dtourolle 0187ee179e
Publish Documentation / Build & publish docs to gitea-pages (push) Canceled after 0s
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 15m44s
🏗️ Build and Test JellyTau / Supply Chain (push) Successful in 34s
Traceability Validation / Check Requirement Traces (push) Successful in 24s
🏗️ Build and Test JellyTau / Android Compile Check (push) Successful in 4m33s
fix(android): draw the subtitles the player already decodes
Turning a subtitle on did nothing even after DR-259 made them load. ExoPlayer
decodes subtitles and delivers them to a listener; it draws none itself. A
PlayerView would supply the view that does, but native video here is a bare
TextureView the WebView composites over — so nothing held the cues and every
one was decoded, delivered and dropped. There was no onCues, no TextOutput and
no SubtitleView anywhere in the app, and media3-ui was not even a dependency.

The gap was invisible for as long as every subtitle URL 404ed: with no text
track to select there was never a cue to lose, so fixing the URL is what
exposed it.

media3-ui's SubtitleView now takes each CueGroup and is attached at index 1 of
the content view — above the video, still below the WebView, so cues sit over
the picture and under the app's own controls. It is fitted to the letterboxed
video rect rather than the screen, so cues stay inside the picture and follow
it on rotation, and is removed by the same teardown that detaches the surface
(the defect DR-184 exists to prevent).

Verified on a device: track selected with no "Invalid subtitle track index",
SubtitleView attached at the fitted rect per the live view hierarchy, and cues
legible on screen during playback.

TRACES: UR-020, UR-003 | DR-260
2026-08-23 20:20:01 +02:00
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00

JellyTau logo
JellyTau

A cross-platform Jellyfin client built with Tauri, SvelteKit, and TypeScript.

Business logic lives in a Rust backend; a UI-rich Svelte frontend handles presentation and talks to it over Tauri's IPC. Targets Linux (libmpv) and Android (ExoPlayer).

Getting Started

This project uses bun as its package manager.

# Activate the Rust environment (fish shell)
source "$HOME/.cargo/env.fish"

# Install dependencies
bun install

# Run in development
bun run tauri dev

# Type-check the frontend
bun run check

# Build for Linux
bun run tauri build

# Build for Android
bun run tauri android build

For the full set of build, test, and Android helper scripts, see scripts/README.md.

Documentation

Topic Location
Architecture overview & subsystem docs docs/architecture/
Requirements, traceability & technical debt docs/requirements.md
Build & release process docs/build/build-release.md
Docker builds docs/build/docker.md
Traceability tooling & CI docs/traceability.md, docs/traceability-ci.md
Release checklist docs/release-checklist.md
UX flows docs/ux-flows.md
CI operations (builder image, secrets, runner) docs/build/ci-operations.md

Contributing

CONTRIBUTING.md covers the setup, the gates a change has to pass, and the two rules that catch people out (bug fixes start with a failing test; Jellyfin's taxonomy stays in Rust). Please also read the Code of Conduct.

Found a security problem? Do not open an issue — see SECURITY.md.

Verifying a download

Every release publishes SHA256SUMS covering all of its artifacts, plus an SBOM of what went into the build:

sha256sum -c SHA256SUMS

Desktop builds update themselves from Settings → Updates, verifying each payload against JellyTau's signing key before installing. Android installs are handled by the system installer, so the app links to the releases page instead.

VS Code + Svelte + Tauri + rust-analyzer.

License

MIT

S
Description
A jellyfin client with Tauri
Readme MIT
114 MiB
2026-08-23 20:00:50 +00:00
Languages
Rust 50.7%
TypeScript 25.8%
Svelte 16.3%
Kotlin 4.9%
Shell 1.7%
Other 0.5%