dtourolle 7e23da46e2 fix(player): a junk duration from an engine must not panic the backend
DR-252, and a regression I introduced in DR-245.

`Duration::from_secs_f64` panics on a negative or non-finite value. The old
PlayerBackend contract passed durations around as a bare Option<f64> and never
promised otherwise, so junk flowed through harmlessly. LegacyPlayer converts
that value to a Duration on the way into the MediaPlayer contract, which turned
it into a hard panic.

ExoPlayer reports C.TIME_UNSET — Long::MIN_VALUE, about -9.2e15 seconds — for
any stream whose length it does not know. That is every background-audio
handoff: /Audio/{id}/universal is a chunked, length-less transcode. So the
panic fired exactly when the handoff started, killed the Rust backend
mid-swap, and left a black screen with no controls.

Caught on the device, in the user's own repro sequence: enable background
audio, background the app, come back. Not by any suite — the conformance cases
run against engines that report sane numbers, and nothing was asking what
happens when one does not.

One guard on the contract now, used by every engine crossing into it, rather
than each adapter deciding for itself. mpv had the same unguarded conversion
for its duration property and would have hit it the moment libmpv reported
something odd.

UT-222 pins the values: TIME_UNSET as seconds, negatives, zero, NaN and both
infinities yield no duration; a real runtime survives.

791 Rust tests, mpv conformance still 9/9, clippy clean both ways.
2026-08-23 10:13:43 +02:00
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00

JellyTau logo
JellyTau

A cross-platform Jellyfin client built with Tauri, SvelteKit, and TypeScript.

Business logic lives in a Rust backend; a UI-rich Svelte frontend handles presentation and talks to it over Tauri's IPC. Targets Linux (libmpv) and Android (ExoPlayer).

Getting Started

This project uses bun as its package manager.

# Activate the Rust environment (fish shell)
source "$HOME/.cargo/env.fish"

# Install dependencies
bun install

# Run in development
bun run tauri dev

# Type-check the frontend
bun run check

# Build for Linux
bun run tauri build

# Build for Android
bun run tauri android build

For the full set of build, test, and Android helper scripts, see scripts/README.md.

Documentation

Topic Location
Architecture overview & subsystem docs docs/architecture/
Requirements, traceability & technical debt docs/requirements.md
Build & release process docs/build/build-release.md
Docker builds docs/build/docker.md
Traceability tooling & CI docs/traceability.md, docs/traceability-ci.md
Release checklist docs/release-checklist.md
UX flows docs/ux-flows.md
CI operations (builder image, secrets, runner) docs/build/ci-operations.md

Contributing

CONTRIBUTING.md covers the setup, the gates a change has to pass, and the two rules that catch people out (bug fixes start with a failing test; Jellyfin's taxonomy stays in Rust). Please also read the Code of Conduct.

Found a security problem? Do not open an issue — see SECURITY.md.

Verifying a download

Every release publishes SHA256SUMS covering all of its artifacts, plus an SBOM of what went into the build:

sha256sum -c SHA256SUMS

Desktop builds update themselves from Settings → Updates, verifying each payload against JellyTau's signing key before installing. Android installs are handled by the system installer, so the app links to the releases page instead.

VS Code + Svelte + Tauri + rust-analyzer.

License

MIT

S
Description
A jellyfin client with Tauri
Readme MIT
108 MiB
2026-08-23 17:20:40 +00:00
Languages
Rust 50.8%
TypeScript 25.8%
Svelte 16.3%
Kotlin 4.8%
Shell 1.7%
Other 0.5%