libmpv on Windows (DR-237): - The builder image carries zhongfly's LGPL libmpv-2.dll, pinned by asset name and sha256, plus an MSVC mpv.lib generated from the DLL's own mpv_* exports (the archive ships only a MinGW .dll.a). LGPL, not the GPL builds: no x264/x265, mpv -Dgpl=false; FFmpeg is version3, so LGPL-3.0. THIRD_PARTY_NOTICES.md records it. - build-windows-cross.sh stages both files into src-tauri/windows-libs/; build.rs links mpv.lib from there and tauri.windows.conf.json bundles the DLL beside jellytau.exe from there, with the licence texts under licenses/. One directory, so the DLL shipped is the one linked. - Workflows move to builder image 2026.09.1. Windows audio: - MpvBackend replaces WebviewAudioBackend on Windows (ao=wasapi), so volume, EQ, normalization and gapless work there as on Linux. Local files are passed to mpv as native paths, not file:// URLs. Fixes found on the way: - player_play_item decided "does the backend render video" with cfg!(not(linux)), true on Windows, while get_player_status sent Windows video to the <video> element. With mpv as the backend that would decode every film's soundtrack twice. All three callers now ask video_renders_natively() (UT-273). - confine_queued_path rebuilt paths with PathBuf::push, so on Windows a queued `downloads/x` was stored as `downloads\x`, no longer the spelling the app built. It now keeps the caller's separator (UT-205, which only ever ran on Linux, failed under Windows). Verified: jellytau.exe imports libmpv-2.dll; the full unit suite cross-compiled for Windows passes under wine against the shipped DLL (943/943, including the mpv injection and TLS tests); the NSIS installer contains the DLL and licence texts. Not yet run on real Windows hardware.
29 lines
520 B
Plaintext
29 lines
520 B
Plaintext
# Generated by Cargo
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# will have compiled files and executables
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/target/
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# Generated by Tauri
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# Includes Android projects, schemas, and all other generated files
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/gen/
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# Backup files
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**/*.rs.bk
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# Build artifacts
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*.apk
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*.aab
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*.ipa
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# Android/Gradle (if not using gen/)
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.gradle
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local.properties
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**/android/**/build/
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**/android/.gradle/
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# macOS
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.DS_Store
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# Windows libmpv (import library + DLL), staged from the builder image by
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# scripts/build-windows-cross.sh. Never committed: 100 MB of LGPL binary.
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/windows-libs/
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