`bun run android:dev` produced an APK whose applicationId was plain
com.dtourolle.jellytau, so installing it over a real release build failed
with INSTALL_FAILED_UPDATE_INCOMPATIBLE -- the only obvious way out being to
uninstall the release app and lose its data.
`tauri android build` rewrites the getByName("debug") block in the generated
copy of build.gradle.kts to inject its jniLibs.keepDebugSymbols entries. The
damage is visible in the generated file, where `packaging {` ends up with the
first injected line welded onto it. That rewrite drops applicationIdSuffix
and nothing else -- versionNameSuffix and the manifest placeholders beside it
survive -- and it happens after sync-android-sources.sh has copied the
canonical file into place and before Gradle configures, so no amount of
syncing beats it. The sideBySideRelease suffix in the release build type is
untouched by the same rewrite, which is why `build-and-deploy.sh release
--debug` kept working while the plain debug path did not.
The suffix moves to a top-level statement after the android {} block, which
is not inside what the rewriter looks for and survives. build-android.sh then
asserts the applicationId the APK actually carries, read from AGP's
output-metadata.json, so a future CLI that reaches further fails the build
instead of shipping a colliding APK.
Verified: a debug build now reports com.dtourolle.jellytau.debug, and the
statement is still there in gen/ after the CLI has run.

JellyTau
A cross-platform Jellyfin client built with Tauri, SvelteKit, and TypeScript.
Business logic lives in a Rust backend; a UI-rich Svelte frontend handles presentation and talks to it over Tauri's IPC. Targets Linux (libmpv) and Android (ExoPlayer).
Getting Started
This project uses bun as its package manager.
# Activate the Rust environment (fish shell)
source "$HOME/.cargo/env.fish"
# Install dependencies
bun install
# Run in development
bun run tauri dev
# Type-check the frontend
bun run check
# Build for Linux
bun run tauri build
# Build for Android
bun run tauri android build
For the full set of build, test, and Android helper scripts, see scripts/README.md.
Documentation
| Topic | Location |
|---|---|
| Architecture overview & subsystem docs | docs/architecture/ |
| Requirements, traceability & technical debt | docs/requirements.md |
| Build & release process | docs/build/build-release.md |
| Docker builds | docs/build/docker.md |
| Traceability tooling & CI | docs/traceability.md, docs/traceability-ci.md |
| Release checklist | docs/release-checklist.md |
| UX flows | docs/ux-flows.md |
| CI operations (builder image, secrets, runner) | docs/build/ci-operations.md |
Contributing
CONTRIBUTING.md covers the setup, the gates a change has to pass, and the two rules that catch people out (bug fixes start with a failing test; Jellyfin's taxonomy stays in Rust). Please also read the Code of Conduct.
Found a security problem? Do not open an issue — see SECURITY.md.
Verifying a download
Every release publishes SHA256SUMS covering all of its artifacts, plus an SBOM
of what went into the build:
sha256sum -c SHA256SUMS
Desktop builds update themselves from Settings → Updates, verifying each payload against JellyTau's signing key before installing. Android installs are handled by the system installer, so the app links to the releases page instead.
Recommended IDE Setup
VS Code + Svelte + Tauri + rust-analyzer.
License
MIT