Bundles this session's work plus the concurrent search/offline/player changes.
Every gate passes on the combined tree: 885 frontend tests, 610 Rust tests,
clippy clean, boundary clean, trace coverage 86%.
Offline video playback — four separate defects, each of which alone stopped it:
DR-133 A completed download's file_path is already absolute (the worker
rewrites it on completion), but the player rooted it a second time and
handed the webview /data/user/0/app//data/user/0/app/videos/x.mp4.
DR-134 The asset protocol was never enabled: no protocol-asset feature and no
assetProtocol config, so convertFileSrc produced URLs nothing answered.
Also silently defeated the cached-thumbnail path, which fails soft to
the server copy and hid it whenever the server was reachable.
DR-137 Tauri's asset protocol answers a range-less request by reading the
whole file into memory, and only advertises Accept-Ranges from inside
its range branch, so the first request never learns ranges exist.
Chromium gave up with PIPELINE_ERROR_READ after ~31s. Local media is
now served by a loopback HTTP server: bounded 4 MiB chunks streamed
from the file handle, every response length-delimited, and a range-less
request answered with one chunk rather than the file. Confined by a
per-session token and to the app data directory, because loopback is
shared between apps on Android.
DR-138 Release builds set usesCleartextTraffic=false, so Android rejected the
request to that server before any I/O. A network-security-config
exempts 127.0.0.1 only; a remote server must still be HTTPS.
Downloads:
DR-135 download_item never records media_type and the reconnect resolver read
that NULL as 'audio', so a movie queued from a media card had its URL
resolved by get_audio_stream_url and completed as an audio-only
transcode. The item's own type now decides.
DR-136 Rows already downloaded that way are requeued on reconnect, since
prevention alone leaves them reading "downloaded" and still unplayable.
Known limitation: a download taken at `original` quality is a byte copy of the
source, so it can be any container. One such file is an AVI holding XVID, which
the webview cannot play in any case — the media server serves it correctly and
Chromium refuses it. That needs either a transcoded download preset or the
native ExoPlayer surface work, and is not addressed here.
Also fixes two ID collisions between concurrent work: DR-143 defined twice
(search vs offline gate) and UT-131 defined twice (Episode Focus hero vs channel
cap). The search requirement is now DR-147 and the channel-cap test UT-141, with
their code references and matrix rows updated.
Offline video never started: the <video> element reported NETWORK_NO_SOURCE
one millisecond after loadstart, which the UI mislabelled as "may need
transcoding" even though nothing had been fetched. Two independent causes,
both required for playback.
The path was doubled. `downloads.file_path` is stored relative to the storage
root while a download is queued, but the worker rewrites it to the absolute
path it actually wrote once the transfer completes — so a completed row is
already rooted. The player's offline branch rooted it a second time, producing
/data/user/0/app//data/user/0/app/videos/x.mp4. Audio was unaffected because it
resolves the same column through Rust's resolve_local_media_path, which does
not re-root. The join is now absolute-aware (POSIX, Windows drive letters, UNC)
so rows written before completion still resolve.
The asset protocol was never enabled. convertFileSrc rewrites a path to
http://asset.localhost/… unconditionally, but Tauri only answers that origin
when the protocol-asset cargo feature is compiled in *and*
app.security.assetProtocol.enable is set — neither was, so even a correct path
resolved to nothing. This also silently defeated the cached-thumbnail path in
imageCache, which fails soft to the server copy and so hid the breakage
whenever the server was reachable. Scoped to $APPDATA/** — the storage root
holding the database, downloads/ and the thumbnail cache — rather than an
unrestricted grant.
Diagnosed from logcat on device; UT-124 reproduces the doubled path.
Opening a series dumped the viewer at the top of season 1, and its Play
button played nothing at all: it resolved `$libraryItems[0]` — the first
*season* by SortName — and navigated to `/player/<seasonId>`, which the
player route bounced straight back to `/library/<seasonId>`.
The backend could already answer "where is this viewer in this show":
`repository_get_next_up_episodes` has accepted a `series_id` since it was
written and no caller had ever passed one.
Backend (DR-101, DR-106)
- `repository/series_progress.rs`: `pick_current_episode` — in progress,
else Next Up, else first unwatched, else the premiere. The third rung is
the offline path, where Next Up is always empty. `sort_series_order` puts
specials (season 0) after the numbered seasons.
- `repository_get_series_episodes` takes over the season fan-out and the
flat-series fallback, which were domain knowledge living in the frontend.
- `clear_watch_history` maps to Jellyfin's mark-unplayed (recursive over a
container, also zeroes resume). Offline it refuses rather than diverging
state the next sync would undo.
Frontend (DR-102, DR-103, DR-104, DR-107)
- Seasons collapse; only the current one is expanded, and the current
episode is badged and scrolled into view.
- Hero button reads `Resume S2E4` / `Play S1E1` and opens that episode's
focus view, where Play commits (ux-flows §5B.5).
- Seasons are no longer a destination: `/library/<seasonId>` redirects to
`/library/<seriesId>#season-N`, and every inbound link follows.
- The "More Episodes" strip spans the whole series, so a season finale
offers the next premiere instead of dead-ending (§5B.2).
- Clear-history buttons on the series hero and each season header.
Routes (DR-105)
- `/library/tv` and `/library/movies` absorb their all-titles and genres
pages as `?view=` tabs; the four legacy routes redirect. 6 video routes
become 2, and `/library/shows/genres` stops being the odd one out.
Logic extracted to `seriesNavigation.ts`, `episodeStrip.ts` and
`libraryView.ts` so it is unit-tested rather than buried in components.
Spec: docs/specs/series-current-episode-navigation.md
An episode played audio-only while the app was backgrounded stalled at the
episode boundary instead of advancing, and ExoPlayer parked in STATE_ENDED —
where any later play intent (lockscreen, headset, Bluetooth reconnect) replays
the ended item, surfacing as the episode randomly restarting.
End-of-playback is dispatched from two places and they disagreed. The Android
JNI callback carried the background-audio branch but can never reach it:
load_and_play sets EndReason::NewTrackLoaded at every load and nothing clears
it, so the first real end consumes it and the decision is always Stop. The call
that actually decides is the frontend's echo of the resulting PlaybackEnded into
player_on_playback_ended — and that path had no background-audio case at all, so
it started a countdown whose advance is a webview goto() that cannot start audio
while backgrounded.
Both dispatchers now share PlayerController::auto_advance_to_next_episode, so
they cannot drift apart again.
The handoff base offset moves from the BackgroundAudioOffset Tauri state onto
the controller, and the advance clears it: the next episode's stream is built
without StartTimeTicks, so its timeline is already absolute and a stale base
made player_exit_background_audio return old_base + position_in_new_episode.
Unreachable until the advance actually worked.
Tests (red before the fix):
- test_auto_advance_background_audio_episode_advances_in_backend
- test_auto_advance_foreground_video_episode_uses_countdown
- test_advance_to_next_episode_audio_only_clears_handoff_base
Bump to 0.2.9.
On Android, dragging or tapping the progress bar moved the thumb but
playback stayed where it was. Two separate defects, both touch-only,
which is why the mouse-driven scrub tests never caught either.
1. Gesture hijack. DR-098 taught handleTouchStart to ignore touches that
land on a control, but handleTouchMove kept running. It measures
against touchStartX/Y, which that early return leaves at the PREVIOUS
gesture's values, so a seek-bar drag produced a huge bogus vertical
delta: read as a brightness swipe, it dimmed the screen to the 0.3
floor and fired a spurious play/pause "correction" mid-drag. A gesture
is now latched at touchstart (playerGestureActive) and touchmove
ignores anything unlatched — re-checking the move target cannot
recover a start point that was never recorded.
2. Commit signal. The seek was committed only from `change`, which
Android's WebView does not reliably fire for a touch interaction on a
range input, so the thumb moved to the tapped position and no seek
ever ran. touchend/mouseup now commit too; `input` arms a one-shot
latch so whichever release signal arrives first commits and the other
is a no-op. seekRelative shares the same commitSeek entry point
instead of fabricating a synthetic change event.
Tests drive the slider with real touch events (UT-089, UT-090) and fail
against the pre-fix component.
The control-surface guard added in the previous commit killed
double-tap-to-seek. The first tap pauses, which renders the full-screen
<button> play overlay over the video, so the SECOND tap lands on a
button — and the guard discarded it as "a tap on a control".
Mark that overlay `data-player-surface`: visually it IS the video, so it
must keep taking tap gestures despite being a <button>. The marker wins
over the interactive-tag check in isControlSurfaceTouch.
Adds VideoPlayer.tapSurface.test.ts, which renders the REAL component
and dispatches real touch/click events at whatever element is genuinely
on top. This is the gap that let four bugs ship in a row: the pure-unit
tests over registerTap/isControlSurfaceTouch/isSynthesizedTouchClick all
passed throughout, because each helper behaved exactly as specified —
every bug was in the composition, i.e. which element actually receives a
tap after Svelte re-renders. Modelling that DOM by hand in a test would
just re-encode the same wrong assumption, so these render it instead.
The new double-tap test was verified to fail with the fix reverted and
pass with it applied, in both directions.
The bottom play/pause button did nothing. The gesture listener lives on
the outer container and touch events bubble, so tapping the button ran
handleTouchStart (toggle #1) and then the button's own onclick (toggle
#2). The two cancelled out, leaving the control apparently dead.
Ignore container-level gestures for touches that land on an interactive
control: buttons, links, inputs (the seek bar), or anything inside the
controls bar, now marked `data-player-controls`. The rule itself is a
pure function over the ancestor chain (isControlSurfaceTouch), so it is
unit tested without a DOM.
Same root shape as the play-overlay bug in the previous commit: a second
click target over the video that the gesture layer did not account for.
After the DR-098 tap rewrite, pausing became impossible while unpausing
always worked — an asymmetry that pointed straight at the overlay.
Pausing renders a full-screen play-overlay button over the video. The
compatibility click Android synthesizes from the tap arrives ~30-130ms
later, by which time that button exists, so the click lands on the
OVERLAY rather than the <video>. Its onclick called togglePlayPause with
no guard at all, resuming immediately. Unpausing was unaffected because
it removes the overlay, leaving nothing to intercept the click.
The suppression rule was only wired into the video element's handler.
Extract it as isSynthesizedTouchClick() in tapGestures.ts (unit-tested)
and use it from every click target layered over the video, the overlay
included.
Verified: 724 frontend tests pass, svelte-check clean. Bumped to 0.2.5
so the APK installs over 2004.
Tapping the video surface pause-looped: it would unpause and bounce
straight back to paused about a second later. Long-press unpaused fine,
which is what pinned it to the tap path rather than the media pipeline.
The gesture handler deferred the first tap's play/pause behind a 300ms
timer so a second tap could cancel it and seek instead. But the timer
callback cleared its own handle *before* invoking the toggle, and
handleVideoClick used exactly that handle (`tapTimeout !== null`) to
suppress the compatibility click Android's WebView synthesizes after a
touch. So the guard was already open when the late click arrived, and it
toggled a second time.
Replace the deferral with immediate action — there are only first and
second taps:
1st tap: toggle play/pause
2nd tap: seek, then toggle play/pause again
The second toggle undoes the first, so a double tap seeks while leaving
the play state exactly as it was: playing jumps and keeps playing,
paused jumps and stays paused. No timer, no window race, no loop.
Click suppression no longer depends on the timer: ignore detail === 0
and any click within 700ms of a touch tap, since Android can deliver the
synthesized click late and with a real detail value.
A swipe now undoes the touchstart toggle (latched on swipeGestureActive
so it happens once, not per touchmove frame), keeping brightness swipes
from changing the play state.
UT-085..087 described the old deferred behaviour and are updated to the
new contract. UT-091 is used for the DR-097 facade tests, since UT-089
and UT-090 were already claimed by extract-traces.test.ts.
Minor bump rather than patch: Android gains working equalizer, volume
normalization and gapless playback, which are new user-facing capabilities.
CHANGELOG entry written by hand rather than from `bun run release:notes`. The
generated draft lists "Crossfade between audio tracks (UR-031)" as a feature of
this release, which is false — the trace graph cannot distinguish code that
plumbs a setting (settings.rs clamping, the backend.rs trait method, both
legitimately tagged DR-034) from code that implements it, and crossfade is
implemented nowhere. The release-notes tool documents its output as a reviewed
draft; this is a concrete case of why.
v0.1.3-v0.1.5 have no CHANGELOG entries; noted in the file rather than
backfilled.
Library screens:
- Add dedicated music, TV, and movie landing pages (hero banner +
horizontal carousels) backed by new music/tv/movies stores.
- Route tvshows libraries to /library/tv; surface rediscover ("haven't
listened to in a while") albums via a new repository method across
online/offline/hybrid repos plus the repository_get_rediscover_albums
command.
- Add an A-Z jump bar for long alphabetically-sorted lists, with grid
index anchors in LibraryGrid/LibraryListView/TrackList.
- Filter the "Podcasts" folder out of music library queries.
Downloads:
- Add a backend queue pump: enqueue_download / enqueue_video_downloads
persist the resolved stream URL + target dir on each row (migration
017), and the pump starts up to max_concurrent and drains the rest
automatically as slots free, instead of the frontend silently dropping
items past the concurrency limit. Album/series/season buttons now
enqueue rather than calling start_download directly.
Other fixes:
- Hybrid search now returns instant cache results and pushes the merged
cache+server union via a request-id-tagged search-event, so superseded
queries can't clobber fresher results.
- URL-encode SearchTerm / genres / item types in online repo requests.
- Android: pause on audio-becoming-noisy (headphone/BT disconnect).