v0.11.0
53
Commits
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11d9d760d8 |
feat(player): native video on Linux, and one contract for every player (v0.11.0)
mpv now decodes video on Linux, drawn into a framebuffer we own and blitted
into the default vbox's draw handler. Tauri's widget tree is untouched, so an
upgrade that assumes its own layout cannot invalidate this. Direct play means
the original file, hardware decoding, and no server transcode at all — where
previously every desktop video was re-encoded to h264 for the browser engine,
whatever the file actually was. Off by default: JELLYTAU_NATIVE_VIDEO=1.
That settles finding 2 of playback-backend-unification.md — "native video
cannot be composited with a Tauri webview" — by demonstration rather than
argument, on X11 and Wayland both.
Turning it on exposed nine defects, none of them mpv's. Each was the same
mistake in a different place: a capability written down as a compile-time fact
about the platform, or a state asserted instead of confirmed.
DR-238/246 a seek routed by the stream's container rather than by what the
engine could do with it - correct only while one player handled
those streams, silent the moment another did
DR-239 a property handled but never observed, so the play/pause button
waited for an event that could not arrive
DR-240 fullscreen expanding the document while the window stayed put
DR-241 a seek issued before the engine had a file, failed, and discarded
- which is why resume began at zero
DR-247 a Linux-only gate outliving the caller that made it Linux-only,
breaking the Android build outright
DR-250 a stop aimed at whichever renderer bookkeeping believed was in
charge, missing the one actually making sound
DR-251 a duration of zero believed, leaving the seek bar no scale
DR-252 a junk float converted to a Duration, panicking the backend the
instant a length-less stream appeared
So the MediaPlayer contract (DR-242 … DR-247): `open` carries a start position,
so no caller sequences load-then-seek and none can race an engine's load;
`seek` states a destination and leaves in-place-versus-re-open to the engine;
`snapshot` is one coherent read; and `Phase::Opening` names the window where
intent used to be lost. One conformance suite runs against every engine —
FakePlayer and mpv under cargo test, ExoPlayer instrumented on a device — so an
engine is either correct or visibly failing.
Two of the nine were introduced during this work and caught on hardware, not by
any suite: an over-broad capability that grouped ExoPlayer with mpv, and the
Duration panic. The suites test engines that behave. That is recorded in
docs/native-player-verification.md, which asks for the exact action sequences
that found them.
Verified: all automated gates, conformance (mpv 9/9, legacy 8/9 by design,
ExoPlayer 7/7 on device), and manual desktop and Android passes on real
hardware.
Known open and deliberately shipped: resume reads local progress and never the
server's; the background-audio handoff still declares a state swap it does not
confirm (the symptom is now impossible, the race is not); and `bun run
android:dev` builds an APK carrying the release application id, whose failure
message advises an uninstall that would destroy app data. Fix that last one
before anyone else builds for Android.
Squashed from worktree-linux-native-video, which keeps the per-defect history.
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edff6eedc9 |
fix(player): let the background-audio toggle govern backgrounding again
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 18m44s
🏗️ Build and Test JellyTau / Supply Chain (push) Failing after 49s
Publish Documentation / Build & publish docs to gitea-pages (push) Successful in 5m27s
Traceability Validation / Check Requirement Traces (push) Successful in 10s
Build & Release / Run Tests (push) Successful in 14m48s
🏗️ Build and Test JellyTau / Android Compile Check (push) Successful in 4m19s
Build & Release / Build Linux (push) Successful in 20m20s
Build & Release / Build Windows (push) Successful in 15m36s
Build & Release / Build Android (push) Successful in 30m46s
Build & Release / Create Release (push) Successful in 38s
Locking the screen kept a video's audio playing whether or not the background-audio button was on. Reported as "audio only mode is always active even if not selected". The button (UR-040) was built for the WebView <video> path, where losing visibility kills the decode: it chose between handing off to a native audio stream and letting playback stop. Native video then became the default renderer (DR-188), and on that path playback runs through ExoPlayer inside a MediaSessionService -- a foreground media service whose entire purpose is to keep playing while the app is hidden. Nothing stopped it, and nothing in the codebase paused on background. So the button governed a handoff that no longer had a gap to bridge. There was no interruption to paper over, and a user who never touched it got background playback anyway. The gating made it self-concealing: MainActivity.onStop only dispatched 'jellytau-background' when backgroundAudioEnabled was already true. The one notification that the app had gone away was itself conditional on the setting, so with the button OFF nothing could react even in principle. onStop and onStart now fire unconditionally and carry the two facts only the activity knows -- whether the toggle is armed, and whether Android put the window into picture-in-picture. What to do about it is decided in Rust (player/background_policy.rs), because it depends on whether the item has a picture to lose: video + toggle off -> Pause video + toggle on -> HandOffToAudio music, either -> KeepPlaying (no picture to give up) picture-in-picture -> KeepPlaying (the window is still on screen) It takes no renderer parameter on purpose. Two renderers with two behaviours and one toggle reaching only one of them is what produced the defect; a rule that cannot see the renderer cannot reproduce it. Two failure modes are deliberate. A decision call that fails leaves playback alone rather than risking silence mid-listen. An event with no detail -- older Kotlin against newer JS -- reads as "armed, not PiP", degrading to the previous behaviour instead of pausing unexpectedly. Foregrounding resumes only what backgrounding paused: a video the user paused themselves before locking stays paused. Written test-first per CLAUDE.md. The stub encoded today's behaviour (nothing ever pauses) and failed exactly as reported -- `left: KeepPlaying, right: Pause` -- before the rule was implemented. Verified on a device, R8-minified, both directions: [player_background_action] video=true armed=false pip=false -> Pause [player_background_action] video=true armed=true pip=false -> HandOffToAudio UR-040 / DR-224 / UT-211. |
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30a9cb32f5 |
chore(release): v0.10.0
Publish Documentation / Build & publish docs to gitea-pages (push) Canceled after 0s
🏗️ Build and Test JellyTau / Run Tests (push) Skipped
🏗️ Build and Test JellyTau / Android Compile Check (push) Skipped
🏗️ Build and Test JellyTau / Supply Chain (push) Failing after 27s
Traceability Validation / Check Requirement Traces (push) Successful in 12s
Build & Release / Run Tests (push) Successful in 18m0s
Build & Release / Build Linux (push) Failing after 17m37s
Build & Release / Build Windows (push) Successful in 15m36s
Build & Release / Build Android (push) Successful in 31m6s
Build & Release / Create Release (push) Skipped
Two user-visible features -- the app can update itself, and it can hand you a redacted diagnostics bundle -- plus the supply-chain, release integrity and build work behind them. A minor bump rather than a patch, matching how v0.9.0 was cut off v0.8.2 for a single new user requirement. This one carries two (UR-077, UR-078), both with UI in Settings. The CHANGELOG entry is the release body now: build-release.yml publishes the `## v0.10.0` section and fails if it is missing, instead of the fixed block of install instructions that every release from v0.0.1 to v0.9.1 carried verbatim. |
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214997144f |
feat(deps): upgrade Tauri to 2.11.5, and own the Android context it stopped setting
🏗️ Build and Test JellyTau / Run Tests (pull_request) Successful in 22m51s
🏗️ Build and Test JellyTau / Supply Chain (pull_request) Failing after 25s
Traceability Validation / Check Requirement Traces (pull_request) Successful in 14s
🏗️ Build and Test JellyTau / Android Compile Check (pull_request) Successful in 4m19s
The plugin versions could not be matched upward without this: both
tauri-plugin-log 2.9.0 and tauri-plugin-updater 2.10.1 require tauri
^2.10, and the tree was on 2.9.5. So the framework moves with them --
tauri 2.9.5 -> 2.11.5, tauri-build 2.5.3 -> 2.6.3, wry 0.53.5 -> 0.55.1
-- and every plugin's Rust crate and npm package is now pinned to the
same version on both sides.
That upgrade broke Android outright, and the breakage is the interesting
part.
Seven call sites in this crate reach JNI through
ndk_context::android_context(), which reads a process-global pair of
pointers. Nothing here ever set that global. `tao` did -- the windowing
layer under wry, three levels below anything this project names in
Cargo.toml. tao 0.34.5 called initialize_android_context() while starting
the activity and our code read what it left behind. tao 0.35.3 keeps the
same two pointers in a private struct and no longer publishes them.
The result, on every launch, was:
PANIC at ndk-context/src/lib.rs:72: android context was not initialized
8: ndk_context::android_context
9: jellytau_lib::run::{{closure}}
Not a crash in our code, and not a change to our code: an undocumented
side effect of a transitive dependency disappeared. Relying on someone
else to populate a global is a dependency that does not appear in
Cargo.toml and gives no warning when it goes.
src-tauri/src/android_context.rs now owns that invariant instead of
assuming it. JNI_OnLoad captures the JavaVM as the shared library loads
-- the earliest moment available, and nothing in tao, wry or tauri
defines one to collide with. The Context is resolved lazily via
ActivityThread.currentApplication() and pinned as a global reference for
the process lifetime, since ndk_context stores a bare pointer and does
not own it. It publishes the Application rather than the Activity:
SecureStorage.initialize() immediately reduces its argument to
applicationContext anyway, and an Application cannot outlive itself the
way a retained Activity would.
Restoring the global keeps all seven callers untouched. Threading a VM
and Context handle through five credential call sites would have been a
larger change with more risk, on the credential path.
Failure now degrades instead of aborting: it is logged and credentials
fall back to the encrypted-file path, which the app already supports.
Verified on a device, R8-minified, not merely compiled:
[INIT] Android JavaVM and Application published to ndk_context
Android SecureStorage initialized successfully
Android Keystore available via SecureStorage
[INIT] Using system keyring for credential storage
[CodecDetection] Detected 7 video codecs: av1,h263,h264,hevc,...
-- the real keystore path, not the fallback, and the app stays up. None
of this is reachable by CI: nothing there runs the app.
Also fixed here, both found the same way:
- `tauri android build --apk true` is now `--apk`. The CLI took a value
until 2.10; from 2.11 the stray `true` is a positional and the build
fails before starting. Three call sites in build-android.sh and one
in build-release.yml -- the latter builds the signed APK, by far the
most-downloaded artifact.
- scripts/build-android.sh ran `npm install` on its clean-build path in
a bun project, ignoring bun.lock and re-resolving the tree. That is
exactly how the plugin crate/package versions drift apart again.
scripts/check-tooling.sh now fails on any npm/yarn/pnpm invocation or
foreign lockfile, and runs in CI.
DR-222, DR-223.
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9a19d30e6c |
fix(build): make the release actually buildable, and check it before tagging
🏗️ Build and Test JellyTau / Run Tests (pull_request) Successful in 18m41s
🏗️ Build and Test JellyTau / Supply Chain (pull_request) Successful in 31s
Traceability Validation / Check Requirement Traces (pull_request) Successful in 9s
🏗️ Build and Test JellyTau / Android Compile Check (pull_request) Successful in 4m5s
Preparing v0.10.0 meant building the release locally first. It did not build. Two separate defects were sitting on master, both invisible to every gate this project has, for the same reason: nothing in build-and-test.yml runs `tauri build`. Only a tag does. So the first time anyone would have discovered either was a failed release. **Tauri plugin versions had drifted apart.** Tauri refuses to build when a plugin's Rust crate and npm package are on different minor versions: tauri-plugin-log (v2.8.0) : @tauri-apps/plugin-log (v2.9.0) tauri-plugin-updater (v2.9.0) : @tauri-apps/plugin-updater (v2.10.1) Introduced by the updater and diagnostics work in this same branch -- `cargo add` took what the pinned toolchain allowed while `bun add` took latest, and the caret ranges let them separate. cargo check, clippy, cargo test and svelte-check all passed. Matching upward pulled wry 0.53.5 -> 0.54.2 along with wasm-bindgen, web-sys and webkit2gtk: the webview layer, which on Linux is the video playback path. That is not a change to make while cutting a release, so the npm packages are pinned down to the crates instead -- exactly, not by caret, since the caret is what allowed the drift. The upgrade is worth doing deliberately, with a playback check, and ci-operations.md says so. CI now runs `tauri info`, which performs the same comparison without building. Verified by reintroducing the mismatch and watching it fail. **The AppImage target had never been built.** It was added earlier in this branch because the release notes had advertised an AppImage for months while tauri.conf.json never produced one. It does not work out of the box: linuxdeploy carries its own `strip`, too old to parse the .relr.dyn section modern toolchains emit, and it fails on every bundled library -- strip: libzstd.so.1: unknown type [0x13] section `.relr.dyn' failed to bundle project `failed to run linuxdeploy` Ubuntu 23.10+ links with -z pack-relative-relocs by default, so the CI builder image fails exactly as a modern Arch host does. NO_STRIP=true is linuxdeploy's documented escape hatch. The resulting 153 MB AppImage was verified to be well-formed and to actually start. Without this the release would have failed at the Linux build step -- the artifact check added earlier refuses to publish when no AppImage is produced, which is the behaviour we want, but it would have refused a tagged build rather than a local one. Also: the traceability extractor now reads the tooling shell scripts that carry TRACES comments. DR-207, DR-213 and DR-220 all had them and were counted as uncovered because only .ts/.svelte/.rs were scanned. Listed individually rather than globbing scripts/*.sh -- most implement nothing, and adding one should be a decision. DR-221. |
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f3fa45f742 |
feat(diagnostics): persistent redacted logging and an exportable bundle
🏗️ Build and Test JellyTau / Run Tests (pull_request) Successful in 22m12s
🏗️ Build and Test JellyTau / Supply Chain (pull_request) Successful in 37s
Traceability Validation / Check Requirement Traces (pull_request) Successful in 11s
🏗️ Build and Test JellyTau / Android Compile Check (pull_request) Successful in 4m10s
The app forgot everything it did the moment it exited. The Rust half
logged through env_logger to stdout only -- invisible to anyone who
launched from a desktop icon, and on Android worse than that: stdout is
not logcat, so the backend produced no visible output at all on the
platform carrying this project's hardest bugs. The autoplay deadlock,
the truncated-stream restart and the background-audio stall were all
diagnosed by talking a user through `adb logcat`, because there was no
other way to see anything. A panic left nothing behind at all.
Logs now go to a size-capped rotating file, to logcat on Android, and to
the webview console in dev. A panic is recorded with its backtrace before
the process dies. The frontend's messages are forwarded into the same
file, so one timeline holds both halves of the app in order -- which is
what makes a race between them legible after the fact, and races between
them are the expensive bug class here.
Redaction runs in the log FORMATTER, not at export time. A credential
sitting in a file on the device is already a disclosure; stripping it on
the way out would be too late. The exporter redacts a second time to
cover files written by builds that predate this. api_key, X-Emby-Token,
Authorization, "AccessToken" and Token="..." all reduce to [REDACTED],
while host, item ids and filenames are deliberately kept -- a log scrubbed
of those is one nobody can debug anything from. Server URLs keep scheme
and host and drop any embedded user:pass@.
Two things the tests caught that review would not have:
- redact_headers recursed on its own output. The replacement keeps the
header NAME, so the next call matched the same header forever; the
test died with a stack overflow. It is a forward scan now.
- The frontend forwarder used `void plugin.error(...)`. `void` discards
a promise's value but not its rejection, so in any webview without
IPC -- a unit test, SSR, a browser preview -- every log line became an
unhandled rejection. 20 of them showed up the first time coverage
ran. Each call now attaches a catch.
Only info and above cross the IPC boundary: debug is per-tick player
state and forwarding it would be thousands of calls a minute for output
nobody reads. A failing forwarder never propagates and never prevents the
console write.
Nothing is transmitted anywhere. The export writes a zip and reports its
path; the user attaches it themselves, which is also what keeps this from
becoming telemetry. An Android share intent is explicitly out of scope --
it is Kotlin work that belongs with the other native code.
The panic hook chains to the previous hook rather than replacing it,
because utils/lock.rs installs a silencing hook around tests that provoke
poisoned locks on purpose.
Spec in docs/specs/diagnostics-and-logging.md; UR-078 / DR-218 / UT-209.
Verified: 1079 frontend tests and the coverage gate, 759 Rust tests,
clippy -D warnings, svelte-check 0 errors, and cargo check for
aarch64-linux-android.
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3211c96ecf |
feat(updater): in-app update on desktop, releases link on Android
Anyone who installed an AppImage or ran the Windows installer was frozen
on that version forever. Nothing in the app ever mentioned a new release
existed, and the release notes were the only announcement.
Desktop now checks a signed manifest, shows the version and its notes in
Settings, and installs and relaunches on request. The signature check is
the whole point: it is what stops a substituted download from being
installed by the app itself. Windows binaries stay unsigned for
SmartScreen purposes -- that is a code-signing certificate, a separate
problem -- but the update payload is verified against our own key.
Android is deliberately not wired to the updater. An app may not replace
its own APK; that is the package installer's job, and the plugin has no
Android implementation. It gets a link to the releases page instead of a
button that would throw.
The plugins are gated with a target-triple cfg rather than
cfg(desktop). Cargo only evaluates target cfgs in a [target.'cfg(..)']
table, so cfg(desktop) matches nothing, silently drops the dependency,
and fails much later with "Permission updater:default not found" -- which
is exactly what the first attempt here did.
Where the manifest lives took some finding. This Gitea serves
/releases/download/<tag>/<asset> but 404s on
/releases/latest/download/<asset> (verified against a real asset), so
there is no stable latest-release URL. The gitea-pages branch is
force-pushed wholesale by publish-docs.yml, so it cannot host the file
either. latest.json therefore gets its own orphan branch, read over the
raw-file URL, and is published from a scratch repo in RUNNER_TEMP rather
than by switching branches in the checkout -- doing that would have left
the following steps standing on a one-commit history, and the next step
but one runs release:notes against the real commit range.
Also fixed, all of it release-integrity:
- "appimage" is in bundle.targets. The release notes have advertised an
AppImage for months; tauri.conf.json never built one, the artifact
step globbed for *.AppImage, found nothing, and said nothing. The
step now fails instead.
- The .AppImage.tar.gz/.sig pair and the NSIS .sig are collected. A
manifest referencing a signature that was never uploaded fails only
on the user's machine, so the manifest step also refuses to write an
entry with an empty signature.
- Release notes are generated by release:notes from the traceability
graph, which is what CLAUDE.md has asked for all along, instead of a
fixed heredoc that said "see CHANGELOG.md for detailed changes" and
linked "GitHub Issues" on a Gitea-hosted project.
- The notes tell users how to verify a download with SHA256SUMS.
Requirements UR-077 / DR-217, tests UT-208 (12 cases over the version
comparison and the platform decision, including that a pre-release does
not offer itself as an upgrade to the matching release).
Verified: 1070 frontend tests, cargo check for both the host and
aarch64-linux-android (confirming the plugins are absent there), clippy
-D warnings, svelte-check 0 errors.
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8f5c9023d0 |
ci: make the frontend gates real, and fix the coverage script
The repo configured four frontend gates and enforced one of them. eslint
and prettier ran in no workflow and no hook; `bun run check` ran only in
build-release.yml, so a type error could sit on master until somebody cut
a tag; and `bun run test:coverage` had been dead for months.
CI (build-and-test.yml) now runs format:check, lint, check and coverage
alongside the existing boundary and doc-link tripwires.
The coverage script failure was a version mismatch, not a config problem:
@vitest/coverage-v8 resolved to 4.1.10, whose peer range pins vitest
exactly, while package.json asked for ">=1.0.0 <5.0.0" and got 4.0.16 --
every run died on a missing BaseCoverageProvider export. The loose range
is what allowed the pair to drift, so it is now ^4.1.10.
Two ratchets, same policy as MIN_THRESHOLD in traceability-check.yml:
eslint --max-warnings=159 (0 errors; 159 is today's backlog, only
ever lower it)
vitest thresholds (statements 51 / branches 45 /
functions 46 / lines 52, measured at
54.6 / 48.7 / 49.6 / 55.1)
no-console is promoted from "off" to "error": the logger-facade
migration it was waiting on is finished -- 8 calls remained, 2 of them
real stragglers in the settings page, now on the facade the file already
imported. The sink itself, tests, and scripts/ are exempted; a CLI whose
stdout is the product is not a stray debug statement.
The threshold was verified to bite by raising it to 99 and watching the
run go red, not by assuming an unfailed gate works.
DR-205 moves to Done; the coverage gate is DR-215.
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16658889a2 |
fix(home): restart the hero banner timer on a manual change
🏗️ Build and Test JellyTau / Run Tests (push) Failing after 14m18s
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The rotation interval was installed once when the banner mounted and never touched again, so a swipe, arrow or dot tap inherited whatever was left of the running countdown — swiping 5.5s into a 6s interval moved the banner on half a second later. The timer moves into heroRotation.ts as a small restartable object so it can be unit-tested, and every manual navigation path restarts it from that moment. Verified red-first: with restart() reverted to leave a running timer alone, the regression test fails. Release 0.9.1. |
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20e2331560 |
chore(release): 0.9.0
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d32ca13d00 |
chore: give the project its own identity instead of the scaffold's
Cargo.toml still carried `description = "A Tauri App"` and `authors = ["you"]`, package.json's description was empty with no author or repository, and there was no LICENSE file at all despite package.json declaring MIT. The user-visible half matters more. productName was the scaffold's lowercase "jellytau", which is what the Android *release* build shows under its icon and what the deb/rpm/NSIS bundles carry as their display name. It went unnoticed because build.gradle.kts overrides the label to "JellyTau Debug" for the debug build type — the install a developer sees every day was the only correctly-cased one. mainBinaryName pins the executable filename to "jellytau" so build-windows-cross.sh and the Arch PKGBUILD, which both resolve it by name, need no change. strings.xml moves into the canonical android tree rather than being edited in gen/, since sync-android-sources.sh already copies res/values/*.xml — so the fix survives the next regeneration. Bundle metadata (publisher, copyright, category, descriptions, licence) was absent entirely, so the packages shipped with no maintainer or description. The hand-written PKGBUILD and .desktop had all of it; only the generated packaging was wrong. Adds .env.example: three scripts require signing vars from a gitignored .env and .gitignore already whitelists the example, but none existed. TRACES: | DR-214 |
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95eb16d5ef |
chore(tooling): add eslint + prettier, fix the test watch-mode default
Three gaps in the frontend tooling, all in the package.json script surface.
1. No JS/TS linter or formatter existed at all for 274 TS/Svelte files.
Adds an ESLint flat config (typescript-eslint + eslint-plugin-svelte,
Svelte 5 + TS strict) and prettier + prettier-plugin-svelte, plus the
`lint`, `lint:fix`, `format`, `format:check` scripts.
The tree is error-clean (`npx eslint .` exits 0). Getting there needed
seven real one-line fixes (braced switch cases that leaked `const` across
arms, a useless regex escape, two `let`s that never change, a thrown Error
that dropped its `cause`, and two `// eslint-disable-next-line` comments
documenting the Svelte 5 bare-read-for-dependency idiom). Everything else
that fires is set to `warn` with the reason written next to it in
eslint.config.js — notably ~94 dead bindings and `any` at the IPC
boundary. Those are real findings to drive to zero, not noise to delete.
`no-console` is OFF for now: a parallel change is moving all ~468 console
calls onto a logger facade, and turning the rule on today would collide
with it. eslint.config.js says so, and says to flip it to `error` once
that lands.
`prettier --write` is deliberately NOT run here — it would rewrite ~200
files and swamp every other diff in flight. The gate is available; the
sweep is a separate commit. Markdown and CI YAML are in .prettierignore
because both are hand-laid-out (and docs/traceability.md is generated).
2. `bun run test` was bare `vitest`, i.e. watch mode — while CLAUDE.md's
"Before Committing" list tells people to run it. It is now `vitest run`,
with `test:watch` and `test:coverage` (also `--run`-ified) alongside.
scripts/test-all.sh drops the now-redundant `--run`, and
scripts/test-frontend.sh keeps `--watch`/`--ui`/`-w` working by routing
them to a long-running vitest instead of the single-pass one.
3. The webdriverio e2e suite is deleted. It was last touched in January
("First working POC"), has never run since, and is not in CI — five
devDependencies and two scripts of pure decoration. Removes e2e/,
wdio.conf.ts, the two `test:e2e*` scripts, the @wdio/* + webdriverio
devDeps, and the WebdriverIO block in .gitignore.
The package.json diff also carries `hooks:install` and `check:links`, wired
up by the following commits.
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61df2730bc |
chore(release): 0.8.2
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 24m47s
Publish Documentation / Build & publish docs to gitea-pages (push) Successful in 5m40s
Traceability Validation / Check Requirement Traces (push) Successful in 20s
Build & Release / Run Tests (push) Successful in 25m19s
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73dd0ef68b |
chore(release): 0.8.1
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Patch: one Android fix — the display no longer sleeps mid-video. |
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2c52077b1d |
chore(release): 0.8.0
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Minor rather than patch: three user-visible behaviour changes — cloud/D2D backup disabled, the Android TV launcher entry withdrawn, and lockscreen skip scrubbing rather than advancing during background audio. |
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b9dab56379 |
ci: enforce the checks the contributor rules already required
Four gates that were documented but unenforced, plus the flaky test that made a full-suite run untrustworthy. Rust lint/format: CLAUDE.md has required `cargo fmt` and `cargo clippy` before every commit for as long as the rule existed, yet neither ran anywhere in CI — the requirement rested on memory alone. Both now run in build-and-test.yml and build-release.yml. rustfmt and clippy are already baked into the builder image, so nothing is installed at job time. `cargo fmt --all -- --check` is strict immediately (the tree is clean). Clippy is advisory for now: ~51 pre-existing warnings mean `-D warnings` would fail on unrelated work, so the step carries a TODO to flip the flag once the backlog clears. A compile error still fails it, so it is not a no-op. Traceability threshold: MIN_THRESHOLD sat at 50 while real coverage was 86%, so nearly half the matrix could rot before the gate objected. Ratcheted to 82 with the policy written down — it only ever goes up, and is never lowered to make a red build pass. The same figure lives in MIN_COVERAGE_PERCENT so `traces:coverage` gates locally on the same bar, and a test fails if the two drift. Dangling IDs: a TRACES comment could name any well-formed ID and the extractor accepted it silently, so typos and renames that missed a call site passed unnoticed. `bun run traces:validate` cross-checks every traced ID against the table rows in requirements.md and fails with the referencing files listed. It spans UT/IT as well, which the coverage orphan list ignores by design. This currently reports DR-189 and UT-188, which are being defined separately. Flaky offlineCatalog test: the first dynamic import of the service paid ~1s to transform its dependency graph, charged to a test body against vitest's 5s default. Alone it passed; under suite-wide contention it timed out. The import is now warmed at collection time, so no test is timing the compiler — the timeout is deliberately unchanged. The store shim also drops subscribers from module instances discarded by resetModules, which previously leaked across tests. |
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73641e192c |
chore(release): 0.7.0
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Version bumped across package.json, tauri.conf.json and Cargo.toml (+ lock), CHANGELOG entry written from the five commits in the range rather than from the trace extractor's output — VideoPlayer.svelte alone carries dozens of TRACES, so the generated draft named most of the app's requirements for a five-commit release. DR-188 is retargeted: it recorded the native-video default as waiting on the background-audio handoff, which is now fixed (DR-196), so it records the completed flip and the evidence for it instead. Minor, not patch: the rendering path changes underneath every Android user. |
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440d7a01a9 |
chore(release): 0.6.0
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Android native video renders a picture, and its transport works. The path shipped once as audio with no picture and was reverted with the compositing named as the suspect. It was not the compositing: five independent defects sat between ExoPlayer and the screen, each able to produce that symptom on its own — the app shell painting over the surface through a CSS rule aimed at an attribute nothing set, a poster card with no way to lift on a path that renders no <video>, JS bridges racing the page load and losing permanently, a SurfaceView that was never detached, and a frontend that told Rust a webview element was playing when none existed, so every play/pause intent was aimed at something that was not there. Native video stays opt-in. Turning it on surfaced a further unverified path — the background-audio return is written only for the webview element — and rotation still needs device confirmation. Minor rather than patch: the player's touch behaviour changes for everyone (the control bar now auto-hides on touchscreens, and the system bars go away with the player), not only for those who opt into native video. |
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e457a9884c | chore(release): 0.5.5 | ||
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9858b7cb92 |
chore(release): 0.5.4
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9f5f57cba4 |
fix(ui,player): scroll restore, immersive fullscreen, watched toggle, handoff timeline, PiP
Batch of reported bugs and enhancements. UI - Pages no longer inherit the previous page's scroll position (DR-156, UR-072). The shell keeps its scrollers alive across navigation by design, so the element never remounts and its scrollTop survived the route change; SvelteKit restores window scroll, which this app never uses. ScrollMemory records the offset per route and per container: forward moves reset to the top, Back restores where the route was left. - Season header stacks on narrow screens, and the title span gets min-w-0 so it actually truncates instead of overflowing under the action buttons. - Favourites gets a labelled tile at the head of the library grid rather than only an unlabelled heart icon in the header. Playback - Full-screen video on Android hides the system bars (DR-157, UR-066). requestFullscreen() cannot touch the Activity window from inside a WebView, so the control did nothing visible while the bars stayed painted over the video. ImmersiveModeBridge hides them, restored on exit, Escape and teardown. - Background-audio handoff stops leaking its relative timeline (DR-159). background_audio_base was a display-only correction applied in two places while progress reports to Jellyfin, the frontend and media3's own seeks all worked in the relative timeline treating it as absolute — each crossing losing exactly `base` seconds. The conversion now happens once, in the position tick, and inbound seeks resolve through seek_absolute, which re-opens the stream at the requested position because the handoff transcode cannot seek. - Picture-in-picture works on the path that actually plays video (DR-160). canEnterPip demanded a native ExoPlayer surface, but that path is behind a flag defaulting to off, so PiP could never engage. It now accepts the WebView <video> too, keeping the WebView visible and routing play/pause to the element. - Native video is now the default so PiP has a real surface (DR-161). The scrub-regression tests pinned the flag-off path implicitly; they now mock it off explicitly. The native scrub/seek path is not covered by the suite and needs device verification. Watched state - Watched toggle on the episode row, season header, series and movie hero, and the Episode Focus View (DR-158, UR-073). Both backend halves already existed with no caller. storage_set_watched covers a container's episodes so the toggle is honest offline, and QueuedOp::MarkUnplayed gives the sync queue the missing direction. Release - Fix the Android versionCode floor (set-version.sh). v0.5.2 shipped code 5002 under an earlier minor*1000 scheme, but the current minor*100 formula yields 1502 for that version and 1503 for 0.5.3 — so every 0.5.x release built from it was an un-installable downgrade for anyone already on v0.5.2. Widened to 10000 + major*1000000 + minor*1000 + patch (0.5.3 -> 15003). - Bump to 0.5.3. |
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acddcdd6fa |
fix(playback): force a transcode when the webview cannot decode the audio (DR-149, 0.4.8)
Advertising a webview-shaped profile (DR-148) was necessary but not sufficient. Probing the server directly showed Jellyfin 10.11.5 enforces a DirectPlayProfile's Container and VideoCodec — excluding either returns SupportsDirectPlay:false with TranscodeReasons=ContainerNotSupported / VideoCodecNotSupported — but ignores its AudioCodec entirely: an E-AC-3 track is still offered for direct play against a profile listing only aac,flac,mp3,opus,vorbis. Neither a VideoAudio CodecProfile forbidding the codec nor MaxAudioChannels:2 against a 6-channel track changes the answer, so no profile the client can send fixes this and the picture plays silent. The client therefore stops delegating a question it can answer itself. The negotiated source's audio is checked against what the webview decodes, and an undecodable track forces the existing h264/aac HLS transcode regardless of the server calling direct play fine; direct_play and needs_transcoding are corrected to match so the frontend and the reporting path agree with the URL actually used. The track judged is the one that would be served — the default, else the first — since a supported track further down is not the one that plays. A source with no audio, or a codec the server did not name, is left alone rather than transcoded on a guess. Test-first: the new tests failed against the old behaviour before the decision existed. Verified on a motorola edge 30 by the audio HAL, not by ear — the same E-AC-3 episode logged isMusicActive=true once and 58 ACDB-LOADER lines under this build, against 0 and 0 on 0.4.6, where an AAC file in the same session produced 16 and 116. No FATAL EXCEPTION, so R8 on the signed release build is unaffected. Also carries in-flight subtitle-track work authored in a parallel session (subtitleTracks, VideoPlayer, player/media, bindings) at the user's request, so the tag matches the APK verified on device. |
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2c3955914e |
fix(playback): advertise only webview-decodable audio for video (DR-148, 0.4.7)
The audio codec list sent to Jellyfin comes from MediaCodecList, which describes ExoPlayer — but video does not play through ExoPlayer. Android force-renders every video in the webview <video> element (the interim override in VideoPlayer.svelte) and Linux always has, and Chromium/WebKit decode a far narrower set than the platform does. A motorola edge 30 ships /vendor/etc/media_codecs_dolby_audio.xml, so it reported ac3,eac3; the server direct-played an E-AC-3 track with static=true and the webview built a video decoder and no audio decoder at all — full picture, no sound. The defect is triggered by capability rather than the lack of it, which is why a Fairphone and an Honor tablet play the same file on the same build: without the Dolby decoder they never claim the codec, so the server transcodes to AAC. Confirmed by A/B on the failing device — hevc+eac3 silent, hevc+aac audible, same session, same profile, same direct-play path, audio codec the only variable. video_audio_codecs narrows the platform list to the webview-decodable set for the video direct-play profile only. Audio-only playback really is the native player's, so that profile keeps the full list rather than transcoding music that plays perfectly well. A list with nothing decodable still claims aac, since a profile claiming nothing invites the server to give up instead of transcoding. The video codec list is deliberately untouched: HEVC direct-plays through the webview correctly, so the constraint is specific to audio. Test-first: the tests failed against the old behaviour before the filter existed, including the case built from the phone's real codec list. The requirement-count assertion in extract-traces.test.ts moves 280 -> 281 for the added DR, which is the deliberate edit that test exists to force. Not yet verified on device — the 0.4.7 APK was still building. |
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1b70926c36 |
feat(offline): play downloaded video, and drain the offline sync queue (0.4.6)
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Bundles this session's work plus the concurrent search/offline/player changes.
Every gate passes on the combined tree: 885 frontend tests, 610 Rust tests,
clippy clean, boundary clean, trace coverage 86%.
Offline video playback — four separate defects, each of which alone stopped it:
DR-133 A completed download's file_path is already absolute (the worker
rewrites it on completion), but the player rooted it a second time and
handed the webview /data/user/0/app//data/user/0/app/videos/x.mp4.
DR-134 The asset protocol was never enabled: no protocol-asset feature and no
assetProtocol config, so convertFileSrc produced URLs nothing answered.
Also silently defeated the cached-thumbnail path, which fails soft to
the server copy and hid it whenever the server was reachable.
DR-137 Tauri's asset protocol answers a range-less request by reading the
whole file into memory, and only advertises Accept-Ranges from inside
its range branch, so the first request never learns ranges exist.
Chromium gave up with PIPELINE_ERROR_READ after ~31s. Local media is
now served by a loopback HTTP server: bounded 4 MiB chunks streamed
from the file handle, every response length-delimited, and a range-less
request answered with one chunk rather than the file. Confined by a
per-session token and to the app data directory, because loopback is
shared between apps on Android.
DR-138 Release builds set usesCleartextTraffic=false, so Android rejected the
request to that server before any I/O. A network-security-config
exempts 127.0.0.1 only; a remote server must still be HTTPS.
Downloads:
DR-135 download_item never records media_type and the reconnect resolver read
that NULL as 'audio', so a movie queued from a media card had its URL
resolved by get_audio_stream_url and completed as an audio-only
transcode. The item's own type now decides.
DR-136 Rows already downloaded that way are requeued on reconnect, since
prevention alone leaves them reading "downloaded" and still unplayable.
Known limitation: a download taken at `original` quality is a byte copy of the
source, so it can be any container. One such file is an AVI holding XVID, which
the webview cannot play in any case — the media server serves it correctly and
Chromium refuses it. That needs either a transcoded download preset or the
native ExoPlayer surface work, and is not addressed here.
Also fixes two ID collisions between concurrent work: DR-143 defined twice
(search vs offline gate) and UT-131 defined twice (Episode Focus hero vs channel
cap). The search requirement is now DR-147 and the channel-cap test UT-141, with
their code references and matrix rows updated.
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1ef6180776 |
chore(release): bump to 0.4.1
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6aaa80ff92 |
chore(release): bump to 0.4.0
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58f2506966 |
feat(series): land on the current episode, not season 1 (UR-062, UR-063, UR-064)
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Opening a series dumped the viewer at the top of season 1, and its Play button played nothing at all: it resolved `$libraryItems[0]` — the first *season* by SortName — and navigated to `/player/<seasonId>`, which the player route bounced straight back to `/library/<seasonId>`. The backend could already answer "where is this viewer in this show": `repository_get_next_up_episodes` has accepted a `series_id` since it was written and no caller had ever passed one. Backend (DR-101, DR-106) - `repository/series_progress.rs`: `pick_current_episode` — in progress, else Next Up, else first unwatched, else the premiere. The third rung is the offline path, where Next Up is always empty. `sort_series_order` puts specials (season 0) after the numbered seasons. - `repository_get_series_episodes` takes over the season fan-out and the flat-series fallback, which were domain knowledge living in the frontend. - `clear_watch_history` maps to Jellyfin's mark-unplayed (recursive over a container, also zeroes resume). Offline it refuses rather than diverging state the next sync would undo. Frontend (DR-102, DR-103, DR-104, DR-107) - Seasons collapse; only the current one is expanded, and the current episode is badged and scrolled into view. - Hero button reads `Resume S2E4` / `Play S1E1` and opens that episode's focus view, where Play commits (ux-flows §5B.5). - Seasons are no longer a destination: `/library/<seasonId>` redirects to `/library/<seriesId>#season-N`, and every inbound link follows. - The "More Episodes" strip spans the whole series, so a season finale offers the next premiere instead of dead-ending (§5B.2). - Clear-history buttons on the series hero and each season header. Routes (DR-105) - `/library/tv` and `/library/movies` absorb their all-titles and genres pages as `?view=` tabs; the four legacy routes redirect. 6 video routes become 2, and `/library/shows/genres` stops being the odd one out. Logic extracted to `seriesNavigation.ts`, `episodeStrip.ts` and `libraryView.ts` so it is unit-tested rather than buried in components. Spec: docs/specs/series-current-episode-navigation.md |
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a26a853f01 |
fix(player): advance background audio-only episodes in the backend (UR-040)
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An episode played audio-only while the app was backgrounded stalled at the episode boundary instead of advancing, and ExoPlayer parked in STATE_ENDED — where any later play intent (lockscreen, headset, Bluetooth reconnect) replays the ended item, surfacing as the episode randomly restarting. End-of-playback is dispatched from two places and they disagreed. The Android JNI callback carried the background-audio branch but can never reach it: load_and_play sets EndReason::NewTrackLoaded at every load and nothing clears it, so the first real end consumes it and the decision is always Stop. The call that actually decides is the frontend's echo of the resulting PlaybackEnded into player_on_playback_ended — and that path had no background-audio case at all, so it started a countdown whose advance is a webview goto() that cannot start audio while backgrounded. Both dispatchers now share PlayerController::auto_advance_to_next_episode, so they cannot drift apart again. The handoff base offset moves from the BackgroundAudioOffset Tauri state onto the controller, and the advance clears it: the next episode's stream is built without StartTimeTicks, so its timeline is already absolute and a stale base made player_exit_background_audio return old_base + position_in_new_episode. Unreachable until the advance actually worked. Tests (red before the fix): - test_auto_advance_background_audio_episode_advances_in_backend - test_auto_advance_foreground_video_episode_uses_countdown - test_advance_to_next_episode_audio_only_clears_handoff_base Bump to 0.2.9. |
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9d099268b9 |
fix(player): make the video seek bar work by touch (DR-099)
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On Android, dragging or tapping the progress bar moved the thumb but playback stayed where it was. Two separate defects, both touch-only, which is why the mouse-driven scrub tests never caught either. 1. Gesture hijack. DR-098 taught handleTouchStart to ignore touches that land on a control, but handleTouchMove kept running. It measures against touchStartX/Y, which that early return leaves at the PREVIOUS gesture's values, so a seek-bar drag produced a huge bogus vertical delta: read as a brightness swipe, it dimmed the screen to the 0.3 floor and fired a spurious play/pause "correction" mid-drag. A gesture is now latched at touchstart (playerGestureActive) and touchmove ignores anything unlatched — re-checking the move target cannot recover a start point that was never recorded. 2. Commit signal. The seek was committed only from `change`, which Android's WebView does not reliably fire for a touch interaction on a range input, so the thumb moved to the tapped position and no seek ever ran. touchend/mouseup now commit too; `input` arms a one-shot latch so whichever release signal arrives first commits and the other is a no-op. seekRelative shares the same commitSeek entry point instead of fabricating a synthetic change event. Tests drive the slider with real touch events (UT-089, UT-090) and fail against the pre-fix component. |
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b12e99b7e1 |
fix(player): keep double-tap seek working over the play overlay (DR-098)
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The control-surface guard added in the previous commit killed double-tap-to-seek. The first tap pauses, which renders the full-screen <button> play overlay over the video, so the SECOND tap lands on a button — and the guard discarded it as "a tap on a control". Mark that overlay `data-player-surface`: visually it IS the video, so it must keep taking tap gestures despite being a <button>. The marker wins over the interactive-tag check in isControlSurfaceTouch. Adds VideoPlayer.tapSurface.test.ts, which renders the REAL component and dispatches real touch/click events at whatever element is genuinely on top. This is the gap that let four bugs ship in a row: the pure-unit tests over registerTap/isControlSurfaceTouch/isSynthesizedTouchClick all passed throughout, because each helper behaved exactly as specified — every bug was in the composition, i.e. which element actually receives a tap after Svelte re-renders. Modelling that DOM by hand in a test would just re-encode the same wrong assumption, so these render it instead. The new double-tap test was verified to fail with the fix reverted and pass with it applied, in both directions. |
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dc8b732465 |
fix(player): controls bar taps are not player gestures (DR-098)
The bottom play/pause button did nothing. The gesture listener lives on the outer container and touch events bubble, so tapping the button ran handleTouchStart (toggle #1) and then the button's own onclick (toggle #2). The two cancelled out, leaving the control apparently dead. Ignore container-level gestures for touches that land on an interactive control: buttons, links, inputs (the seek bar), or anything inside the controls bar, now marked `data-player-controls`. The rule itself is a pure function over the ancestor chain (isControlSurfaceTouch), so it is unit tested without a DOM. Same root shape as the play-overlay bug in the previous commit: a second click target over the video that the gesture layer did not account for. |
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b98a530f48 |
fix(player): guard the play overlay against the synthesized touch click
After the DR-098 tap rewrite, pausing became impossible while unpausing always worked — an asymmetry that pointed straight at the overlay. Pausing renders a full-screen play-overlay button over the video. The compatibility click Android synthesizes from the tap arrives ~30-130ms later, by which time that button exists, so the click lands on the OVERLAY rather than the <video>. Its onclick called togglePlayPause with no guard at all, resuming immediately. Unpausing was unaffected because it removes the overlay, leaving nothing to intercept the click. The suppression rule was only wired into the video element's handler. Extract it as isSynthesizedTouchClick() in tapGestures.ts (unit-tested) and use it from every click target layered over the video, the overlay included. Verified: 724 frontend tests pass, svelte-check clean. Bumped to 0.2.5 so the APK installs over 2004. |
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b565c4ae6f |
fix(player): tap gestures act immediately, no deferral timer (DR-098)
Tapping the video surface pause-looped: it would unpause and bounce straight back to paused about a second later. Long-press unpaused fine, which is what pinned it to the tap path rather than the media pipeline. The gesture handler deferred the first tap's play/pause behind a 300ms timer so a second tap could cancel it and seek instead. But the timer callback cleared its own handle *before* invoking the toggle, and handleVideoClick used exactly that handle (`tapTimeout !== null`) to suppress the compatibility click Android's WebView synthesizes after a touch. So the guard was already open when the late click arrived, and it toggled a second time. Replace the deferral with immediate action — there are only first and second taps: 1st tap: toggle play/pause 2nd tap: seek, then toggle play/pause again The second toggle undoes the first, so a double tap seeks while leaving the play state exactly as it was: playing jumps and keeps playing, paused jumps and stays paused. No timer, no window race, no loop. Click suppression no longer depends on the timer: ignore detail === 0 and any click within 700ms of a touch tap, since Android can deliver the synthesized click late and with a real detail value. A swipe now undoes the touchstart toggle (latched on swipeGestureActive so it happens once, not per touchmove frame), keeping brightness swipes from changing the play state. UT-085..087 described the old deferred behaviour and are updated to the new contract. UT-091 is used for the DR-097 facade tests, since UT-089 and UT-090 were already claimed by extract-traces.test.ts. |
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79e10d7485 |
chore(release): bump to 0.2.3
Android versionCode derives from this (0.2.3 -> 2003); required for the APK to install over the 2002 build already on the device. |
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5b810f7fc3 |
build(android): add --device/--abi to build only the needed architecture
An on-device test build compiled all four ABIs (arm64/arm/x86/x86_64), so three of the four Rust compiles were thrown away. That dominated the build time when iterating against a connected phone. --device resolves the attached device's ABI via adb and targets just that triple; --abi <target> selects one explicitly; ABI= works as an env var. Default behaviour is unchanged (all four), since a distributable universal APK genuinely needs them. bun run android:build:device bun run android:build:release:device |
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984e594006 |
chore(release): bump to 0.2.1
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0da0a9f16c |
fix(ci): derive traceability denominators from requirements.md (DR-093)
The coverage gate divided traced counts by hardcoded literals (UR/39, IR/24, DR/48, JA/3, TOTAL_REQS=114) that had fallen out of date as requirements grew to 211. It reported 158% coverage — JA alone printed 800% — so the 50% threshold was mathematically unreachable and the job could not fail. Coverage could have collapsed to 30% and CI would still have printed a green tick. Real coverage is 86%. The number was fine; the gate was dead. extract-traces.ts now owns both sides of the fraction: - countDefinedRequirements() counts an ID only where it leads a markdown table row, ignoring the "Traces To" column and prose. IDs are deduplicated because requirements.md lists every UR twice (§1 definition + §3 matrix), which would otherwise report UR as 121/61. - computeCoverage() uses the intersection of traced and defined IDs, so a TRACES comment naming a deleted or typo'd requirement is reported as `orphaned` rather than inflating the ratio past 100%. UT/IT test identifiers are excluded as a separate taxonomy. - CI reads .coverage.percent and fails on <50% or >100%; a >100% reading is now a hard error rather than the condition that hid this bug. - New `bun run traces:coverage` runs the same computation locally. - scripts/ added to the scan roots — the coverage tool was invisible to the matrix it generates. Tests written first (15, over fixtures so they don't drift as requirements are added). vitest include widened to scripts/** so build tooling is covered by the normal suite. Verified empirically rather than by inspection: forcing the threshold to 99% fails; adding a requirement lowers coverage 86%→85%; a TRACES: DR-999 lands in `orphaned` without changing `covered`. traceability-ci.md documented the same stale numbers and would have let the broken arithmetic be reconstructed — replaced with a pointer to the live command. |
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36ef231e2f |
chore(release): bump to 0.2.0
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Minor bump rather than patch: Android gains working equalizer, volume normalization and gapless playback, which are new user-facing capabilities. CHANGELOG entry written by hand rather than from `bun run release:notes`. The generated draft lists "Crossfade between audio tracks (UR-031)" as a feature of this release, which is false — the trace graph cannot distinguish code that plumbs a setting (settings.rs clamping, the backend.rs trait method, both legitimately tagged DR-034) from code that implements it, and crossfade is implemented nowhere. The release-notes tool documents its output as a reviewed draft; this is a concrete case of why. v0.1.3-v0.1.5 have no CHANGELOG entries; noted in the file rather than backfilled. |
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37ffabee06 |
chore(release): bump to 0.1.5; regenerate traceability matrix
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Registers UR-061/DR-092 (tap gestures) and UT-062 (background-audio bridge reporting), and regenerates the matrix — 313 TRACES across 299 files. |
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b9f026e215 |
chore(release): bump to 0.1.2
Adds CHANGELOG.md, which the release-notes template in docs/release-checklist.md already linked to but which had never been created. |
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4b9350c949 |
chore(release): bump to 0.1.1
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742ad88a29 |
feat(build): cross-platform desktop packaging; bump to 0.1.0
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Adds Docker-based packaging for Linux desktop (deb/rpm), Arch
(.pkg.tar.zst via makepkg), and Windows. Windows cross-compiles from
Linux via the official Tauri path — the x86_64-pc-windows-msvc target
driven by cargo-xwin — and produces an NSIS installer (nsis via
tauri.conf.json targets, since the CLI rejects --bundles nsis on a Linux
host). Verified end to end: builds jellytau.exe + jellytau_x64-setup.exe.
Unifies everything on one registry builder image (Dockerfile.builder):
Android SDK/NDK, rpm/file, clang(+clang-cl)/lld/llvm/nsis, cargo-xwin and
the msvc target. Packaging tools sit in a trailing layer so tool changes
rebuild in ~1min instead of ~15. Desktop stages are thin FROM
${BUILDER_IMAGE} layers; Arch uses a separate archlinux image.
CLAUDE.md: CI must install no system toolchains — everything lives in the
image. Bumps version 0.0.18 -> 0.1.0 (Windows support + webview audio +
equalizer).
TRACES: UR-003, UR-005 | DR-004
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90f03dd142 |
fix(player): show background-audio button on all Android video playback
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The audio-only (background-audio) button was gated on the AndroidBackgroundAudio JS-bridge probe, resolved once as a const at mount. The bridge is injected into the WebView asynchronously and races component mount, so on some loads the probe returned false and never recovered, hiding the button on 'some videos' at random. Gate on platform() === 'android' instead (synchronous, stable), matching the convention in VolumeControl. toggleBackgroundAudio() already no-ops if the bridge is momentarily absent. Bump version to 0.0.18. |
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dd9d4191f1 |
chore(ci): add frontend boundary tripwire script
Grep-based tripwire flagging multi-type includeItemTypes literals in the Svelte frontend — the machine-detectable signature of the item-type taxonomy leaking into presentation. Wire it into the Gitea build-and-test workflow and a check:boundary package script. Motivated by docs/specs/scoped-search-boundary.md. |
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4e6ab017d4 |
docs: add mdBook docs-site, publish workflow, and release-notes tooling
Add a docs-site (mdBook) with a Gitea publish-docs workflow, a release-notes generator script (release:notes) that turns a commit range's TRACES into grouped notes, the background-audio feature spec, and CLAUDE.md. Ignore docs-site build artifacts. |
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027054a200 |
Bump version to 0.0.16
Needed to deploy over the CI-installed build on device: CI derives versionCode as 1000 + major*10000 + minor*100 + patch, so the field is already at 1000, while a local `tauri android build` writes the raw patch number (15) and is rejected as a downgrade. Cargo.toml is versioned independently (0.1.0) and is left alone. Note: local builds still emit the raw code (16) - only CI applies the 1000+ formula, so deploying to a device with a CI build installed needs gen/android/app/tauri.properties patched after Tauri regenerates it. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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2e479d05b3 |
Navigation up/back split, faster startup, and CI versionCode fix
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Navigation: - Split conflated "back" into navigateUp (deterministic route parent) and a history-safe navigateBack that tracks in-app depth via afterNavigate instead of history.length. Fixes the resume-from-background trap where a stale WebView stack left the header arrow stuck on the current page. - /library self-corrects for music/tv/movies (which have dedicated landing pages): a leftover currentLibrary no longer forces the inline content-list view, so "up"/back shows the libraries overview. Live TV / channels / other types still render inline. Startup (unblock first paint): - auth.initialize() no longer awaits security-status, player-config, or session verification before flipping isInitialized. These run fire-and-forget after the session is restored, so the library overview paints without waiting on several serial IPC round-trips. Versioning / CI: - tauri.conf.json + package.json aligned to 0.0.15 (the tag series had drifted to 0.1.0, whose formula-derived versionCode 1000 outran the v0.0.x tags). - Release workflow now pins a monotonic Android versionCode (1000 + major*10000 + minor*100 + patch) so tagged builds never downgrade below prior installs and always increase in semver order. Tests: navigation (4), auth (29), playbackMode (23) green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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5ba9e0e958 |
chore: clean up repo organization
- Standardize on bun: remove package-lock.json, add packageManager field, gitignore non-bun lockfiles, fix stray npm install in android:build:clean - Remove stale build logs and empty dirs (src-tauri/plugins, docs/tickets) - Move android-dev.sh into scripts/ - Consolidate root docs into docs/ (docker/builder under docs/build/); move the architecture overview to docs/architecture/README.md - Extract Requirements Specification from README into docs/requirements.md and slim README down to a project intro + docs index - Fix internal references to the moved files |
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0738ef10ec | More clean up | ||
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e8e37649fa | Many improvemtns and fixes related to decoupling of svelte and rust on android. |