358 lines
11 KiB
Rust

/**
* Media Session Management
*
* Tracks high-level playback context (Audio/Movie/TvShow/Idle) that persists
* beyond individual playback states. Enables persistent UI (miniplayer) and
* proper transitions between content types.
*
* See SoftwareArchitecture.md Section 2.1 for state machine diagram.
*/
use log::info;
use serde::{Deserialize, Serialize};
use super::media::MediaItem;
/// Media session type tracking the high-level playback context
#[derive(Debug, Clone, Serialize, Deserialize, PartialEq)]
#[serde(tag = "type", rename_all = "snake_case")]
pub enum MediaSessionType {
/// No active session - browsing library
Idle,
/// Audio playback session (music, audiobooks, podcasts)
/// Persists until explicitly dismissed
Audio {
/// Last/current track being played
last_item: Option<MediaItem>,
/// True = playing/paused, False = stopped/ended
is_active: bool,
},
/// Movie playback (single video, auto-dismiss on end)
Movie {
/// Currently loaded movie
item: MediaItem,
/// True = playing/paused, False = ended
is_active: bool,
},
/// TV show playback (supports next episode auto-advance)
TvShow {
/// Currently loaded episode
item: MediaItem,
/// Series ID for fetching next episodes
series_id: String,
/// True = playing/paused, False = ended
is_active: bool,
},
}
impl MediaSessionType {
/// Check if this is an active session (any type except Idle)
#[allow(dead_code)]
pub fn is_active_session(&self) -> bool {
!matches!(self, MediaSessionType::Idle)
}
/// Check if playback is currently active within the session
#[allow(dead_code)]
pub fn is_playing_or_paused(&self) -> bool {
match self {
MediaSessionType::Audio { is_active, .. } => *is_active,
MediaSessionType::Movie { is_active, .. } => *is_active,
MediaSessionType::TvShow { is_active, .. } => *is_active,
MediaSessionType::Idle => false,
}
}
/// Get the current media item if any
#[allow(dead_code)]
pub fn current_item(&self) -> Option<&MediaItem> {
match self {
MediaSessionType::Audio { last_item, .. } => last_item.as_ref(),
MediaSessionType::Movie { item, .. } => Some(item),
MediaSessionType::TvShow { item, .. } => Some(item),
MediaSessionType::Idle => None,
}
}
}
/// Manages media session state transitions
pub struct MediaSessionManager {
current: MediaSessionType,
}
#[allow(dead_code)]
impl MediaSessionManager {
pub fn new() -> Self {
Self {
current: MediaSessionType::Idle,
}
}
/// Get the current session state
pub fn current(&self) -> &MediaSessionType {
&self.current
}
/// Start an audio session with a queue
/// Transitions: Idle → Audio(active), Any → Audio(active)
pub fn start_audio_session(&mut self, first_item: MediaItem) {
info!("[MediaSession] Starting audio session: {}", first_item.title);
self.current = MediaSessionType::Audio {
last_item: Some(first_item),
is_active: true,
};
}
/// Update audio session with new track (during playback)
pub fn update_audio_track(&mut self, item: MediaItem) {
if let MediaSessionType::Audio { last_item, is_active } = &mut self.current {
info!("[MediaSession] Updating audio track: {}", item.title);
*last_item = Some(item);
*is_active = true;
}
}
/// Mark audio session as inactive (playback ended, queue finished)
/// Session persists for resume
pub fn audio_session_inactive(&mut self) {
if let MediaSessionType::Audio { is_active, .. } = &mut self.current {
info!("[MediaSession] Audio session now inactive (queue ended)");
*is_active = false;
}
}
/// Resume audio session
pub fn resume_audio_session(&mut self) {
if let MediaSessionType::Audio { is_active, .. } = &mut self.current {
info!("[MediaSession] Resuming audio session");
*is_active = true;
}
}
/// Start a movie session
/// Transitions: Any → Movie(active)
pub fn start_movie_session(&mut self, item: MediaItem) {
info!("[MediaSession] Starting movie session: {}", item.title);
self.current = MediaSessionType::Movie {
item,
is_active: true,
};
}
/// Mark movie session as inactive (playback ended)
/// Movie sessions auto-dismiss to Idle
pub fn movie_session_ended(&mut self) {
if matches!(self.current, MediaSessionType::Movie { .. }) {
info!("[MediaSession] Movie ended, transitioning to Idle");
self.current = MediaSessionType::Idle;
}
}
/// Start a TV show session
/// Transitions: Any → TvShow(active)
pub fn start_tv_session(&mut self, item: MediaItem, series_id: String) {
info!("[MediaSession] Starting TV show session: {}", item.title);
self.current = MediaSessionType::TvShow {
item,
series_id,
is_active: true,
};
}
/// Mark TV show session as inactive (episode ended, awaiting next)
pub fn tv_session_episode_ended(&mut self) {
if let MediaSessionType::TvShow { is_active, .. } = &mut self.current {
info!("[MediaSession] Episode ended, awaiting next episode");
*is_active = false;
}
}
/// Advance to next episode in TV session
pub fn tv_session_next_episode(&mut self, next_item: MediaItem) {
if let MediaSessionType::TvShow { item, is_active, .. } = &mut self.current {
info!("[MediaSession] Advancing to next episode: {}", next_item.title);
*item = next_item;
*is_active = true;
}
}
/// End TV show session (series complete or user dismissed)
pub fn tv_session_ended(&mut self) {
if matches!(self.current, MediaSessionType::TvShow { .. }) {
info!("[MediaSession] TV show session ended, transitioning to Idle");
self.current = MediaSessionType::Idle;
}
}
/// Dismiss/clear current session (user action)
/// Transitions: Any → Idle
pub fn dismiss(&mut self) {
info!("[MediaSession] Dismissing session: {:?}", self.current);
self.current = MediaSessionType::Idle;
}
/// Check if we should show miniplayer
pub fn should_show_miniplayer(&self) -> bool {
matches!(self.current, MediaSessionType::Audio { .. })
}
/// Check if we should show video player
pub fn should_show_video_player(&self) -> bool {
matches!(
self.current,
MediaSessionType::Movie { .. } | MediaSessionType::TvShow { .. }
)
}
}
impl Default for MediaSessionManager {
fn default() -> Self {
Self::new()
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::player::media::MediaSource;
fn create_test_audio_item(title: &str) -> MediaItem {
MediaItem {
id: title.to_string(),
title: title.to_string(),
name: Some(title.to_string()),
artist: Some("Test Artist".to_string()),
album: Some("Test Album".to_string()),
album_name: Some("Test Album".to_string()),
album_id: None,
artist_items: None,
artists: Some(vec!["Test Artist".to_string()]),
primary_image_tag: None,
item_type: Some("Audio".to_string()),
playlist_id: None,
duration: Some(180.0),
artwork_url: None,
media_type: crate::player::media::MediaType::Audio,
source: MediaSource::DirectUrl {
url: "http://example.com/audio.mp3".to_string(),
},
video_codec: None,
needs_transcoding: false,
video_width: None,
video_height: None,
subtitles: vec![],
series_id: None,
server_id: None,
}
}
fn create_test_movie_item(title: &str) -> MediaItem {
MediaItem {
id: title.to_string(),
title: title.to_string(),
name: Some(title.to_string()),
artist: None,
album: None,
album_name: None,
album_id: None,
artist_items: None,
artists: None,
primary_image_tag: None,
item_type: Some("Movie".to_string()),
playlist_id: None,
duration: Some(7200.0),
artwork_url: None,
media_type: crate::player::media::MediaType::Video,
source: MediaSource::DirectUrl {
url: "http://example.com/movie.mp4".to_string(),
},
video_codec: None,
needs_transcoding: false,
video_width: None,
video_height: None,
subtitles: vec![],
series_id: None,
server_id: None,
}
}
#[test]
fn test_initial_state_is_idle() {
let manager = MediaSessionManager::new();
assert_eq!(manager.current(), &MediaSessionType::Idle);
}
#[test]
fn test_audio_session_lifecycle() {
let mut manager = MediaSessionManager::new();
// Start audio session
let track = create_test_audio_item("Track 1");
manager.start_audio_session(track.clone());
assert!(matches!(
manager.current(),
MediaSessionType::Audio { is_active: true, .. }
));
assert!(manager.should_show_miniplayer());
// Update to next track
let track2 = create_test_audio_item("Track 2");
manager.update_audio_track(track2);
assert!(manager.current().is_playing_or_paused());
// Queue ends, session goes inactive
manager.audio_session_inactive();
assert!(matches!(
manager.current(),
MediaSessionType::Audio { is_active: false, .. }
));
assert!(manager.should_show_miniplayer()); // Still shows!
// Resume
manager.resume_audio_session();
assert!(manager.current().is_playing_or_paused());
// Dismiss
manager.dismiss();
assert_eq!(manager.current(), &MediaSessionType::Idle);
assert!(!manager.should_show_miniplayer());
}
#[test]
fn test_movie_session_auto_dismiss() {
let mut manager = MediaSessionManager::new();
let movie = create_test_movie_item("Test Movie");
manager.start_movie_session(movie);
assert!(matches!(
manager.current(),
MediaSessionType::Movie { is_active: true, .. }
));
assert!(manager.should_show_video_player());
// Movie ends, auto-dismiss to Idle
manager.movie_session_ended();
assert_eq!(manager.current(), &MediaSessionType::Idle);
}
#[test]
fn test_session_replacement() {
let mut manager = MediaSessionManager::new();
// Start with audio
let track = create_test_audio_item("Track 1");
manager.start_audio_session(track);
assert!(manager.should_show_miniplayer());
// Switch to movie (replaces audio session)
let movie = create_test_movie_item("Test Movie");
manager.start_movie_session(movie);
assert!(!manager.should_show_miniplayer());
assert!(manager.should_show_video_player());
}
}