A shared device can hold several accounts from the same server and switch between them in a couple of taps. A profile can be locked behind a 4-8 digit PIN; one without a PIN is one tap away. Forgetting a PIN falls through to the account's own Jellyfin password, so there is no reset flow and no recovery secret to store. Opt-in by construction: a single account with no PIN starts, plays and downloads exactly as before, and never sees a picker. Two decisions worth keeping: - Switching is not logging out. auth_logout invalidates the token server-side, which is precisely what a switch must not do, or every switch back would cost a password. The switch runs as a plan (profiles/switch.rs) so the teardown *ordering* is unit-testable with no player and no server -- a straggler reporting after the active user flips would attribute one account's viewing to another, silently. - The PIN gates switching, not the token at rest. Wrapping each token with its PIN would leave a locked profile unable to resume its own downloads or drain its own sync queue until somebody typed the code, which on a device that reboots nightly costs more than it defends against a four-digit secret. auth_initialize does refuse to restore a PIN-protected session, so the gate is on the session rather than on which screen is shown. "Child account" is not modelled anywhere -- a child's profile is simply one with no PIN. The frontend renders an opaque unlockMethod and never compares a PIN, counts an attempt or infers a role. Migration 024 adds user_pins, user_item_visibility, user_libraries and download_grants, and backfills the existing user so an upgrade does not blank its library. The visibility and grant tables are the schema half of the cache-scoping and shared-download work; the read-path enforcement is still to come (see docs/specs/multi-user-profiles.md).

JellyTau
A cross-platform Jellyfin client built with Tauri, SvelteKit, and TypeScript.
Business logic lives in a Rust backend; a UI-rich Svelte frontend handles presentation and talks to it over Tauri's IPC. Targets Linux (libmpv) and Android (ExoPlayer).
Getting Started
This project uses bun as its package manager.
# Activate the Rust environment (fish shell)
source "$HOME/.cargo/env.fish"
# Install dependencies
bun install
# Run in development
bun run tauri dev
# Type-check the frontend
bun run check
# Build for Linux
bun run tauri build
# Build for Android
bun run tauri android build
For the full set of build, test, and Android helper scripts, see scripts/README.md.
Documentation
| Topic | Location |
|---|---|
| Architecture overview & subsystem docs | docs/architecture/ |
| Requirements, traceability & technical debt | docs/requirements.md |
| Build & release process | docs/build/build-release.md |
| Docker builds | docs/build/docker.md |
| Traceability tooling & CI | docs/traceability.md, docs/traceability-ci.md |
| Release checklist | docs/release-checklist.md |
| UX flows | docs/ux-flows.md |
| CI operations (builder image, secrets, runner) | docs/build/ci-operations.md |
Contributing
CONTRIBUTING.md covers the setup, the gates a change has to pass, and the two rules that catch people out (bug fixes start with a failing test; Jellyfin's taxonomy stays in Rust). Please also read the Code of Conduct.
Found a security problem? Do not open an issue — see SECURITY.md.
Verifying a download
Every release publishes SHA256SUMS covering all of its artifacts, plus an SBOM
of what went into the build:
sha256sum -c SHA256SUMS
Desktop builds update themselves from Settings → Updates, verifying each payload against JellyTau's signing key before installing. Android installs are handled by the system installer, so the app links to the releases page instead.
Recommended IDE Setup
VS Code + Svelte + Tauri + rust-analyzer.
License
MIT