73641e192cc646ead930c4de3769b2a1859a4d3a
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73641e192c |
chore(release): 0.7.0
Publish Documentation / Build & publish docs to gitea-pages (push) Canceled after 0s
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Version bumped across package.json, tauri.conf.json and Cargo.toml (+ lock), CHANGELOG entry written from the five commits in the range rather than from the trace extractor's output — VideoPlayer.svelte alone carries dozens of TRACES, so the generated draft named most of the app's requirements for a five-commit release. DR-188 is retargeted: it recorded the native-video default as waiting on the background-audio handoff, which is now fixed (DR-196), so it records the completed flip and the evidence for it instead. Minor, not patch: the rendering path changes underneath every Android user. |
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be907b4945 |
fix(home): stop Next Up repeating Continue Watching
Jellyfin's /Shows/NextUp defaults EnableResumable=true, which returns a
partially-watched episode as its own series' next up — precisely the
episode /Items/Resume already returns. Home's "Next Episode" row and the
TV landing's Next Up row therefore duplicated Continue Watching card for
card.
build_next_up_endpoint now sends EnableResumable=false, and because
servers predating that parameter ignore it, filterInProgressNextUpItems
also drops any next-up entry whose id appears in the resume list. It is
the mirror of DR-089 and sits beside it: presentation-layer de-duplication
over two lists the frontend already holds. The resume filter still reads
its frontier from the unfiltered Next Up list, so pruning in-progress
entries cannot resurrect a stale resume card.
The code changes were swept into
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3b9a8ad695 |
test(player): pin the native-video default and the opt-out that must survive it
The default has moved four times, so the risk is not which way it points but that a flip silently overrides people who chose. The previous reader was getItem(KEY) === "true", which conflates "never chose" with "chose off" — under it, flipping the default re-enables the native path for everyone who had deliberately turned it off. The three cases are pinned separately so that conflation cannot come back. |
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ab95f5013d |
feat(player): make native Android video the default
The two defects that were holding the flip back are fixed and verified on a
device, which is the standard this default has been held to since DR-161 shipped
a verified sub-path over an unverified one:
- returning from background audio restarts the renderer that is actually on
screen, instead of only ever reloading the <video> element (DR-196)
- the letterbox bars are painted, instead of retaining whatever was last in
the framebuffer (DR-194)
Evidence: handoff to audio-only at 69:54 returning to video playing at 70:18,
and clean bars across playback, the control bar and a rotation round-trip.
An explicit stored choice still wins in both directions, so anyone who turned the
flag off keeps it off — hence the null check on the stored value rather than a
bare === "true", which would silently re-enable it for people who opted out.
The Settings copy no longer tells users to leave it off; it now describes the
toggle as the fallback to the built-in web player.
The flag keeps its "experimental" name because it remains a suppressor of Rust's
backend choice, never a promoter: turning it on cannot produce a native backend
where Rust says HTML5.
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5e8efa252e |
fix(player): restart the native renderer when returning from background audio
With native video on, coming back from background audio left a black screen: a play overlay pinned at 0:00, a seek bar at zero, and a play button that did nothing. Nothing crashed — the process stayed up and the frontend kept logging — the transition was simply dropped. The two render paths resume by different means, and exitBackgroundAudioHandoff only ever performed one of them. The webview <video> reloads off its stream URL: an $effect watches it, reinitialises HLS or sets element.src, and canplay drives the seek and play. ExoPlayer owns no element and nothing watches the URL on its behalf — native playback is only ever started by an explicit player_play_item plus adapter load, which the component issues once, from onMount. So reassigning the URL restarted precisely nothing, and since player_exit_background_audio had already stopped the handoff's audio player, the backend came back holding no item at all. That is why the play button was inert: there was nothing loaded to play. The return now re-issues that pair on the native path, in the same order as the initial load, carrying the position the audio reached. Subtitle configurations are reused from the ones resolved at mount — ExoPlayer sideloads them as MediaItem.SubtitleConfigurations and cannot accept one after prepare(). Which path to take is decided by planHandoffReturn, a pure helper in backgroundAudioHandoff.ts, so the branch is unit-testable without mounting the player. It also folds in shouldResumeOnForeground, so a pause taken on the lockscreen during the handoff still wins over the snapshot captured on the way out. Verified on device (HONOR ROD2-W09, Android 16): handoff to audio-only at 69:54, return restored native video playing at 70:18. Previously the same sequence left the player idle and black. The requirements count pin in extract-traces.test.ts moves with the new DR-196. |
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1285908733 |
fix(android): paint the letterbox bars, so stale pixels stop surviving in them
Native video left debris in the padding around the video: the "previous frame" flash on rotation, a ghost copy of the control bar stranded in the top bar, each new clock digit drawn over the one before it (35:42 with the 1 still showing through the 2), and the sleep/quality menus leaving their imprint after closing. One cause under all of it — nothing painted those bars. The window surface is opaque; the theme is not translucent and dumpsys window shows no translucency flag. For an opaque surface HWUI deliberately does NOT clear the damaged region before replaying a frame: it assumes the view hierarchy covers every pixel it owns. Here that hierarchy is window background → video TextureView → transparent WebView, and fitSurfaceToScreen sizes the TextureView to the letterboxed video rect. So the bars were the window background's alone to paint, and setTransparent(true) cleared it to TRANSPARENT — leaving them painted by nobody, with whatever was last in the framebuffer surviving there. The window background now stays opaque black while compositing. It cannot hide the video: the TextureView is drawn on top of it, and the WebView's own background is what lets the picture through. Three previous attempts missed because they aimed at the window's rotation animation and at TextureView frame-retention — two postOnAnimation hops, an onSurfaceTextureUpdated reveal, then ROTATION_ANIMATION_JUMPCUT with FLAG_FULLSCREEN to make it stick. The pixels were never the animation's, which is also why the artefact reproduces standing still, with no rotation involved. Those are removed. The alpha-hiding among them actively made things worse: it blanked the one view that reliably paints its own rect. FLAG_FULLSCREEN goes too — it fought edge-to-edge insets for no gain. Verified on device (HONOR ROD2-W09, Android 16): reproduced with native video on — ghost control bar in the top bar, doubled clock digit — then absent after the fix across playback, the control bar and a rotation round-trip. DR-194 is rewritten to record the real mechanism and marked Done. |
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8e98e1c37a |
test(player): answer the commands the tap-surface tests actually render
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VideoPlayer.tapSurface.test.ts deliberately does not mock $lib/api/bindings — it renders the real component against the real bindings, which bottom out in the globally mocked `invoke`. That mock resolves `undefined` for every command, so any command whose result is *rendered* blows up: the quality picker assigns the result straight to state and the template then reads `streamingQualities.length`, which throws on undefined. It threw asynchronously, outside any test, so the suite reported 4 unhandled errors while every test still passed — the state vitest warns "might cause false positive tests". Answering the two rendered commands removes them. Authored in the main checkout; brought in here and verified: 83 files, 1009 tests, and the unhandled-error count drops from 4 to 0. |
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440d7a01a9 |
chore(release): 0.6.0
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Android native video renders a picture, and its transport works. The path shipped once as audio with no picture and was reverted with the compositing named as the suspect. It was not the compositing: five independent defects sat between ExoPlayer and the screen, each able to produce that symptom on its own — the app shell painting over the surface through a CSS rule aimed at an attribute nothing set, a poster card with no way to lift on a path that renders no <video>, JS bridges racing the page load and losing permanently, a SurfaceView that was never detached, and a frontend that told Rust a webview element was playing when none existed, so every play/pause intent was aimed at something that was not there. Native video stays opt-in. Turning it on surfaced a further unverified path — the background-audio return is written only for the webview element — and rotation still needs device confirmation. Minor rather than patch: the player's touch behaviour changes for everyone (the control bar now auto-hides on touchscreens, and the system bars go away with the player), not only for those who opt into native video. |
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dccb5f53dd |
fix(android): stop the rotation cross-fade replaying the old video frame
Rotating with native video on shows the previous frame flashing in what become
the letterbox bars. It reads as a TextureView artefact — the view retains its
last frame, so between the rotation and fitSurfaceToScreen() landing that frame
sits at the old size — and two fixes were built on that reading:
1. reveal after two postOnAnimation hops. An animation frame is not a video
frame; at 24fps the next decoded frame can be several vsyncs away.
2. reveal on onSurfaceTextureUpdated, i.e. when a real frame lands. This meant
owning the SurfaceTextureListener and handing ExoPlayer the Surface directly
instead of via setVideoTextureView, which installs its own and leaves us
blind to frame arrival.
Neither stopped the flash. The mechanism is the WINDOW's rotation animation:
Android cross-fades a screenshot of the old orientation, that screenshot holds
the old video frame at the old size, and nothing at the TextureView level can
reach it. The app cannot pre-empt the screenshot either — onConfigurationChanged
fires after it is taken.
So the animation itself has to go: ROTATION_ANIMATION_JUMPCUT. That was accepted
and silently ignored, and the platform said why out loud —
"VRI[MainActivity]: setLayoutParams: not fullscreen" — because the attribute is
honoured only for a fullscreen window. FLAG_FULLSCREEN is therefore set with it,
scoped to while native compositing is active so the rest of the app keeps its
normal animation. After the change that complaint is gone from logcat.
The frame-arrival reveal is kept: it replaces a fixed-timeout guess with a real
signal, and its timeout is required rather than defensive — a resize while paused
means no new frame is ever coming, and revealing a stale frame beats a
permanently black player.
NOT CONFIRMED FIXED on device. The forced-rotation harness
(settings put system user_rotation) proved unreliable here, and screenrecord
fixes its canvas at start, so a rotation inside a recording never changes frame
dimensions — which defeated two separate attempts to measure this. DR-194 is
recorded as "Needs device verification" rather than Done.
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c142568230 |
fix(player): make transport reach the player that is actually rendering
Play/pause did nothing on the Android native video path — from the on-screen tap, from the control bar, and from a direct player_toggle invocation — while seek and skip kept working. That asymmetry was the whole clue: seek decides in player_seek_video, transport decides in toggle_playback. DR-195 is the cause. `html5_playing` is Rust's record of "a webview <video> is active and in this state", and toggle_playback/play/pause all route transport to that element whenever it is set. The player route mirrored element state into it UNCONDITIONALLY — from handleReportStart and, fatally, from handleReportProgress, which VideoPlayer calls on a 10-second interval. So on the native path the frontend re-declared every ten seconds that an element was playing when none existed, and every transport intent was emitted into the void. It also explains the flashing: the control bar and the JRay overlay both key off isPlaying, which was being contradicted on every tick. The mirror now lives in mirrorElementStateToRust() in VideoPlayer, gated on useHtml5Element — the only place that knows whether an element renders at all. The route cannot tell the paths apart, which is exactly how it came to lie. DR-193 hands transport authority back to the native backend when an item loads into it. Necessary but insufficient alone: the progress interval put the flag straight back, which is why the first device test after it still failed. DR-192 presents native video through a TextureView instead of a SurfaceView. A SurfaceView renders on its own layer outside the app window and punches a transparent region through it, and everything drawn above that hole — here, the entire Svelte UI — depends on that composition path. The overlay dropped its incremental damage: the DOM advanced (slider 476 -> 479 across three seconds) behind a screen showing neither, so the progress bar froze, controls would not fade and rotation lost the transport UI, while structural DOM changes got through, which is why the play overlay always appeared to work. It supersedes DR-191, which forced redraws in a loop and treated the symptom. DR-194 hides the video view across a resize and reveals it two frames later. A TextureView retains its last frame, so between a rotation and the re-fit landing that frame is stretched across the old rect and the previous frame flashes in what should be the letterbox bars. Verified on device (Honor ROD2-W09, Android 16) by driving ADB and reading the live DOM over the devtools socket: surface tap pauses (position frozen across 12 seconds, overlay raised, transport flipped) and resumes; the control bar does both. UT-189 drives the real 10-second interval under fake timers — an earlier version asserted on a freshly mounted player, passed with the guard deleted, and guarded nothing. Still open, and deliberately not claimed: DR-192's effect on the overlay repaint is unverified on device, DR-194's letterbox reset is untested, and the native default (DR-188) stays off pending DR-190, the background-audio return. |
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95129d04a3 |
fix(player): make Android native video actually visible, and usable
DR-172 reverted native video to opt-in after it shipped as audio with no picture, naming the compositing as the suspect. The compositing was fine. Five separate defects sat between ExoPlayer and the screen, each able to produce that exact symptom on its own, and each invisible to the others. DR-185 — the app shell painted over the surface. app.css clears the page's opaque layers through three selectors, one of which targets `[data-app-shell]`, an attribute NO component has ever set, in any commit. The shell paints --color-background across the whole viewport and VideoPlayer stacks above it, so the WebView composited opaque no matter what else was cleared. Invisible three ways over: the CSS is valid, the selector is plausible, and a rule matching nothing looks exactly like a rule matching something already transparent. DR-182 — nothing could lift the poster card. Every markMediaReady() call site is an HTML5 <video> event, and the native branch renders no element, so the black title card covered the surface for the entire session. The first fix hooked `player://position-update` / `player://state-changed`; those channels are never emitted by the backend, so it passed a test that fired them by hand and did nothing on a device. Driven from the player store now, as the seek bar already was. DR-183 — the JS bridges raced the page load. Installed 500ms after onCreate by walking the view tree, while WebView binds injected objects at page-load time, and the identity guard then declined to re-inject forever. setTransparent(true) could never arrive. Installed from WryActivity.onWebViewCreate instead, which wry calls immediately before the first loadUrl. DR-184 — the SurfaceView was never detached. detachVideoSurface had no callers anywhere, mirroring the DR-151 defect: every native video left its surface parented to the content view and the next one stacked another beneath it. DR-191 — the overlay stopped repainting. Incremental damage (the clock's text, the control bar's opacity) never reached the screen while structural changes did, so the progress bar froze, the controls would not fade, and the play overlay appeared to work because it is added and removed from the DOM. Driven from the Activity via postInvalidateOnAnimation while compositing is on. Two UI defects only this path could reveal came with them: isPlaying froze at its initial value, leaving the play overlay dimming and covering the video (DR-186), and the control bar's auto-hide was armed solely by mousemove, which a touchscreen never fires (DR-189). Immersive mode now applies on entering the player rather than only via the fullscreen button (DR-187). Verified on a device (Honor ROD2-W09, Android 16): logcat carries `WebView transparent = true` and `Marking media ready` with video on screen — the pair DR-172 went looking for and could not find — and skip, seek, rotation and subtitle rendering were exercised by hand. The default stays OFF (DR-188). Turning it on surfaced a further unverified sub-path: returning from background audio is HTML5-only, so playback stays dead (DR-190, proposed). Shipping it would have repeated DR-161 exactly — a verified sub-path made default over an unverified one. |
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f0f98feae8 |
fix(player): strip the burn-in the server puts back into its own transcode URL
The negotiation asks for no subtitle stream (DR-176), but when PlaybackInfo answers with a TranscodingUrl we played that URL verbatim — and the server built it from its own subtitle verdict. Jellyfin's StreamInfo.ToUrl appends SubtitleStreamIndex and SubtitleMethod whenever it picked a track, so the burn-in we had just declined came straight back through the URL, turning a remux into a full frame-by-frame re-encode. Live TV never declined it at all: open_live_stream sent no index, so the server applied the channel's default track, and broadcast subtitles are DVB bitmaps that NormalizeSubtitleEmbed converts to burn-in on sight. without_server_chosen_subtitle() drops SubtitleStreamIndex, SubtitleMethod, SubtitleCodec and alwaysBurnInSubtitleWhenTranscoding from any URL the server built — matched case-insensitively, as Jellyfin binds query keys — and re-appends the -1 sentinel, because an absent index is not "none", it is "you choose". Applied at both adoption points, plus the sentinel in the live-stream negotiation body and its fallback URL. |
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d9e1e256e9 |
fix(auth): trim the username before authenticating
The login form guarded on `username.trim()` but sent the raw value, so a trailing space from a soft keyboard reached the server verbatim. Jellyfin reports that as an unknown user, which surfaces as a 401 indistinguishable from a wrong password — the user is certain of their credentials and the app insists otherwise. Normalising in AuthManager rather than the form keeps it on the path every caller uses, alongside normalize_url. Only surrounding whitespace is stripped; interior spaces are legal in Jellyfin usernames. |
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42868fc2e6 |
feat(login): reveal-password toggle, and stop the keyboard editing credentials
Add an eye/eye-off button inside the password field so a typed password can be checked against what was intended — the difference between "wrong password" and "wrong keyboard" was previously invisible. `bind:value` is not allowed alongside a dynamic `type`, so the field is wired manually via value/oninput; unlike branching on two separate inputs, this keeps focus and caret position when the toggle is pressed. Both fields also get autocapitalize/autocorrect/spellcheck off and proper autocomplete hints. The Android soft keyboard was free to capitalise or autocorrect the username, which silently changes a credential the user believes they typed correctly. |
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c0c6c5023e |
fix(player): resume a transcoded video by seeking, not by asking for a stream that starts mid-item
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A resumed transcode played nothing at all: every segment came back 400, hls.js exhausted its retries and gave up, while the same episode from the beginning was fine. Jellyfin builds each segment URI by echoing the master playlist's query string into it, and its segment handler opens by rejecting any request carrying StartTimeTicks > 0 (ArgumentException → 400). So one resume position on the playlist is copied onto every hls1/main/N.ts and 400s all of them — the `> 0` being exactly why starting from the beginning survived. HLS does not need the parameter: a playlist spans the whole item and asking for segment N *is* the seek. It is removed from the URL builder entirely rather than conditionalised — the builder cannot know whether its response will be segmented — and the position becomes a seek issued once the player has loaded. The progressive /Audio/universal builder behind the background-audio handoff has no segments and keeps its StartTimeTicks, which is why audio-only handoffs resumed correctly and video ones did not. Completing that across the boundary, since the URL no longer starts where the caller asked: - reloadSource(url, position) now means "reload and resume AT this absolute position": it seeks the element once the source is playable and clears the transcode offset to zero. It previously set the offset to the position and seeked nothing, which was correct only while the URL itself began there — left in place it would have shown 20:00 on the scrubber while the opening titles played, with no seek ever happening. - The transcoded resume path in the player page collapses into the same "seek after load" branch direct streams already used. - VideoPlayer's background-audio return does the same: no base, seek to the absolute position. - The stale test asserting StartTimeTicks is present is rewritten to keep its other half (an HLS master playlist, never a progressive stream.mp4, carrying the chosen source and audio track). TRACES: UR-004, UR-005, UR-019, UR-021, UR-074 | DR-181 | UT-182, UT-183 |
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521acc75fd |
build(android): add a side-by-side release build for validating R8
R8 has broken release APKs here before by stripping the JNI-loaded player and security classes, and the only way to reproduce that was to build with the real signing key and clobber the install you actually use. `./scripts/build-and-deploy.sh release --device --debug` now builds a fully minified release APK — exactly what ships — into the .debug applicationId slot, signed with the local debug keystore: release com.dtourolle.jellytau 0.5.5 release --debug com.dtourolle.jellytau.debug 0.5.5-debug-release debug com.dtourolle.jellytau.debug 0.5.5-debug It shares the applicationId *and* the signature with the plain debug build, so the two replace each other cleanly rather than colliding, and the versionName suffix says which is currently installed. No real key is needed, so the side-by-side path deliberately skips write-keystore-properties.sh. The flag reaches Gradle as JT_SIDE_BY_SIDE=1. CI never sets it, and the release manifest merges byte-identical without it — verified both ways through processUniversalReleaseMainManifest. deploy-android.sh and build-and-deploy.sh learned the flag too, since the APK path is unchanged but the package to launch is not. |
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886cbcb29a |
docs(changelog): backfill every release, and date each fixed defect
CHANGELOG.md stopped at v0.5.0 and had gaps below it. Every tag from
v0.0.1 to v0.5.5 now has an entry, written from the commit bodies rather
than the subjects. Entries before v0.1.2 are shorter and marked as
reconstructed after the fact -- the commit messages of that era ("many
changes", "Playback fix") do not record causes.
docs/defect-windows.md is new: for each fixed defect, the releases it was
actually present in, with the evidence for the dating recorded per row so
a row can be disputed. Dated with `git log -S` on the defective token, not
by blaming the lines a fix removed -- that reliably lands on whatever last
touched the adjacent lines rather than on the defect's origin, and was
used only to shortlist.
Twelve defects date to the v0.0.1 proof of concept and shipped for seven
to eight weeks. They are not regressions but original assumptions nothing
exercised, four of them outright latent: the videoBitrate casing was
harmless until a quality picker existed to select against, and the
unconditional Range header was inert until that fix made transcoded
downloads actually transcode -- so DR-170's code dates to v0.0.1 while its
corruption window is the single release v0.5.1.
Three others are plumbing built and never connected: get_next_up_episodes
accepted a series_id with no caller until v0.3.0, the sync queue ran with
neither producer wired, and both watched-state backend halves sat unused.
No automated check sees these; the code is present, tested and reachable
in principle.
Also corrects the v0.5.5 entry.
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2cc39cd7fd |
build(android): install the debug build alongside release as its own app
Testing a debug build meant uninstalling the real one first: same
applicationId signed with a different key is INSTALL_FAILED_UPDATE_
INCOMPATIBLE, so every experiment cost the app's settings, credentials
and offline cache.
The debug build type now carries applicationIdSuffix ".debug" and
versionNameSuffix "-debug", so it installs as com.dtourolle.jellytau.debug
("JellyTau Debug", 0.5.5-debug) with its own data directory — two
independent apps on one device.
Only the *application* id is suffixed. Kotlin classes stay in the
`namespace` package com.dtourolle.jellytau, so the JNI loadClass lookups
in player/android/mod.rs, the manifest <service> entry and the R8 keep
rules are untouched, and the FileProvider authority was already
${applicationId}-relative. Launcher names come from the appLabel /
activityLabel manifestPlaceholders rather than resValue, which would
collide with Tauri's generated strings.xml; release resolves them back to
@string/app_name and merges byte-identical.
deploy-android.sh reports the target package and explains an
UPDATE_INCOMPATIBLE failure instead of leaving it raw; logcat.sh takes a
debug|release argument (it was filtering on com.jellytau.app, a package
that has never existed) and attaches by pid when the app is running.
Verified: aapt2 badging on the built APK reports
com.dtourolle.jellytau.debug / 0.5.5-debug / "JellyTau Debug", and the
release manifest merge is unchanged.
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e457a9884c | chore(release): 0.5.5 | ||
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de1c13e72f |
fix(player,reporting): report real positions, and count an audio-only episode as watched
Returning to the foreground before the background-audio stream had started
playing handed the frontend 0.0s, so the video reloaded at StartTimeTicks=0 —
the episode restarted from the beginning — and the stop report that followed
wrote that zero to Jellyfin as the resume point. Caught on device: locked at
18.4s, unlocked 3.5s later with ExoPlayer still IDLE.
The base that turns a handoff's relative timeline into the episode's is applied
once at the native tick boundary (DR-159), so before the first tick nothing has
applied it. The same blind spot covers webview-rendered media, where nothing is
loaded into the native backend at all and its position is a permanent 0 — which
is why 14 of 14 stop reports in a 35-minute trace were zeroes, one landing 40s
after the frontend had correctly reported 15:22 for the same episode.
- absolute_position(): the maximum of the backend's reading, the last position
webview media reported, and the handoff base. Exact rather than heuristic —
at most one term is ever meaningful, and the base is a floor the stream
cannot physically be behind. duration() gains the same fallback.
- Withhold zero-position stop reports. A zero is never information, and
Jellyfin stores the reported position as the resume point, so sending one
only ever destroys a real one.
- Report progress from the controller's own position ticks, through the 30s
throttler it already shared with the native audio path.
/Sessions/Playing/Progress was previously requested zero times in 35 minutes.
- Report a finished audio-only episode stopped at its runtime before advancing,
so Jellyfin's 90% rule marks it played. Nothing else can: the webview is
suspended and its <video> was torn down at the handoff.
- Split the handoff by source — a downloaded file takes no base and a real
seek, a stream keeps its StartTimeTicks base and no seek — and stop routing a
downloaded handoff's absolute seek through the stream rebuild, which refuses
a non-remote source outright.
Reports go through a PlaybackReportSink, which also collapses three copies of
spawn-a-task-and-hope into one and is what let each of these be written as a
failing test first.
TRACES: UR-005, UR-025, UR-040, UR-071 | DR-178, DR-179, DR-180 |
UT-176, UT-177, UT-178, UT-179, UT-180, UT-181
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5096c01960 |
fix(player): restore the subtitle sidecar work dropped by the previous commit
The previous commit was assembled from a tree read before
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2d67b0e4f5 |
fix(player): give every transcode its own play session, and stop the one it replaces
Switching bitrate mid-film stalled playback. The server served the new playlist and then rejected its segments: 400 on hls1/main/0.ts, six times over 25 seconds, never recovering, while the UI logged "Streaming quality changed" as if nothing were wrong. Jellyfin keys a transcode job by device and play session. Every stream URL this app built carried the same hardcoded DeviceId and no PlaySessionId at all, so the second stream for an item was indistinguishable from the first and nothing ever stopped the old ffmpeg. Re-opening a stream is not rare — a quality switch, a transcoded seek and an audio-track switch all do it. Replayed against the server, a second stream opened for a live job's item alternates per attempt between serving bytes and 400ing, which is why it read as flaky rather than broken. begin_video_play_session mints a session id per open and reports the one it supersedes; the URL builder stops that job (DELETE /Videos/ActiveEncodings, un-retried — a slow stop must not delay playback) before returning. Putting it in the builder rather than in each caller covers every re-open path by construction. adopt_video_play_session takes ownership of the job the server starts itself when PlaybackInfo answers with a TranscodingUrl: without it the first switch on a stream has nothing to stop and collides with what is playing. Two client faults made the same incident worse and go with it: - The fatal-HLS-error handler added the transcode seek offset to a position that already included it. Past roughly the halfway mark of a film the doubled value cleared the "near end" threshold, so any transient network error was reported as end-of-stream and autoplay skipped to the next item — precisely when a quality switch had just made the offset large. The decision now lives in hlsRecovery.ts, against the absolute position. - The HTML5 reload primitive resolved on its own canplay timeout, so a reload the server never served reported success. The picker showed a quality that was not playing and the caller had nothing to revert. TRACES: UR-074, UR-004 | DR-177 | UT-173, UT-174, UT-175 |
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13264e225b |
fix(player): never let the server burn a subtitle in, and never offer one we cannot draw
Reported as "subtitles are shown even when off", and no toggle in the app cleared them — because they were not the app's subtitles at all. The server was painting them into the video. `PlaybackInfo` omitted `SubtitleStreamIndex`, which does not mean "none": the server then honours the source's own default/forced flag. On the reported episode that default is a PGS track — a bitmap, which cannot go out as a sidecar — so the server fell back to `SubtitleMethod=Encode` and composited it onto every frame. Confirmed against the live server, which answered the same PlaybackInfo request two ways: with the index omitted it returned `SubtitleStreamIndex=2` + `SubtitleMethod=Encode` and a `SubtitleCodecNotSupported` transcode reason, and its ffmpeg command carried `[0:2]…[sub];[main][sub]overlay_qsv=…`; with `-1` it selected no subtitle stream at all. The cost landed on the video, not the subtitle: burn-in rules out remuxing, so a stream that only needed its audio transcoded was re-encoded frame by frame. Three parts: - The negotiation asks for `SubtitleStreamIndex=-1` and advertises every text format we can render (srt/subrip/ass/ssa/vtt) as `External`. - The stream URL says the same thing, because the negotiation is not what opens most streams: a quality switch, a transcoded seek and an audio-track switch each rebuild the URL on their own, and an omitted index there lets the server pick the default track back up out of whatever session state it still holds. - The picker offers only subtitles the app can actually draw. Each subtitle stream now crosses the boundary carrying `supports_external_delivery`, decided in Rust where the codec vocabulary belongs, and `None` for anything that is not a subtitle so a `false` cannot be misread as a verdict. `subtitleStreamsOf()` drops the rejected ones — and since that one function feeds the menu, the `<track>` children and the native play request alike, a bitmap track disappears from all three without its URL ever being fetched. Only an explicit "no" hides a track; a stream carrying no verdict behaves exactly as before. Nothing is lost by refusing burn-in: the app already fetches the text tracks and draws them itself (UR-020), so the server's composited copy was always redundant. Image-based tracks are consequently not offered, which is honest rather than a regression — the renderer cannot composite a bitmap, and the old behaviour paid for them by making the whole stream unwatchable. Tests were written first and observed failing: the Rust one would not compile against a field that did not exist, and the frontend one resolved a URL for the PGS track it was supposed to drop. Carries with it the in-flight per-stream `PlaySessionId` work in online.rs, whose hunks sit inside the same request builder and could not be separated from these. TRACES: UR-020, UR-004 | DR-176 | UT-168 |
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041969f446 |
fix(player): stop the server burning subtitles into the picture
A transcoded episode stalled every few seconds and seeking took five to nine seconds to produce a frame. Neither was a seek bug: both seeks in the capture landed correctly. The stream itself could not keep up. The episode was HEVC video, E-AC-3 audio, and a PGSSUB subtitle track. Only the audio needed transcoding — the device profile supports HEVC and the server would have remuxed the video untouched. But the PlaybackInfo request omitted SubtitleStreamIndex, and omitting it does not mean "no subtitles": the server then honours the source's default/forced flag and picks a track itself. It picked the PGS one. PGS is a bitmap, and the profile advertised only srt/vtt as External, so it could not go out as a sidecar — leaving SubtitleMethod=Encode, burn-in. Burn-in is a video cost, not a subtitle cost. Compositing rules out remuxing, so the whole HEVC stream was re-encoded to h264 frame by frame. The server could not sustain that in real time: the buffer never grew past one segment and playback ran waiting -> HLS error -> canplay -> three seconds of picture, indefinitely, while each seek restarted the encoder from scratch. TranscodeReasons named it — SubtitleCodecNotSupported — but nothing in the log connected that to the stall, so the diagnostic now says which track it is declining and why. Ask for SubtitleStreamIndex=-1 explicitly, and advertise every text format we can render (srt/subrip/ass/ssa/vtt) as External so a subtitle can only ever arrive as a sidecar. Nothing is lost: the app already fetches subtitle tracks itself and draws them over the video (UR-020), so the server's composited copy was always redundant. Image-based tracks are consequently not offered, which is honest rather than a regression — the renderer cannot composite a bitmap, and the previous behaviour paid for them by making the stream unwatchable. The policy lives beside the other device-profile rules in Rust, where it is testable without a device. TRACES: UR-020, UR-004 | DR-176 | UT-168 |
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1a9805f0f3 |
fix(downloads): queue the whole album, and make every queued track findable offline
An album download put a handful of its tracks on the device while the button reported the album as downloaded. Two independent gaps, one shared cause. - `download_album` read its track list from `items WHERE album_id = ?` — the local catalog cache. Jellyfin does not return `AlbumId` on every listing endpoint, so tracks cached from one of those sit in `items` with a NULL `album_id` and are invisible to that query. On the reported database three whole albums (18, 12 and 9 tracks) had it NULL on every track; a partially linked album queued only the linked subset. - The frontend then resolved one stream URL per track from its own list and paired it with the returned row ids by position. The ids came back in the backend's `index_number` order over a different set of rows, so a row could be handed another track's URL and any track past the end of the shorter list was never started. On Android that loop also stopped wherever the webview was suspended. - `album_id` is what `OfflineRepository::get_items` joins a track to its album on, so a track that did download stayed invisible under its album offline — the same missing link seen from the other side. The operation now belongs to Rust end to end: - `HybridRepository::get_album_tracks` asks the server what the album contains. Cache-first `get_items` is right for browsing and wrong for deciding what to download; it errors offline so the caller falls back to the ungated local catalog, keeping the queue-while-offline flow. - `queue_album_tracks` writes the album link onto every track it queues, and creates an `items` row for tracks the cache has never seen. - Stream URLs resolve here, through the existing reconnect resolver, now scoped to the rows just queued so one album cannot start every unrelated pending row. Only the album id crosses the IPC boundary. - `album_file_names` gives each track its own file. A title repeated inside one album (deluxe edition, two discs) mapped to one path, so those downloads overwrote each other. Re-tapping download on a broken album heals it: missing tracks are queued and the tracks already on disk get their link. `download_series`/`download_season` still derive their episode lists from the cache the same way and want the same treatment. DR-173, UT-170..172. Rust 673 tests, frontend 975 tests, svelte-check and check:boundary clean. Note: this tree is shared with a concurrent session. Only the files above are committed; docs/traceability.md is left to be regenerated once that work lands. |
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82b6982d68 |
fix(player): use a speedometer icon for the streaming quality selector
The bitrate ceiling button reused a cloud-download glyph, which read as a download action rather than a bandwidth setting. |
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3363ff7f08 |
Merge branch 'master' into worktree-mosaic-library
# Conflicts: # scripts/extract-traces.test.ts |
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9858b7cb92 |
chore(release): 0.5.4
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f46d7bf676 |
fix(player): make native Android video opt-in again — it shipped as audio with no picture
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DR-161 flipped experimentalNativeVideo on by default so picture-in-picture could shrink a real video surface. On a device that shipped sound with a blank screen. The decode path was never at fault. Logcat shows ExoPlayer running and feeding a live SurfaceView with an active BufferQueue. The compositing was: the SurfaceView sits behind the WebView, and the step that clears the opaque layers above it never took effect — `WebView transparent = false` is logged, `= true` never appears. The video was rendering correctly the whole time, behind an opaque page. This is precisely the defect the flag existed to contain; VideoPlayer.scrubRegression.test.ts had already recorded that "the native SurfaceView has never been visible through the webview". Enabling it by default shipped a verified decode path on top of an unverified display path. Reverting costs nothing that matters: PiP does not depend on it — DR-160 drives PiP from the WebView <video> — and working video outranks PiP showing a native surface. The flag stays in Settings, now described as incomplete rather than as a performance win, so anyone helping test it still can. Fixing the compositing is the prerequisite for trying this default again (DR-172). |
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74bffea650 |
Merge branch 'fix/autoplay-issues'
Records ancestry only: all three of its changes are already on master, content-identical, having been applied by cherry-pick rather than merge — the reportMediaId snapshot in VideoPlayer, the `?restart=true` hand-off in nextEpisodeService, and the POSIX-sh rewrite of the traceability CI loop. The branch is 167 commits behind, so the files it touched conflicted with their own newer selves; every conflict resolved to master's version. The resulting tree is byte-identical to the pre-merge tree. |
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7e1f0e0547 |
Merge branch 'master' into worktree-mosaic-library
# Conflicts: # docs/traceability.md |
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99ceeadb83 |
docs: regenerate the traceability matrix
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The generated matrix had drifted well behind the code — this pass picks up DR-171/UT-166 along with everything else that had accumulated since it was last run, which is why the diff is large for a mechanical regeneration. Coverage 87% (265/303), no orphaned IDs, comfortably above the workflow's 50% floor. No hand edits: `bun run traces:markdown` output as-is. |
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e015c4c9b1 |
Merge branch 'master' into worktree-mosaic-library
Renumbers the mosaic's requirement IDs out of the way of the download work that landed on master in parallel: it had already claimed DR-163/DR-164 and UT-162, so the mosaic layout is now DR-172, the library favourites scope DR-173, and its composition test UT-167. Note for the download branch: its UT-162..UT-165 rows trace to DR-163..DR-166, none of which are defined in requirements.md — that branch defined DR-167..171 instead. Those references are orphaned and want a look; nothing here touches them. |
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7387f35c7e |
docs(player): correct the stale "native video defaults to off" comments
DR-161 made `experimentalNativeVideo` default to on, but three comments still described the pre-flip world and one of them was load-bearing: - `nativeVideo.ts` labelled the store "Default off" directly above a `load()` that returns true when nothing is stored. - The two PiP comments explained themselves as "what makes PiP work in the shipping configuration", which stopped being true when Android started shrinking the real ExoPlayer surface. They still describe the Linux path and the flag-off case, so they say that instead. - `video_audio_codecs` justified its narrow codec list with "video does not play through ExoPlayer", which is no longer so on Android. The narrow list is still right, for a different reason now recorded: the flag is a user setting and a download outlives it, so only the intersection holds on both sides of the switch. DR-171 carries the same caveat. No behaviour change. |
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0861523015 |
feat(library,home): lay libraries out as a mosaic, with favourites per category
The library overview and the home shortcut strip showed artwork of three different shapes — square music covers, 16:9 library backdrops, 2:3 posters — in grids that pick one box and crop everything to it. The home strip said so in a comment: it forced `aspect="video"` on music libraries so the row would line up, which lined it up by cutting the covers down. Both surfaces are now justified mosaics: rows share one height and each tile is as wide as its own artwork. `layoutMosaic` is a pure module — it packs tiles until the height needed to fill the container drops to the target, justifies the row by absorbing the rounding remainder into its widest tile, and deliberately leaves the last row unstretched so one leftover tile does not inflate into a banner. The component supplies only what the DOM knows: the measured container width, and the artwork's *decoded* aspect ratio (via a new `onNaturalSize` on CachedImage), committed in one debounced batch so the grid does not reshuffle once per image as artwork lands. Favourites gain a tile per category beside the library it belongs to, alongside the existing cross-library entry. Which collection type maps to which category is Jellyfin vocabulary, so it is derived in Rust — `SearchScope::for_collection_type`, stamped onto every `Library` by a new constructor and carried over as an optional `favoritesScope`. Deriving it in Svelte would have rebuilt the exact leak `SearchScope::item_types` was extracted to close. A category shows one tile however many libraries share it, and a library kind favourites do not carve up (Live TV, channels, books) gets none. Also corrects the requirements-count test, which the UR-074 commit left one behind. Spec: docs/specs/library-mosaic.md TRACES: UR-075, UR-067 | DR-163, DR-164 | UT-158..UT-162 |
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ac4fccd499 |
fix(downloads,playback): re-encode undecodable audio and carry the media source through
Work from a parallel session in the same working tree, committed here so the branch is not left half-written. Attribution note: authored in a concurrent Claude session, not by the author of the preceding commit. - DR-171: a downloaded video keeps audio the device can actually decode. `original` quality asked for a straight copy, so an E-AC-3/AC-3/DTS/TrueHD track came down untouched and the webview had nothing to play it with. - `get_video_download_url` gains the media source, so the URL is built against the source actually chosen rather than the item's default. - Device profile and repository plumbing updated to match. Verified green as a whole: 656 Rust tests, 945 frontend tests, svelte-check clean. |
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a5535f2941 |
fix(downloads): stop libraries mixing, make pause/resume real, reap partials, end bitrate corruption
Four defects behind "downloads still flaky", each with its own cause.
Libraries mixed their media (DR-167). Cached items carry no link back to their
library — library_id and parent_id are NULL on every row — so the library branch
of get_downloaded_items matched `EXISTS (SELECT 1 FROM libraries WHERE id = ?)`,
which asserts only that the library exists and never constrains the item to it.
Opening any downloaded library listed every downloaded top-level item on the
server: films under Music, albums under TV. The query deciding which libraries
appear already had the right rule, so the two disagreed about the same question;
that collection_type <-> item_type mapping is now one constant used by both.
Pause and resume did nothing (DR-168). pause_download wrote status = 'paused'
and stopped there — no cancellation existed anywhere in the download stack, so
the streaming task ran on and overwrote the row with completed/failed when it
finished. The row flicked to "paused" and undid itself. resume_download had the
mirror defect: it flipped the row to 'pending' without pumping, and the pump is
not a poller, so a resumed download sat until some unrelated event pumped the
queue. Adds a per-download stop flag the worker reads between chunks and on
retry, returning Stopped — not retryable, not recorded as a failure, and the
.part file is kept because that is what the resume continues from. Registering
returns a fresh flag so a resumed download does not inherit the pause that
stopped it. Cancel and clear_stale_downloads signal it too, so neither deletes a
file still being written.
Partial files were never reaped (DR-169). The worker named its sidecar with
with_extension("part"), which replaces: movie.mp4 became movie.part. Every
cleanup path deleted "{file_path}.part" — movie.mp4.part. They never matched, so
the partial of every cancelled or failed download stayed on disk forever,
invisible to disk-usage totals because no row pointed at it. One partial_path
helper now serves the writer and the cleaners.
Bitrate downloads corrupted themselves (DR-170). Only `original` asks for
Static=true; every other rung requests a transcode, which Jellyfin serves
chunked with no Content-Length and cannot byte-seek — it ignores Range and
answers 200 with the whole stream, not 206 with the tail. The worker sent the
header whenever a .part existed and appended the body regardless, so each retry
concatenated another full copy onto what was on disk. The file grew past its
real size and would not play, which is why bitrate downloads stayed broken after
the videoBitRate casing fix corrected the request. resume_offset now lets the
response decide: append only on 206, otherwise truncate and take it from the top.
docs/requirements.md also carries DR-171/UT-166, written by a parallel session
working in the same tree; its code lands separately.
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d49d027020 |
docs(player): allocate UR-074/DR-162 for the streaming bitrate cap
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The feature shipped tagged against DR-160, which a parallel session had claimed for picture-in-picture in the meantime. Renumbered to DR-162 across the Rust and frontend TRACES comments (the PiP tags in VideoPlayer.svelte, pictureInPicture.ts and nativeVideo.ts keep DR-160) and regenerated bindings.ts. Adds the requirement rows the tags point at: UR-074 for the user need, and DR-162 covering why the cap has to reach the PlaybackInfo negotiation and not only the transcode URL, why the ceiling is process-wide, and why the Settings default persists while the in-player override does not. Notes that this gives UR-070 its resume-at-the-same-point mechanism while the server-offered rendition list that requirement also asks for stays proposed. UT-156/157 record what the tests pin. docs/specs/streaming-bitrate-cap.md carries the layer assignment — the step definitions, the video/audio split, the resolution pairing and the reload decision are all Rust; the frontend holds a serde token and the labels it was handed. TRACES: UR-074 | DR-162 | UT-156, UT-157 |
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9c352fdb77 | Merge branch 'fix/android-versioncode-floor' | ||
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dda2ff86a3 |
feat(player): cap streaming bandwidth with a user-chosen bitrate ceiling
Video streams were opened at a fixed allowance nobody could change: MaxStreamingBitrate=20000000/VideoBitrate=18000000 on the HLS transcode URL, 20 Mbps in the PlaybackInfo negotiation, and a 999999999 device profile that let the server direct-play a source of any size. On a metered or slow connection there was no way to spend less. StreamingQuality is a ladder of bandwidth ceilings — Original, 20/10/8/ 4/2/1 Mbps and 720 kbps — where a step bundles the total ceiling, the audio share of it and the resolution that budget can carry. Those numbers are Jellyfin encoding vocabulary, so they live in Rust and the frontend only names a variant; labels and details come back over IPC from player_get_streaming_qualities, the same arrangement as the EQ presets. The cap has to reach the *negotiation*, not just the transcode URL: max_static_bitrate in the device profile is what makes the server refuse to direct-play a file fatter than the cap, and without it a 30 Mbps remux is handed over untouched and every URL parameter downstream is moot. So it is applied at all four places that decide bandwidth — the HLS URL builder, PlaybackInfo, the Live TV stream, and the background-audio handoff (which takes the lower of the cap and its own 384 kbps). Video bitrate is the total minus the audio share so the two together honour the ceiling rather than overshooting it. The ceiling is process-wide rather than a repository field: it is a preference about this device's connection, must survive a repository rebuilt on re-login, and every URL builder plus the negotiation have to agree on it or the cap leaks. Same shape as INCLUDE_CATALOG_BROWSE. Two ways in. Settings holds the durable default, persisted to app_settings and restored at startup — unlike the rest of VideoSettings, because a limit set for a metered connection that silently reverts to uncapped on the next launch spends the user's data with no changed setting to see. The in-player menu is the "this film, this connection" override: a cap is a property of the stream the server is producing, so it cannot apply to one already in flight — player_set_stream_quality re-opens the stream at the new quality and resumes at the current position, reloading the native backend itself and handing HTML5 a URL for the same reloadSource primitive the audio-track switch uses. Tests pin the URL parameters at a capped and an uncapped step, the handoff taking the lower of the two, the ladder's internal consistency (video + audio == cap, resolution descending with bitrate) and the persisted token's round trip. The ceiling is process-wide, so the tests that depend on it serialise on a guard that restores the default. TRACES: UR-074 | DR-160 | UT-156, UT-157 |
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8ad3dc5c4f |
fix(android): raise the versionCode floor so 0.5.x can install over v0.5.2
v0.5.2 shipped Android versionCode 5002, from an earlier `minor*1000` scheme.
The `minor*100` formula that replaced it yields only 1502 for that same version,
and 1503 for 0.5.3 — lower than what is already installed, so Android refuses
the update as a downgrade. Every 0.5.x release built from this script was
un-installable for anyone already on v0.5.2.
This is the exact failure the block was written to prevent; its floor simply
went stale. The floor tracked "codes below 1000 are already in the field", which
was true when written, but a 5002 build has shipped since — and the highest code
this formula has *produced* is not the same as the highest code in the field.
Widen the multipliers and raise the floor past 5002:
code = 10000 + major*1000000 + minor*1000 + patch
0.0.14 -> 10014 0.5.2 -> 15002 0.6.0 -> 16000
0.1.0 -> 11000 0.5.3 -> 15003 1.0.0 -> 1010000
Still strictly monotonic across the upgrade sequence. The guard test gains a
case pinning 0.5.3 above the 5002 in the field, so the floor is expressed as
"clears what shipped" rather than a literal that can silently go stale again.
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9f5f57cba4 |
fix(ui,player): scroll restore, immersive fullscreen, watched toggle, handoff timeline, PiP
Batch of reported bugs and enhancements. UI - Pages no longer inherit the previous page's scroll position (DR-156, UR-072). The shell keeps its scrollers alive across navigation by design, so the element never remounts and its scrollTop survived the route change; SvelteKit restores window scroll, which this app never uses. ScrollMemory records the offset per route and per container: forward moves reset to the top, Back restores where the route was left. - Season header stacks on narrow screens, and the title span gets min-w-0 so it actually truncates instead of overflowing under the action buttons. - Favourites gets a labelled tile at the head of the library grid rather than only an unlabelled heart icon in the header. Playback - Full-screen video on Android hides the system bars (DR-157, UR-066). requestFullscreen() cannot touch the Activity window from inside a WebView, so the control did nothing visible while the bars stayed painted over the video. ImmersiveModeBridge hides them, restored on exit, Escape and teardown. - Background-audio handoff stops leaking its relative timeline (DR-159). background_audio_base was a display-only correction applied in two places while progress reports to Jellyfin, the frontend and media3's own seeks all worked in the relative timeline treating it as absolute — each crossing losing exactly `base` seconds. The conversion now happens once, in the position tick, and inbound seeks resolve through seek_absolute, which re-opens the stream at the requested position because the handoff transcode cannot seek. - Picture-in-picture works on the path that actually plays video (DR-160). canEnterPip demanded a native ExoPlayer surface, but that path is behind a flag defaulting to off, so PiP could never engage. It now accepts the WebView <video> too, keeping the WebView visible and routing play/pause to the element. - Native video is now the default so PiP has a real surface (DR-161). The scrub-regression tests pinned the flag-off path implicitly; they now mock it off explicitly. The native scrub/seek path is not covered by the suite and needs device verification. Watched state - Watched toggle on the episode row, season header, series and movie hero, and the Episode Focus View (DR-158, UR-073). Both backend halves already existed with no caller. storage_set_watched covers a container's episodes so the toggle is honest offline, and QueuedOp::MarkUnplayed gives the sync queue the missing direction. Release - Fix the Android versionCode floor (set-version.sh). v0.5.2 shipped code 5002 under an earlier minor*1000 scheme, but the current minor*100 formula yields 1502 for that version and 1503 for 0.5.3 — so every 0.5.x release built from it was an un-installable downgrade for anyone already on v0.5.2. Widened to 10000 + major*1000000 + minor*1000 + patch (0.5.3 -> 15003). - Bump to 0.5.3. |
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50934e2ac6 |
ci(android): ship Gradle in the builder image instead of downloading it
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The release APK job died at the Gradle wrapper step, after the 11-minute
Rust compile had already succeeded:
Downloading https://services.gradle.org/distributions/gradle-8.14.3-bin.zip
java.net.SocketException: Unexpected end of file from server
`tauri android init` regenerates gen/android with a wrapper pointing at
services.gradle.org, so every Android job re-downloaded ~130MB of Gradle at
build time. That is slow on a good day and a hard build failure when the CDN
drops the connection mid-transfer. It was also a standing violation of the
rule that every build tool must already live in the builder image.
Dockerfile.builder installs Gradle 8.14.3, keeping both the unpacked
distribution (on PATH) and the original zip under /opt/gradle/dist. A
`gradle --version` smoke-test fails the image build on a bad version rather
than letting CI discover it.
sync-android-sources.sh then repoints the regenerated wrapper at that local
zip, which is the established place for fixing up the generated project.
It parses the version the wrapper actually requests, so a future Tauri Gradle
bump logs "not in image, will download" instead of pointing at a missing
file. On dev machines /opt/gradle/dist does not exist and the properties file
is left untouched.
Verified by running the project's own wrapper jar inside a network namespace
with no connectivity: it resolved and unpacked the local zip to 100% and
proceeded into build-script evaluation.
Note: this is inert until the builder image is rebuilt and pushed
(scripts/build-builder-image.sh).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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8fbc080733 |
Merge branch 'fix/android-resume-position'
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 8m2s
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Resume-playback fixes across the three layers where the position was lost: - DR-150 path: the Android native (ExoPlayer) surface never applied the resume seek, so resume always played from the start on device. - DR-154: a stop-report the server could not be told about was logged and dropped, even though sync_queue and its drain were built and running. - DR-155: the server's watch position was never mirrored into the local user_data row the resume check reads, so resume never crossed devices. Also carries concurrent fixes merged in from parallel work: download bitrate, series resume ordering, Recently Added grouping, remote-session volume handoff, and home library card heights. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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ba5fd55204 |
fix(sync): mirror the server's watch position so resume crosses devices (DR-155)
The resume check reads the local user_data row and nothing else, but mirror_user_data -- the only path by which server UserData lands in that table -- mirrored is_favorite alone, and returned early whenever that field was absent, which is exactly the shape of an ordinary watched episode. playback_position_ticks was therefore write-only from this device's perspective: watch 40 minutes in a browser, open JellyTau, and it resumed from whatever this device last saw, or offered no resume at all. Same user-visible symptom as the Android bug fixed earlier on this branch, from an unrelated cause -- which is why resume read as broadly flaky rather than as one defect. The mirror now carries the position alongside the favourite flag under the same pending_sync = 0 conflict rule, so a local position still waiting to be pushed is never pulled backwards by a server that has not yet heard where we got to. COALESCE(excluded.x, user_data.x) keeps the stored value for a field the server omitted rather than nulling it, and a row with neither field is still skipped rather than fabricated as zeroes. Mirroring alone was not sufficient. get_item -- the call the player route makes -- returned the cached copy on a hit and never consulted the server, so for an already-cached item the mirror never ran. It now refreshes in the background on a cache hit via race_with_refresh, the reusable form of what get_items already did inline. That asymmetry is why browsing a season picked up other devices' state while opening the episode directly did not. The refreshed value lands for the next read; the cache-first race still answers immediately. The DR/total counts in extract-traces.test.ts are updated for DR-154 and DR-155 -- that edit is the test's intended signal that the CI gate's denominator is live rather than frozen. Verified red->green in the jellytau-builder image: both new tests failed before the fix. Full Rust suite passes (634), cargo fmt clean, clippy adds no new warnings; frontend suite (933) and svelte-check clean. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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fec4b7ae8c | Merge branch 'fix/download-bitrate-param' into HEAD | ||
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2ca2174cea |
fix(player): return volume control to the local speaker when a remote session stops
Stopping a remote session left Android stuck on the remote volume slider with no way back to the device speaker. Two causes: 1. `player_stop`'s remote branch sent "Stop" to the session and returned without touching the playback mode, so the manager stayed in Remote. It now drops to Idle, mirroring what the local branch already does. 2. Volume routing was torn down at a single call site (`transfer_to_local_inner`), so every *other* exit from remote mode leaked the Android VolumeProviderCompat. Routing is now derived from the transition inside `set_mode`: entering remote attaches control, any exit from remote hands it back to the local media stream. This also covers the frontend `disconnect()` path (Remote -> Idle) and the local-playback-start paths (Remote -> Local). Adds a `RemoteVolumeControl` trait so the routing rule is unit-testable off-device — the real implementation is Android JNI. Tests cover remote->idle, remote->local, remote->remote (re-arms, never releases), and that local/idle transitions leave routing untouched. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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0ca2857c3a |
fix(catalog): show a new album once in Recently Added, not once per track
Recently Added listed every newly-added track individually, so importing a 14-track album filled the whole row with that one album and buried everything else. Both code paths that build the row had the same symptom from separate causes: - Online: Jellyfin's /Items/Latest defaults to GroupItems=false, returning each new leaf on its own. Send GroupItems=true so the server collapses children into the container that was added. - Offline: the downloaded-items CTE deliberately matches leaves *and* their container (right for browsing, wrong here), so a downloaded album returned the album plus each of its tracks. Drop a leaf only when its own container is in the same result. Items with no container (movies, standalone tracks) are unaffected in both paths. The online URL is extracted into build_latest_items_endpoint so it can be asserted without an HTTP server, matching build_favorites_endpoint. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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1f32e4040b |
Merge branch 'fix/home-library-card-heights' from origin
Local and remote had both advanced two commits from
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e4632bb2b2 |
fix(sync): queue a watch position the server could not be told about (DR-154)
sync_queue and its drain (DR-131) were built, tested and running, but the
stop-report path never fed them, so closing a video while the server was
unreachable lost the resume point outright.
HybridRepository::report_playback_stopped is a bare pass-through to the
online repository ("Playback reporting goes directly to server"), and on
failure the error surfaced to a frontend catch whose own comment read
"Server error - could queue, but for now just log". Both producers that
would have queued it -- PlaybackReporter::queue_for_sync in Rust and
syncService.queuePlaybackProgress on the frontend -- have no callers on
the playback path. user_data.pending_sync was dutifully set to 1, but
nothing drains that flag for positions the way favourites do (DR-120).
The command layer now enqueues a report_playback_stopped row whenever the
push fails; the existing drain already parses and replays that operation.
The pending row for an item is superseded in place rather than appended
to: progress is reported every 10s, so a server that stays down would
otherwise add a row per tick, all obsoleted by the newest -- the
unbounded queue DR-131 exists to prevent. Only pending/failed rows are
superseded, since reviving an abandoned row restores that same growing
counter. Queueing is best-effort and never fails the command: the local
position is already saved, so a failed queue write must not be reported
as a lost position.
Verified red->green in the jellytau-builder image: the four new tests
failed to compile (enqueue_playback_stopped not found) before the fix.
Full Rust suite passes (627 tests), cargo fmt clean, clippy adds no new
warnings; frontend suite (933) and svelte-check also clean.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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2d50744320 |
fix(player): resume at saved position on the Android native path
The native (ExoPlayer) video path never applied the resume position, so "resume from where you left off" always played from the start on Android. Two layers each assumed the other did the seek: - The only code acting on `initialPosition` was handleCanPlay, an HTML5 <video> event handler. The native path has no <video> element, so `canplay` never fires and that seek never ran. - NativePlayerAdapter.load() had an initialPosition branch, but it only recorded the number, claiming "the native backend performs the actual seek internally". It does not: PlayItemRequest carries no start position, and loadWithMetadata -> prepare() always starts ExoPlayer at 0. - VideoPlayer never called adapter.load() at all, so even that branch was unreachable. The frontend therefore believed it had resumed (the seek bar showed the resume point) while ExoPlayer played from the beginning. NativePlayerAdapter.load() now issues the backend seek, excluding live streams (no resume point; seeking knocks the HLS window off its live edge). VideoPlayer calls it on the native branch and marks the initial seek as performed so the existing $effect does not fire a duplicate. The HTML5 path is untouched: seeking before metadata is clamped to 0, which is exactly what handleCanPlay waits for. Verified red->green: the new test failed with "Number of calls: 0" before the fix. Full frontend suite passes (933 tests); svelte-check and check:boundary are clean. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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adc460f35d |
fix(downloads): honor the selected bitrate (videoBitRate, capital R)
Downloading at a specific quality silently returned the full-size original. The download URL builder spelled the transcode params `videoBitrate`/`audioBitrate`, but Jellyfin binds `videoBitRate`/ `audioBitRate` — with a capital R. Query-key binding is case-insensitive, so this is not a casing preference: the lowercase-r form is a different token that fails to bind. The server discards it without error and then stream-copies the source, so picking "480p" produced an original-quality file with no failure surfaced anywhere. `maxHeight`/`videoCodec` were unaffected (case-insensitive binding covers them), which is why the height cap applied while the bitrate cap vanished. Also set `allowVideoStreamCopy=false` on the transcode presets to force a real re-encode. Video stream-copy is gated by `allowVideoStreamCopy`, not `enableAutoStreamCopy` — the latter governs audio only. `original` is unchanged: it stays a deliberate direct static copy, now pinned by a test. The pre-existing unit tests asserted the broken lowercase-r spellings, so they passed against broken code; corrected. Verified red -> green by extracting the pre-fix and post-fix builder bodies into an isolated harness: 15 assertion failures before, 0 after. TRACES: UR-071 | DR-123 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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9d7cb085e9 |
fix(series): resume after the furthest-watched episode, not the first gap
`pick_current_episode` rung 3 returned the first unwatched episode in series order. A viewer who skipped the pilot but is three seasons deep was sent back to S1E1: the gap was a deliberate skip, not the place they stopped. This read as flaky rather than consistently wrong because rung 3 only fires when the server's Next Up (rung 2) yields nothing, and `resolve_current_episode` swallows that call's errors with `.unwrap_or_default()`. `HybridRepository::get_next_up_episodes` delegates unconditionally to the online repo, so any unreachable-server moment silently degraded to the empty vec — same series, same watch state, different answer depending on one request's outcome. Rung 3 now scans the ordered list from the end with `rposition(is_played)` and returns the episode after the furthest-watched one, falling back to the previous first-unwatched behaviour when nothing is watched or the series is finished. Season crossing comes free from the already-flat series ordering, and `season_rank` keeps specials last so a watched special cannot mark a show finished. Tests written first and confirmed failing (S1E1 where S3E4 was expected), covering the skipped-pilot case, rolling into the next season past a skipped episode, and the watched-special case. All 17 existing tests still pass. Note: cargo test could not run locally (javascriptcoregtk-4.1 / webkit2gtk-4.1 absent on this host). The pure policy half plus its verbatim test module were extracted into a standalone crate to get real red/green; the full crate suite still needs a run on a complete toolchain. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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85bd227714 |
fix(home): uniform card heights in the Your Libraries row
MediaCard derives its artwork aspect ratio from the item, so a music library rendered aspect-square (144px tall at w-36) next to video libraries at aspect-video (81px), leaving the home row ragged. Add an optional `aspect` prop that overrides the derived ratio, and pass aspect="video" from the home Libraries strip. Unset, behaviour is unchanged, so the /library overview grid and the media carousels keep their per-type ratios. Artwork already uses object-cover, so square music art crops rather than distorts. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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3619f71aba |
build: make the git tag the single source of truth for the version (DR-153)
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 6m55s
Publish Documentation / Build & publish docs to gitea-pages (push) Successful in 5m21s
Traceability Validation / Check Requirement Traces (push) Successful in 15s
Build & Release / Run Tests (push) Successful in 7m36s
🏗️ Build and Test JellyTau / Android Compile Check (push) Successful in 2m57s
Build & Release / Build Linux (push) Successful in 20m4s
Build & Release / Build Windows (push) Successful in 8m42s
Build & Release / Build Android (push) Successful in 30m30s
Build & Release / Create Release (push) Successful in 17s
The version lived in four files — package.json, tauri.conf.json, Cargo.toml and
Cargo.lock — that had to be hand-edited in lockstep, and the release workflow
rewrote exactly one of them. A tagged build therefore produced an installer
named for the tag wrapped around package metadata naming the previous release,
and the Linux job, which had no version step at all, shipped whatever happened
to be committed.
scripts/set-version.sh now writes all four from one argument and is the only
thing that does. Every release job calls it with the tag, including the Linux
job that was missing one. The committed versions become a placeholder for dev
builds rather than something to maintain by hand.
The Android versionCode moves into the same script, unchanged in formula
(1000 + major*10000 + minor*100 + patch). It stays inline-documented because the
reasoning is not obvious: builds already in the field shipped code 1000, and
Android refuses an update whose code is lower than the installed one, so a
formula that can emit a smaller number for a newer release bricks updates
irreversibly. UT-150 asserts that property directly — monotonic across an
upgrade sequence, and always above the floor.
Two edge cases the previous inline version got wrong:
- A prerelease tag (v0.6.0-rc1) made $(( 0-rc1 )) abort the step under set -e.
The suffix is stripped before the arithmetic; the manifests keep it.
- CI passes "${GITHUB_REF#refs/tags/}" unconditionally, which on a branch build
is still a full ref. That reached the validator verbatim and would have failed
every untagged Android build; a non-tag ref now falls back to git describe.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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8e081845d0 |
Merge pull request 'Feat/android native video' (#13) from feat/android-native-video into master
Reviewed-on: #13 |
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5fa74d9e34 |
docs: renumber to DR-150/151/152 after rebase onto master
master landed DR-148 and DR-149 for unrelated audio-decode work (0.4.7/0.4.8)
while this branch was in flight, and both sides claimed the same two IDs. The
native-video requirements move to DR-150 (native rendering behind the flag),
DR-151 (the severed SurfaceView attach chain) and DR-152 (capabilities reported
by Rust). UT-090 was likewise already taken by the seek-bar test, so the adapter
selection test moves to UT-149 and is registered in the table.
The spec header also cited DR-023/DR-024, which are the subtitle and audio-track
selection UI requirements — unrelated to this work. Corrected, with a note so the
wrong IDs are not reintroduced from the draft.
extract-traces.test.ts asserts the live requirement counts on purpose, so adding
three DRs moves DR 144→147 and total 282→285.
Subtitles on the native path are not a regression from this branch: master's
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c480276a97 |
docs(spec): native video confirmed working on device
The spike's central question — can a SurfaceView be composited behind a transparent Tauri WebView on Android — is answered yes, verified on a physical device. No upstream issue blocked it and none demonstrated it; this appears to be the first working instance. Marks DR-148 done behind the flag and records what is confirmed versus what is still open: playback and positioning are verified, but the individual native controls (seek, audio-track, subtitle), the mini-player transition, and the MediaCodec hardware-decode claim are not yet each measured. The mini-player transition is called out as the known gap, since it is the one case where the fullscreen assumption behind "no rect plumbing needed" does not hold. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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ca490c34ec |
docs(traceability): regenerate matrix for the native-video requirements
DR-148/149/150 now resolve; coverage 86% (243/283), no orphans. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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e144e62b31 |
feat(player): render Android video natively behind a transparent webview (DR-150, DR-151, DR-152)
Rust already reported `use_html5_element: false` on Android, but two frontend overrides threw that answer away, so ExoPlayer's video path had never actually run. Both are lifted behind an `experimentalNativeVideo` opt-in (default off). The flag is a suppressor, never a promoter: off forces HTML5 even where Rust says native, so an in-progress spike cannot ship as the default, but it can never select native where Rust reported HTML5 — Linux cannot composite behind WebKitGTK, and promoting there would be a black screen. Two blockers the spec did not anticipate, both in code assumed to be merely unreachable rather than broken: - `JellyTauPlayer.setActivity()` had zero callers, so `currentActivity` was always null and `autoAttachSurface()` bailed. The SurfaceView was created and wired to ExoPlayer but never added to the view hierarchy — video would have decoded to a surface that was never on screen, whatever the webview did. This also revives PiP on the video path, which gated on the same flag. - `createAdapter()` was not the real gate; it is never called in production. The actual override was in VideoPlayer.svelte, which forced HTML5 and stopped the native backend `player_play_item` had just started. Both sites now route through `createAdapter()`. Compositing needs two independent opaque layers cleared, not one. Clearing only the page leaves the WebView widget opaque — audio over a black picture, exactly the symptom the old INTERIM comment described. `videoSurface.ts` toggles both: the widget background and window drawable from Kotlin, the page backgrounds via a `data-native-video` attribute keyed by app.css. Transparency lives in `tauri.android.conf.json` so Linux keeps an opaque window, and is scoped to the playback session so the launcher never shows through the rest of the app. Phase 3's rect plumbing turned out to be unnecessary: video is fullscreen on the player route, and `fitSurfaceToScreen()` already letterboxes and re-fits on rotation. The mini-player transition remains unverified on device. Also removes the `navigator.userAgent` sniffing in webviewAudio.ts, which was a second copy of the Rust cfg gate free to drift from it. `player_get_capabilities` now reports `usesWebviewAudio` and `supportsNativeVideo` from those same gates. Tests: adapter selection covers the full matrix, including the regression guard that the flag off beats Rust. Written first and confirmed failing (2 of 7) before the fix. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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07d10dfed7 |
docs(traceability): land the DR-149 requirement rows and settle a UT collision
🏗️ Build and Test JellyTau / Run Tests (push) Successful in 19m31s
Publish Documentation / Build & publish docs to gitea-pages (push) Successful in 5m28s
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The DR-149 row lost an index race with a parallel session's edit of the same file, so the previous commit carried the count assertion (DR 144, total 282) without the requirement it counts — a clean checkout of that commit failed `bun run test` against its own requirements.md. The parallel session also reached UT-143 and UT-147 for subtitle work, which collided with the UT-143 used for the client-side transcode tests. Those move to UT-148, in the table and in the device_profile TRACES comments, so no two requirements share an ID. |
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acddcdd6fa |
fix(playback): force a transcode when the webview cannot decode the audio (DR-149, 0.4.8)
Advertising a webview-shaped profile (DR-148) was necessary but not sufficient. Probing the server directly showed Jellyfin 10.11.5 enforces a DirectPlayProfile's Container and VideoCodec — excluding either returns SupportsDirectPlay:false with TranscodeReasons=ContainerNotSupported / VideoCodecNotSupported — but ignores its AudioCodec entirely: an E-AC-3 track is still offered for direct play against a profile listing only aac,flac,mp3,opus,vorbis. Neither a VideoAudio CodecProfile forbidding the codec nor MaxAudioChannels:2 against a 6-channel track changes the answer, so no profile the client can send fixes this and the picture plays silent. The client therefore stops delegating a question it can answer itself. The negotiated source's audio is checked against what the webview decodes, and an undecodable track forces the existing h264/aac HLS transcode regardless of the server calling direct play fine; direct_play and needs_transcoding are corrected to match so the frontend and the reporting path agree with the URL actually used. The track judged is the one that would be served — the default, else the first — since a supported track further down is not the one that plays. A source with no audio, or a codec the server did not name, is left alone rather than transcoded on a guess. Test-first: the new tests failed against the old behaviour before the decision existed. Verified on a motorola edge 30 by the audio HAL, not by ear — the same E-AC-3 episode logged isMusicActive=true once and 58 ACDB-LOADER lines under this build, against 0 and 0 on 0.4.6, where an AAC file in the same session produced 16 and 116. No FATAL EXCEPTION, so R8 on the signed release build is unaffected. Also carries in-flight subtitle-track work authored in a parallel session (subtitleTracks, VideoPlayer, player/media, bindings) at the user's request, so the tag matches the APK verified on device. |
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6a712c46cb |
fix(player): send subtitle tracks to ExoPlayer on Android (UR-020)
Selecting a subtitle on Android did nothing. The Kotlin side has been
complete for a long time — JellyTauPlayer.load() parses a subtitles JSON
array into MediaItem.SubtitleConfigurations and setSubtitleTrack() drives a
TrackSelectionOverride — but nothing ever reached it.
VideoPlayer built the list and then threw it away: it resolved every
subtitle stream's URL into a subtitleTracks array and the
commands.playerPlayItem({...}) call two lines below passed only streamUrl,
title, id, videoCodec and needsTranscoding. PlayItemRequest had no subtitle
field to put them in, so create_media_item hardcoded subtitles: vec![],
android/mod.rs serialized "[]" across JNI, and every MediaItem reached
ExoPlayer with zero SubtitleConfigurations. A later set_subtitle_track then
found no text track groups and logged "Invalid subtitle track index".
PlayItemRequest now carries the tracks (defaulted, so the background-audio
handoff and next-episode callers are unchanged) and create_media_item
threads them onto the MediaItem.
Serialization: SubtitleTrack is reused verbatim rather than given an
IPC-specific twin, and deliberately keeps snake_case. The same struct feeds
two consumers that both spell mime_type — the JNI JSON that
JellyTauPlayer.load() reads with optString("mime_type"), and the generated
binding the frontend types against. camelCasing it would not fail the build
or the IPC; Kotlin would silently fall back to its default MIME type for
every track. UT-146 asserts the exact serialized keys so a future
rename_all cannot pass unnoticed.
The index mapping was NOT already correct. setSubtitleTrack(n) indexes
ExoPlayer's filtered text track groups, i.e. the position of the sideloaded
configuration — but the menu passed its own {#each} row number, which counts
every subtitle *stream*, including ones whose URL failed to resolve and were
therefore never sideloaded. One failed URL and every track below it selected
the wrong subtitle. The position is now looked up in the exact array that
was sent (nativeSubtitleArrayIndex), and a stream that was never sent maps
to "off" rather than to a guessed position.
The resolution loop also reuses resolveSubtitleTracks() from the Linux fix
instead of duplicating it, which fans the URL requests out in parallel
rather than awaiting them one per stream before playback can start. The
awaits are safe where they sit: the native-mode pitfall is about Svelte
lifecycle calls after an await, and nothing is registered here — the
background-audio subscriptions above still run synchronously.
No Kotlin change was needed.
Tests (UT-145, UT-146, UT-147) were written first and failed: PlayItemRequest
had no subtitles field to compile against, nativeSubtitleTracks and
nativeSubtitleArrayIndex did not exist, and the playerPlayItem call carried
no subtitles key.
TRACES: UR-020 | IR-016, JA-008 | UT-145, UT-146, UT-147
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211792947d |
fix(player): render subtitle tracks on the Linux HTML5 path (UR-020)
Selecting a subtitle on Linux did nothing. VideoPlayer rendered no <track>
children at all — the block was commented out as "temporarily disabled to
debug playback issues" (it has been that way since the POC) — so
Html5PlayerAdapter.selectSubtitle() walked an empty textTracks list and the
menu, which is built from media.mediaStreams, was purely decorative.
The reason it had to be disabled is still visible in the dead markup:
getSubtitleUrl() is async, so src={getSubtitleUrl(track.index)} bound a
Promise to the attribute and every track pointed at "[object Promise]" — an
unloadable resource hanging off the media element.
Subtitle URLs are now resolved off the render path into component state
(subtitleTracks.ts), and only streams whose URL actually resolved are
rendered; a per-track failure drops that track instead of emitting a dead
src. data-stream-index is kept, since that is what the adapter matches on.
Subtitles stay OFF unless the user asks for them: the server's isDefault flag
is shown in the menu but is never promoted to a selection, and the `default`
attribute is deliberately not emitted. A <track default> auto-shows, so the
menu would open on "Off" while subtitles were burned over the picture, and
every user who never wanted subtitles would suddenly get them. That matches
the existing initial state (selectedSubtitleIndex = null).
Selection and rendered tracks are reconciled whenever the list changes: a
selection that no longer resolves collapses to "Off", and a surviving one is
re-applied after the new <track> elements exist. "Off" disables every text
track, as before.
Cross-origin text-track fetches use the media element's CORS setting, so the
element opts in with crossorigin="anonymous" — but only for an http(s)
stream, never for a local/offline file:/asset: source, where forcing CORS
onto the video fetch could break playback. It is keyed on the subtitle stream
count, known at first render, so the attribute cannot flip under an in-flight
media load.
Android/native is untouched: the ExoPlayer branch still goes through
player_set_subtitle_track.
Tests (UT-143, UT-144) were written first and failed against the old markup:
the commented-out block, the Promise bound to src, and the default attribute.
TRACES: UR-020 | DR-023 | UT-143, UT-144
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2c3955914e |
fix(playback): advertise only webview-decodable audio for video (DR-148, 0.4.7)
The audio codec list sent to Jellyfin comes from MediaCodecList, which describes ExoPlayer — but video does not play through ExoPlayer. Android force-renders every video in the webview <video> element (the interim override in VideoPlayer.svelte) and Linux always has, and Chromium/WebKit decode a far narrower set than the platform does. A motorola edge 30 ships /vendor/etc/media_codecs_dolby_audio.xml, so it reported ac3,eac3; the server direct-played an E-AC-3 track with static=true and the webview built a video decoder and no audio decoder at all — full picture, no sound. The defect is triggered by capability rather than the lack of it, which is why a Fairphone and an Honor tablet play the same file on the same build: without the Dolby decoder they never claim the codec, so the server transcodes to AAC. Confirmed by A/B on the failing device — hevc+eac3 silent, hevc+aac audible, same session, same profile, same direct-play path, audio codec the only variable. video_audio_codecs narrows the platform list to the webview-decodable set for the video direct-play profile only. Audio-only playback really is the native player's, so that profile keeps the full list rather than transcoding music that plays perfectly well. A list with nothing decodable still claims aac, since a profile claiming nothing invites the server to give up instead of transcoding. The video codec list is deliberately untouched: HEVC direct-plays through the webview correctly, so the constraint is specific to audio. Test-first: the tests failed against the old behaviour before the filter existed, including the case built from the phone's real codec list. The requirement-count assertion in extract-traces.test.ts moves 280 -> 281 for the added DR, which is the deliberate edit that test exists to force. Not yet verified on device — the 0.4.7 APK was still building. |
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1b70926c36 |
feat(offline): play downloaded video, and drain the offline sync queue (0.4.6)
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Bundles this session's work plus the concurrent search/offline/player changes.
Every gate passes on the combined tree: 885 frontend tests, 610 Rust tests,
clippy clean, boundary clean, trace coverage 86%.
Offline video playback — four separate defects, each of which alone stopped it:
DR-133 A completed download's file_path is already absolute (the worker
rewrites it on completion), but the player rooted it a second time and
handed the webview /data/user/0/app//data/user/0/app/videos/x.mp4.
DR-134 The asset protocol was never enabled: no protocol-asset feature and no
assetProtocol config, so convertFileSrc produced URLs nothing answered.
Also silently defeated the cached-thumbnail path, which fails soft to
the server copy and hid it whenever the server was reachable.
DR-137 Tauri's asset protocol answers a range-less request by reading the
whole file into memory, and only advertises Accept-Ranges from inside
its range branch, so the first request never learns ranges exist.
Chromium gave up with PIPELINE_ERROR_READ after ~31s. Local media is
now served by a loopback HTTP server: bounded 4 MiB chunks streamed
from the file handle, every response length-delimited, and a range-less
request answered with one chunk rather than the file. Confined by a
per-session token and to the app data directory, because loopback is
shared between apps on Android.
DR-138 Release builds set usesCleartextTraffic=false, so Android rejected the
request to that server before any I/O. A network-security-config
exempts 127.0.0.1 only; a remote server must still be HTTPS.
Downloads:
DR-135 download_item never records media_type and the reconnect resolver read
that NULL as 'audio', so a movie queued from a media card had its URL
resolved by get_audio_stream_url and completed as an audio-only
transcode. The item's own type now decides.
DR-136 Rows already downloaded that way are requeued on reconnect, since
prevention alone leaves them reading "downloaded" and still unplayable.
Known limitation: a download taken at `original` quality is a byte copy of the
source, so it can be any container. One such file is an AVI holding XVID, which
the webview cannot play in any case — the media server serves it correctly and
Chromium refuses it. That needs either a transcoded download preset or the
native ExoPlayer surface work, and is not addressed here.
Also fixes two ID collisions between concurrent work: DR-143 defined twice
(search vs offline gate) and UT-131 defined twice (Episode Focus hero vs channel
cap). The search requirement is now DR-147 and the channel-cap test UT-141, with
their code references and matrix rows updated.
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7b531a40be |
fix(player): pick a decodable track in the no-audio fallback (DR-146)
When ExoPlayer selected no audio track, the recovery forced group 0 / track 0 unconditionally. But the most likely reason nothing was selected is that this very track cannot be decoded on this device, so the override reinstated the silence it was meant to fix. Scan the groups for the first isTrackSupported track and override to that. Also clear setTrackTypeDisabled(TRACK_TYPE_AUDIO), since audio may equally have been off at the type level, which an override alone does not undo. When no group holds a supported track, log it as an error — the server was expected to transcode — instead of leaving a silent video with no explanation in the log. Verified by compiling :app:compileArm64DebugKotlin. Not unit-tested: this tree has no Kotlin test source set, as noted in the previous commit. |
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19bc265a8d |
fix(player): do not start a video before audio focus is granted (DR-145)
Video manages audio focus by hand (handleAudioFocus=false, since ExoPlayer's automatic handling is reserved for the audio path), and all three outcomes of the request were treated as success. AUDIOFOCUS_ REQUEST_DELAYED — which setAcceptsDelayedFocusGain(true) explicitly invites, and which means the system is withholding our audio until it calls back — and an outright REQUEST_FAILED were logged and then followed by playWhenReady = true. The picture rolled with no sound, which to the user is indistinguishable from a broken stream. Hold playback when focus is not granted and start it from the AUDIOFOCUS_GAIN callback. An explicit play() re-requests focus instead of resuming into a stream the system is still muting, guarded by a held-focus flag so repeated plays do not leak focus requests. LOSS clears the pending flag so an unrelated later GAIN cannot start playback the user never asked for. Verified by compiling :app:compileArm64DebugKotlin. Not unit-tested: this tree has no Kotlin test source set (the Gradle project lives in the generated, gitignored gen/ tree), so the logic cannot be exercised off device without restructuring the Android build. |
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cc7f1cece0 |
fix(player): play downloaded video offline (DR-133, DR-134)
Offline video never started: the <video> element reported NETWORK_NO_SOURCE one millisecond after loadstart, which the UI mislabelled as "may need transcoding" even though nothing had been fetched. Two independent causes, both required for playback. The path was doubled. `downloads.file_path` is stored relative to the storage root while a download is queued, but the worker rewrites it to the absolute path it actually wrote once the transfer completes — so a completed row is already rooted. The player's offline branch rooted it a second time, producing /data/user/0/app//data/user/0/app/videos/x.mp4. Audio was unaffected because it resolves the same column through Rust's resolve_local_media_path, which does not re-root. The join is now absolute-aware (POSIX, Windows drive letters, UNC) so rows written before completion still resolve. The asset protocol was never enabled. convertFileSrc rewrites a path to http://asset.localhost/… unconditionally, but Tauri only answers that origin when the protocol-asset cargo feature is compiled in *and* app.security.assetProtocol.enable is set — neither was, so even a correct path resolved to nothing. This also silently defeated the cached-thumbnail path in imageCache, which fails soft to the server copy and so hid the breakage whenever the server was reachable. Scoped to $APPDATA/** — the storage root holding the database, downloads/ and the thumbnail cache — rather than an unrestricted grant. Diagnosed from logcat on device; UT-124 reproduces the doubled path. |
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a53042fe80 |
fix(playback): bound the device profile by the audio route's channels (DR-141)
MediaCodecList answers "can this device decode 5.1", which is not the question that decides whether the user hears anything: a phone decodes an AC-3 5.1 track happily and still has two channels to play it out of. The DeviceProfile carried no MaxAudioChannels, so Jellyfin was free to direct-play the multichannel track to a two-channel sink — silence or dialogue folded into surround channels that go nowhere, depending on the device. Report media3 AudioCapabilities.maxChannelCount for the current route over JNI alongside the codec lists, and bound the direct-play and transcoding profiles (and the HLS URL's TranscodingMaxAudioChannels, previously hardcoded to 2) by it. No codec is ever removed, so a device with genuine surround output keeps direct-playing it. A missing or zero reading means "route not yet established", not "no audio", and falls back to stereo. |
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db520c6551 |
fix(playback): stop pinning the video stream as the audio track (DR-140)
Jellyfin's MediaStream.Index is global across every stream in a media source, so index 0 is the video stream on virtually all files. We sent AudioStreamIndex=0 as "the first audio track" on the HLS transcode URL, the background audio-only handoff URL, the direct-play fallback URL and the PlaybackInfo negotiation body — asking the server to use the video stream as audio. Servers that honour it produce a picture with no sound; only those that silently correct the index hid the bug, which is why it surfaced as "some videos have no audio". Omit the parameter unless a track was actually chosen, so the server resolves the source's DefaultAudioStreamIndex. An explicit selection from player_switch_audio_track still passes through unchanged. Dropped outright from the static=true direct-play URL, which serves the original file untouched. |
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1ef6180776 |
chore(release): bump to 0.4.1
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878ac5fa59 |
fix(player): make lockscreen transport reach background audio (DR-097)
Pausing from the lockscreen did nothing while a video's audio played in the background. The handoff starts native ExoPlayer audio and only then tears the WebView <video> down, and that teardown fires a DOM `pause` the frontend reports like any other — leaving html5_playing = Some(false). Transport therefore stayed aimed at the element: the lockscreen pause emitted a ControlCommand into a <video> that no longer existed while the native player carried on. The controller now tracks a background-audio handoff explicitly. Entering one hands transport authority to the native backend and drops the dying element's state/position/media-loaded reports, which also stop flipping the UI to paused and dragging the position backwards. Exiting restores the element as the player. A lockscreen pause also has to survive the return to the foreground: the video used to resume from a snapshot taken at handoff time, undoing the pause on the way back in. shouldResumeOnForeground() lets an explicit `paused` from the player override that snapshot. TRACES: UR-040, UR-005 | DR-052, DR-097 |
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6aaa80ff92 |
chore(release): bump to 0.4.0
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f7bcfe521d |
fix(favorites): save server favourites through to the cache (DR-115)
The hybrid favourites read went straight to the online repository on a cache miss and dropped the result on the floor. Every other read path persists what it fetches, so this one made the favourites page re-query the server on every visit — and left the offline mirror (DR-114) empty on a fresh install, since this is the path that fills it. It now goes through get_favorites_server_only, which saves through on the way back. The command had a matching hole: with nothing cached it returned the empty result, painting "Nothing favourited yet" at a viewer whose favourites were simply marked on another client. It now asks the repository for a real answer instead of an empty state it would correct a round trip later. TRACES: UR-067 | DR-115 |
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30dc3ba7f6 |
fix(player): recover a failed stream on Linux instead of stopping (DR-130)
A recoverable player error meant "playback is over": the frontend's error handler stopped the player unconditionally, so a wifi blip killed the track. Android already decides in its JNI callback, but MpvBackend is constructed before PlayerController exists, so its event thread has no controller to ask. So MPV reports the failure and the frontend echoes it into the new player_recover_stream command — the same shape as PlaybackEnded -> player_on_playback_ended, keeping the decision in Rust. The command re-opens the stream where it stopped, with the existing attempt budget and backoff, and returns whether it handled it; only a false answer falls through to the old stop path. Android now reports the errors it has already declined as *unrecoverable*, so the echo never asks the same question twice. TRACES: UR-004, UR-040 | DR-130 | UT-117 |
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32f8de5c91 |
fix(player): survive a flaky stream, and don't read 0:00 at EOF
Two MPV-side fixes for the same failure story — a wifi blip during playback. The demuxer gave up the moment a read failed and MPV raised EndFile(ERROR), so a momentary outage killed the track outright. Enabling ffmpeg's reconnect options handles the common case entirely below our level, so most outages never reach the recovery path at all. Set non-fatally: their availability varies with the libmpv/ffmpeg build, and losing resilience is not a reason to refuse to play anything. Separately, `time-pos` and `duration` are live properties of the *loaded* file: at EOF MPV unloads it and both stop resolving. Reading them straight through returned 0.0/unknown at exactly the moment end-of-file handling needed to know where playback had reached, so the player appeared to rewind to 0:00 as a track ended. `ObservedTime` records the last reading seen while media was loaded and the accessors fall back to it. |
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62873cab3d |
feat(search): answer search from a local index; tier downloads by lifetime
Search's instant leg read only downloaded items, so with no downloads it returned nothing and every keystroke fell through to a full Recursive=true server query. It now reads the whole synced catalog through the same availability CTE get_items uses, gated on the same include_catalog_browse flag so search and browse cannot diverge. (UR-065, DR-108) Also fixes three defects found while confirming that: - items_fts grew by a full duplicate index every catalog pass. INSERT OR REPLACE fires no AFTER DELETE trigger without recursive_triggers, so the old index row was orphaned, and a TEXT PRIMARY KEY meant the replacement took a fresh rowid and inserted a second entry. Now a real upsert, with migration 021 rebuilding existing indexes. (DR-110) - DELETE FROM items existed nowhere, so server-side deletions never propagated. Adds a post-crawl mark-and-sweep, scoped to crawled types, skipping downloaded items, and refusing to run after a partial crawl because items.parent_id cascades. (DR-110) - The index omitted MusicArtist, Playlist and People, which search groups results by. Adds them plus people_fts (migration 022). (DR-111) Re-indexing moves from a frontend startup call to a Rust background task with a 6h TTL, so a long session no longer searches a stale catalog and a restart no longer forces a crawl regardless of freshness. (DR-109, IR-030) Downloads gain a lifetime tier. Eviction selected every completed row by age with no download_source filter, so hitting the storage limit deleted the oldest download -- typically one saved deliberately for offline -- to make room for a precached track. It now reclaims only 'auto' rows, and expired ones are reclaimed first, before live cache is evicted. (DR-126, DR-127) Downloaded video and audio-only handoffs now play from disk instead of streaming; the video path had never consulted downloads at all. No transcode is involved: MPV runs video=no and ExoPlayer has no surface for an Audio item. (DR-123 in part, DR-128) FTS queries are built as quoted phrases so apostrophes, hyphens and slashes are data rather than operator syntax, and the item-type filter is bound rather than interpolated. Specs: docs/specs/catalog-index-search.md, docs/specs/read-through-media-cache.md Includes concurrently-developed favourites browsing and background-audio stream-end handling; the two workstreams share offline.rs, lib.rs and online.rs, so no subset of files builds independently. |
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c55ff45692 |
fix(android): clear the system bars and display cutout (UR-066)
The bottom nav rendered under the Android navigation bar, and full-screen
playback controls spilled into unusable screen edges. It looked device-specific
(Motorola bad, Fairphone fine) but every device was equally unpadded — only the
intrusion differed: a tall opaque 3-button bar swallows the nav, a thin
translucent gesture pill overlaps harmlessly.
None of the app's safe-area handling was ever active, for two independent
reasons:
1. app.html had no `viewport-fit=cover`, so every `env(safe-area-inset-*)`
resolved to 0px — the padding in app.css and BottomUi was a no-op.
2. Android WebView maps only the *display cutout* into `env()`; the status bar
and navigation bar are never reported. With enableEdgeToEdge() and
targetSdk 36 (enforced from 35, opt-out ignored from 36) the WebView always
spans them, so CSS could not learn about them by any route.
WindowInsetsBridge now reads `systemBars() | displayCutout()` and publishes
`--jt-inset-*` CSS custom properties, both pushed on every inset change
(rotation, nav-mode switch, PiP) and pullable via `AndroidInsets.get()` — the
pull is required because the first inset pass lands before the document exists
and a page load wipes the pushed inline style. app.css folds them with `env()`
via `max()` into `--safe-*`, the only thing components may pad from.
Exactly one element owns each edge: the shell takes top/left/right, BottomUi
takes bottom (inside its surface box, so the colour extends behind the gesture
bar), and shellReservesBottomInset hands bottom back to the shell on routes with
no bottom UI. The full-screen players inset their control layers only, leaving
video and artwork edge-to-edge.
The theme's `fitsSystemWindows=true` claimed the opposite of what actually
happened — overridden at runtime, ignored at this target SDK — and is removed.
Also converts six nested `h-screen`/`min-h-screen` boxes to `h-full`: the shell
is `h-screen` *and* inset-padded, so its content box is `100vh - safe-top` and
any nested 100vh box overflows by exactly the inset (the library column would
have clipped its own BottomUi). A test guards against reintroduction.
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58f2506966 |
feat(series): land on the current episode, not season 1 (UR-062, UR-063, UR-064)
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Opening a series dumped the viewer at the top of season 1, and its Play button played nothing at all: it resolved `$libraryItems[0]` — the first *season* by SortName — and navigated to `/player/<seasonId>`, which the player route bounced straight back to `/library/<seasonId>`. The backend could already answer "where is this viewer in this show": `repository_get_next_up_episodes` has accepted a `series_id` since it was written and no caller had ever passed one. Backend (DR-101, DR-106) - `repository/series_progress.rs`: `pick_current_episode` — in progress, else Next Up, else first unwatched, else the premiere. The third rung is the offline path, where Next Up is always empty. `sort_series_order` puts specials (season 0) after the numbered seasons. - `repository_get_series_episodes` takes over the season fan-out and the flat-series fallback, which were domain knowledge living in the frontend. - `clear_watch_history` maps to Jellyfin's mark-unplayed (recursive over a container, also zeroes resume). Offline it refuses rather than diverging state the next sync would undo. Frontend (DR-102, DR-103, DR-104, DR-107) - Seasons collapse; only the current one is expanded, and the current episode is badged and scrolled into view. - Hero button reads `Resume S2E4` / `Play S1E1` and opens that episode's focus view, where Play commits (ux-flows §5B.5). - Seasons are no longer a destination: `/library/<seasonId>` redirects to `/library/<seriesId>#season-N`, and every inbound link follows. - The "More Episodes" strip spans the whole series, so a season finale offers the next premiere instead of dead-ending (§5B.2). - Clear-history buttons on the series hero and each season header. Routes (DR-105) - `/library/tv` and `/library/movies` absorb their all-titles and genres pages as `?view=` tabs; the four legacy routes redirect. 6 video routes become 2, and `/library/shows/genres` stops being the odd one out. Logic extracted to `seriesNavigation.ts`, `episodeStrip.ts` and `libraryView.ts` so it is unit-tested rather than buried in components. Spec: docs/specs/series-current-episode-navigation.md |
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a818fee297 |
fix(player): re-entering a video no longer opens the audio player (DR-100)
Leaving a video and returning to it rendered the movie/episode in AudioPlayer. Closing a webview-rendered video deliberately emits no "stopped" state (that would break the autoplay handoff), and the direct-play path does not stop the backend on unmount, so the Rust controller still reported that item as its loaded media. Re-entering the route therefore took the "already playing, just show the UI" shortcut, which returns before a stream URL is fetched, and the render fell through to the audio surface. Mostly visible on Android, where video direct-plays; Linux transcodes and stops the backend on unmount. Both decisions move into playerSurface.ts as pure functions: shouldReuseActivePlayback excludes video, so video always takes the full load path and gets its stream URL and resume position; resolvePlayerSurface maps video-without-a-stream-URL to "pending" (spinner) rather than falling through to audio. |
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a26a853f01 |
fix(player): advance background audio-only episodes in the backend (UR-040)
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An episode played audio-only while the app was backgrounded stalled at the episode boundary instead of advancing, and ExoPlayer parked in STATE_ENDED — where any later play intent (lockscreen, headset, Bluetooth reconnect) replays the ended item, surfacing as the episode randomly restarting. End-of-playback is dispatched from two places and they disagreed. The Android JNI callback carried the background-audio branch but can never reach it: load_and_play sets EndReason::NewTrackLoaded at every load and nothing clears it, so the first real end consumes it and the decision is always Stop. The call that actually decides is the frontend's echo of the resulting PlaybackEnded into player_on_playback_ended — and that path had no background-audio case at all, so it started a countdown whose advance is a webview goto() that cannot start audio while backgrounded. Both dispatchers now share PlayerController::auto_advance_to_next_episode, so they cannot drift apart again. The handoff base offset moves from the BackgroundAudioOffset Tauri state onto the controller, and the advance clears it: the next episode's stream is built without StartTimeTicks, so its timeline is already absolute and a stale base made player_exit_background_audio return old_base + position_in_new_episode. Unreachable until the advance actually worked. Tests (red before the fix): - test_auto_advance_background_audio_episode_advances_in_backend - test_auto_advance_foreground_video_episode_uses_countdown - test_advance_to_next_episode_audio_only_clears_handoff_base Bump to 0.2.9. |
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9d099268b9 |
fix(player): make the video seek bar work by touch (DR-099)
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On Android, dragging or tapping the progress bar moved the thumb but playback stayed where it was. Two separate defects, both touch-only, which is why the mouse-driven scrub tests never caught either. 1. Gesture hijack. DR-098 taught handleTouchStart to ignore touches that land on a control, but handleTouchMove kept running. It measures against touchStartX/Y, which that early return leaves at the PREVIOUS gesture's values, so a seek-bar drag produced a huge bogus vertical delta: read as a brightness swipe, it dimmed the screen to the 0.3 floor and fired a spurious play/pause "correction" mid-drag. A gesture is now latched at touchstart (playerGestureActive) and touchmove ignores anything unlatched — re-checking the move target cannot recover a start point that was never recorded. 2. Commit signal. The seek was committed only from `change`, which Android's WebView does not reliably fire for a touch interaction on a range input, so the thumb moved to the tapped position and no seek ever ran. touchend/mouseup now commit too; `input` arms a one-shot latch so whichever release signal arrives first commits and the other is a no-op. seekRelative shares the same commitSeek entry point instead of fabricating a synthetic change event. Tests drive the slider with real touch events (UT-089, UT-090) and fail against the pre-fix component. |
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e381d626c1 |
docs(requirements): UR-061/DR-092 no longer describe the removed deferral
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Both still described the 300ms deferred-tap design that DR-098 replaced with immediate action, so the generated release notes advertised behaviour the code no longer has. |
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b12e99b7e1 |
fix(player): keep double-tap seek working over the play overlay (DR-098)
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The control-surface guard added in the previous commit killed double-tap-to-seek. The first tap pauses, which renders the full-screen <button> play overlay over the video, so the SECOND tap lands on a button — and the guard discarded it as "a tap on a control". Mark that overlay `data-player-surface`: visually it IS the video, so it must keep taking tap gestures despite being a <button>. The marker wins over the interactive-tag check in isControlSurfaceTouch. Adds VideoPlayer.tapSurface.test.ts, which renders the REAL component and dispatches real touch/click events at whatever element is genuinely on top. This is the gap that let four bugs ship in a row: the pure-unit tests over registerTap/isControlSurfaceTouch/isSynthesizedTouchClick all passed throughout, because each helper behaved exactly as specified — every bug was in the composition, i.e. which element actually receives a tap after Svelte re-renders. Modelling that DOM by hand in a test would just re-encode the same wrong assumption, so these render it instead. The new double-tap test was verified to fail with the fix reverted and pass with it applied, in both directions. |
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dc8b732465 |
fix(player): controls bar taps are not player gestures (DR-098)
The bottom play/pause button did nothing. The gesture listener lives on the outer container and touch events bubble, so tapping the button ran handleTouchStart (toggle #1) and then the button's own onclick (toggle #2). The two cancelled out, leaving the control apparently dead. Ignore container-level gestures for touches that land on an interactive control: buttons, links, inputs (the seek bar), or anything inside the controls bar, now marked `data-player-controls`. The rule itself is a pure function over the ancestor chain (isControlSurfaceTouch), so it is unit tested without a DOM. Same root shape as the play-overlay bug in the previous commit: a second click target over the video that the gesture layer did not account for. |
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b98a530f48 |
fix(player): guard the play overlay against the synthesized touch click
After the DR-098 tap rewrite, pausing became impossible while unpausing always worked — an asymmetry that pointed straight at the overlay. Pausing renders a full-screen play-overlay button over the video. The compatibility click Android synthesizes from the tap arrives ~30-130ms later, by which time that button exists, so the click lands on the OVERLAY rather than the <video>. Its onclick called togglePlayPause with no guard at all, resuming immediately. Unpausing was unaffected because it removes the overlay, leaving nothing to intercept the click. The suppression rule was only wired into the video element's handler. Extract it as isSynthesizedTouchClick() in tapGestures.ts (unit-tested) and use it from every click target layered over the video, the overlay included. Verified: 724 frontend tests pass, svelte-check clean. Bumped to 0.2.5 so the APK installs over 2004. |
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b565c4ae6f |
fix(player): tap gestures act immediately, no deferral timer (DR-098)
Tapping the video surface pause-looped: it would unpause and bounce straight back to paused about a second later. Long-press unpaused fine, which is what pinned it to the tap path rather than the media pipeline. The gesture handler deferred the first tap's play/pause behind a 300ms timer so a second tap could cancel it and seek instead. But the timer callback cleared its own handle *before* invoking the toggle, and handleVideoClick used exactly that handle (`tapTimeout !== null`) to suppress the compatibility click Android's WebView synthesizes after a touch. So the guard was already open when the late click arrived, and it toggled a second time. Replace the deferral with immediate action — there are only first and second taps: 1st tap: toggle play/pause 2nd tap: seek, then toggle play/pause again The second toggle undoes the first, so a double tap seeks while leaving the play state exactly as it was: playing jumps and keeps playing, paused jumps and stays paused. No timer, no window race, no loop. Click suppression no longer depends on the timer: ignore detail === 0 and any click within 700ms of a touch tap, since Android can deliver the synthesized click late and with a real detail value. A swipe now undoes the touchstart toggle (latched on swipeGestureActive so it happens once, not per touchmove frame), keeping brightness swipes from changing the play state. UT-085..087 described the old deferred behaviour and are updated to the new contract. UT-091 is used for the DR-097 facade tests, since UT-089 and UT-090 were already claimed by extract-traces.test.ts. |
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79e10d7485 |
chore(release): bump to 0.2.3
Android versionCode derives from this (0.2.3 -> 2003); required for the APK to install over the 2002 build already on the device. |
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a2dbde5492 |
debug(player): log pause reason and flatten the debug tick
An unexplained pause/resume loop was invisible over adb: handlePause logged nothing at all, so only the "playing" half of each cycle showed up, and the 1s debug tick logged an object — which the Android WebView console bridge renders as "[object Object]", discarding every field. Log the element state on pause (readyState, networkState, seeking, ended, plus the component's own isSeeking/isBuffering/handoff flags) and emit the debug tick as a flat string. This is what identified DR-097: the element was fully buffered and healthy at every pause, ruling out a stall and pointing at a competing controller instead. |
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75cd07a5c0 |
fix(player): decide transport in Rust for webview media (DR-097)
Video on Android/Linux renders in a webview <video> element, and the frontend facade short-circuited play/pause/toggle straight into the adapter whenever one was registered. Html5PlayerAdapter.toggle() then decided play-vs-pause by reading el.paused off the DOM, so the Rust controller never saw the intent and could not serialise competing ones. el.paused flips transiently while an element buffers or settles a seek. Two intents ~150ms apart therefore read *different* values and performed *opposing* actions — one playing, one pausing — which self-sustained a play/pause loop that needed no further input. On device this showed up as a fully healthy element (readyState=4, networkState=1, not seeking, not buffering, not ended) pausing itself roughly once a second, so unpausing or skipping ahead bounced straight back to paused. The root cause was that Rust held NO state for webview-rendered media: report_html5_state only re-emitted its argument, despite the comment above it claiming the controller was the single source of truth. It had nothing to decide a toggle from. Now report_html5_state tracks the reported state, and play/pause/toggle consult it and drive the element by emitting a ControlCommand — the same "backend decides, adapter executes the primitive" split player_seek_video already uses. A stopped/idle report clears the tracking so MPV/ExoPlayer regain authority for music playback. Tests cover the loop signature directly (repeated toggles must alternate, never repeat or oppose) plus a guard that one intent yields exactly one ControlCommand — which matters on Windows, where the backend is itself webview-based and could otherwise be driven twice. |
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64d07b8940 |
chore(release): bump to 0.2.2
Android versionCode is derived from this (0.2.2 -> 2002), so the bump is required for the APK to install over the 2001 build already on device. |
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5b810f7fc3 |
build(android): add --device/--abi to build only the needed architecture
An on-device test build compiled all four ABIs (arm64/arm/x86/x86_64), so three of the four Rust compiles were thrown away. That dominated the build time when iterating against a connected phone. --device resolves the attached device's ABI via adb and targets just that triple; --abi <target> selects one explicitly; ABI= works as an env var. Default behaviour is unchanged (all four), since a distributable universal APK genuinely needs them. bun run android:build:device bun run android:build:release:device |
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1ae213ff39 |
fix(player): stop AbortError storm from HLS stall recovery (DR-096)
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Html5PlayerAdapter.play() reported every interrupted play attempt as a
player error. While an HLS stream stalls, hls.js' gap-controller nudges
the element to recover, which cancels the pending play() promise and
raises AbortError ("play() request was interrupted by a call to
pause()"). That is transient — the element is still trying to play — but
it hit host.onError roughly once a second for the whole stall, leaving
the UI stuck reporting paused.
Treat an interrupted play as a debug-level non-event, and memoise the
in-flight attempt so the UI and recovery paths share one element.play()
rather than stacking calls that abort each other.
This is the loop amplifier, complementing DR-095 which removed the
dead-segment stall that triggered it.
Note: webviewAudioAdapter.play() has the same raw shape but is not
implicated — audio playback does not go through hls.js — so it is left
unchanged rather than widening this fix.
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98a6bca645 |
fix(player): clamp seeks inside media to stop end-of-stream pause loop (DR-095)
Seeking near the end of a transcoded video locked the player into a stall/pause loop: unpausing or skipping bounced straight back to paused. Both seek paths clamped the target to exactly `duration`. hls.js then requested the segment whose start time lies *past* the end of the media (a 6330.324s item asks for segment 1055, starting at 6336.33s). Jellyfin never produces that segment, the fetch times out, and the gap-controller stalls forever at the last buffered position — retrying ~1x/second and firing an endless stream of AbortErrors as play() lands mid-nudge. Clamp strictly inside the media instead, keeping one segment length (6s) of margin, floored at 0 so short media still seeks to the start. The seek-bar drag path needed this too: its range input `max` is the duration itself, so dragging fully right produced the same dead target. Also bumps the requirement-count fixture for the new DR-095 row. |
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984e594006 |
chore(release): bump to 0.2.1
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f49e6e4648 |
fix(boundary): detect item-type arrays anywhere in src/ (DR-094)
check:boundary passed on the very leak it was written for. The pattern was anchored to `includeItemTypes:` at the query site, so searchScope.ts assigning the same array to a named const and dereferencing it one indirection away was invisible — through every green CI run. The check now matches an array literal naming two or more Jellyfin item types anywhere in src/, catching a const, a Record value, a function return, and an inline query alike. Deliberate limits kept: two adjacent literals required (single-type presentation stays legal), string literals required (item.type === "Audio" is display logic), explicit type list (so ["High","Low"] produces no noise). Verified all five cases: reintroducing the original SCOPE_ITEM_TYPES fails; a new const ["Movie","Series"] fails; the same array in a .test.ts passes; itemType: "Movie" / item.type === / ["High","Low"] pass; a 5th allowlist entry fails on the new cap. Allowlist 1→3 entries, capped at 4 so the next exception forces a conversation rather than a one-line append: - GenericMediaListPage: grid styling over a self-declared itemType — presentation, changes only with a UI redesign. - DownloadedBrowse: borderline, leans domain (the container set grows when Jellyfin adds a container type). Allowlisted with a TODO for a backend MediaItem.isContainer flag. The header now names what the check still cannot see — run-time-built sets, types split across variables, switch/|| taxonomy — and CLAUDE.md states that a green check:boundary is not proof. That matters given this check passed on its own founding violation for months. Also: both gates wired into test-all.sh, which called `bun run test` without --run and would have hung in watch mode. Corrected the Dockerfile comment describing the Windows toolchain as mingw/GNU — it is MSVC via cargo-xwin (GNU cannot bundle NSIS from Linux). |
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105cc082ea |
fix(search): move scope→item-type taxonomy into Rust (UR-049, DR-063)
Stage 1 of scoped-search-boundary-implementation.md — the query side.
scoped-search-boundary.md diagnosed this leak, specified the fix in
detail, and became the justification for the boundary rule in CLAUDE.md,
the check:boundary tripwire, and the spec-review checklist. The fix was
never built: SCOPE_ITEM_TYPES was still live in searchScope.ts, called by
library.ts, and no SearchScope existed anywhere in src-tauri/. The rule's
own founding violation was still shipping.
Rust now owns the taxonomy:
pub enum SearchScope { All, Music, Movies, Tv }
impl SearchScope { pub fn item_types(self) -> Option<Vec<String>> }
- SearchOptions gains `scope`, resolved by resolve_scope(). Scope wins
over include_item_types, which stays for the non-search get_items
callers that legitimately request one concrete type.
- repository_search resolves the scope ONCE, before the cache/server
paths diverge, so online and offline filter identically — the failure
mode most likely to go unnoticed.
- All expands to None (no filter), not the union of the other scopes:
an explicit includeItemTypes list would silently drop People, folders,
and any type nobody enumerated.
- searchScope.ts re-exports SearchScope from generated bindings instead
of a hand-written union, and no longer names an item type for search.
- library.ts sends { scope }.
8 Rust tests written first, confirmed failing on "use of undeclared type
SearchScope" before the implementation existed.
The frontend tests that asserted includeItemTypes contents were rewritten
to assert the opaque scope is sent and includeItemTypes is absent —
keeping the old assertions would require the frontend to know the
taxonomy again, defeating the fix. The expansion is now asserted in Rust.
Verified the spec's headline criterion by hashing every src/ file, adding
"AudioBook" to the Music scope in Rust, and re-hashing: zero frontend
files change. That criterion failed before this commit.
Stage 2 (result-side grouping: GROUP_ITEM_TYPES, GroupedSearchResult on
both search payloads) remains open.
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0a3ee0791f |
chore(scripts): remove three broken, orphaned traceability scripts
All three shared one root cause: an unscoped `grep -r src-tauri/`, which walks ~40GB of target/ build artifacts. - check-req-coverage.sh: also read README.md, which has held zero requirement rows since they moved to docs/requirements.md. Reported "Total Requirements: 1", zeros in every category, then printed "All requirements have implementations!" — the opposite of a warning, from an empty result set. - check-test-coverage.sh: hung indefinitely, no output at all. - find-req-implementations.sh: same hang. None was referenced by CI, package.json, or the docs. They were salvageable — the greps just needed scoping — but they read an undocumented `@req:` / `@req-test:` tag convention parallel to `TRACES:` (146 and 76 occurrences, described in no doc; CLAUDE.md documents only TRACES). Repairing them would re-establish the second source of truth that let "1 requirement" and "211 requirements" coexist unnoticed. extract-traces.ts is now the single owner of coverage reporting. The existing @req:/@req-test: comments are left in place: harmless as prose, several encode useful test intent, and stripping 222 comments is a large diff with no functional gain. They are simply no longer read. |
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0da0a9f16c |
fix(ci): derive traceability denominators from requirements.md (DR-093)
The coverage gate divided traced counts by hardcoded literals (UR/39, IR/24, DR/48, JA/3, TOTAL_REQS=114) that had fallen out of date as requirements grew to 211. It reported 158% coverage — JA alone printed 800% — so the 50% threshold was mathematically unreachable and the job could not fail. Coverage could have collapsed to 30% and CI would still have printed a green tick. Real coverage is 86%. The number was fine; the gate was dead. extract-traces.ts now owns both sides of the fraction: - countDefinedRequirements() counts an ID only where it leads a markdown table row, ignoring the "Traces To" column and prose. IDs are deduplicated because requirements.md lists every UR twice (§1 definition + §3 matrix), which would otherwise report UR as 121/61. - computeCoverage() uses the intersection of traced and defined IDs, so a TRACES comment naming a deleted or typo'd requirement is reported as `orphaned` rather than inflating the ratio past 100%. UT/IT test identifiers are excluded as a separate taxonomy. - CI reads .coverage.percent and fails on <50% or >100%; a >100% reading is now a hard error rather than the condition that hid this bug. - New `bun run traces:coverage` runs the same computation locally. - scripts/ added to the scan roots — the coverage tool was invisible to the matrix it generates. Tests written first (15, over fixtures so they don't drift as requirements are added). vitest include widened to scripts/** so build tooling is covered by the normal suite. Verified empirically rather than by inspection: forcing the threshold to 99% fails; adding a requirement lowers coverage 86%→85%; a TRACES: DR-999 lands in `orphaned` without changing `covered`. traceability-ci.md documented the same stale numbers and would have let the broken arithmetic be reconstructed — replaced with a pointer to the live command. |