Files
jellytau/docs/specs/playback-backend-unification.md
dtourolle b11188e9dd docs(player): backend unification findings + correct false parity claims
Investigation into unifying the playback backends (Linux/MPV, Android/ExoPlayer,
Windows/webview) onto one engine with hardware acceleration. Conclusion: video
cannot be unified onto a native engine; audio can.

The blocker is not mpv-specific. WebKitGTK, WebView2 and Android WebView each
draw into their own compositor surface, so a native video surface sits either
entirely above or entirely below the webview and cannot interleave with HTML.
GStreamer and libVLC fail identically. mpv would additionally regress streaming:
it has no adaptive bitrate, while the current hls.js path does.

Six specs added:
- playback-backend-unification: the analysis and decision, with evidence
- android-audio-settings-parity: set_audio_settings on ExoPlayerBackend
- android-native-video-spike: timeboxed test of SurfaceView compositing
- windows-native-audio-backend: replace the webview <audio> shim with libmpv
- libmpv2-migration: dead libmpv git pin -> libmpv2, plus a LICENSE file
- playback-docs-corrections: the requirement-status fixes applied here

Corrections to requirements.md, all verified against source:
- UR-031/DR-034 claimed crossfade was "Done (Linux only)". It is implemented
  nowhere (mpv_backend.rs has a bare TODO) and is architecturally blocked on
  mpv, whose single-stream audio chain cannot feed acrossfade's two inputs.
- Parity matrix listed crossfade as a Linux/Android gap; it is neither.
- The matrix omitted the equalizer, which has the same Linux-only shape.
- The suggested ConcatenatingMediaSource is deprecated in current Media3.

nativeAdapter.ts cited tauri#10152 as an upstream blocker for native Android
video. That issue is a stale feature request, dead since 2024-07-01; the
capability shipped in tauri 27d01834 (2024-09-02), and the related
black-screen bug was fixed in wry 0.39.4 (we ship 0.55.x). What is genuinely
unproven is SurfaceView-behind-WebView compositing, which the spike now tracks.
2026-07-28 23:03:17 +02:00

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Markdown

# Spec: Playback backend unification — findings and strategy
**Status:** Accepted (analysis; no code changes)
**Requirements:** IR-004, UR-031, UR-032, UR-033 — revises the "Platform Playback Backend Parity" issue in requirements.md
**UX spec:** n/a
**Supersedes / revises:** informs [android-native-video-spike.md](android-native-video-spike.md), [android-audio-settings-parity.md](android-audio-settings-parity.md), [windows-native-audio-backend.md](windows-native-audio-backend.md)
## Summary
This spec records the outcome of an investigation into unifying JellyTau's
playback backends (Linux/MPV, Android/ExoPlayer, Windows/webview) onto a single
engine with hardware acceleration everywhere. **The conclusion is that video
cannot be unified onto a native engine, and should not be attempted.** Audio
*can* be, and that is where the remaining specs direct effort.
No code changes follow from this spec directly. It exists so the decision is
written down with its evidence, and so a future session does not re-run the same
investigation.
## Motivation
The requirements doc carries a "Platform Playback Backend Parity" issue noting
that audio settings work on Linux but not Android, and proposing eventual
convergence. The natural next question — "should we just run one engine
everywhere?" — needed answering before spending effort on per-backend patches.
The investigation also surfaced that several statements in requirements.md and in
code comments are factually wrong. Those corrections are part of the deliverable.
## Findings
### 1. The current architecture is not what the docs describe
| Platform | Audio | Video |
|----------|-------|-------|
| Linux | MPV (native, **audio-only**) | webview `<video>` + hls.js |
| Android | ExoPlayer (native) | **webview `<video>` + hls.js** |
| Windows | webview `<audio>` | webview `<video>` + hls.js |
Two surprises:
- **MPV never decodes video.** `mpv_backend.rs` sets `video = no` and
`audio-display = no` at construction. Linux video has always been the webview.
Correspondingly, `player_play_item` deliberately does *not* load into MPV on
Linux (it calls `set_current_item`, which only updates the queue).
- **Android video is also the webview.** `createAdapter()` in
`src/lib/player/adapters/index.ts` hardcodes `const effectiveKind = "html5"`
and does `void backendKind`, discarding the `use_html5_element` signal that
`get_player_status` computes in Rust. `NativePlayerAdapter` is dead code, and
ExoPlayer's `SurfaceView` path in `JellyTauPlayer.kt` is unreachable.
So video is *already* unified — on HTML5, everywhere, by accident of that
hardcode — and on the path without hardware decoding on Android.
### 2. Native video cannot be composited with a Tauri webview
This is the load-bearing finding. It is **not** an mpv limitation; it defeats
every candidate engine identically:
- **mpv**: `tauri-plugin-libmpv`'s own platform table reads Linux ⚠️
*"Experimental. Window embedding is not working."*
- **GStreamer** (wry discussion #284, 2024): *"Gstreamer was rendering above the
surface and covering all html elements."*
- **libVLC** (tauri discussion #6343, 2024): *"I had to render the webview in a
child window though because vlc kept rendering on top of it."*
Root cause, from Tauri maintainer amrbashir (tauri#9220, 2024-03-30):
> "we are limited to using Webkit2GTK on Linux and that requires a GTK window.
> While possible to add a GTK widget as a child X11 window inside raw X11 window,
> this is however a bit hacky and **it is not possible on Wayland at all**."
WebKitGTK, WebView2, and Android WebView each draw into their own compositor
surface. A native video surface is either entirely above or entirely below the
webview; it cannot interleave with HTML. Every working example in the ecosystem
is the same hack — a separate child window position-synced to a
`getBoundingClientRect()` div — which breaks on resize, scroll, and any UI drawn
over the video. For JellyTau that means the controls, subtitle overlay, and
mini-player.
The most recent comment on tauri#6343 (2026-05-23) confirms it is still unsolved:
> "I'm faking it and the window is not truly embedded, basically when the parent
> moves or resizes I reset the position and size of the libmpv window to align it
> with an HTML div."
**The principle to carry forward: audio can unify on a native engine; video
cannot, because video needs a surface and the webview owns the surface.**
### 3. mpv would regress streaming quality
mpv has **no adaptive bitrate**. It delegates HLS to FFmpeg's demuxer, which
selects one variant at open time and never adapts; mpv#3548 (2016) requested ABR
and it never landed. `--hls-bitrate` is a static picker defaulting to `max`.
The webview path already has real ABR via hls.js. Moving video to mpv would be a
**downgrade** on every platform — no graceful degradation on weak networks, and
quality changes requiring teardown and reload.
### 4. Crossfade is architecturally blocked on mpv
mpv's audio chain is single-stream. FFmpeg's `acrossfade` is an `N→A` filter
requiring two input streams, so there is no second input to feed it. Real
crossfade needs **two libmpv instances** with manually ramped volumes. Upstream
maintainer response (mpv#4512, closed three minutes after opening):
> "No. I also find crossfading stupid and complex, so the likeliness of that
> happening is low."
GStreamer *could* do it via `audiomixer`. mpv cannot, at any reasonable cost.
### 5. Engine comparison summary
| Criterion | mpv | GStreamer | libVLC |
|-----------|-----|-----------|--------|
| Webview compositing | ❌ Linux broken | ❌ same wall | ❌ same wall |
| Adaptive bitrate HLS | ❌ none | ✅ adaptivedemux2 | ✅ adaptive module |
| Rust bindings | ⚠️ `libmpv2` active; our pin is dead | ✅ `gstreamer-rs` excellent | ❌ `vlc-rs` abandoned (2018) |
| Windows cross-MSVC | ⚠️ prebuilt DLL | ❌ pkg-config vs cargo-xwin | ❌ no better |
| Android packaging | ✅ Maven AAR (used by Findroid) | ⚠️ Cerbero/NDK, painful | ✅ mature AAR |
| ASS/SSA subtitles | ✅ libass built in | ✅ libass | ✅ libass |
| Crossfade | ❌ impossible | ✅ `audiomixer` | ⚠️ unclear |
Every candidate fails the first row, which is the disqualifying one.
### 6. Two further options ruled out
**Webview `<audio>`/`<video>` everywhere** (i.e. delete the native audio backends
too) is dead on Android: `navigator.mediaSession` is *deliberately compiled out*
of Android WebView (Chromium CL 2613133003), so lockscreen/media-notification
control would be impossible. Chromium has also never shipped `audioTracks`. It
remains fine for Windows *video*, which is what we already do.
**FFmpeg-direct / Rust-native** (`ffmpeg-next`, `rsmpeg`, Symphonia) is not
close: the safe bindings do not expose hardware decode at all, `ffmpeg-next` is
self-declared maintenance-only, and Symphonia lacks HE-AAC and gapless AAC. This
is a multi-person-year path to reach parity with what we already have.
### 7. If libmpv is ever revisited on Android
Recorded so the next investigation starts from evidence rather than repeating the
search. The `dev.jdtech.mpv:libmpv` AAR — maintained by Findroid's author, i.e.
another Jellyfin Android client — was inspected directly:
- `libmpv.so` exports the full 54-function `mpv_*` C API with **zero `Java_`
symbols**; JNI is a separate optional ~19 KB `libplayer.so`. So it is drivable
from Rust without a Java shim. (This is precisely what disqualifies libVLC,
whose Android video path hard-requires a Java `AWindow` jobject.)
- ~23 MB/ABI, versus libVLC's ~46 MB/ABI.
- 🔴 **The published AAR is built `--enable-gpl --enable-version3` — it is
GPLv3**, not LGPL. Fine for us (see [libmpv2-migration.md](libmpv2-migration.md)),
but it would be a hard constraint for anyone shipping closed source, and an
LGPL rebuild would be your own build to own.
- Top unverified risk if anyone tries this: whether `libmpv2-sys` can
cross-compile for `aarch64-linux-android` against that prebuilt `.so`. No
working example of `libmpv2` on Android was found.
None of this changes the verdict — the cost is the MediaSession/foreground-service
rewrite, not the bindings.
## Decision
1. **Do not unify video onto a native engine.** Video stays in the webview with
hls.js on all platforms. This is not a compromise — it is the configuration
that falls out of the compositing constraint, and it is the only one that
gives us ABR for free.
2. **Android native video is worth a bounded spike anyway** — not for
unification, but because ExoPlayer's `SurfaceView` path already exists and
would restore hardware decode plus ASS/SSA subtitles. See
[android-native-video-spike.md](android-native-video-spike.md).
3. **Audio parity is the real gap** and is achievable without touching any of the
above. See [android-audio-settings-parity.md](android-audio-settings-parity.md)
and [windows-native-audio-backend.md](windows-native-audio-backend.md).
4. **Migrate the dead libmpv pin** regardless of any of this. See
[libmpv2-migration.md](libmpv2-migration.md).
## Corrections to existing docs
These are factual errors found during the investigation. Fixing them is in scope
for this spec.
| Location | Says | Actually |
|----------|------|----------|
| `requirements.md` UR-031 (line ~44) | "Done (Linux only)" | Not implemented on any platform. |
| `requirements.md` DR-034 (line ~196) | "Done (Linux only)" | Not implemented anywhere — `mpv_backend.rs` has a bare `// TODO: Implement crossfade via MPV audio filters if needed`. Architecturally blocked on mpv (finding 4). |
| `requirements.md` parity matrix | Crossfade ✅ Linux / ❌ Android | ❌ / ❌ |
| `requirements.md` parity matrix | (no EQ row) | EQ is also Linux-only — `build_af_filter`/`eq_filter_entries` exist only in `mpv_backend.rs`. Same root cause, same fix. |
| `nativeAdapter.ts:11-14` | Native Android video "blocked upstream by tauri#10152" | tauri#10152 is a stale *feature request*, dead since 2024-07-01. The capability shipped in tauri commit `27d01834` (2024-09-02). Not a blocker. |
## Layer assignment
No new logic. The one boundary observation worth recording:
| Logic / responsibility | Layer | Why it belongs there |
|------------------------|-------|----------------------|
| Which video backend a platform uses (`use_html5_element`) | Rust | Already correctly computed in `get_player_status`. The frontend currently *discards* it — that is the bug, not the design. Restoring it means the frontend consumes a backend decision rather than making its own. |
## Out of scope
- Any code change. This spec is analysis; the sibling specs carry the work.
- iOS/macOS. Not current targets.
- Replacing hls.js.
## Acceptance criteria
- [ ] `requirements.md` DR-034 status corrected; parity matrix updated (crossfade ❌/❌, EQ row added).
- [ ] Stale tauri#10152 comment in `nativeAdapter.ts` corrected.
- [ ] The four sibling specs exist and are linked from here.
## Testing
n/a — documentation only.
## TRACES
No new code. Requirement text changes only; DR-034's status line is the one
substantive edit.
## Notes for the implementer
- The evidence above was gathered in July 2026. The compositing constraint has
been stable since 2021 (wry#284) and is maintainer-declared unfixable, so it is
unlikely to change soon — but if someone revisits this, tauri#6343 and wry#284
are the threads to re-read first.
- A parallel Claude session may be active in this repo — `git diff` before
"repairing" unexpected changes.