push) Successful in 33m5s
Build & Release / Create Release (push) Successful in 17s
The audio-only (background-audio) button was gated on the
AndroidBackgroundAudio JS-bridge probe, resolved once as a const at mount.
The bridge is injected into the WebView asynchronously and races component
mount, so on some loads the probe returned false and never recovered,
hiding the button on 'some videos' at random.

Gate on platform() === 'android' instead (synchronous, stable), matching
the convention in VolumeControl. toggleBackgroundAudio() already no-ops if
the bridge is momentarily absent.

Bump version to 0.0.18.
2026-07-24 20:32:08 +02:00
dtourolle 1968c06172 domain: neutral StreamKind for media streams (phase 4d)
Add StreamKind enum (audio/video/subtitle/other) to the domain module with
a total stream_kind_from_jellyfin mapper. MediaStream gains a kind field
(dual-carry), populated at the mapping seam. Frontend VideoPlayer track/
subtitle selection and the channel-video check now use stream.kind instead
of the Jellyfin stream.type string.

Rust 456 (+ stream_kinds_map test), frontend 644, check clean.
2026-07-23 22:11:31 +02:00
dtourolle ec8a7610f5 domain: player/reporting ticks -> milliseconds (phase 4c)
Playback position now crosses the IPC boundary in milliseconds. Ticks
survive only inside Rust (DB storage, Jellyfin API) and at the genuine
remote-session boundary (session seek / transfer / RemoteControls).

Rust command signatures (ms in, converted to ticks internally):
- storage_update_playback_progress / _context: position_ms
- repository_report_playback_start / _progress / _stopped: position_ms
- PlaybackProgress.position_ticks -> position_ms (converted in the query)

Frontend:
- playbackReporting, playerEvents, VideoPlayer, Queue, player/[id] resume:
  seconds*1000 / durationMs/1000 instead of tick math.
- repository-client + syncService param names -> positionMs.
- Tests updated to ms fixtures/assertions.

Out of scope (legitimately ticks): NowPlayingItem, PlayState.positionTicks,
sessionSeek, playbackModeTransferToLocal, RemoteControls, SessionCard — the
remote Jellyfin session API.

Rust 456, frontend 644, check clean.
2026-07-23 22:02:29 +02:00
dtourolle 93d198ce21 domain: primaryImageTag -> imageId end-to-end (phase 4a/4b)
Rust: PlayerMediaItem and MergedMediaItem gain image_id (dual-carry),
populated from primary_image_tag at every construction/conversion site.
Regenerated bindings.

Frontend: all catalog + player + merged readers now use imageId. The
NowPlayingItem->MediaItem bridge (player.ts) properly maps the remote
session's Jellyfin fields (Type, runTimeTicks, primaryImageTag) onto the
neutral kind/durationMs/imageId. Types that are genuinely out of scope
(Person, NowPlayingItem, PlayItemRequest) keep primaryImageTag.

Rust 456, frontend 644, check clean.
2026-07-23 21:40:58 +02:00
dtourolle 7660a33dfc domain: catalog frontend off Jellyfin ticks -> milliseconds (phase 3a)
The catalog surface now speaks milliseconds, the app's neutral time unit.
Ticks no longer reach library/home components.

Rust:
- UserData gains playback_position_ms (dual-carry), populated from ticks
  at the offline mapping seam via domain::ticks_to_ms.

Frontend:
- formatDuration(duration.ts) and the two local copies now take ms, not
  ticks; all callers pass item.durationMs.
- Progress bars (EpisodeRow, EpisodeFocusView, MediaCard, LibraryListView)
  compute playbackPositionMs / durationMs — unit-consistent, no tick math.
- PlaylistDetailView totalDuration sums durationMs.
- duration.test.ts + TrackList.test.ts fixtures updated to ms.

Deferred: player/session/reporting tick math (Queue, SessionCard,
RemoteControls, playbackReporting, playerEvents) — those cross the
storage/Jellyfin command boundary in ticks and need command-signature
changes (phase 3b). Display {item.type} badge -> kind label (phase 4).

Rust 456, frontend 644, check + check:boundary clean.
2026-07-23 21:30:04 +02:00
dtourolle acf1bb200d fix resuming video playback after background audio only mode.
Traceability Validation / Check Requirement Traces (pull_request) Failing after 3h14m1s
🏗️ Build and Test JellyTau / Android Compile Check (pull_request) Has been cancelled
🏗️ Build and Test JellyTau / Run Tests (pull_request) Has been cancelled
2026-07-22 22:28:07 +02:00
dtourolle 3fbf6afdbc Background-audio handoff for video + repository/player refactor
Hand video playback off to a native audio-only stream when the app is
backgrounded or locked, with no on-device video decode (UR-040). Adds
player_enter/exit_background_audio commands, an audio-only stream URL
for video items across the repository layer, and the frontend handoff
state machine wired into VideoPlayer. Includes accompanying
repository/offline/player refactoring and regenerates the traceability
matrix.
2026-07-22 21:52:07 +02:00
dtourolleandClaude Opus 4.8 1fa5aa46f9 Android picture-in-picture, and fix three dead Android config files
Add PiP for native (ExoPlayer) video on Android. Video renders into a
SurfaceView behind the WebView, so PiP is driven by the Activity shrinking
into a floating window rather than the HTML5 PiP API (which WebKitGTK does
not implement, hence Android-only).

- PictureInPictureManager.kt: enter PiP with the video's aspect ratio
  (clamped to the 1:2.39-2.39:1 range Android accepts, outside which it
  throws), plus a play/pause RemoteAction. Hides the WebView while in PiP -
  it is opaque and sits above the surface, so it would otherwise occlude the
  video entirely - and re-fits the surface on exit.
- MainActivity.kt: onUserLeaveHint auto-PiP, onPictureInPictureModeChanged,
  and an AndroidPictureInPicture JS interface following the existing
  AndroidAudioFocus pattern.
- pictureInPicture.ts + VideoPlayer.svelte: PiP button, rendered only when
  the native bridge reports support.
- proguard: keep rules for @JavascriptInterface methods, which are only
  referenced from JS and would be stripped in minified release builds.

Casting needs no special handling: canEnterPip() checks natively that a
local video surface is attached and playing, which a remote session lacks.

While wiring the manifest, found that three tracked files under
src-tauri/android/ were never reaching any build. Gradle reads only
gen/android/app/src/main/, and sync-android-sources.sh did not copy them:

- src/main/AndroidManifest.xml was a partial <application> fragment written
  as if Tauri merged it. It does not - there is no manifest-merger hook
  here, so its hardwareAccelerated flag never reached an APK. Promoted to
  the complete authoritative manifest (folding in that flag) and synced.
- src/main/res/values/themes.xml (transparent status bar, fitsSystemWindows)
  was never copied; the sync only globbed mipmap-*. Now synced.
- build.gradle.kts was a leftover com.android.library module config with
  stale media3 1.5.1 deps. The live deps are in app/build.gradle.kts at
  1.5.0. Deleted.

Verified: merged manifest now carries hardwareAccelerated,
supportsPictureInPicture, resizeableActivity and the density configChange;
themes.xml compiles into merged resources; Kotlin builds warning-free;
svelte-check clean; 537 frontend tests pass.

Not verified: PiP behaviour on a device, and the release keep rules against
a minified build. assembleUniversalDebug cannot complete in this
environment - the Rust step wants a dev-server addr file that only exists
under `tauri android dev`.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 12:59:39 +02:00
dtourolle 2d141e5bf4 Fix for offline mode
🏗️ Build and Test JellyTau / Run Tests (pull_request) Successful in 4m21s
Traceability Validation / Check Requirement Traces (pull_request) Successful in 20s
🏗️ Build and Test JellyTau / Android Compile Check (pull_request) Successful in 4m54s
2026-07-03 19:37:34 +02:00
dtourolleandClaude Opus 4.8 a64e1b1fb4 Introduce PlayerAdapter contract; decision logic shared in Rust backend
Establish a decoupled player boundary so UI and backend interact with video
through one contract, with the HTML5 (Linux/interim-Android) and native
(ExoPlayer) providers as interchangeable primitive-executor adapters.

- PlayerAdapter interface + AdapterHost callback bag (adapters/types.ts): the
  adapter owns only decision-free element PRIMITIVES (seekElement, reloadSource,
  play/pause, setVolume, selectSubtitle); it never branches on strategy.
- Seek/audio-track DECISIONS stay in Rust (player_seek_video / _switch_audio_track
  return a strategy); the facade dispatches the chosen primitive to the active
  adapter. Both providers share the one decision path — logic lives once, in Rust.
- Facade holds the active adapter; a new ControlCommand PlayerStatusEvent lets
  backend control (lockscreen/remote/sleep) drive the webview <video> element.
- Html5PlayerAdapter resolves the LIVE element via the bridge (fixes play/pause
  silently no-opping when the element was re-bound).
- Do not emit a "stopped" player state on natural end-of-video: it flipped the
  player/mode to idle mid-handoff and suppressed next-episode auto-advance under
  a sleep timer. Jellyfin progress reporting is preserved; the backend's
  on_video_playback_ended owns the transition.
- VideoPlayer net -300 lines (strategy/HLS-reload logic relocated to the adapter).
- Adds 20 adapter unit tests; existing suites stay green (vitest 457, cargo 416).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 19:56:20 +02:00
dtourolle 1f6977cd01 Playback fix
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 4m28s
Traceability Validation / Check Requirement Traces (push) Successful in 22s
🏗️ Build and Test JellyTau / Build Android APK (push) Successful in 18m37s
Build & Release / Run Tests (push) Successful in 4m12s
Build & Release / Build Linux (push) Successful in 16m20s
Build & Release / Build Android (push) Successful in 18m57s
Build & Release / Create Release (push) Successful in 13s
2026-07-02 18:13:55 +02:00
dtourolle 6af7f7dcca Fix android playback issue
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 4m13s
Traceability Validation / Check Requirement Traces (push) Successful in 20s
🏗️ Build and Test JellyTau / Build Android APK (push) Successful in 18m46s
2026-07-02 00:19:07 +02:00
dtourolle 75014ee00f Fix sleep bug, fix menu return
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 4m1s
Traceability Validation / Check Requirement Traces (push) Successful in 23s
Build & Release / Run Tests (push) Successful in 4m7s
🏗️ Build and Test JellyTau / Build Android APK (push) Successful in 19m5s
Build & Release / Build Linux (push) Successful in 16m20s
Build & Release / Build Android (push) Successful in 19m12s
Build & Release / Create Release (push) Successful in 8s
2026-07-01 23:49:51 +02:00
dtourolleandClaude Opus 4.8 342f95cac1 Wire up playback reporting, fix duration flash, hide video from audio mini player
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 4m14s
Traceability Validation / Check Requirement Traces (push) Successful in 21s
🏗️ Build and Test JellyTau / Build Android APK (push) Successful in 19m3s
Playback reporting (position sync / resume-on-another-device):
- player_configure_jellyfin now builds a PlaybackReporter sharing the player
  controller's Arc, so Start/Progress/Stopped actually reach Jellyfin on every
  auth path (login/restore/reauth); previously they never did.
- The PlaybackReporterWrapper now shares the same Arc the controller and MPV
  progress loop report through, instead of a dead parallel Option.
- Android position callbacks now emit throttled progress reports (30s/item),
  mirroring the MPV backend.

Duration flash on pause:
- resolveDuration() prefers the live store duration for the already-loaded
  track over the runTimeTicks estimate, so pausing no longer clobbers the
  slider's max to 0 when runTimeTicks is missing.

Video leaking into audio mini player:
- isVideoItem() also checks the backend PlayerMediaItem mediaType
  discriminator, so a video started via player_play_item (no Jellyfin `type`,
  mediaType "video") no longer surfaces in the audio mini player.

Middle-truncation of long media names:
- New truncateMiddle util applied to track/episode/card/mini-player titles so
  distinguishing tails (episode numbers, suffixes) stay visible.

Adds regression tests for the duration and mini-player fixes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 21:52:27 +02:00
dtourolle dcee342c47 Jray mugshots of actors shown
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 14m55s
Traceability Validation / Check Requirement Traces (push) Successful in 51s
🏗️ Build and Test JellyTau / Build Android APK (push) Successful in 26m44s
2026-06-28 21:09:06 +02:00
dtourolle 78f5cd9db9 Fix playback regression
🏗️ Build and Test JellyTau / Run Tests (push) Has been cancelled
🏗️ Build and Test JellyTau / Build Android APK (push) Has been cancelled
Traceability Validation / Check Requirement Traces (push) Has been cancelled
2026-06-28 21:07:00 +02:00
dtourolle 0eae81ec59 Add JRay support
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 17m59s
Traceability Validation / Check Requirement Traces (push) Successful in 1m48s
🏗️ Build and Test JellyTau / Build Android APK (push) Has been cancelled
2026-06-28 20:38:58 +02:00
dtourolle 7d7f27aa10 feat(library and playback): Support for serverside channel plugins and hls streaming 2026-06-27 17:25:57 +02:00
dtourolle 1836615dc0 feat(library): genre sliders, artist links, and navigation utils
🏗️ Build and Test JellyTau / Run Tests (pull_request) Successful in 3m49s
Traceability Validation / Check Requirement Traces (pull_request) Successful in 19s
🏗️ Build and Test JellyTau / Build Android APK (pull_request) Successful in 18m24s
- music landing: diverse per-genre album sliders (online counts /
  offline wide-probe fallback) and home-screen library shortcuts
- add ArtistLinks component and shared navigation/genreDiversity utils
- player/playback-mode refinements across Rust and frontend
2026-06-25 19:18:06 +02:00
dtourolle dcf08f30bc fix: Autoplay now resets time to zero and ignores trigger if episode already started (#3)
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 3m48s
Traceability Validation / Check Requirement Traces (push) Successful in 22s
Build & Release / Run Tests (push) Successful in 3m27s
🏗️ Build and Test JellyTau / Build Android APK (push) Successful in 18m31s
Build & Release / Build Linux (push) Successful in 15m52s
Build & Release / Build Android (push) Successful in 18m43s
Build & Release / Create Release (push) Successful in 12s
Reviewed-on: #3
Co-authored-by: Duncan Tourolle <duncan@tourolle.paris>
Co-committed-by: Duncan Tourolle <duncan@tourolle.paris>
2026-06-23 21:12:01 +00:00
dtourolle d01c2aab9f Migrate all IPC call sites to typed tauri-specta commands.*
🏗️ Build and Test JellyTau / Run Tests (pull_request) Successful in 4m39s
Traceability Validation / Check Requirement Traces (pull_request) Failing after 36s
🏗️ Build and Test JellyTau / Build Android APK (pull_request) Failing after 1m57s
Replace the remaining ~155 untyped invoke() calls across stores, services,
components, and routes with the generated commands.* wrappers from
$lib/api/bindings, so every IPC call is compile-time-checked against the
command signatures.

- Register repository_get_subtitle_url and repository_get_video_download_url
  in specta_builder() and the invoke_handler; regenerate bindings.ts.
- Source duplicated wire types (AutoplaySettings, CacheConfig, Session,
  ConnectivityStatus, audio/video settings, etc.) from bindings.
- Fix two bugs surfaced by the typed wrappers:
  - VideoDownloadButton passed an un-awaited Promise as the stream URL.
  - setAutoplaySettings omitted the required userId argument.
- Update unit tests asserting the old invoke(name, args) shape.
- Remove the five param-naming guard tests; the compiler and codegen now
  enforce what they checked.

svelte-check: 0 errors. vitest: green. cargo test --lib: green.
2026-06-21 08:47:04 +02:00
dtourolle 14e9d7e03a E frontend reconciliation (2/2): align consumers to generated bindings; svelte-check clean
Traceability Validation / Check Requirement Traces (push) Failing after 21s
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 13m21s
🏗️ Build and Test JellyTau / Build Android APK (push) Failing after 2m14s
Reconcile the ~50 frontend files that consumed the old hand-written types against
the stricter generated bindings (141 -> 0 svelte-check errors):

- Nullable strictness: null-coalesce/guard at consumer sites; widen shared helpers
  (CachedImage.tag, ticksToSeconds, formatDuration, getSessionIcon, session store
  send*/transferToRemote) to accept null.
- Field-name fixes exposed by codegen: userData.played -> isPlayed; remote
  NowPlayingItem uses album (not albumName); ArtistItem id/name.
- player.ts: normalize remote NowPlayingItem -> MediaItem in mergedMedia.
- ArtistItem now serializes camelCase (PascalCase alias retained for Jellyfin
  deserialize); update its serialize test.
- Update downloads.test.ts to the bundled { request } shape; complete the
  sessions.test.ts NowPlayingItem mock.

Frontend: svelte-check 0 errors, vitest 448 passing. Backend: 387 passing.
2026-06-20 20:49:20 +02:00
dtourolle c959c07ab4 Fixes for tests
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 31s
🏗️ Build and Test JellyTau / Build Android APK (push) Has been skipped
Traceability Validation / Check Requirement Traces (push) Failing after 3s
2026-06-20 15:28:15 +02:00
dtourolle 09780103a7 Split software arch desc for easier manintenance. Many fixes related to next video playing and remote playback
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 12s
🏗️ Build and Test JellyTau / Build Android APK (push) Has been skipped
Traceability Validation / Check Requirement Traces (push) Failing after 1s
2026-03-01 19:47:46 +01:00
dtourolle 3a9c126dfe Fix warnings and update tracability
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 14s
🏗️ Build and Test JellyTau / Build Android APK (push) Has been skipped
Traceability Validation / Check Requirement Traces (push) Failing after 1s
2026-02-28 20:54:25 +01:00
dtourolle c5be9eb18c improvements to the sleep timer
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 14s
Traceability Validation / Check Requirement Traces (push) Failing after 2s
🏗️ Build and Test JellyTau / Build Android APK (push) Has been skipped
2026-02-28 20:33:22 +01:00
dtourolle e8e37649fa Many improvemtns and fixes related to decoupling of svelte and rust on android.
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 18s
🏗️ Build and Test JellyTau / Build Android APK (push) Has been skipped
Traceability Validation / Check Requirement Traces (push) Failing after 2s
2026-02-28 19:50:47 +01:00
dtourolle 59270e8a4f fix tests
Traceability Validation / Check Requirement Traces (push) Has been cancelled
🏗️ Build and Test JellyTau / Build APK and Run Tests (push) Has been cancelled
2026-02-14 16:39:46 +01:00
dtourolle cfddc1edea First working POC 2026-01-26 22:21:54 +01:00