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MediaSessionManager

Struct MediaSessionManager 

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pub struct MediaSessionManager {
    current: MediaSessionType,
}
Expand description

Manages media session state transitions

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§current: MediaSessionType

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impl MediaSessionManager

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pub fn new() -> Self

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pub fn current(&self) -> &MediaSessionType

Get the current session state

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pub fn start_audio_session(&mut self, first_item: MediaItem)

Start an audio session with a queue Transitions: Idle → Audio(active), Any → Audio(active)

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pub fn update_audio_track(&mut self, item: MediaItem)

Update audio session with new track (during playback)

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pub fn audio_session_inactive(&mut self)

Mark audio session as inactive (playback ended, queue finished) Session persists for resume

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pub fn resume_audio_session(&mut self)

Resume audio session

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pub fn start_movie_session(&mut self, item: MediaItem)

Start a movie session Transitions: Any → Movie(active)

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pub fn movie_session_ended(&mut self)

Mark movie session as inactive (playback ended) Movie sessions auto-dismiss to Idle

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pub fn start_tv_session(&mut self, item: MediaItem, series_id: String)

Start a TV show session Transitions: Any → TvShow(active)

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pub fn tv_session_episode_ended(&mut self)

Mark TV show session as inactive (episode ended, awaiting next)

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pub fn tv_session_next_episode(&mut self, next_item: MediaItem)

Advance to next episode in TV session

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pub fn tv_session_ended(&mut self)

End TV show session (series complete or user dismissed)

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pub fn dismiss(&mut self)

Dismiss/clear current session (user action) Transitions: Any → Idle

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pub fn should_show_miniplayer(&self) -> bool

Check if we should show miniplayer

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pub fn should_show_video_player(&self) -> bool

Check if we should show video player

Trait Implementations§

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impl Default for MediaSessionManager

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fn default() -> Self

Returns the “default value” for a type. Read more

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