fix(android): stop background audio rewinding to where it started

A video handed off to background audio (UR-040) streams a live mp3 transcode
over plain HTTP. That response is chunked, so there is no Content-Length, and a
live encode carries no Xing header, so the extractor establishes no duration —
on device every position tick reads "<position> / 0.0".

ProgressiveMediaPeriod.configureRetry resumes a failed load in place only when
the content length is known or the seek map has a duration. With neither it
assumes the source is live, sets pendingDeferredRetry, and when the sample
queues next run dry resets them and re-requests the URL from offset 0. Our URL
carries StartTimeTicks = the handoff point, so "offset 0" is where audio-only
mode began: a transient load error armed a retry that fired minutes later, when
the buffer finally drained, and playback resumed at the handoff point and ran
on from there. A successful retry raises no error and ends nothing, so neither
arm of DR-129 was consulted and no discontinuity handler existed — the only
trace was a position that went backwards, which is why it read as random, and
why the two earlier fixes for the same symptom (DR-129's phantom end, DR-159's
relative-timeline leak) left it standing.

A retry that can only restart the stream is worth less than no retry at all.
player_retry_restarts_stream marks a Remote audio-only video item,
loadWithMetadata carries the answer to Kotlin, and the pure StreamRetryDecision
holds it for a DefaultLoadErrorHandlingPolicy that returns C.TIME_UNSET —
making onLoadError answer DONT_RETRY_FATAL before it reaches configureRetry.
The rewind becomes a recoverable error, which recoverable_error_resume already
answers by re-opening at the position playback reached, StartTimeTicks
rewritten so the selected audio track survives. Every other source keeps the
player's retry: a static file and an HLS playlist declare their timeline and
are resumed where the load stopped. onPositionDiscontinuity is added for its
log line alone, loud for DISCONTINUITY_REASON_INTERNAL, which is the rewind's
own signature.

Verified on device (FP5), same procedure both runs — handoff, 60s to fill the
buffer, a 45s radio outage:

  before  13:54:52 BUFFERING, then "Media ready! Duration: -9.22e15"
          (C.TIME_UNSET) and position 1165.4s -> 840.349s, exactly the handoff
          base, 3.5 minutes after the outage with nothing logged between
  after   14:05:08 "declining the player's retry", playback undisturbed off the
          buffer for 69s (a fatal load error is only raised when the renderer
          next needs data), then ERROR_CODE_IO_NETWORK_CONNECTION_FAILED ->
          re-opening at 785.6s -> READY, and no rewind in the following 7 min

Kotlin tests run with ./gradlew :app:testUniversalDebugUnitTest.

TRACES: UR-040, UR-004 | DR-203 | UT-200
This commit is contained in:
2026-08-19 17:29:31 +02:00
parent 69c2498cf7
commit c18d79c656
10 changed files with 4441 additions and 3928 deletions
+4 -2
View File
@@ -376,6 +376,7 @@ Internal architecture, components, and application logic.
| DR-200 | The lockscreen notification is exempt from `POST_NOTIFICATIONS`, because of the **session token**, not because it belongs to a foreground service — and the difference is what the code now records. `POST_NOTIFICATIONS` was declared in the manifest and requested nowhere, so on Android 13+ it sat permanently denied; an audit read that as a threat to UR-006, since the media notification is what carries the lockscreen transport controls. It is not. Android's own wording is that the permission covers "non-exempt (including Foreground Services (FGS)) notifications", with denied users seeing FGS notices "in the Task Manager but [not] in the notification drawer" — so an FGS notification is explicitly *not* exempt — while separately "Notifications related to media sessions are exempt from this behavior change". The platform predicate is `Notification.isMediaNotification()`, which requires `MediaStyle` **and** a non-null `EXTRA_MEDIA_SESSION`, and it is byte-identical across API 3336. `NotificationManagerService` uses it to decide whether to drop the post, and SystemUI's media carousel (`MediaDataProcessor.onNotificationAdded`) is gated on the *same* predicate — so a token-less notification is not merely absent from the shade, it never reaches the notification listener and the lockscreen/Quick-Settings controls do not exist at all. Confirmed on device (HONOR ROD2-W09, Android 16 / SDK 36): appops `POST_NOTIFICATION: ignore`, `granted=false`, and the service simultaneously `isForeground=true` with `foregroundNoti=Notification(category=transport actions=3 vis=PUBLIC)`. So **no runtime permission request is added** — a prompt the app does not need is a prompt that can be permanently denied for nothing — and no `checkSelfPermission` gate is placed on `startForeground`, which would trade a cosmetic problem for the "did not then call Service.startForeground()" kill. What is added is the guard that matches the real precondition: `mediaSessionCompat?.sessionToken` is a null-safe call, and the exemption hangs entirely on it, so both builders now bind the token once and log an error if it is ever null while the permission is denied — converting a failure that is invisible unless the tester happened to deny the permission (most grant it reflexively) into a logcat line. The manifest declaration is *kept*, unrequested, and documented: media3 does not need it (media3-session declares no permissions and the `MediaSessionService` guide asks only for the two `FOREGROUND_SERVICE` ones), but the exemption covers media and self-managed-call notifications only, so a download-completion notice (UR-011) would be an ordinary notification and silently dropped — keeping the declaration is what makes adding one a one-file change | Android | UR-006 | Done |
| DR-201 | A lockscreen skip means different things depending on what is playing, and the backend decides which. `onSkipToNext`/`onSkipToPrevious` forwarded a bare `"next"`/`"previous"` to Rust, which always advanced the queue — correct for music, wrong for a video whose audio is running through a background-audio handoff (UR-040), where the buttons should scrub. Pressing skip to re-hear a line jumped to the next *episode* instead. `resolve_skip_action` in `player/seek.rs` maps the command to either `Advance` or `SeekTo`, and `is_background_audio_active()` is the whole test: the handoff exists only for video, and an episode played through it reports `MediaType::Audio`, so media type cannot distinguish the case. Forward jumps 30s, back 10s — asymmetric because the back button replays dialogue just missed rather than travels — and both clamp to `[0, duration]`, since a negative offset is rejected by backends and a seek past the end reads as EOF and would advance, the very outcome being prevented. Routed through the same spawn-then-`seek_absolute` path as the scrubber, because a handoff seek re-opens the stream and must not run under the blocking lock (DR-159). The Kotlin keeps sending the same opaque command; only the `PlaybackStateCompat` gains `ACTION_FAST_FORWARD`/`ACTION_REWIND` so the system draws seek affordances rather than skip arrows that lie about what they do | Playback | UR-040, UR-006 | Done |
| DR-202 | Video keeps the display awake. Android counts its display timeout from the last *user input*, and watching something is exactly the case where there is none, so the screen dimmed and slept mid-film unless the user kept tapping it. Nothing held it: `FLAG_KEEP_SCREEN_ON` appeared nowhere in the app, and neither renderer supplies a hold for free — ExoPlayer's `setWakeMode` is a CPU/wifi wake lock that says nothing about the display, and it draws into the `TextureView` this app owns (DR-192) rather than media3's `PlayerView`, which is the widget that would otherwise set `keepScreenOn` itself; the WebView `<video>` path is no better, because the display wake lock Chrome takes for video lives in the browser layer and not in an embedded WebView. `ScreenWakeManager` toggles `FLAG_KEEP_SCREEN_ON` on the Activity window — window-scoped, so it stops applying the moment the app is not visible and cannot outlive a crash the way an explicitly acquired `PowerManager.WakeLock` can, and it needs no permission (the manifest's `WAKE_LOCK` is the media service's). The two rendering paths are independent holders OR-ed in the pure `ScreenWakeState`: the native path follows `onIsPlayingChanged` plus surface teardown, so the hold tracks what ExoPlayer *reports* rather than what the UI intends, and the webview path reuses the `setHtml5VideoState` report the frontend already sends for PiP (DR-160) rather than adding a bridge. Audio is deliberately not a holder — playing music with the screen off is the point of that path — so the hold is gated on the media type being video, and it is dropped on pause, on stop, on surface teardown, and on a new WebView, since a page that goes away never sends its own final `active = false`. Also the repo's first Kotlin JVM unit tests: `ScreenWakeState` is framework-free so the decision is testable off-device with `./gradlew :app:testUniversalDebugUnitTest`. Verified on device (FP5, native path): `IS PLAYING CHANGED: true``keepScreenOn = true` 17 ms later and `fl=KEEP_SCREEN_ON` on the window in `dumpsys`, a pause releasing it and the resume re-taking it. The webview path is unverified | Android | UR-003, UR-004 | Done |
| DR-203 | The background-audio handoff stops silently rewinding to the point it started. A player retry is only a *retry* if it can resume where the load failed, and ExoPlayer decides that in `ProgressiveMediaPeriod.configureRetry`: it keeps the load position when the content length is known or the extractor produced a seek map with a duration, and otherwise assumes the source is live — the data at the URL is taken to have changed, so every sample queue is reset and the URL is re-requested from offset 0. The handoff transcode (`/Audio/{id}/universal?Container=mp3&TranscodingProtocol=http`, DR-129) satisfies neither condition: chunked, so no `Content-Length`, and a live mp3 encode carries no `Xing` header, so the duration is unset — on device every position tick reads `<position> / 0.0`. Its URL carries `StartTimeTicks` = the handoff point, so "from offset 0" is the handoff point, and after any transient load error playback resumed there and ran on normally. Nothing was reported: a successful retry raises no error and no `STATE_ENDED`, so neither arm of DR-129 was ever consulted, no `onPositionDiscontinuity` handler existed, and the app's only trace of it was a position that went backwards — which is why it read as random, since it needs a network blip to land while a load is in flight rather than while the ~50s buffer covers it, and why it survived the two earlier fixes for the same *symptom* (DR-129's phantom end, DR-159's relative-timeline leak). The decision is Rust's: `player_retry_restarts_stream` marks a `Remote` audio-only video item, and `loadWithMetadata` carries the answer to Kotlin, where the pure `StreamRetryDecision` holds it for a `DefaultLoadErrorHandlingPolicy` subclass that returns `C.TIME_UNSET` — which makes `onLoadError` answer `DONT_RETRY_FATAL` *before* reaching `configureRetry`. The rewind therefore becomes a recoverable error, and `recoverable_error_resume` already knows what to do with one: re-open at the position playback actually reached, `StartTimeTicks` rewritten, with backoff and the shared attempt budget. Every other source keeps the player's retry, because a static file and an HLS playlist both declare their timeline and are resumed in place. A `onPositionDiscontinuity` handler is added for the log line alone, so a recurrence is visible rather than invisible — loud for `DISCONTINUITY_REASON_INTERNAL`, which is the rewind's own signature, and quiet for the backwards jump a resume's re-prepare legitimately makes. Reproduced and verified on device (FP5), same procedure both times: background-audio handoff, 60s to fill the buffer, a 45s radio outage, then watch. **Before** — the outage passed unnoticed and 3.5 minutes later, with nothing logged in between, `BUFFERING``READY` → position `1165.4s``840.3s`, exactly the handoff base, no error and no `STATE_ENDED`; the same log line reports `Media ready! Duration: -9.223372036854776E15`, which is `C.TIME_UNSET` and the precondition itself. **After**`Load error on a stream that cannot be resumed in place — declining the player's retry` at the outage, playback continuing undisturbed off the buffer for 69s (a fatal load error is only raised when the renderer next needs data), then `ERROR_CODE_IO_NETWORK_CONNECTION_FAILED``re-opening at 785.6s in 2s``READY`, playing on from 785.6s with no rewind in the following 7 minutes | Playback | UR-040, UR-004 | Done |
| DR-199 | The webview stops undoing the network security config. `MainActivity.configureWebViewSettings` set `mixedContentMode = MIXED_CONTENT_ALWAYS_ALLOW` together with `allowFileAccess = true` and `allowContentAccess = true`, which is a blanket cleartext opt-in reached by hand — exactly the thing `network_security_config.xml` exists to prevent and its own comment warns against (DR-138). Nothing needed any of the three. `file://` is never loaded: cached thumbnails go through `convertFileSrc`, which on Android resolves to `http://asset.localhost/…` and is answered by wry's request interceptor rather than the filesystem, and downloaded media goes over the loopback HTTP server (DR-137), which exists precisely because the asset/file route cannot stream a large file. `content://` is never loaded either — the manifest's `FileProvider` is for outbound share intents, not webview navigation. And mixed content never arises: Tauri serves the UI from `http://tauri.localhost` (`use_https_scheme` defaults false and is not set in `tauri.conf.json`), while both `127.0.0.1` and `asset.localhost` are loopback/`.localhost` origins that Chromium treats as potentially trustworthy, so they are not mixed content to begin with. A plain-HTTP *remote* Jellyfin server would be, but the network security config already rejects it before any mixed-content check runs — so `ALWAYS_ALLOW` bought nothing and only widened the hole. `COMPATIBILITY_MODE` rather than `NEVER_ALLOW` is a deliberate hedge and not the default — the platform default at targetSdk 21+ *is* `NEVER_ALLOW` — because none of this can be verified anywhere but a device, and compatibility mode keeps passive content (images) working if the analysis missed a path. `allowFileAccess = false` restores the targetSdk-30+ default; `allowContentAccess = false` is a genuine tightening (its default is true) and is the first thing to look at if something that used to render stops. The two files now cross-reference each other so the pair cannot drift apart again | Security | UR-071 | Done (pending device verification) |
| DR-194 | Stale pixels in the letterbox bars — the rotation "flash of the previous frame", a ghost control bar stranded in the top bar, each new clock digit drawn over the last (`35:42` with the `1` still showing through the `2`), and menus (sleep timer, quality) leaving their imprint behind. One cause for all of it: **nothing painted the bars.** The window surface is opaque (the theme is not translucent), and for an opaque surface HWUI deliberately does not clear the damaged region before replaying a frame — it assumes the view hierarchy covers every pixel. That hierarchy is window background → video `TextureView` → transparent WebView, and `fitSurfaceToScreen` sizes the TextureView to the *letterboxed* video rect, so the bars were the window background's alone to paint. `setTransparent(true)` cleared that background to `TRANSPARENT`, leaving the bars painted by nobody and whatever was last in the framebuffer surviving in them. Fixed by keeping the window background opaque black while compositing; the WebView's own background is what lets the video through, and the TextureView is drawn on top of the window background, so an opaque one cannot hide it. Three earlier fixes aimed at the window's rotation animation and at TextureView frame-retention (two `postOnAnimation` hops, an `onSurfaceTextureUpdated` reveal, then `ROTATION_ANIMATION_JUMPCUT` + `FLAG_FULLSCREEN`) all missed, because the pixels were never the animation's; the alpha-hiding among them made it worse by blanking the one view that reliably paints its own rect. Those are removed, `FLAG_FULLSCREEN` included — it fought edge-to-edge insets for no gain. Verified on device: ghosting reproduced with native video on, then absent after the fix, across playback, the control bar and a rotation round-trip | Android | UR-003, UR-066 | Done |
| DR-193 | Play/pause reaches the player that is actually rendering. `toggle_playback`, `play` and `pause` all route to the webview element when `is_html5_active()`, which is `html5_playing.is_some()` — a flag written **only** by the element's own state reports and cleared only when it reports "stopped"/"idle" (or on a background-audio handoff). An element that went away without that final report, or webview-rendered music earlier in the same process, therefore left the flag set, and on Android's native video path every transport intent was emitted as a `ControlCommand` at an element that no longer existed: the pause button did nothing, from the on-screen tap and from the control bar alike, while seek and skip kept working because `player_seek_video` decides elsewhere. Whether it happened at all depended on what had played before, which is exactly what made it read as flaky rather than broken. `load_and_play` — the native load path, and the one the HTML5 video path deliberately avoids via `set_current_item` — now clears the flag, because loading into the native backend *is* the statement that native renders this item. Nothing is lost on the webview path: an element re-establishes its own authority the moment it reports again, so this is the existing "element is gone" semantics applied where it can be known directly rather than inferred from a report that may never arrive | Playback | UR-005, UR-003 | Done |
@@ -404,7 +405,7 @@ Internal architecture, components, and application logic.
| UR-001 | IR-001, IR-002 | - |
| UR-002 | IR-013 | DR-003, DR-012, DR-013, DR-014 |
| UR-003 | IR-003, IR-004, IR-011 | DR-002, DR-004, DR-010, DR-182, DR-183, DR-184, DR-185, DR-186, DR-187, DR-188, DR-190, DR-191, DR-192, DR-193, DR-194, DR-195, DR-196 |
| UR-004 | IR-003, IR-004, IR-008, IR-011 | DR-002, DR-004, DR-006, DR-129, DR-171, DR-176, DR-177, DR-181, DR-182, DR-183, DR-185, DR-188 |
| UR-004 | IR-003, IR-004, IR-008, IR-011 | DR-002, DR-004, DR-006, DR-129, DR-171, DR-176, DR-177, DR-181, DR-182, DR-183, DR-185, DR-188, DR-203 |
| UR-005 | - | DR-001, DR-005, DR-009, DR-178, DR-179, DR-186, DR-193, DR-195 |
| UR-006 | IR-005, IR-006, IR-007, IR-008 | DR-200, DR-201 |
| UR-007 | IR-010 | DR-007, DR-008, DR-016 |
@@ -440,7 +441,7 @@ Internal architecture, components, and application logic.
| UR-037 | IR-010 | DR-042 |
| UR-038 | IR-010 | DR-043 |
| UR-039 | - | DR-045, DR-046 |
| UR-040 | IR-025 | DR-051, DR-052, DR-129, DR-130, DR-159, DR-178, DR-179, DR-180, DR-183, DR-190, DR-196, DR-201 |
| UR-040 | IR-025 | DR-051, DR-052, DR-129, DR-130, DR-159, DR-178, DR-179, DR-180, DR-183, DR-190, DR-196, DR-201, DR-203 |
| UR-041 | IR-026 | DR-053, DR-160, DR-161, DR-172, DR-182, DR-183, DR-184, DR-185, DR-188 |
| UR-042 | IR-009, IR-014 | DR-054 |
| UR-043 | IR-027 | DR-055 |
@@ -677,6 +678,7 @@ Internal architecture, components, and application logic.
| UT-197 | Skipping forward near the end clamps to the duration rather than running past it into an EOF-driven advance | DR-201 | Done |
| UT-198 | An unknown duration still scrubs and still refuses to go negative | DR-201 | Done |
| UT-199 | The screen-wake decision: video playing holds the display, pausing releases it, audio playing never holds it, a webview element going inactive releases even without a pause report, either renderer alone is enough to hold, and teardown drops both | DR-202 | Done |
| UT-200 | The stream a player could only restart is refused its retry: the handoff transcode answers yes to `player_retry_restarts_stream` while music, video and a downloaded episode answer no, and the Kotlin decision starts permissive, flips on a non-resumable load, and is restored by the next ordinary one | DR-203 | Done |
### Integration Tests