197 Commits
Author SHA1 Message Date
dtourolle 1b70926c36 feat(offline): play downloaded video, and drain the offline sync queue (0.4.6)
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Bundles this session's work plus the concurrent search/offline/player changes.
Every gate passes on the combined tree: 885 frontend tests, 610 Rust tests,
clippy clean, boundary clean, trace coverage 86%.

Offline video playback — four separate defects, each of which alone stopped it:

  DR-133  A completed download's file_path is already absolute (the worker
          rewrites it on completion), but the player rooted it a second time and
          handed the webview /data/user/0/app//data/user/0/app/videos/x.mp4.
  DR-134  The asset protocol was never enabled: no protocol-asset feature and no
          assetProtocol config, so convertFileSrc produced URLs nothing answered.
          Also silently defeated the cached-thumbnail path, which fails soft to
          the server copy and hid it whenever the server was reachable.
  DR-137  Tauri's asset protocol answers a range-less request by reading the
          whole file into memory, and only advertises Accept-Ranges from inside
          its range branch, so the first request never learns ranges exist.
          Chromium gave up with PIPELINE_ERROR_READ after ~31s. Local media is
          now served by a loopback HTTP server: bounded 4 MiB chunks streamed
          from the file handle, every response length-delimited, and a range-less
          request answered with one chunk rather than the file. Confined by a
          per-session token and to the app data directory, because loopback is
          shared between apps on Android.
  DR-138  Release builds set usesCleartextTraffic=false, so Android rejected the
          request to that server before any I/O. A network-security-config
          exempts 127.0.0.1 only; a remote server must still be HTTPS.

Downloads:

  DR-135  download_item never records media_type and the reconnect resolver read
          that NULL as 'audio', so a movie queued from a media card had its URL
          resolved by get_audio_stream_url and completed as an audio-only
          transcode. The item's own type now decides.
  DR-136  Rows already downloaded that way are requeued on reconnect, since
          prevention alone leaves them reading "downloaded" and still unplayable.

Known limitation: a download taken at `original` quality is a byte copy of the
source, so it can be any container. One such file is an AVI holding XVID, which
the webview cannot play in any case — the media server serves it correctly and
Chromium refuses it. That needs either a transcoded download preset or the
native ExoPlayer surface work, and is not addressed here.

Also fixes two ID collisions between concurrent work: DR-143 defined twice
(search vs offline gate) and UT-131 defined twice (Episode Focus hero vs channel
cap). The search requirement is now DR-147 and the channel-cap test UT-141, with
their code references and matrix rows updated.
v0.4.6
2026-08-09 16:38:07 +02:00
dtourolle 7b531a40be fix(player): pick a decodable track in the no-audio fallback (DR-146)
When ExoPlayer selected no audio track, the recovery forced group 0 /
track 0 unconditionally. But the most likely reason nothing was selected
is that this very track cannot be decoded on this device, so the override
reinstated the silence it was meant to fix.

Scan the groups for the first isTrackSupported track and override to
that. Also clear setTrackTypeDisabled(TRACK_TYPE_AUDIO), since audio may
equally have been off at the type level, which an override alone does not
undo. When no group holds a supported track, log it as an error — the
server was expected to transcode — instead of leaving a silent video with
no explanation in the log.

Verified by compiling :app:compileArm64DebugKotlin. Not unit-tested: this
tree has no Kotlin test source set, as noted in the previous commit.
2026-08-09 15:07:18 +02:00
dtourolle 19bc265a8d fix(player): do not start a video before audio focus is granted (DR-145)
Video manages audio focus by hand (handleAudioFocus=false, since
ExoPlayer's automatic handling is reserved for the audio path), and all
three outcomes of the request were treated as success. AUDIOFOCUS_
REQUEST_DELAYED — which setAcceptsDelayedFocusGain(true) explicitly
invites, and which means the system is withholding our audio until it
calls back — and an outright REQUEST_FAILED were logged and then followed
by playWhenReady = true. The picture rolled with no sound, which to the
user is indistinguishable from a broken stream.

Hold playback when focus is not granted and start it from the
AUDIOFOCUS_GAIN callback. An explicit play() re-requests focus instead of
resuming into a stream the system is still muting, guarded by a
held-focus flag so repeated plays do not leak focus requests. LOSS clears
the pending flag so an unrelated later GAIN cannot start playback the
user never asked for.

Verified by compiling :app:compileArm64DebugKotlin. Not unit-tested: this
tree has no Kotlin test source set (the Gradle project lives in the
generated, gitignored gen/ tree), so the logic cannot be exercised off
device without restructuring the Android build.
2026-08-09 15:06:49 +02:00
dtourolle cc7f1cece0 fix(player): play downloaded video offline (DR-133, DR-134)
Offline video never started: the <video> element reported NETWORK_NO_SOURCE
one millisecond after loadstart, which the UI mislabelled as "may need
transcoding" even though nothing had been fetched. Two independent causes,
both required for playback.

The path was doubled. `downloads.file_path` is stored relative to the storage
root while a download is queued, but the worker rewrites it to the absolute
path it actually wrote once the transfer completes — so a completed row is
already rooted. The player's offline branch rooted it a second time, producing
/data/user/0/app//data/user/0/app/videos/x.mp4. Audio was unaffected because it
resolves the same column through Rust's resolve_local_media_path, which does
not re-root. The join is now absolute-aware (POSIX, Windows drive letters, UNC)
so rows written before completion still resolve.

The asset protocol was never enabled. convertFileSrc rewrites a path to
http://asset.localhost/… unconditionally, but Tauri only answers that origin
when the protocol-asset cargo feature is compiled in *and*
app.security.assetProtocol.enable is set — neither was, so even a correct path
resolved to nothing. This also silently defeated the cached-thumbnail path in
imageCache, which fails soft to the server copy and so hid the breakage
whenever the server was reachable. Scoped to $APPDATA/** — the storage root
holding the database, downloads/ and the thumbnail cache — rather than an
unrestricted grant.

Diagnosed from logcat on device; UT-124 reproduces the doubled path.
2026-08-09 15:05:16 +02:00
dtourolle a53042fe80 fix(playback): bound the device profile by the audio route's channels (DR-141)
MediaCodecList answers "can this device decode 5.1", which is not the
question that decides whether the user hears anything: a phone decodes an
AC-3 5.1 track happily and still has two channels to play it out of. The
DeviceProfile carried no MaxAudioChannels, so Jellyfin was free to
direct-play the multichannel track to a two-channel sink — silence or
dialogue folded into surround channels that go nowhere, depending on the
device.

Report media3 AudioCapabilities.maxChannelCount for the current route over
JNI alongside the codec lists, and bound the direct-play and transcoding
profiles (and the HLS URL's TranscodingMaxAudioChannels, previously
hardcoded to 2) by it. No codec is ever removed, so a device with genuine
surround output keeps direct-playing it. A missing or zero reading means
"route not yet established", not "no audio", and falls back to stereo.
2026-08-09 15:01:57 +02:00
dtourolle db520c6551 fix(playback): stop pinning the video stream as the audio track (DR-140)
Jellyfin's MediaStream.Index is global across every stream in a media
source, so index 0 is the video stream on virtually all files. We sent
AudioStreamIndex=0 as "the first audio track" on the HLS transcode URL,
the background audio-only handoff URL, the direct-play fallback URL and
the PlaybackInfo negotiation body — asking the server to use the video
stream as audio. Servers that honour it produce a picture with no sound;
only those that silently correct the index hid the bug, which is why it
surfaced as "some videos have no audio".

Omit the parameter unless a track was actually chosen, so the server
resolves the source's DefaultAudioStreamIndex. An explicit selection from
player_switch_audio_track still passes through unchanged. Dropped
outright from the static=true direct-play URL, which serves the original
file untouched.
2026-08-09 14:47:03 +02:00
dtourolle 1ef6180776 chore(release): bump to 0.4.1
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v0.4.1
2026-08-05 12:31:16 +02:00
dtourolle 878ac5fa59 fix(player): make lockscreen transport reach background audio (DR-097)
Pausing from the lockscreen did nothing while a video's audio played in
the background. The handoff starts native ExoPlayer audio and only then
tears the WebView <video> down, and that teardown fires a DOM `pause`
the frontend reports like any other — leaving html5_playing = Some(false).
Transport therefore stayed aimed at the element: the lockscreen pause
emitted a ControlCommand into a <video> that no longer existed while the
native player carried on.

The controller now tracks a background-audio handoff explicitly. Entering
one hands transport authority to the native backend and drops the dying
element's state/position/media-loaded reports, which also stop flipping
the UI to paused and dragging the position backwards. Exiting restores
the element as the player.

A lockscreen pause also has to survive the return to the foreground: the
video used to resume from a snapshot taken at handoff time, undoing the
pause on the way back in. shouldResumeOnForeground() lets an explicit
`paused` from the player override that snapshot.

TRACES: UR-040, UR-005 | DR-052, DR-097
2026-08-05 12:26:25 +02:00
dtourolle 6aaa80ff92 chore(release): bump to 0.4.0
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v0.4.0
2026-08-04 20:22:01 +02:00
dtourolle f7bcfe521d fix(favorites): save server favourites through to the cache (DR-115)
The hybrid favourites read went straight to the online repository on a
cache miss and dropped the result on the floor. Every other read path
persists what it fetches, so this one made the favourites page re-query
the server on every visit — and left the offline mirror (DR-114) empty on
a fresh install, since this is the path that fills it.

It now goes through get_favorites_server_only, which saves through on the
way back.

The command had a matching hole: with nothing cached it returned the empty
result, painting "Nothing favourited yet" at a viewer whose favourites
were simply marked on another client. It now asks the repository for a
real answer instead of an empty state it would correct a round trip later.

TRACES: UR-067 | DR-115
2026-08-04 20:20:36 +02:00
dtourolle 30dc3ba7f6 fix(player): recover a failed stream on Linux instead of stopping (DR-130)
A recoverable player error meant "playback is over": the frontend's error
handler stopped the player unconditionally, so a wifi blip killed the
track. Android already decides in its JNI callback, but MpvBackend is
constructed before PlayerController exists, so its event thread has no
controller to ask.

So MPV reports the failure and the frontend echoes it into the new
player_recover_stream command — the same shape as PlaybackEnded ->
player_on_playback_ended, keeping the decision in Rust. The command
re-opens the stream where it stopped, with the existing attempt budget
and backoff, and returns whether it handled it; only a false answer
falls through to the old stop path.

Android now reports the errors it has already declined as
*unrecoverable*, so the echo never asks the same question twice.

TRACES: UR-004, UR-040 | DR-130 | UT-117
2026-08-04 20:15:28 +02:00
dtourolle 32f8de5c91 fix(player): survive a flaky stream, and don't read 0:00 at EOF
Two MPV-side fixes for the same failure story — a wifi blip during
playback.

The demuxer gave up the moment a read failed and MPV raised
EndFile(ERROR), so a momentary outage killed the track outright. Enabling
ffmpeg's reconnect options handles the common case entirely below our
level, so most outages never reach the recovery path at all. Set
non-fatally: their availability varies with the libmpv/ffmpeg build, and
losing resilience is not a reason to refuse to play anything.

Separately, `time-pos` and `duration` are live properties of the *loaded*
file: at EOF MPV unloads it and both stop resolving. Reading them straight
through returned 0.0/unknown at exactly the moment end-of-file handling
needed to know where playback had reached, so the player appeared to
rewind to 0:00 as a track ended. `ObservedTime` records the last reading
seen while media was loaded and the accessors fall back to it.
2026-08-04 19:39:14 +02:00
dtourolle 62873cab3d feat(search): answer search from a local index; tier downloads by lifetime
Search's instant leg read only downloaded items, so with no downloads it
returned nothing and every keystroke fell through to a full Recursive=true
server query. It now reads the whole synced catalog through the same
availability CTE get_items uses, gated on the same include_catalog_browse
flag so search and browse cannot diverge. (UR-065, DR-108)

Also fixes three defects found while confirming that:

- items_fts grew by a full duplicate index every catalog pass. INSERT OR
  REPLACE fires no AFTER DELETE trigger without recursive_triggers, so the
  old index row was orphaned, and a TEXT PRIMARY KEY meant the replacement
  took a fresh rowid and inserted a second entry. Now a real upsert, with
  migration 021 rebuilding existing indexes. (DR-110)
- DELETE FROM items existed nowhere, so server-side deletions never
  propagated. Adds a post-crawl mark-and-sweep, scoped to crawled types,
  skipping downloaded items, and refusing to run after a partial crawl
  because items.parent_id cascades. (DR-110)
- The index omitted MusicArtist, Playlist and People, which search groups
  results by. Adds them plus people_fts (migration 022). (DR-111)

Re-indexing moves from a frontend startup call to a Rust background task
with a 6h TTL, so a long session no longer searches a stale catalog and a
restart no longer forces a crawl regardless of freshness. (DR-109, IR-030)

Downloads gain a lifetime tier. Eviction selected every completed row by
age with no download_source filter, so hitting the storage limit deleted
the oldest download -- typically one saved deliberately for offline -- to
make room for a precached track. It now reclaims only 'auto' rows, and
expired ones are reclaimed first, before live cache is evicted.
(DR-126, DR-127)

Downloaded video and audio-only handoffs now play from disk instead of
streaming; the video path had never consulted downloads at all. No
transcode is involved: MPV runs video=no and ExoPlayer has no surface for
an Audio item. (DR-123 in part, DR-128)

FTS queries are built as quoted phrases so apostrophes, hyphens and
slashes are data rather than operator syntax, and the item-type filter is
bound rather than interpolated.

Specs: docs/specs/catalog-index-search.md,
docs/specs/read-through-media-cache.md

Includes concurrently-developed favourites browsing and background-audio
stream-end handling; the two workstreams share offline.rs, lib.rs and
online.rs, so no subset of files builds independently.
2026-08-04 17:35:17 +02:00
dtourolle c55ff45692 fix(android): clear the system bars and display cutout (UR-066)
The bottom nav rendered under the Android navigation bar, and full-screen
playback controls spilled into unusable screen edges. It looked device-specific
(Motorola bad, Fairphone fine) but every device was equally unpadded — only the
intrusion differed: a tall opaque 3-button bar swallows the nav, a thin
translucent gesture pill overlaps harmlessly.

None of the app's safe-area handling was ever active, for two independent
reasons:

  1. app.html had no `viewport-fit=cover`, so every `env(safe-area-inset-*)`
     resolved to 0px — the padding in app.css and BottomUi was a no-op.
  2. Android WebView maps only the *display cutout* into `env()`; the status bar
     and navigation bar are never reported. With enableEdgeToEdge() and
     targetSdk 36 (enforced from 35, opt-out ignored from 36) the WebView always
     spans them, so CSS could not learn about them by any route.

WindowInsetsBridge now reads `systemBars() | displayCutout()` and publishes
`--jt-inset-*` CSS custom properties, both pushed on every inset change
(rotation, nav-mode switch, PiP) and pullable via `AndroidInsets.get()` — the
pull is required because the first inset pass lands before the document exists
and a page load wipes the pushed inline style. app.css folds them with `env()`
via `max()` into `--safe-*`, the only thing components may pad from.

Exactly one element owns each edge: the shell takes top/left/right, BottomUi
takes bottom (inside its surface box, so the colour extends behind the gesture
bar), and shellReservesBottomInset hands bottom back to the shell on routes with
no bottom UI. The full-screen players inset their control layers only, leaving
video and artwork edge-to-edge.

The theme's `fitsSystemWindows=true` claimed the opposite of what actually
happened — overridden at runtime, ignored at this target SDK — and is removed.

Also converts six nested `h-screen`/`min-h-screen` boxes to `h-full`: the shell
is `h-screen` *and* inset-padded, so its content box is `100vh - safe-top` and
any nested 100vh box overflows by exactly the inset (the library column would
have clipped its own BottomUi). A test guards against reintroduction.
2026-08-04 14:45:10 +02:00
dtourolle 58f2506966 feat(series): land on the current episode, not season 1 (UR-062, UR-063, UR-064)
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Opening a series dumped the viewer at the top of season 1, and its Play
button played nothing at all: it resolved `$libraryItems[0]` — the first
*season* by SortName — and navigated to `/player/<seasonId>`, which the
player route bounced straight back to `/library/<seasonId>`.

The backend could already answer "where is this viewer in this show":
`repository_get_next_up_episodes` has accepted a `series_id` since it was
written and no caller had ever passed one.

Backend (DR-101, DR-106)
- `repository/series_progress.rs`: `pick_current_episode` — in progress,
  else Next Up, else first unwatched, else the premiere. The third rung is
  the offline path, where Next Up is always empty. `sort_series_order` puts
  specials (season 0) after the numbered seasons.
- `repository_get_series_episodes` takes over the season fan-out and the
  flat-series fallback, which were domain knowledge living in the frontend.
- `clear_watch_history` maps to Jellyfin's mark-unplayed (recursive over a
  container, also zeroes resume). Offline it refuses rather than diverging
  state the next sync would undo.

Frontend (DR-102, DR-103, DR-104, DR-107)
- Seasons collapse; only the current one is expanded, and the current
  episode is badged and scrolled into view.
- Hero button reads `Resume S2E4` / `Play S1E1` and opens that episode's
  focus view, where Play commits (ux-flows §5B.5).
- Seasons are no longer a destination: `/library/<seasonId>` redirects to
  `/library/<seriesId>#season-N`, and every inbound link follows.
- The "More Episodes" strip spans the whole series, so a season finale
  offers the next premiere instead of dead-ending (§5B.2).
- Clear-history buttons on the series hero and each season header.

Routes (DR-105)
- `/library/tv` and `/library/movies` absorb their all-titles and genres
  pages as `?view=` tabs; the four legacy routes redirect. 6 video routes
  become 2, and `/library/shows/genres` stops being the odd one out.

Logic extracted to `seriesNavigation.ts`, `episodeStrip.ts` and
`libraryView.ts` so it is unit-tested rather than buried in components.
Spec: docs/specs/series-current-episode-navigation.md
v0.3.0
2026-08-03 20:37:43 +02:00
dtourolle a818fee297 fix(player): re-entering a video no longer opens the audio player (DR-100)
Leaving a video and returning to it rendered the movie/episode in
AudioPlayer. Closing a webview-rendered video deliberately emits no
"stopped" state (that would break the autoplay handoff), and the
direct-play path does not stop the backend on unmount, so the Rust
controller still reported that item as its loaded media. Re-entering the
route therefore took the "already playing, just show the UI" shortcut,
which returns before a stream URL is fetched, and the render fell
through to the audio surface. Mostly visible on Android, where video
direct-plays; Linux transcodes and stops the backend on unmount.

Both decisions move into playerSurface.ts as pure functions:
shouldReuseActivePlayback excludes video, so video always takes the full
load path and gets its stream URL and resume position;
resolvePlayerSurface maps video-without-a-stream-URL to "pending"
(spinner) rather than falling through to audio.
2026-08-03 18:12:37 +02:00
dtourolle a26a853f01 fix(player): advance background audio-only episodes in the backend (UR-040)
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An episode played audio-only while the app was backgrounded stalled at the
episode boundary instead of advancing, and ExoPlayer parked in STATE_ENDED —
where any later play intent (lockscreen, headset, Bluetooth reconnect) replays
the ended item, surfacing as the episode randomly restarting.

End-of-playback is dispatched from two places and they disagreed. The Android
JNI callback carried the background-audio branch but can never reach it:
load_and_play sets EndReason::NewTrackLoaded at every load and nothing clears
it, so the first real end consumes it and the decision is always Stop. The call
that actually decides is the frontend's echo of the resulting PlaybackEnded into
player_on_playback_ended — and that path had no background-audio case at all, so
it started a countdown whose advance is a webview goto() that cannot start audio
while backgrounded.

Both dispatchers now share PlayerController::auto_advance_to_next_episode, so
they cannot drift apart again.

The handoff base offset moves from the BackgroundAudioOffset Tauri state onto
the controller, and the advance clears it: the next episode's stream is built
without StartTimeTicks, so its timeline is already absolute and a stale base
made player_exit_background_audio return old_base + position_in_new_episode.
Unreachable until the advance actually worked.

Tests (red before the fix):
- test_auto_advance_background_audio_episode_advances_in_backend
- test_auto_advance_foreground_video_episode_uses_countdown
- test_advance_to_next_episode_audio_only_clears_handoff_base

Bump to 0.2.9.
v0.2.9
2026-08-02 18:10:18 +02:00
dtourolle 9d099268b9 fix(player): make the video seek bar work by touch (DR-099)
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On Android, dragging or tapping the progress bar moved the thumb but
playback stayed where it was. Two separate defects, both touch-only,
which is why the mouse-driven scrub tests never caught either.

1. Gesture hijack. DR-098 taught handleTouchStart to ignore touches that
   land on a control, but handleTouchMove kept running. It measures
   against touchStartX/Y, which that early return leaves at the PREVIOUS
   gesture's values, so a seek-bar drag produced a huge bogus vertical
   delta: read as a brightness swipe, it dimmed the screen to the 0.3
   floor and fired a spurious play/pause "correction" mid-drag. A gesture
   is now latched at touchstart (playerGestureActive) and touchmove
   ignores anything unlatched — re-checking the move target cannot
   recover a start point that was never recorded.

2. Commit signal. The seek was committed only from `change`, which
   Android's WebView does not reliably fire for a touch interaction on a
   range input, so the thumb moved to the tapped position and no seek
   ever ran. touchend/mouseup now commit too; `input` arms a one-shot
   latch so whichever release signal arrives first commits and the other
   is a no-op. seekRelative shares the same commitSeek entry point
   instead of fabricating a synthetic change event.

Tests drive the slider with real touch events (UT-089, UT-090) and fail
against the pre-fix component.
v0.2.8
2026-08-01 10:41:23 +02:00
dtourolle e381d626c1 docs(requirements): UR-061/DR-092 no longer describe the removed deferral
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Both still described the 300ms deferred-tap design that DR-098 replaced
with immediate action, so the generated release notes advertised
behaviour the code no longer has.
v0.2.7
2026-07-30 16:13:29 +02:00
dtourolle b12e99b7e1 fix(player): keep double-tap seek working over the play overlay (DR-098)
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The control-surface guard added in the previous commit killed
double-tap-to-seek. The first tap pauses, which renders the full-screen
<button> play overlay over the video, so the SECOND tap lands on a
button — and the guard discarded it as "a tap on a control".

Mark that overlay `data-player-surface`: visually it IS the video, so it
must keep taking tap gestures despite being a <button>. The marker wins
over the interactive-tag check in isControlSurfaceTouch.

Adds VideoPlayer.tapSurface.test.ts, which renders the REAL component
and dispatches real touch/click events at whatever element is genuinely
on top. This is the gap that let four bugs ship in a row: the pure-unit
tests over registerTap/isControlSurfaceTouch/isSynthesizedTouchClick all
passed throughout, because each helper behaved exactly as specified —
every bug was in the composition, i.e. which element actually receives a
tap after Svelte re-renders. Modelling that DOM by hand in a test would
just re-encode the same wrong assumption, so these render it instead.

The new double-tap test was verified to fail with the fix reverted and
pass with it applied, in both directions.
2026-07-30 15:44:38 +02:00
dtourolle dc8b732465 fix(player): controls bar taps are not player gestures (DR-098)
The bottom play/pause button did nothing. The gesture listener lives on
the outer container and touch events bubble, so tapping the button ran
handleTouchStart (toggle #1) and then the button's own onclick (toggle
#2). The two cancelled out, leaving the control apparently dead.

Ignore container-level gestures for touches that land on an interactive
control: buttons, links, inputs (the seek bar), or anything inside the
controls bar, now marked `data-player-controls`. The rule itself is a
pure function over the ancestor chain (isControlSurfaceTouch), so it is
unit tested without a DOM.

Same root shape as the play-overlay bug in the previous commit: a second
click target over the video that the gesture layer did not account for.
2026-07-30 15:27:01 +02:00
dtourolle b98a530f48 fix(player): guard the play overlay against the synthesized touch click
After the DR-098 tap rewrite, pausing became impossible while unpausing
always worked — an asymmetry that pointed straight at the overlay.

Pausing renders a full-screen play-overlay button over the video. The
compatibility click Android synthesizes from the tap arrives ~30-130ms
later, by which time that button exists, so the click lands on the
OVERLAY rather than the <video>. Its onclick called togglePlayPause with
no guard at all, resuming immediately. Unpausing was unaffected because
it removes the overlay, leaving nothing to intercept the click.

The suppression rule was only wired into the video element's handler.
Extract it as isSynthesizedTouchClick() in tapGestures.ts (unit-tested)
and use it from every click target layered over the video, the overlay
included.

Verified: 724 frontend tests pass, svelte-check clean. Bumped to 0.2.5
so the APK installs over 2004.
2026-07-30 15:10:59 +02:00
dtourolle b565c4ae6f fix(player): tap gestures act immediately, no deferral timer (DR-098)
Tapping the video surface pause-looped: it would unpause and bounce
straight back to paused about a second later. Long-press unpaused fine,
which is what pinned it to the tap path rather than the media pipeline.

The gesture handler deferred the first tap's play/pause behind a 300ms
timer so a second tap could cancel it and seek instead. But the timer
callback cleared its own handle *before* invoking the toggle, and
handleVideoClick used exactly that handle (`tapTimeout !== null`) to
suppress the compatibility click Android's WebView synthesizes after a
touch. So the guard was already open when the late click arrived, and it
toggled a second time.

Replace the deferral with immediate action — there are only first and
second taps:

  1st tap: toggle play/pause
  2nd tap: seek, then toggle play/pause again

The second toggle undoes the first, so a double tap seeks while leaving
the play state exactly as it was: playing jumps and keeps playing,
paused jumps and stays paused. No timer, no window race, no loop.

Click suppression no longer depends on the timer: ignore detail === 0
and any click within 700ms of a touch tap, since Android can deliver the
synthesized click late and with a real detail value.

A swipe now undoes the touchstart toggle (latched on swipeGestureActive
so it happens once, not per touchmove frame), keeping brightness swipes
from changing the play state.

UT-085..087 described the old deferred behaviour and are updated to the
new contract. UT-091 is used for the DR-097 facade tests, since UT-089
and UT-090 were already claimed by extract-traces.test.ts.
2026-07-30 14:53:20 +02:00
dtourolle 79e10d7485 chore(release): bump to 0.2.3
Android versionCode derives from this (0.2.3 -> 2003); required for the
APK to install over the 2002 build already on the device.
2026-07-30 13:56:04 +02:00
dtourolle a2dbde5492 debug(player): log pause reason and flatten the debug tick
An unexplained pause/resume loop was invisible over adb: handlePause
logged nothing at all, so only the "playing" half of each cycle showed
up, and the 1s debug tick logged an object — which the Android WebView
console bridge renders as "[object Object]", discarding every field.

Log the element state on pause (readyState, networkState, seeking,
ended, plus the component's own isSeeking/isBuffering/handoff flags) and
emit the debug tick as a flat string. This is what identified DR-097:
the element was fully buffered and healthy at every pause, ruling out a
stall and pointing at a competing controller instead.
2026-07-30 13:55:06 +02:00
dtourolle 75cd07a5c0 fix(player): decide transport in Rust for webview media (DR-097)
Video on Android/Linux renders in a webview <video> element, and the
frontend facade short-circuited play/pause/toggle straight into the
adapter whenever one was registered. Html5PlayerAdapter.toggle() then
decided play-vs-pause by reading el.paused off the DOM, so the Rust
controller never saw the intent and could not serialise competing ones.

el.paused flips transiently while an element buffers or settles a seek.
Two intents ~150ms apart therefore read *different* values and performed
*opposing* actions — one playing, one pausing — which self-sustained a
play/pause loop that needed no further input. On device this showed up
as a fully healthy element (readyState=4, networkState=1, not seeking,
not buffering, not ended) pausing itself roughly once a second, so
unpausing or skipping ahead bounced straight back to paused.

The root cause was that Rust held NO state for webview-rendered media:
report_html5_state only re-emitted its argument, despite the comment
above it claiming the controller was the single source of truth. It had
nothing to decide a toggle from.

Now report_html5_state tracks the reported state, and play/pause/toggle
consult it and drive the element by emitting a ControlCommand — the same
"backend decides, adapter executes the primitive" split player_seek_video
already uses. A stopped/idle report clears the tracking so MPV/ExoPlayer
regain authority for music playback.

Tests cover the loop signature directly (repeated toggles must alternate,
never repeat or oppose) plus a guard that one intent yields exactly one
ControlCommand — which matters on Windows, where the backend is itself
webview-based and could otherwise be driven twice.
2026-07-30 13:54:41 +02:00
dtourolle 64d07b8940 chore(release): bump to 0.2.2
Android versionCode is derived from this (0.2.2 -> 2002), so the bump is
required for the APK to install over the 2001 build already on device.
2026-07-30 13:17:29 +02:00
dtourolle 5b810f7fc3 build(android): add --device/--abi to build only the needed architecture
An on-device test build compiled all four ABIs (arm64/arm/x86/x86_64),
so three of the four Rust compiles were thrown away. That dominated the
build time when iterating against a connected phone.

--device resolves the attached device's ABI via adb and targets just
that triple; --abi <target> selects one explicitly; ABI= works as an
env var. Default behaviour is unchanged (all four), since a
distributable universal APK genuinely needs them.

  bun run android:build:device
  bun run android:build:release:device
2026-07-30 13:16:52 +02:00
dtourolle 1ae213ff39 fix(player): stop AbortError storm from HLS stall recovery (DR-096)
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Html5PlayerAdapter.play() reported every interrupted play attempt as a
player error. While an HLS stream stalls, hls.js' gap-controller nudges
the element to recover, which cancels the pending play() promise and
raises AbortError ("play() request was interrupted by a call to
pause()"). That is transient — the element is still trying to play — but
it hit host.onError roughly once a second for the whole stall, leaving
the UI stuck reporting paused.

Treat an interrupted play as a debug-level non-event, and memoise the
in-flight attempt so the UI and recovery paths share one element.play()
rather than stacking calls that abort each other.

This is the loop amplifier, complementing DR-095 which removed the
dead-segment stall that triggered it.

Note: webviewAudioAdapter.play() has the same raw shape but is not
implicated — audio playback does not go through hls.js — so it is left
unchanged rather than widening this fix.
2026-07-30 12:55:49 +02:00
dtourolle 98a6bca645 fix(player): clamp seeks inside media to stop end-of-stream pause loop (DR-095)
Seeking near the end of a transcoded video locked the player into a
stall/pause loop: unpausing or skipping bounced straight back to paused.

Both seek paths clamped the target to exactly `duration`. hls.js then
requested the segment whose start time lies *past* the end of the media
(a 6330.324s item asks for segment 1055, starting at 6336.33s). Jellyfin
never produces that segment, the fetch times out, and the gap-controller
stalls forever at the last buffered position — retrying ~1x/second and
firing an endless stream of AbortErrors as play() lands mid-nudge.

Clamp strictly inside the media instead, keeping one segment length
(6s) of margin, floored at 0 so short media still seeks to the start.
The seek-bar drag path needed this too: its range input `max` is the
duration itself, so dragging fully right produced the same dead target.

Also bumps the requirement-count fixture for the new DR-095 row.
2026-07-30 12:52:03 +02:00
dtourolle 984e594006 chore(release): bump to 0.2.1
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v0.2.1
2026-07-30 10:39:07 +02:00
dtourolle f49e6e4648 fix(boundary): detect item-type arrays anywhere in src/ (DR-094)
check:boundary passed on the very leak it was written for. The pattern was
anchored to `includeItemTypes:` at the query site, so searchScope.ts
assigning the same array to a named const and dereferencing it one
indirection away was invisible — through every green CI run.

The check now matches an array literal naming two or more Jellyfin item
types anywhere in src/, catching a const, a Record value, a function
return, and an inline query alike. Deliberate limits kept: two adjacent
literals required (single-type presentation stays legal), string literals
required (item.type === "Audio" is display logic), explicit type list
(so ["High","Low"] produces no noise).

Verified all five cases: reintroducing the original SCOPE_ITEM_TYPES
fails; a new const ["Movie","Series"] fails; the same array in a
.test.ts passes; itemType: "Movie" / item.type === / ["High","Low"] pass;
a 5th allowlist entry fails on the new cap.

Allowlist 1→3 entries, capped at 4 so the next exception forces a
conversation rather than a one-line append:
- GenericMediaListPage: grid styling over a self-declared itemType —
  presentation, changes only with a UI redesign.
- DownloadedBrowse: borderline, leans domain (the container set grows
  when Jellyfin adds a container type). Allowlisted with a TODO for a
  backend MediaItem.isContainer flag.

The header now names what the check still cannot see — run-time-built
sets, types split across variables, switch/|| taxonomy — and CLAUDE.md
states that a green check:boundary is not proof. That matters given this
check passed on its own founding violation for months.

Also: both gates wired into test-all.sh, which called `bun run test`
without --run and would have hung in watch mode. Corrected the Dockerfile
comment describing the Windows toolchain as mingw/GNU — it is MSVC via
cargo-xwin (GNU cannot bundle NSIS from Linux).
2026-07-30 10:30:55 +02:00
dtourolle 105cc082ea fix(search): move scope→item-type taxonomy into Rust (UR-049, DR-063)
Stage 1 of scoped-search-boundary-implementation.md — the query side.

scoped-search-boundary.md diagnosed this leak, specified the fix in
detail, and became the justification for the boundary rule in CLAUDE.md,
the check:boundary tripwire, and the spec-review checklist. The fix was
never built: SCOPE_ITEM_TYPES was still live in searchScope.ts, called by
library.ts, and no SearchScope existed anywhere in src-tauri/. The rule's
own founding violation was still shipping.

Rust now owns the taxonomy:

  pub enum SearchScope { All, Music, Movies, Tv }
  impl SearchScope { pub fn item_types(self) -> Option<Vec<String>> }

- SearchOptions gains `scope`, resolved by resolve_scope(). Scope wins
  over include_item_types, which stays for the non-search get_items
  callers that legitimately request one concrete type.
- repository_search resolves the scope ONCE, before the cache/server
  paths diverge, so online and offline filter identically — the failure
  mode most likely to go unnoticed.
- All expands to None (no filter), not the union of the other scopes:
  an explicit includeItemTypes list would silently drop People, folders,
  and any type nobody enumerated.
- searchScope.ts re-exports SearchScope from generated bindings instead
  of a hand-written union, and no longer names an item type for search.
- library.ts sends { scope }.

8 Rust tests written first, confirmed failing on "use of undeclared type
SearchScope" before the implementation existed.

The frontend tests that asserted includeItemTypes contents were rewritten
to assert the opaque scope is sent and includeItemTypes is absent —
keeping the old assertions would require the frontend to know the
taxonomy again, defeating the fix. The expansion is now asserted in Rust.

Verified the spec's headline criterion by hashing every src/ file, adding
"AudioBook" to the Music scope in Rust, and re-hashing: zero frontend
files change. That criterion failed before this commit.

Stage 2 (result-side grouping: GROUP_ITEM_TYPES, GroupedSearchResult on
both search payloads) remains open.
2026-07-30 10:30:38 +02:00
dtourolle 0a3ee0791f chore(scripts): remove three broken, orphaned traceability scripts
All three shared one root cause: an unscoped `grep -r src-tauri/`, which
walks ~40GB of target/ build artifacts.

- check-req-coverage.sh: also read README.md, which has held zero
  requirement rows since they moved to docs/requirements.md. Reported
  "Total Requirements: 1", zeros in every category, then printed
  "All requirements have implementations!" — the opposite of a warning,
  from an empty result set.
- check-test-coverage.sh: hung indefinitely, no output at all.
- find-req-implementations.sh: same hang.

None was referenced by CI, package.json, or the docs.

They were salvageable — the greps just needed scoping — but they read an
undocumented `@req:` / `@req-test:` tag convention parallel to `TRACES:`
(146 and 76 occurrences, described in no doc; CLAUDE.md documents only
TRACES). Repairing them would re-establish the second source of truth
that let "1 requirement" and "211 requirements" coexist unnoticed.
extract-traces.ts is now the single owner of coverage reporting.

The existing @req:/@req-test: comments are left in place: harmless as
prose, several encode useful test intent, and stripping 222 comments is a
large diff with no functional gain. They are simply no longer read.
2026-07-30 10:30:20 +02:00
dtourolle 0da0a9f16c fix(ci): derive traceability denominators from requirements.md (DR-093)
The coverage gate divided traced counts by hardcoded literals (UR/39,
IR/24, DR/48, JA/3, TOTAL_REQS=114) that had fallen out of date as
requirements grew to 211. It reported 158% coverage — JA alone printed
800% — so the 50% threshold was mathematically unreachable and the job
could not fail. Coverage could have collapsed to 30% and CI would still
have printed a green tick.

Real coverage is 86%. The number was fine; the gate was dead.

extract-traces.ts now owns both sides of the fraction:

- countDefinedRequirements() counts an ID only where it leads a markdown
  table row, ignoring the "Traces To" column and prose. IDs are
  deduplicated because requirements.md lists every UR twice (§1
  definition + §3 matrix), which would otherwise report UR as 121/61.
- computeCoverage() uses the intersection of traced and defined IDs, so
  a TRACES comment naming a deleted or typo'd requirement is reported as
  `orphaned` rather than inflating the ratio past 100%. UT/IT test
  identifiers are excluded as a separate taxonomy.
- CI reads .coverage.percent and fails on <50% or >100%; a >100% reading
  is now a hard error rather than the condition that hid this bug.
- New `bun run traces:coverage` runs the same computation locally.
- scripts/ added to the scan roots — the coverage tool was invisible to
  the matrix it generates.

Tests written first (15, over fixtures so they don't drift as
requirements are added). vitest include widened to scripts/** so build
tooling is covered by the normal suite.

Verified empirically rather than by inspection: forcing the threshold to
99% fails; adding a requirement lowers coverage 86%→85%; a TRACES: DR-999
lands in `orphaned` without changing `covered`.

traceability-ci.md documented the same stale numbers and would have let
the broken arithmetic be reconstructed — replaced with a pointer to the
live command.
2026-07-30 10:30:08 +02:00
dtourolle 75bae2556c docs(specs): design-principles audit — five remediation specs
Audit of the principles in CLAUDE.md and docs/architecture/ against the
actual code. Principles with a working automated check (poison-tolerant
locking, Android source sync, one-directional playback state, graceful
backend init, reachability-from-traffic) all held up. The two that drifted
are exactly the two whose checks were broken or too narrow:

- traceability-gate-repair: CI divided by hardcoded denominators
  (UR/39, IR/24, DR/48, JA/3, total 114) while requirements.md had grown
  to 211, reporting 158% coverage — the 50% threshold was unreachable and
  the job could not fail.
- req-coverage-script-removal: check-req-coverage.sh reports
  "1 requirement" and prints "all requirements have implementations".
- scoped-search-boundary-implementation: the founding boundary incident
  was specced but never built; the leak is still live.
- boundary-tripwire-hardening: check:boundary passes on that same leak —
  the pattern is anchored to the query site, so a named const evades it.
- player-facade-enforcement: 52 direct commands.player* call sites
  outside the facade, and no automated check at all.

Each spec follows SPEC-TEMPLATE.md with a filled-in Layer assignment
table and is checked against SPEC-REVIEW-CHECKLIST.md.
2026-07-30 10:29:54 +02:00
dtourolle 48f63dd763 docs(spec): build provenance — git describe + build profile
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A running JellyTau currently reports no version anywhere: not in the UI, not in
the logs. When a user reports "the equalizer does nothing on my device" there is
no way to tell whether they are on the v0.2.0 tag, master, or a three-week-old
local debug build — a live gap given v0.2.0's Android audio settings are not yet
device-verified.

Specifies a build.rs-emitted `git describe --tags --always --dirty`, a typed
BuildKind (Release/Untagged/Development/Unknown) classified in Rust rather than
pattern-matched in the UI, a get_build_info command, startup logging, and a
Settings > About block with copy-to-clipboard for bug reports.

Explicitly does NOT derive the release version from git: Cargo needs a literal
semver at manifest-parse time, so sourcing it from a tag would trade a
reviewable bump for a build-time dependency that fails in CI's shallow Docker
clones. The release version stays authored; only the provenance is derived —
they answer different questions.

Two constraints found while writing this:
- Only publish-docs.yml sets fetch-depth: 0. build-release.yml has five
  checkouts and build-and-test.yml two, all of which would stamp "unknown"
  as-is. Flagged as an acceptance criterion.
- tauri.conf.json's version field can be dropped to fall back to Cargo (three
  hand-bumped files becomes two), but gen/android/app/build.gradle.kts reads
  versionName/versionCode from generated Tauri properties, so that must be
  verified before adopting rather than assumed.
2026-07-28 23:19:34 +02:00
dtourolle 36ef231e2f chore(release): bump to 0.2.0
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Minor bump rather than patch: Android gains working equalizer, volume
normalization and gapless playback, which are new user-facing capabilities.

CHANGELOG entry written by hand rather than from `bun run release:notes`. The
generated draft lists "Crossfade between audio tracks (UR-031)" as a feature of
this release, which is false — the trace graph cannot distinguish code that
plumbs a setting (settings.rs clamping, the backend.rs trait method, both
legitimately tagged DR-034) from code that implements it, and crossfade is
implemented nowhere. The release-notes tool documents its output as a reviewed
draft; this is a concrete case of why.

v0.1.3-v0.1.5 have no CHANGELOG entries; noted in the file rather than
backfilled.
v0.2.0
2026-07-28 23:08:05 +02:00
dtourolle cb79a376b3 feat(android): implement audio settings (EQ, normalization, gapless)
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ExoPlayerBackend was the only backend not overriding the PlayerBackend trait's
set_audio_settings/audio_settings defaults, so the Settings > Audio controls
rendered on Android and silently did nothing — the default returns Ok(()) while
applying nothing, so the failure was invisible.

Rust owns what the values are (canonical 10-band ISO layout, preset curves,
normalization presets); Kotlin owns when the AudioEffect objects exist, since
that needs the live audio session id.

- settings.rs: audio_settings_jni_payload() sanitises (crossfade clamped, band
  vector normalised) before serialising, so a malformed vector cannot reach the
  Kotlin parser. JSON rather than a wide JNI signature, matching how load()
  already passes subtitles — adding a field will not change the signature.
- ExoPlayerBackend: set_audio_settings/audio_settings over JNI; ExoPlayerState
  gains the first command-side field (settings are pushed out, never reported).
- JellyTauPlayer.kt: Equalizer, LoudnessEnhancer, and gapless via
  pauseAtEndOfMediaItems.

Three details that are easy to get wrong:
- Effects re-attach on onAudioSessionIdChanged. ExoPlayer rebuilds its audio
  sink on a format change, which invalidates effects bound to the old session;
  without this the EQ silently stops applying mid-queue.
- All effect work is posted to mainHandler rather than run inline. AudioEffect
  construction from a player callback can re-enter the player and deadlock —
  the same shape as the AutoplayDecision lock-scrutinee bug.
- Device equalizers expose a device-dependent band count (commonly 5) at fixed
  centres, so the canonical 10 bands are resampled by nearest centre frequency.
  resampleBands() is a pure @JvmStatic function so that mapping is testable
  without a device.

Normalization is approximate, not parity: LoudnessEnhancer is a gain stage, not
a true EBU R128 normalizer like MPV's dynaudnorm. Recorded as such rather than
claimed as equivalent.

Crossfade is deliberately excluded — unimplemented on every platform and
blocked on mpv, so building it on Android alone would invert the parity gap.

Tests written first and observed failing (cannot find function
audio_settings_jni_payload) before the implementation: the payload contract is
pinned by tests because a serde rename would otherwise silently break the
Kotlin parser.

Not yet verified on a physical device — AudioEffect availability and band
layouts are device-specific. Requirements matrix marks these rows accordingly,
and flipping the trait default to Err(not_implemented()) is deferred until that
verification lands.
2026-07-28 23:03:31 +02:00
dtourolle b11188e9dd docs(player): backend unification findings + correct false parity claims
Investigation into unifying the playback backends (Linux/MPV, Android/ExoPlayer,
Windows/webview) onto one engine with hardware acceleration. Conclusion: video
cannot be unified onto a native engine; audio can.

The blocker is not mpv-specific. WebKitGTK, WebView2 and Android WebView each
draw into their own compositor surface, so a native video surface sits either
entirely above or entirely below the webview and cannot interleave with HTML.
GStreamer and libVLC fail identically. mpv would additionally regress streaming:
it has no adaptive bitrate, while the current hls.js path does.

Six specs added:
- playback-backend-unification: the analysis and decision, with evidence
- android-audio-settings-parity: set_audio_settings on ExoPlayerBackend
- android-native-video-spike: timeboxed test of SurfaceView compositing
- windows-native-audio-backend: replace the webview <audio> shim with libmpv
- libmpv2-migration: dead libmpv git pin -> libmpv2, plus a LICENSE file
- playback-docs-corrections: the requirement-status fixes applied here

Corrections to requirements.md, all verified against source:
- UR-031/DR-034 claimed crossfade was "Done (Linux only)". It is implemented
  nowhere (mpv_backend.rs has a bare TODO) and is architecturally blocked on
  mpv, whose single-stream audio chain cannot feed acrossfade's two inputs.
- Parity matrix listed crossfade as a Linux/Android gap; it is neither.
- The matrix omitted the equalizer, which has the same Linux-only shape.
- The suggested ConcatenatingMediaSource is deprecated in current Media3.

nativeAdapter.ts cited tauri#10152 as an upstream blocker for native Android
video. That issue is a stale feature request, dead since 2024-07-01; the
capability shipped in tauri 27d01834 (2024-09-02), and the related
black-screen bug was fixed in wry 0.39.4 (we ship 0.55.x). What is genuinely
unproven is SurfaceView-behind-WebView compositing, which the spike now tracks.
2026-07-28 23:03:17 +02:00
dtourolle f636b6b151 Merge: Android WebView bridge + audio-focus fixes, tap gestures, sleep timer (v0.1.5)
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2026-07-28 01:33:58 +02:00
dtourolle 37ffabee06 chore(release): bump to 0.1.5; regenerate traceability matrix
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Registers UR-061/DR-092 (tap gestures) and UT-062 (background-audio
bridge reporting), and regenerates the matrix — 313 TRACES across 299
files.
v0.1.5
2026-07-28 01:33:20 +02:00
dtourolle 13e0860401 fix(player): expired sleep timer stops without triggering autoplay
Stopping the backend makes the native player fire its ended callback,
which lands in on_playback_ended. The timer thread cancels the timer
first, so by the time the callback inspects it the mode reads Off — the
sleep-timer branch is skipped and the episode path runs, showing a
next-episode popup (or advancing outright) right after the user's sleep
timer expired.

Record EndReason::UserStop before the stop reaches the backend. That is
the honest label: the stop was user-initiated, just via the timer they
set rather than the stop button.

TRACES: UR-023, UR-026 | DR-029
2026-07-28 01:33:10 +02:00
dtourolle d1c01a6bc3 feat(player): defer single tap so a double tap doesn't also toggle pause
A tap cannot be classified when it lands — it may still turn out to be
the first half of a double tap. Play/pause is therefore deferred until
the 300ms double-tap window closes, and cancelled outright if a second
tap arrives, so a double tap seeks without also toggling pause.

Forward skip moves from 10s to 30s (back stays 10s), for both double tap
and the keyboard arrows.

The timing rules live in tapGestures.ts so they are unit-testable
without mounting the player. Rapid double taps now chain off a
still-in-flight seek target instead of all resolving against the same
not-yet-updated position.

TRACES: UR-005, UR-061 | DR-092 | UT-085, UT-086, UT-087, UT-088
2026-07-28 01:33:04 +02:00
dtourolle e5d3cc06f2 fix(android): register WebView JS bridges once; stop audio-focus fight
Locking the screen killed audio on video playback even with the
background-audio toggle armed.

configureWebViewForMedia() ran from onCreate's delayed post AND from
every onResume, re-calling addJavascriptInterface on each pass — five
times in a 45s session. WebView binds injected objects at page-load
time, so re-injecting over a live page leaves JS holding a stale proxy:
the object stays truthy (passing the `bridge()?.` optional chain) while
its methods vanish. Logcat showed 66 "WebView: Unknown object" errors
and, in JS, "TypeError: setEnabled is not a function".

So the toggle turned blue but never reached native. backgroundAudioEnabled
stayed false, onStop never dispatched 'jellytau-background', the handoff
never ran, and audio stopped the instant the screen locked. PiP and audio
focus broke identically.

- Register the bridges exactly once per WebView (identity-compared), and
  split the idempotent settings/chrome-client work into
  configureWebViewSettings() so it still runs on every resume.
- Forward WebView console output to logcat as "JellyTauWeb". The frontend
  was previously invisible to adb, which is what made this bug so hard to
  place; keep it for the next boundary-spanning diagnosis.
- setBackgroundAudioEnabled now reports whether native was actually
  reached instead of silently no-oping, so a dead bridge can never again
  masquerade as an armed toggle.

Removing the re-injection revived a latent conflict it had been masking:
the focus calls started working, and three AUDIOFOCUS_GAIN requesters
inside one uid began fighting — MainActivity, ExoPlayer, and Chromium's
own AudioFocusDelegate. The grant was followed ~45ms later by
AUDIOFOCUS_LOSS, whose handler paused playback, so arming background
audio (or just pressing play) paused the video in a loop.

WebView already manages focus for <video>. Drop the redundant
AndroidAudioFocus bridge, its listeners and its helpers entirely, and
leave focus to whichever engine is actually rendering — consistent with
the player-is-authoritative principle.

Also drops the dead AndroidBackgroundAudio.isSupported() probe, unused
since the button gate moved to platform().

TRACES: UR-040 | IR-025, DR-051 | UT-062
2026-07-28 01:32:57 +02:00
dtourolle 5759a97289 chore: ignore Arch packaging build artifacts
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A local `scripts/build-arch.sh` run leaves a vendored cargo cache
(`.cargo-arch/`), a makepkg workdir (`packaging/arch/pkg/`, `src/`) and the
built package in the tree — tens of thousands of untracked files that bury real
changes in `git status`.
v0.1.2
2026-07-25 15:53:10 +02:00
dtourolle b9f026e215 chore(release): bump to 0.1.2
Adds CHANGELOG.md, which the release-notes template in docs/release-checklist.md
already linked to but which had never been created.
2026-07-25 15:21:51 +02:00
dtourolle b7a7037194 docs: add UR-060 search relevance requirement; regenerate matrix
Records the search relevance and grouping behaviour as UR-060, with DR-090
(Rust relevance ranking) and DR-091 (Shows/Episodes split, People group,
stored-order migration). DR-066 now points at DR-091 for the current group set
instead of restating a default order that has since changed.
2026-07-25 15:13:52 +02:00
dtourolle 124da29fc7 fix(search): route the library header search to /search
Typing in the desktop header search bar ran library.search() in place and
relied on /library rendering the results inline. On every other /library/**
route nothing rendered them, so the search bar looked broken: results were
fetched and never shown.

Make /search the single surface that renders results. The header bar becomes a
navigator — it hands the query and route-derived scope to /search via ?q= and
?scope=, which seed the page and run the search on arrival. The inline result
block and the header's scope chips are removed; the chips live on /search,
which owns the results. The empty `all` scope is omitted from the URL, and
typing while already on /search does not push a history entry per keystroke.
2026-07-25 15:13:45 +02:00
dtourolle 5927299c0f feat(search): rank results by match quality and split TV/People groups
Neither search backend orders by *where* the query matched, so a mid-word hit
could outrank a prefix one — typing "parks" surfaced "Sparks of Love" above
"Parks and Recreation".

Add `domain/search_rank.rs`, which sorts by match position (prefix →
word-start → mid-word substring → no name match), then by media kind so a
container outranks its own contents. The sort is stable, so each backend's own
relevance still breaks ties it was never overruled on. `repository_search`
applies it to both the instant cache result and the merged cache+server union,
so the list does not reshuffle when server results land. Ranking lives in Rust
because "a better match" is domain vocabulary, not presentation.

On the frontend, the combined `tvShows` result group splits into separate
Shows and Episodes groups so a show no longer competes with its own episodes
for a slot, and a People group is added so searching an actor's name reaches
their bio. A stored `tvShows` order expands in place, keeping the position an
upgrading user chose for it.
2026-07-25 15:13:32 +02:00