The audio codec list sent to Jellyfin comes from MediaCodecList, which
describes ExoPlayer — but video does not play through ExoPlayer. Android
force-renders every video in the webview <video> element (the interim
override in VideoPlayer.svelte) and Linux always has, and Chromium/WebKit
decode a far narrower set than the platform does.
A motorola edge 30 ships /vendor/etc/media_codecs_dolby_audio.xml, so it
reported ac3,eac3; the server direct-played an E-AC-3 track with
static=true and the webview built a video decoder and no audio decoder at
all — full picture, no sound. The defect is triggered by capability rather
than the lack of it, which is why a Fairphone and an Honor tablet play the
same file on the same build: without the Dolby decoder they never claim the
codec, so the server transcodes to AAC. Confirmed by A/B on the failing
device — hevc+eac3 silent, hevc+aac audible, same session, same profile,
same direct-play path, audio codec the only variable.
video_audio_codecs narrows the platform list to the webview-decodable set
for the video direct-play profile only. Audio-only playback really is the
native player's, so that profile keeps the full list rather than
transcoding music that plays perfectly well. A list with nothing decodable
still claims aac, since a profile claiming nothing invites the server to
give up instead of transcoding. The video codec list is deliberately
untouched: HEVC direct-plays through the webview correctly, so the
constraint is specific to audio.
Test-first: the tests failed against the old behaviour before the filter
existed, including the case built from the phone's real codec list. The
requirement-count assertion in extract-traces.test.ts moves 280 -> 281 for
the added DR, which is the deliberate edit that test exists to force.
Not yet verified on device — the 0.4.7 APK was still building.
Bundles this session's work plus the concurrent search/offline/player changes.
Every gate passes on the combined tree: 885 frontend tests, 610 Rust tests,
clippy clean, boundary clean, trace coverage 86%.
Offline video playback — four separate defects, each of which alone stopped it:
DR-133 A completed download's file_path is already absolute (the worker
rewrites it on completion), but the player rooted it a second time and
handed the webview /data/user/0/app//data/user/0/app/videos/x.mp4.
DR-134 The asset protocol was never enabled: no protocol-asset feature and no
assetProtocol config, so convertFileSrc produced URLs nothing answered.
Also silently defeated the cached-thumbnail path, which fails soft to
the server copy and hid it whenever the server was reachable.
DR-137 Tauri's asset protocol answers a range-less request by reading the
whole file into memory, and only advertises Accept-Ranges from inside
its range branch, so the first request never learns ranges exist.
Chromium gave up with PIPELINE_ERROR_READ after ~31s. Local media is
now served by a loopback HTTP server: bounded 4 MiB chunks streamed
from the file handle, every response length-delimited, and a range-less
request answered with one chunk rather than the file. Confined by a
per-session token and to the app data directory, because loopback is
shared between apps on Android.
DR-138 Release builds set usesCleartextTraffic=false, so Android rejected the
request to that server before any I/O. A network-security-config
exempts 127.0.0.1 only; a remote server must still be HTTPS.
Downloads:
DR-135 download_item never records media_type and the reconnect resolver read
that NULL as 'audio', so a movie queued from a media card had its URL
resolved by get_audio_stream_url and completed as an audio-only
transcode. The item's own type now decides.
DR-136 Rows already downloaded that way are requeued on reconnect, since
prevention alone leaves them reading "downloaded" and still unplayable.
Known limitation: a download taken at `original` quality is a byte copy of the
source, so it can be any container. One such file is an AVI holding XVID, which
the webview cannot play in any case — the media server serves it correctly and
Chromium refuses it. That needs either a transcoded download preset or the
native ExoPlayer surface work, and is not addressed here.
Also fixes two ID collisions between concurrent work: DR-143 defined twice
(search vs offline gate) and UT-131 defined twice (Episode Focus hero vs channel
cap). The search requirement is now DR-147 and the channel-cap test UT-141, with
their code references and matrix rows updated.
When ExoPlayer selected no audio track, the recovery forced group 0 /
track 0 unconditionally. But the most likely reason nothing was selected
is that this very track cannot be decoded on this device, so the override
reinstated the silence it was meant to fix.
Scan the groups for the first isTrackSupported track and override to
that. Also clear setTrackTypeDisabled(TRACK_TYPE_AUDIO), since audio may
equally have been off at the type level, which an override alone does not
undo. When no group holds a supported track, log it as an error — the
server was expected to transcode — instead of leaving a silent video with
no explanation in the log.
Verified by compiling :app:compileArm64DebugKotlin. Not unit-tested: this
tree has no Kotlin test source set, as noted in the previous commit.
Video manages audio focus by hand (handleAudioFocus=false, since
ExoPlayer's automatic handling is reserved for the audio path), and all
three outcomes of the request were treated as success. AUDIOFOCUS_
REQUEST_DELAYED — which setAcceptsDelayedFocusGain(true) explicitly
invites, and which means the system is withholding our audio until it
calls back — and an outright REQUEST_FAILED were logged and then followed
by playWhenReady = true. The picture rolled with no sound, which to the
user is indistinguishable from a broken stream.
Hold playback when focus is not granted and start it from the
AUDIOFOCUS_GAIN callback. An explicit play() re-requests focus instead of
resuming into a stream the system is still muting, guarded by a
held-focus flag so repeated plays do not leak focus requests. LOSS clears
the pending flag so an unrelated later GAIN cannot start playback the
user never asked for.
Verified by compiling :app:compileArm64DebugKotlin. Not unit-tested: this
tree has no Kotlin test source set (the Gradle project lives in the
generated, gitignored gen/ tree), so the logic cannot be exercised off
device without restructuring the Android build.
Offline video never started: the <video> element reported NETWORK_NO_SOURCE
one millisecond after loadstart, which the UI mislabelled as "may need
transcoding" even though nothing had been fetched. Two independent causes,
both required for playback.
The path was doubled. `downloads.file_path` is stored relative to the storage
root while a download is queued, but the worker rewrites it to the absolute
path it actually wrote once the transfer completes — so a completed row is
already rooted. The player's offline branch rooted it a second time, producing
/data/user/0/app//data/user/0/app/videos/x.mp4. Audio was unaffected because it
resolves the same column through Rust's resolve_local_media_path, which does
not re-root. The join is now absolute-aware (POSIX, Windows drive letters, UNC)
so rows written before completion still resolve.
The asset protocol was never enabled. convertFileSrc rewrites a path to
http://asset.localhost/… unconditionally, but Tauri only answers that origin
when the protocol-asset cargo feature is compiled in *and*
app.security.assetProtocol.enable is set — neither was, so even a correct path
resolved to nothing. This also silently defeated the cached-thumbnail path in
imageCache, which fails soft to the server copy and so hid the breakage
whenever the server was reachable. Scoped to $APPDATA/** — the storage root
holding the database, downloads/ and the thumbnail cache — rather than an
unrestricted grant.
Diagnosed from logcat on device; UT-124 reproduces the doubled path.
MediaCodecList answers "can this device decode 5.1", which is not the
question that decides whether the user hears anything: a phone decodes an
AC-3 5.1 track happily and still has two channels to play it out of. The
DeviceProfile carried no MaxAudioChannels, so Jellyfin was free to
direct-play the multichannel track to a two-channel sink — silence or
dialogue folded into surround channels that go nowhere, depending on the
device.
Report media3 AudioCapabilities.maxChannelCount for the current route over
JNI alongside the codec lists, and bound the direct-play and transcoding
profiles (and the HLS URL's TranscodingMaxAudioChannels, previously
hardcoded to 2) by it. No codec is ever removed, so a device with genuine
surround output keeps direct-playing it. A missing or zero reading means
"route not yet established", not "no audio", and falls back to stereo.
Jellyfin's MediaStream.Index is global across every stream in a media
source, so index 0 is the video stream on virtually all files. We sent
AudioStreamIndex=0 as "the first audio track" on the HLS transcode URL,
the background audio-only handoff URL, the direct-play fallback URL and
the PlaybackInfo negotiation body — asking the server to use the video
stream as audio. Servers that honour it produce a picture with no sound;
only those that silently correct the index hid the bug, which is why it
surfaced as "some videos have no audio".
Omit the parameter unless a track was actually chosen, so the server
resolves the source's DefaultAudioStreamIndex. An explicit selection from
player_switch_audio_track still passes through unchanged. Dropped
outright from the static=true direct-play URL, which serves the original
file untouched.
Pausing from the lockscreen did nothing while a video's audio played in
the background. The handoff starts native ExoPlayer audio and only then
tears the WebView <video> down, and that teardown fires a DOM `pause`
the frontend reports like any other — leaving html5_playing = Some(false).
Transport therefore stayed aimed at the element: the lockscreen pause
emitted a ControlCommand into a <video> that no longer existed while the
native player carried on.
The controller now tracks a background-audio handoff explicitly. Entering
one hands transport authority to the native backend and drops the dying
element's state/position/media-loaded reports, which also stop flipping
the UI to paused and dragging the position backwards. Exiting restores
the element as the player.
A lockscreen pause also has to survive the return to the foreground: the
video used to resume from a snapshot taken at handoff time, undoing the
pause on the way back in. shouldResumeOnForeground() lets an explicit
`paused` from the player override that snapshot.
TRACES: UR-040, UR-005 | DR-052, DR-097
The hybrid favourites read went straight to the online repository on a
cache miss and dropped the result on the floor. Every other read path
persists what it fetches, so this one made the favourites page re-query
the server on every visit — and left the offline mirror (DR-114) empty on
a fresh install, since this is the path that fills it.
It now goes through get_favorites_server_only, which saves through on the
way back.
The command had a matching hole: with nothing cached it returned the empty
result, painting "Nothing favourited yet" at a viewer whose favourites
were simply marked on another client. It now asks the repository for a
real answer instead of an empty state it would correct a round trip later.
TRACES: UR-067 | DR-115
A recoverable player error meant "playback is over": the frontend's error
handler stopped the player unconditionally, so a wifi blip killed the
track. Android already decides in its JNI callback, but MpvBackend is
constructed before PlayerController exists, so its event thread has no
controller to ask.
So MPV reports the failure and the frontend echoes it into the new
player_recover_stream command — the same shape as PlaybackEnded ->
player_on_playback_ended, keeping the decision in Rust. The command
re-opens the stream where it stopped, with the existing attempt budget
and backoff, and returns whether it handled it; only a false answer
falls through to the old stop path.
Android now reports the errors it has already declined as
*unrecoverable*, so the echo never asks the same question twice.
TRACES: UR-004, UR-040 | DR-130 | UT-117
Two MPV-side fixes for the same failure story — a wifi blip during
playback.
The demuxer gave up the moment a read failed and MPV raised
EndFile(ERROR), so a momentary outage killed the track outright. Enabling
ffmpeg's reconnect options handles the common case entirely below our
level, so most outages never reach the recovery path at all. Set
non-fatally: their availability varies with the libmpv/ffmpeg build, and
losing resilience is not a reason to refuse to play anything.
Separately, `time-pos` and `duration` are live properties of the *loaded*
file: at EOF MPV unloads it and both stop resolving. Reading them straight
through returned 0.0/unknown at exactly the moment end-of-file handling
needed to know where playback had reached, so the player appeared to
rewind to 0:00 as a track ended. `ObservedTime` records the last reading
seen while media was loaded and the accessors fall back to it.
Search's instant leg read only downloaded items, so with no downloads it
returned nothing and every keystroke fell through to a full Recursive=true
server query. It now reads the whole synced catalog through the same
availability CTE get_items uses, gated on the same include_catalog_browse
flag so search and browse cannot diverge. (UR-065, DR-108)
Also fixes three defects found while confirming that:
- items_fts grew by a full duplicate index every catalog pass. INSERT OR
REPLACE fires no AFTER DELETE trigger without recursive_triggers, so the
old index row was orphaned, and a TEXT PRIMARY KEY meant the replacement
took a fresh rowid and inserted a second entry. Now a real upsert, with
migration 021 rebuilding existing indexes. (DR-110)
- DELETE FROM items existed nowhere, so server-side deletions never
propagated. Adds a post-crawl mark-and-sweep, scoped to crawled types,
skipping downloaded items, and refusing to run after a partial crawl
because items.parent_id cascades. (DR-110)
- The index omitted MusicArtist, Playlist and People, which search groups
results by. Adds them plus people_fts (migration 022). (DR-111)
Re-indexing moves from a frontend startup call to a Rust background task
with a 6h TTL, so a long session no longer searches a stale catalog and a
restart no longer forces a crawl regardless of freshness. (DR-109, IR-030)
Downloads gain a lifetime tier. Eviction selected every completed row by
age with no download_source filter, so hitting the storage limit deleted
the oldest download -- typically one saved deliberately for offline -- to
make room for a precached track. It now reclaims only 'auto' rows, and
expired ones are reclaimed first, before live cache is evicted.
(DR-126, DR-127)
Downloaded video and audio-only handoffs now play from disk instead of
streaming; the video path had never consulted downloads at all. No
transcode is involved: MPV runs video=no and ExoPlayer has no surface for
an Audio item. (DR-123 in part, DR-128)
FTS queries are built as quoted phrases so apostrophes, hyphens and
slashes are data rather than operator syntax, and the item-type filter is
bound rather than interpolated.
Specs: docs/specs/catalog-index-search.md,
docs/specs/read-through-media-cache.md
Includes concurrently-developed favourites browsing and background-audio
stream-end handling; the two workstreams share offline.rs, lib.rs and
online.rs, so no subset of files builds independently.
The bottom nav rendered under the Android navigation bar, and full-screen
playback controls spilled into unusable screen edges. It looked device-specific
(Motorola bad, Fairphone fine) but every device was equally unpadded — only the
intrusion differed: a tall opaque 3-button bar swallows the nav, a thin
translucent gesture pill overlaps harmlessly.
None of the app's safe-area handling was ever active, for two independent
reasons:
1. app.html had no `viewport-fit=cover`, so every `env(safe-area-inset-*)`
resolved to 0px — the padding in app.css and BottomUi was a no-op.
2. Android WebView maps only the *display cutout* into `env()`; the status bar
and navigation bar are never reported. With enableEdgeToEdge() and
targetSdk 36 (enforced from 35, opt-out ignored from 36) the WebView always
spans them, so CSS could not learn about them by any route.
WindowInsetsBridge now reads `systemBars() | displayCutout()` and publishes
`--jt-inset-*` CSS custom properties, both pushed on every inset change
(rotation, nav-mode switch, PiP) and pullable via `AndroidInsets.get()` — the
pull is required because the first inset pass lands before the document exists
and a page load wipes the pushed inline style. app.css folds them with `env()`
via `max()` into `--safe-*`, the only thing components may pad from.
Exactly one element owns each edge: the shell takes top/left/right, BottomUi
takes bottom (inside its surface box, so the colour extends behind the gesture
bar), and shellReservesBottomInset hands bottom back to the shell on routes with
no bottom UI. The full-screen players inset their control layers only, leaving
video and artwork edge-to-edge.
The theme's `fitsSystemWindows=true` claimed the opposite of what actually
happened — overridden at runtime, ignored at this target SDK — and is removed.
Also converts six nested `h-screen`/`min-h-screen` boxes to `h-full`: the shell
is `h-screen` *and* inset-padded, so its content box is `100vh - safe-top` and
any nested 100vh box overflows by exactly the inset (the library column would
have clipped its own BottomUi). A test guards against reintroduction.
Opening a series dumped the viewer at the top of season 1, and its Play
button played nothing at all: it resolved `$libraryItems[0]` — the first
*season* by SortName — and navigated to `/player/<seasonId>`, which the
player route bounced straight back to `/library/<seasonId>`.
The backend could already answer "where is this viewer in this show":
`repository_get_next_up_episodes` has accepted a `series_id` since it was
written and no caller had ever passed one.
Backend (DR-101, DR-106)
- `repository/series_progress.rs`: `pick_current_episode` — in progress,
else Next Up, else first unwatched, else the premiere. The third rung is
the offline path, where Next Up is always empty. `sort_series_order` puts
specials (season 0) after the numbered seasons.
- `repository_get_series_episodes` takes over the season fan-out and the
flat-series fallback, which were domain knowledge living in the frontend.
- `clear_watch_history` maps to Jellyfin's mark-unplayed (recursive over a
container, also zeroes resume). Offline it refuses rather than diverging
state the next sync would undo.
Frontend (DR-102, DR-103, DR-104, DR-107)
- Seasons collapse; only the current one is expanded, and the current
episode is badged and scrolled into view.
- Hero button reads `Resume S2E4` / `Play S1E1` and opens that episode's
focus view, where Play commits (ux-flows §5B.5).
- Seasons are no longer a destination: `/library/<seasonId>` redirects to
`/library/<seriesId>#season-N`, and every inbound link follows.
- The "More Episodes" strip spans the whole series, so a season finale
offers the next premiere instead of dead-ending (§5B.2).
- Clear-history buttons on the series hero and each season header.
Routes (DR-105)
- `/library/tv` and `/library/movies` absorb their all-titles and genres
pages as `?view=` tabs; the four legacy routes redirect. 6 video routes
become 2, and `/library/shows/genres` stops being the odd one out.
Logic extracted to `seriesNavigation.ts`, `episodeStrip.ts` and
`libraryView.ts` so it is unit-tested rather than buried in components.
Spec: docs/specs/series-current-episode-navigation.md
An episode played audio-only while the app was backgrounded stalled at the
episode boundary instead of advancing, and ExoPlayer parked in STATE_ENDED —
where any later play intent (lockscreen, headset, Bluetooth reconnect) replays
the ended item, surfacing as the episode randomly restarting.
End-of-playback is dispatched from two places and they disagreed. The Android
JNI callback carried the background-audio branch but can never reach it:
load_and_play sets EndReason::NewTrackLoaded at every load and nothing clears
it, so the first real end consumes it and the decision is always Stop. The call
that actually decides is the frontend's echo of the resulting PlaybackEnded into
player_on_playback_ended — and that path had no background-audio case at all, so
it started a countdown whose advance is a webview goto() that cannot start audio
while backgrounded.
Both dispatchers now share PlayerController::auto_advance_to_next_episode, so
they cannot drift apart again.
The handoff base offset moves from the BackgroundAudioOffset Tauri state onto
the controller, and the advance clears it: the next episode's stream is built
without StartTimeTicks, so its timeline is already absolute and a stale base
made player_exit_background_audio return old_base + position_in_new_episode.
Unreachable until the advance actually worked.
Tests (red before the fix):
- test_auto_advance_background_audio_episode_advances_in_backend
- test_auto_advance_foreground_video_episode_uses_countdown
- test_advance_to_next_episode_audio_only_clears_handoff_base
Bump to 0.2.9.
On Android, dragging or tapping the progress bar moved the thumb but
playback stayed where it was. Two separate defects, both touch-only,
which is why the mouse-driven scrub tests never caught either.
1. Gesture hijack. DR-098 taught handleTouchStart to ignore touches that
land on a control, but handleTouchMove kept running. It measures
against touchStartX/Y, which that early return leaves at the PREVIOUS
gesture's values, so a seek-bar drag produced a huge bogus vertical
delta: read as a brightness swipe, it dimmed the screen to the 0.3
floor and fired a spurious play/pause "correction" mid-drag. A gesture
is now latched at touchstart (playerGestureActive) and touchmove
ignores anything unlatched — re-checking the move target cannot
recover a start point that was never recorded.
2. Commit signal. The seek was committed only from `change`, which
Android's WebView does not reliably fire for a touch interaction on a
range input, so the thumb moved to the tapped position and no seek
ever ran. touchend/mouseup now commit too; `input` arms a one-shot
latch so whichever release signal arrives first commits and the other
is a no-op. seekRelative shares the same commitSeek entry point
instead of fabricating a synthetic change event.
Tests drive the slider with real touch events (UT-089, UT-090) and fail
against the pre-fix component.
The control-surface guard added in the previous commit killed
double-tap-to-seek. The first tap pauses, which renders the full-screen
<button> play overlay over the video, so the SECOND tap lands on a
button — and the guard discarded it as "a tap on a control".
Mark that overlay `data-player-surface`: visually it IS the video, so it
must keep taking tap gestures despite being a <button>. The marker wins
over the interactive-tag check in isControlSurfaceTouch.
Adds VideoPlayer.tapSurface.test.ts, which renders the REAL component
and dispatches real touch/click events at whatever element is genuinely
on top. This is the gap that let four bugs ship in a row: the pure-unit
tests over registerTap/isControlSurfaceTouch/isSynthesizedTouchClick all
passed throughout, because each helper behaved exactly as specified —
every bug was in the composition, i.e. which element actually receives a
tap after Svelte re-renders. Modelling that DOM by hand in a test would
just re-encode the same wrong assumption, so these render it instead.
The new double-tap test was verified to fail with the fix reverted and
pass with it applied, in both directions.
The bottom play/pause button did nothing. The gesture listener lives on
the outer container and touch events bubble, so tapping the button ran
handleTouchStart (toggle #1) and then the button's own onclick (toggle
#2). The two cancelled out, leaving the control apparently dead.
Ignore container-level gestures for touches that land on an interactive
control: buttons, links, inputs (the seek bar), or anything inside the
controls bar, now marked `data-player-controls`. The rule itself is a
pure function over the ancestor chain (isControlSurfaceTouch), so it is
unit tested without a DOM.
Same root shape as the play-overlay bug in the previous commit: a second
click target over the video that the gesture layer did not account for.
After the DR-098 tap rewrite, pausing became impossible while unpausing
always worked — an asymmetry that pointed straight at the overlay.
Pausing renders a full-screen play-overlay button over the video. The
compatibility click Android synthesizes from the tap arrives ~30-130ms
later, by which time that button exists, so the click lands on the
OVERLAY rather than the <video>. Its onclick called togglePlayPause with
no guard at all, resuming immediately. Unpausing was unaffected because
it removes the overlay, leaving nothing to intercept the click.
The suppression rule was only wired into the video element's handler.
Extract it as isSynthesizedTouchClick() in tapGestures.ts (unit-tested)
and use it from every click target layered over the video, the overlay
included.
Verified: 724 frontend tests pass, svelte-check clean. Bumped to 0.2.5
so the APK installs over 2004.
Tapping the video surface pause-looped: it would unpause and bounce
straight back to paused about a second later. Long-press unpaused fine,
which is what pinned it to the tap path rather than the media pipeline.
The gesture handler deferred the first tap's play/pause behind a 300ms
timer so a second tap could cancel it and seek instead. But the timer
callback cleared its own handle *before* invoking the toggle, and
handleVideoClick used exactly that handle (`tapTimeout !== null`) to
suppress the compatibility click Android's WebView synthesizes after a
touch. So the guard was already open when the late click arrived, and it
toggled a second time.
Replace the deferral with immediate action — there are only first and
second taps:
1st tap: toggle play/pause
2nd tap: seek, then toggle play/pause again
The second toggle undoes the first, so a double tap seeks while leaving
the play state exactly as it was: playing jumps and keeps playing,
paused jumps and stays paused. No timer, no window race, no loop.
Click suppression no longer depends on the timer: ignore detail === 0
and any click within 700ms of a touch tap, since Android can deliver the
synthesized click late and with a real detail value.
A swipe now undoes the touchstart toggle (latched on swipeGestureActive
so it happens once, not per touchmove frame), keeping brightness swipes
from changing the play state.
UT-085..087 described the old deferred behaviour and are updated to the
new contract. UT-091 is used for the DR-097 facade tests, since UT-089
and UT-090 were already claimed by extract-traces.test.ts.
Video on Android/Linux renders in a webview <video> element, and the
frontend facade short-circuited play/pause/toggle straight into the
adapter whenever one was registered. Html5PlayerAdapter.toggle() then
decided play-vs-pause by reading el.paused off the DOM, so the Rust
controller never saw the intent and could not serialise competing ones.
el.paused flips transiently while an element buffers or settles a seek.
Two intents ~150ms apart therefore read *different* values and performed
*opposing* actions — one playing, one pausing — which self-sustained a
play/pause loop that needed no further input. On device this showed up
as a fully healthy element (readyState=4, networkState=1, not seeking,
not buffering, not ended) pausing itself roughly once a second, so
unpausing or skipping ahead bounced straight back to paused.
The root cause was that Rust held NO state for webview-rendered media:
report_html5_state only re-emitted its argument, despite the comment
above it claiming the controller was the single source of truth. It had
nothing to decide a toggle from.
Now report_html5_state tracks the reported state, and play/pause/toggle
consult it and drive the element by emitting a ControlCommand — the same
"backend decides, adapter executes the primitive" split player_seek_video
already uses. A stopped/idle report clears the tracking so MPV/ExoPlayer
regain authority for music playback.
Tests cover the loop signature directly (repeated toggles must alternate,
never repeat or oppose) plus a guard that one intent yields exactly one
ControlCommand — which matters on Windows, where the backend is itself
webview-based and could otherwise be driven twice.
Stage 1 of scoped-search-boundary-implementation.md — the query side.
scoped-search-boundary.md diagnosed this leak, specified the fix in
detail, and became the justification for the boundary rule in CLAUDE.md,
the check:boundary tripwire, and the spec-review checklist. The fix was
never built: SCOPE_ITEM_TYPES was still live in searchScope.ts, called by
library.ts, and no SearchScope existed anywhere in src-tauri/. The rule's
own founding violation was still shipping.
Rust now owns the taxonomy:
pub enum SearchScope { All, Music, Movies, Tv }
impl SearchScope { pub fn item_types(self) -> Option<Vec<String>> }
- SearchOptions gains `scope`, resolved by resolve_scope(). Scope wins
over include_item_types, which stays for the non-search get_items
callers that legitimately request one concrete type.
- repository_search resolves the scope ONCE, before the cache/server
paths diverge, so online and offline filter identically — the failure
mode most likely to go unnoticed.
- All expands to None (no filter), not the union of the other scopes:
an explicit includeItemTypes list would silently drop People, folders,
and any type nobody enumerated.
- searchScope.ts re-exports SearchScope from generated bindings instead
of a hand-written union, and no longer names an item type for search.
- library.ts sends { scope }.
8 Rust tests written first, confirmed failing on "use of undeclared type
SearchScope" before the implementation existed.
The frontend tests that asserted includeItemTypes contents were rewritten
to assert the opaque scope is sent and includeItemTypes is absent —
keeping the old assertions would require the frontend to know the
taxonomy again, defeating the fix. The expansion is now asserted in Rust.
Verified the spec's headline criterion by hashing every src/ file, adding
"AudioBook" to the Music scope in Rust, and re-hashing: zero frontend
files change. That criterion failed before this commit.
Stage 2 (result-side grouping: GROUP_ITEM_TYPES, GroupedSearchResult on
both search payloads) remains open.
Minor bump rather than patch: Android gains working equalizer, volume
normalization and gapless playback, which are new user-facing capabilities.
CHANGELOG entry written by hand rather than from `bun run release:notes`. The
generated draft lists "Crossfade between audio tracks (UR-031)" as a feature of
this release, which is false — the trace graph cannot distinguish code that
plumbs a setting (settings.rs clamping, the backend.rs trait method, both
legitimately tagged DR-034) from code that implements it, and crossfade is
implemented nowhere. The release-notes tool documents its output as a reviewed
draft; this is a concrete case of why.
v0.1.3-v0.1.5 have no CHANGELOG entries; noted in the file rather than
backfilled.
ExoPlayerBackend was the only backend not overriding the PlayerBackend trait's
set_audio_settings/audio_settings defaults, so the Settings > Audio controls
rendered on Android and silently did nothing — the default returns Ok(()) while
applying nothing, so the failure was invisible.
Rust owns what the values are (canonical 10-band ISO layout, preset curves,
normalization presets); Kotlin owns when the AudioEffect objects exist, since
that needs the live audio session id.
- settings.rs: audio_settings_jni_payload() sanitises (crossfade clamped, band
vector normalised) before serialising, so a malformed vector cannot reach the
Kotlin parser. JSON rather than a wide JNI signature, matching how load()
already passes subtitles — adding a field will not change the signature.
- ExoPlayerBackend: set_audio_settings/audio_settings over JNI; ExoPlayerState
gains the first command-side field (settings are pushed out, never reported).
- JellyTauPlayer.kt: Equalizer, LoudnessEnhancer, and gapless via
pauseAtEndOfMediaItems.
Three details that are easy to get wrong:
- Effects re-attach on onAudioSessionIdChanged. ExoPlayer rebuilds its audio
sink on a format change, which invalidates effects bound to the old session;
without this the EQ silently stops applying mid-queue.
- All effect work is posted to mainHandler rather than run inline. AudioEffect
construction from a player callback can re-enter the player and deadlock —
the same shape as the AutoplayDecision lock-scrutinee bug.
- Device equalizers expose a device-dependent band count (commonly 5) at fixed
centres, so the canonical 10 bands are resampled by nearest centre frequency.
resampleBands() is a pure @JvmStatic function so that mapping is testable
without a device.
Normalization is approximate, not parity: LoudnessEnhancer is a gain stage, not
a true EBU R128 normalizer like MPV's dynaudnorm. Recorded as such rather than
claimed as equivalent.
Crossfade is deliberately excluded — unimplemented on every platform and
blocked on mpv, so building it on Android alone would invert the parity gap.
Tests written first and observed failing (cannot find function
audio_settings_jni_payload) before the implementation: the payload contract is
pinned by tests because a serde rename would otherwise silently break the
Kotlin parser.
Not yet verified on a physical device — AudioEffect availability and band
layouts are device-specific. Requirements matrix marks these rows accordingly,
and flipping the trait default to Err(not_implemented()) is deferred until that
verification lands.
Stopping the backend makes the native player fire its ended callback,
which lands in on_playback_ended. The timer thread cancels the timer
first, so by the time the callback inspects it the mode reads Off — the
sleep-timer branch is skipped and the episode path runs, showing a
next-episode popup (or advancing outright) right after the user's sleep
timer expired.
Record EndReason::UserStop before the stop reaches the backend. That is
the honest label: the stop was user-initiated, just via the timer they
set rather than the stop button.
TRACES: UR-023, UR-026 | DR-029
Locking the screen killed audio on video playback even with the
background-audio toggle armed.
configureWebViewForMedia() ran from onCreate's delayed post AND from
every onResume, re-calling addJavascriptInterface on each pass — five
times in a 45s session. WebView binds injected objects at page-load
time, so re-injecting over a live page leaves JS holding a stale proxy:
the object stays truthy (passing the `bridge()?.` optional chain) while
its methods vanish. Logcat showed 66 "WebView: Unknown object" errors
and, in JS, "TypeError: setEnabled is not a function".
So the toggle turned blue but never reached native. backgroundAudioEnabled
stayed false, onStop never dispatched 'jellytau-background', the handoff
never ran, and audio stopped the instant the screen locked. PiP and audio
focus broke identically.
- Register the bridges exactly once per WebView (identity-compared), and
split the idempotent settings/chrome-client work into
configureWebViewSettings() so it still runs on every resume.
- Forward WebView console output to logcat as "JellyTauWeb". The frontend
was previously invisible to adb, which is what made this bug so hard to
place; keep it for the next boundary-spanning diagnosis.
- setBackgroundAudioEnabled now reports whether native was actually
reached instead of silently no-oping, so a dead bridge can never again
masquerade as an armed toggle.
Removing the re-injection revived a latent conflict it had been masking:
the focus calls started working, and three AUDIOFOCUS_GAIN requesters
inside one uid began fighting — MainActivity, ExoPlayer, and Chromium's
own AudioFocusDelegate. The grant was followed ~45ms later by
AUDIOFOCUS_LOSS, whose handler paused playback, so arming background
audio (or just pressing play) paused the video in a loop.
WebView already manages focus for <video>. Drop the redundant
AndroidAudioFocus bridge, its listeners and its helpers entirely, and
leave focus to whichever engine is actually rendering — consistent with
the player-is-authoritative principle.
Also drops the dead AndroidBackgroundAudio.isSupported() probe, unused
since the button gate moved to platform().
TRACES: UR-040 | IR-025, DR-051 | UT-062
Neither search backend orders by *where* the query matched, so a mid-word hit
could outrank a prefix one — typing "parks" surfaced "Sparks of Love" above
"Parks and Recreation".
Add `domain/search_rank.rs`, which sorts by match position (prefix →
word-start → mid-word substring → no name match), then by media kind so a
container outranks its own contents. The sort is stable, so each backend's own
relevance still breaks ties it was never overruled on. `repository_search`
applies it to both the instant cache result and the merged cache+server union,
so the list does not reshuffle when server results land. Ranking lives in Rust
because "a better match" is domain vocabulary, not presentation.
On the frontend, the combined `tvShows` result group splits into separate
Shows and Episodes groups so a show no longer competes with its own episodes
for a slot, and a People group is added so searching an actor's name reaches
their bio. A stored `tvShows` order expands in place, keeping the position an
upgrading user chose for it.
An episode handed off to the audio-only path for background playback is a
MediaType::Audio item, so autoplay's video-only checks stopped
recognising it as an episode: playback simply ended at the episode
boundary instead of continuing to the next one.
- Carry episode identity (item_type, series_id) through the
background-audio handoff so the backend queue item still knows it's an
episode; is_episode_item now trusts item_type over the media_type
heuristic, and the sleep timer's episode counter follows.
- The frontend normally performs the advance by navigating to
/player/<id>, which is unavailable while the WebView is suspended.
advance_to_next_episode_audio_only drives it entirely in the backend:
fetch the next episode, build its audio-only stream URL, and load it
into the native audio player, preserving episode identity so the
following boundary advances too.
- Android's autoplay dispatch routes background-audio episodes to that
backend advance and keeps the countdown path for the foreground.
- get_audio_only_stream_url_for_video joins the MediaRepository trait
(online delegates to the existing builder, offline errors) so the
controller can reach it without a frontend round-trip.
TRACES: UR-040, UR-023 | DR-052 | JA-032
Adds Docker-based packaging for Linux desktop (deb/rpm), Arch
(.pkg.tar.zst via makepkg), and Windows. Windows cross-compiles from
Linux via the official Tauri path — the x86_64-pc-windows-msvc target
driven by cargo-xwin — and produces an NSIS installer (nsis via
tauri.conf.json targets, since the CLI rejects --bundles nsis on a Linux
host). Verified end to end: builds jellytau.exe + jellytau_x64-setup.exe.
Unifies everything on one registry builder image (Dockerfile.builder):
Android SDK/NDK, rpm/file, clang(+clang-cl)/lld/llvm/nsis, cargo-xwin and
the msvc target. Packaging tools sit in a trailing layer so tool changes
rebuild in ~1min instead of ~15. Desktop stages are thin FROM
${BUILDER_IMAGE} layers; Arch uses a separate archlinux image.
CLAUDE.md: CI must install no system toolchains — everything lives in the
image. Bumps version 0.0.18 -> 0.1.0 (Windows support + webview audio +
equalizer).
TRACES: UR-003, UR-005 | DR-004
Adds WebviewAudioBackend, used on non-Linux/non-Android targets (e.g.
Windows) where there is no libmpv/ExoPlayer. Instead of decoding, it
emits a WebviewAudioLoad event with the stream URL; a frontend <audio>
element (WebviewAudioAdapter + webviewAudio service) plays it and reports
state/position back through the existing player_report_* round-trip, so
the Rust PlayerController stays the single source of truth. Play/pause/
seek reach the element via the existing ControlCommand event.
All video already renders in the webview on every platform, so this
completes audio-only playback for Windows (video via WebView2, audio via
<audio>). Pure Rust + Tauri events, so it still cross-compiles from Linux.
Regenerates bindings.ts (adds webview_audio_load; also carries the
equalizer EQ bindings).
TRACES: UR-003, UR-004, UR-005 | DR-004
Adds a 10-band graphic equalizer to AudioSettings (enabled flag +
per-band dB gains, normalised to 10 entries and clamped to range).
Presets return gain curves; the settings page gains EQ UI. libmpv
applies the filter on Linux (Android parity pending). Old persisted
settings without EQ fields load as disabled + flat.
Also includes the requirements/traceability/ux-flows doc updates for
this feature and the home long-press routing (UR-058/DR-087).
TRACES: UR-027 | IR-020, DR-030 | UT-079, UT-080, UT-081, UT-082
The browsable Downloaded library + Transfers split + on-disk usage
(f25deba, plus today's grouping/perf fixes) fully implement UR-055 and
UR-056, but the requirements doc still listed them and DR-081..085 as
Planned. Flip to Done.
Also fix UT-id collisions: the downloaded-browse and formatBytes tests
reused UT-046..050 (already assigned to smart-cache/playlist tests in the
matrix). Reassign to UT-071..078 and register them in §4, including the
new music/TV container-rollup and orphan-leaf regression tests.
Two bugs on the Downloaded browse surface (UR-055/UR-056):
1. Grouping — browsing a downloaded *library* listed individual leaves
(songs, episodes) instead of their containers. The library-level match in
`get_downloaded_items` selected every downloaded item on the server; add a
NOT EXISTS clause so the top level shows only albums/series/movies, with
leaves still reachable by drilling in. Regression tests for music + TV.
2. "Loading your downloads…" hung on large libraries. The disk-usage
partiality query did an OR-based self-join over the entire synced catalog
(O(items^2), unindexable). Narrow it to downloaded containers first via a
CTE, and add the missing idx_items_season index (migration 020 + base
schema) — parent_id/album_id/series_id were already indexed.
Also annotate the existing backend tests that cover the IT-016/IT-017
end-to-end offline-listing scenarios with their trace IDs.
The audio-only (background-audio) button was gated on the
AndroidBackgroundAudio JS-bridge probe, resolved once as a const at mount.
The bridge is injected into the WebView asynchronously and races component
mount, so on some loads the probe returned false and never recovered,
hiding the button on 'some videos' at random.
Gate on platform() === 'android' instead (synchronous, stable), matching
the convention in VolumeControl. toggleBackgroundAudio() already no-ops if
the bridge is momentarily absent.
Bump version to 0.0.18.
Add StreamKind enum (audio/video/subtitle/other) to the domain module with
a total stream_kind_from_jellyfin mapper. MediaStream gains a kind field
(dual-carry), populated at the mapping seam. Frontend VideoPlayer track/
subtitle selection and the channel-video check now use stream.kind instead
of the Jellyfin stream.type string.
Rust 456 (+ stream_kinds_map test), frontend 644, check clean.
Rust: PlayerMediaItem and MergedMediaItem gain image_id (dual-carry),
populated from primary_image_tag at every construction/conversion site.
Regenerated bindings.
Frontend: all catalog + player + merged readers now use imageId. The
NowPlayingItem->MediaItem bridge (player.ts) properly maps the remote
session's Jellyfin fields (Type, runTimeTicks, primaryImageTag) onto the
neutral kind/durationMs/imageId. Types that are genuinely out of scope
(Person, NowPlayingItem, PlayItemRequest) keep primaryImageTag.
Rust 456, frontend 644, check clean.
The catalog surface now speaks milliseconds, the app's neutral time unit.
Ticks no longer reach library/home components.
Rust:
- UserData gains playback_position_ms (dual-carry), populated from ticks
at the offline mapping seam via domain::ticks_to_ms.
Frontend:
- formatDuration(duration.ts) and the two local copies now take ms, not
ticks; all callers pass item.durationMs.
- Progress bars (EpisodeRow, EpisodeFocusView, MediaCard, LibraryListView)
compute playbackPositionMs / durationMs — unit-consistent, no tick math.
- PlaylistDetailView totalDuration sums durationMs.
- duration.test.ts + TrackList.test.ts fixtures updated to ms.
Deferred: player/session/reporting tick math (Queue, SessionCard,
RemoteControls, playbackReporting, playerEvents) — those cross the
storage/Jellyfin command boundary in ticks and need command-signature
changes (phase 3b). Display {item.type} badge -> kind label (phase 4).
Rust 456, frontend 644, check + check:boundary clean.
Migrate catalog MediaItem consumers from stringly item.type ("Audio",
"MusicAlbum", …) to the neutral item.kind enum across all classification
logic: home, library detail, player routing, artist/person/related/genre
components, tv store.
Model refinements found during migration (each a real distinction the
flat item_type collapsed):
- MediaKind::LiveChannel — live TV (playable, non-seekable) vs
- MediaKind::ChannelItem — channel VOD leaf (playable, seekable) vs
- MediaKind::Channel — channel container (drill-in).
TvChannel->LiveChannel, non-folder ChannelFolderItem->ChannelItem.
RelatedItemsSection and GenreTags props migrated from Jellyfin type
strings to MediaKind; MediaKind re-exported from api/types.
Deferred by design: display {item.type} text, ResultsCounter labels,
Person.type (role), stream.type (phase 4), and all runTimeTicks/tick math
(coupled to playbackPositionTicks — phase 3). Old fields still dual-carried
so nothing breaks.
Rust 456 + 7 domain tests, frontend 644 tests, check clean.
Establish src-tauri/src/domain/ as the single source of truth for the
media model, with all Jellyfin translation isolated in from_jellyfin.rs.
Adds MediaKind enum and neutral duration_ms/image_id fields to MediaItem
as additive, defaulted dual-carry alongside the legacy Jellyfin-named
fields, so nothing breaks while the frontend migrates off them.
- domain/media.rs: canonical MediaKind (closed enum, replaces stringly
item_type), Default = Other so unknown/defaulted items are inert.
- domain/from_jellyfin.rs: total, panic-free item_type -> MediaKind
classification (all audited types + person subroles) and ticks->ms.
- MediaItem gains kind/duration_ms/image_id, populated at both mapping
seams (online to_media_item, offline cached_item_to_media_item) and
the synthesized-album/person sites.
- Regenerated bindings.ts: frontend now HAS the neutral model available.
Phase 1 of docs/specs/frontend-domain-model.md. No frontend behaviour
change yet; wire shape is a superset of before.
Rust 456 tests, frontend 644 tests, check + check:boundary all green.
Replace the flat download list with a Downloaded browse surface that
reuses the online grids/cards/detail pages, filtered to on-device media,
plus a demoted Transfers tab. Add repository browse commands
(getDownloadedLibraries/Items, disk usage) with offline/hybrid
implementations, a downloadedCatalog service, formatBytes helper, and
per-item/device disk-usage labels on cards and grids. Regenerated
bindings.
Also carries the inseparable UR-052 offline-filter hunks in
offline.rs/hybrid.rs.
TRACES: UR-055 | DR-081, DR-082, DR-083, DR-084; UR-056 | DR-085
Add a metered/cellular network detector so downloads honour a "WiFi
only" preference. Android reports network type via NetworkTypeMonitor;
Rust exposes it through download/network.rs and holds the queue pump when
on a metered connection, emitting a queue-wide waitingForNetwork event.
The frontend surfaces this via the networkType service and a
waitingForNetwork store flag.
TRACES: UR-053 | DR-074