dtourolle 8ecf74a2af
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 25m24s
🏗️ Build and Test JellyTau / Supply Chain (push) Successful in 54s
📱 Test APK / Build test APK (push) Failing after 50m57s
Publish Documentation / Build & publish docs to gitea-pages (push) Successful in 9m47s
Traceability Validation / Check Requirement Traces (push) Successful in 25s
🏗️ Build and Test JellyTau / Android Compile Check (push) Successful in 7m18s
fix(ci): let the Android build scripts respect a caller-set ANDROID_HOME
build-android.sh hardcoded `export ANDROID_HOME="$HOME/Android/Sdk"`,
which discarded whatever the caller had set. In the builder image the SDK
is at /opt/android-sdk and the job exports exactly that, so the script
looked for an NDK under /root/Android/Sdk, found nothing, and the build
died a minute in with "Android SDK not found" -- the first automatic
`latest` APK build failed on this and nothing else.

Now a default rather than an override, matching what
test-player-conformance.sh already did. NDK_HOME likewise prefers an
explicitly pinned ANDROID_NDK_HOME over guessing with `ls | head -1`,
which is how CI pins an exact NDK revision.

A missing SDK now fails immediately and says which variable to set,
instead of letting `ls` print its own error and the real failure surface
a minute later inside the tauri CLI.

android-dev.sh had the same override and gets the same treatment.
2026-09-05 14:33:33 +02:00
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2026-01-26 22:21:54 +01:00
2026-01-26 22:21:54 +01:00

JellyTau logo
JellyTau

A cross-platform Jellyfin client built with Tauri, SvelteKit, and TypeScript.

Business logic lives in a Rust backend; a UI-rich Svelte frontend handles presentation and talks to it over Tauri's IPC. Targets Linux (libmpv) and Android (ExoPlayer).

Getting Started

This project uses bun as its package manager.

# Activate the Rust environment (fish shell)
source "$HOME/.cargo/env.fish"

# Install dependencies
bun install

# Run in development
bun run tauri dev

# Type-check the frontend
bun run check

# Build for Linux
bun run tauri build

# Build for Android
bun run tauri android build

For the full set of build, test, and Android helper scripts, see scripts/README.md.

Documentation

Topic Location
Architecture overview & subsystem docs docs/architecture/
Requirements, traceability & technical debt docs/requirements.md
Build & release process docs/build/build-release.md
Docker builds docs/build/docker.md
Traceability tooling & CI docs/traceability.md, docs/traceability-ci.md
Release checklist docs/release-checklist.md
UX flows docs/ux-flows.md
CI operations (builder image, secrets, runner) docs/build/ci-operations.md

Contributing

CONTRIBUTING.md covers the setup, the gates a change has to pass, and the two rules that catch people out (bug fixes start with a failing test; Jellyfin's taxonomy stays in Rust). Please also read the Code of Conduct.

Found a security problem? Do not open an issue — see SECURITY.md.

Verifying a download

Every release publishes SHA256SUMS covering all of its artifacts, plus an SBOM of what went into the build:

sha256sum -c SHA256SUMS

Desktop builds update themselves from Settings → Updates, verifying each payload against JellyTau's signing key before installing. Android installs are handled by the system installer, so the app links to the releases page instead.

VS Code + Svelte + Tauri + rust-analyzer.

License

MIT

S
Description
A jellyfin client with Tauri
Readme MIT
177 MiB
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Languages
Rust 50.8%
TypeScript 25.7%
Svelte 16.5%
Kotlin 4.7%
Shell 1.7%
Other 0.5%