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chore(release): v0.11.5
One fix since v0.11.4: a video in a picture-in-picture window no longer drops
to audio-only partway through, replaying from wherever the picture had been
when the window opened.

Two independent faults had to line up for it. The player's position variable is
written only by a requestAnimationFrame loop while playing, and RAF stops for a
document that is not being rendered -- which an Android activity behind a PiP
window is not; the `timeupdate` handler that would have covered the gap had
gated itself on `!isPlaying` since the first commit. And PiP and the
background-audio handoff, nominally alternatives, could both be armed at once,
with a single `isInPictureInPictureMode` sample taken inside onStop() standing
between them.

The frozen position was not confined to the handoff: the seek bar, resume
points and the progress reported to Jellyfin all read the same variable, so all
three stood still for as long as a PiP window was open.

Version stamped with scripts/set-version.sh. defect-windows.md records DR-265
under the present-since/reachable-since gap: defective since v0.0.1, but only
hittable once PiP started working on the HTML5 path in v0.5.3.
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JellyTau logo
JellyTau

A cross-platform Jellyfin client built with Tauri, SvelteKit, and TypeScript.

Business logic lives in a Rust backend; a UI-rich Svelte frontend handles presentation and talks to it over Tauri's IPC. Targets Linux (libmpv) and Android (ExoPlayer).

Getting Started

This project uses bun as its package manager.

# Activate the Rust environment (fish shell)
source "$HOME/.cargo/env.fish"

# Install dependencies
bun install

# Run in development
bun run tauri dev

# Type-check the frontend
bun run check

# Build for Linux
bun run tauri build

# Build for Android
bun run tauri android build

For the full set of build, test, and Android helper scripts, see scripts/README.md.

Documentation

Topic Location
Architecture overview & subsystem docs docs/architecture/
Requirements, traceability & technical debt docs/requirements.md
Build & release process docs/build/build-release.md
Docker builds docs/build/docker.md
Traceability tooling & CI docs/traceability.md, docs/traceability-ci.md
Release checklist docs/release-checklist.md
UX flows docs/ux-flows.md
CI operations (builder image, secrets, runner) docs/build/ci-operations.md

Contributing

CONTRIBUTING.md covers the setup, the gates a change has to pass, and the two rules that catch people out (bug fixes start with a failing test; Jellyfin's taxonomy stays in Rust). Please also read the Code of Conduct.

Found a security problem? Do not open an issue — see SECURITY.md.

Verifying a download

Every release publishes SHA256SUMS covering all of its artifacts, plus an SBOM of what went into the build:

sha256sum -c SHA256SUMS

Desktop builds update themselves from Settings → Updates, verifying each payload against JellyTau's signing key before installing. Android installs are handled by the system installer, so the app links to the releases page instead.

VS Code + Svelte + Tauri + rust-analyzer.

License

MIT

S
Description
A jellyfin client with Tauri
Readme MIT
142 MiB
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Languages
Rust 50.8%
TypeScript 25.8%
Svelte 16.2%
Kotlin 4.9%
Shell 1.7%
Other 0.5%