The generic runtime is opened only when the QNN build does not fit, and
the fit rests on ro.soc.manufacturer. A property the app cannot read, or
an Android older than 12 that has none, read as "not Qualcomm" would
put a Qualcomm device on the generic rung and off its Hexagon — what
0.22.1 had just fixed. Only a device that names another vendor is now
not Qualcomm's; the tablet reports QTI.
One warm-up run and the median of three: on the Iris Xe the OpenVINO
rung lost to the CPU on the smallest detector in two probes of three,
because an idle integrated GPU takes a few runs to raise its clock —
warm, it is 5.8 ms against 9.5. Three warm-ups and the median of seven
took it in five probes of five (5.6–7.2 ms against 7.7–13.1). The extra
runs cost tens of milliseconds, once per fingerprint.
§1.6 is the Iris Xe measurement: OpenVINO fp16 1.3–5.8× the CPU
provider on every shipped model, WebGPU behind it everywhere but the
denoiser and MI-GAN. §2's ladder gains the Intel and generic rows, the
generic one footnoted as unmeasured where it is meant to help. §3.1
lists the two bundled runtimes' licences; §3.2 is how one runtime of
several is chosen per process. D13 notes the bundling.
The APK's ONNX Runtime is the QNN build, which carries no WebGPU, so a
non-Qualcomm phone had nothing above the CPU provider. The APK now also
carries Microsoft's stock onnxruntime-android 1.29.0 (32 MB) as
libonnxruntime_generic.so, and the app offers it after the QNN build.
The runtime search stops at a perfect fit, so on a Qualcomm device the
QNN build — listed first — is all that is opened, and the generic build
never loads beside it. A Qualcomm SoC is read from ro.soc.manufacturer
or, before Android 12, from Qualcomm's FastRPC library being present:
a Qualcomm device mistaken for another would trade its Hexagon for the
generic rung.
The Windows installer and the Flatpak carried no ONNX Runtime, so they
ran every model on tract's one core; the Arch package left it to an
optional dependency. Each now installs two builds under runtimes/ —
Intel's OpenVINO build and the generic WebGPU one, both with the CPU
provider — fetched by tools/fetch-bundled-runtimes.sh from PyPI wheels
pinned by SHA-256, pruned to the native libraries (81 + 31 MB on Linux,
67 + 42 MB on Windows), licence texts beside them.
darkroom-desktop searches runtimes/openvino and runtimes/webgpu under
each place a package installs to; the engine opens all it finds and
keeps the one that fits the GPU, so a CUDA or ROCm runtime installed
beside them still wins on its vendor's card. On Windows the chosen
runtime's directory goes on PATH, because Intel's build leaves OpenVINO's
DLLs for the loader to find there.
The Windows image gains unzip; the installer smoke test checks both
runtimes landed.
A device left on the CPU gave the first failure as the reason, which on
any runtime but NVIDIA's is "TensorRT execution provider is not enabled
in this build". The reason is now the last rung that was tried and lost,
"WebGPU 150.8 ms, slower than the CPU's 26.6 ms"; the full list is still
in the status's failures.
A runtime carries one vendor's providers, only one loads per process,
and a device can now hold several: the package's OpenVINO or WebGPU
build, a CUDA build the user fetched, the distribution's ROCm build.
`api::install` opens each it finds, lists its providers with
GetAvailableProviders, and installs the one scoring highest against the
GPUs `hardware::detect` reads from files — a vendor rung on its own
vendor's GPU above OpenVINO on an Intel one above the generic WebGPU
rung above a CPU-only build. Equal scores keep the old first-found
order, and DARKROOM_ORT_DIR still wins outright. The losers stay mapped
rather than unloaded.
The Linux fingerprint now names the OpenCL drivers too, so installing
Intel's re-probes. `ladder` takes DARKROOM_ORT_DIRS to show the choice.
OpenVINO is the Intel rung: the integrated or Arc GPU, fp16 for every
role but the embedder, a compiled program per model kept in a directory
per model, precision and runtime version. On the Iris Xe it beats ONNX
Runtime's CPU provider on every shipped model — scrfd_10g 23 ms against
58, the scene model 17 against 57, MI-GAN 57 against 330, a denoise tile
40 against 158.
WebGPU is the generic rung for a GPU no vendor rung covers. It was slower
than the CPU on the Iris Xe, the RTX 3050 and the Adreno, so it is on the
ladder for the GPUs it has not been timed on, behind the probe's clock.
MIGraphX's registration becomes one generic key/value helper that all
three share, with option names read from each runtime's own source.
The Intel and vendor-neutral rungs need a measurement before they join
the ladder (docs/dev/inference.md §2). Both register through the generic
key/value entry point with the option names ONNX Runtime reads at the
wheel's version: OpenVINO 1.24 (`openvino_provider_factory.cc`), WebGPU
1.27 (`webgpu_provider_options.h`, prefixed by the runtime).
DARKROOM_EPS narrows the list to the families a runtime carries.
QNN's Hexagon stub loads libcdsprpc.so, a vendor library, and from API 31
an app's linker namespace refuses a vendor library its manifest does not
name. QNN then fails to create its device - QNN_DEVICE_ERROR_INVALID_CONFIG,
before it reaches the DSP - and every model ran on the CPU on 0.22.0: AI
denoise took 30-131 s a photograph on the tablet.
The same engine code ran on the HTP from adb's shell, whose namespace has
no such rule, which is what hid it. With the declaration the app's probe
chose the Hexagon on the tablet and compiled every model for it. Not
required, so a device without the library still installs and runs on the
CPU. A test holds the line in the manifest.
0.22.0's first launch on the tablet: QNN could not create its device
(QNN_DEVICE_ERROR_INVALID_CONFIG), the session built anyway with every
node on the CPU behind the provider, and the probe timed that - 28.5 ms
against the CPU's own 19.4 - and rejected the Hexagon. The verdict was
cached under the fingerprint, so every model stayed on the CPU on every
later launch: AI denoise took 30-131 s a photograph instead of seconds.
The same A16W8 detector with the APK's own libraries runs on the HTP in
4.4 ms.
The probe's Hexagon session now sets session.disable_cpu_ep_fallback, so
a device that cannot take the graph fails the probe instead of being timed
as the CPU. Only the probe: shipped graphs may keep nodes on the CPU on
purpose. And a selection that fell back to the CPU after an accelerator
failed or lost is probed again on the next launches, up to three probes
per fingerprint; a cache written by 0.22.0 reads as never retried, so the
tablet probes again once this is installed.
Slint expands the .slint files into ~27 MB of Rust, and at the workspace's
single codegen unit LLVM optimised all of it on one thread: 13.5 minutes
of a release build with the other cores idle. The override applies to
dr-ui alone; the image crates keep one unit, and thin LTO still runs at
link time.
The manual's AI denoise section names the four methods and their measured
times, and shows the lamp and railing of the ISO 8000 frame at 1:1 by each
in place of the film and the before/after pair. The scene clicks each
method and waits for that network's result: the repair now logs its own
"learned denoise:" line first, so the wait matches the result's.
AI Denoise's Apply switch becomes Method: Bilinear, Fast, Medium, Best,
default Best, so an untouched raw writes nothing and develops through the
mixture. `apply` is still read and never written: 0 is Bilinear, 1 keeps
a network already chosen.
- Best is the mixture of a flat and an edge expert with a learned gate;
Medium and Fast are students distilled from it. 2.48 s, 0.79 s and
0.57 s for a 20 MP frame on TensorRT fp16.
- Each network carries its own tile border (256 for the mixture, 192 for
the students) through `dr_denoise::Shipped` and `TileNet::halo`.
- The file is hashed once at open and each network keys its own cached
result; Bilinear keeps the result in memory for the way back.
- Each has an .a16w16 sibling for the Hexagon: 0.00 dB on the 6D gate,
at most 0.11 dB with the noise scaled x0.5 to x4.
- APK BUNDLED 19 -> 23; the PKGBUILD installs all three.
A 20 MP frame spent 0.32 s outside the network: each tile's mosaic and
sigma gathered on one thread, then its 24 MB output copied out of the
runtime and back into the frame, all in series with the device. Tiles are
now gathered on every core by a producer thread one tile ahead, so the
gather overlaps the run; the centre is written back across cores; and the
tile interface hands its inputs over and lends its output, so neither
side is copied. With a stand-in network that does nothing, the tiler's own
time falls to 0.14 s at the 1408 tile and 0.09 s at 2048. The exactness
and Bayer-phase tests are unchanged and pass.
The app's hot-pixel pass takes gross defects only; at ISO 6400-25600 a 6D
frame keeps 1000-2000 photosites more than 8 sigma beyond all their
same-colour and adjacent neighbours, which the network turned into specks.
The same two tests with the threshold in the photosite's own sigma, plus
the factor of two that keeps a bright point of light (where 8 sigma is a
sliver of the signal). The next model is trained behind exactly this; on
an ISO 25600 frame the Rust and training code both repair 935.
Photographs opened with an earlier Lightroom edit now import its HSL
saturation as fitted against the library's own Lightroom 6 exports, rather
than one band to one band.
Measured on two looks' exports and their raws (darkroom-lrfit, hsl_map_fit),
by encoded hue: Lightroom's saturation bands act about 45 degrees either
side on our wheel, wider than ours, and not all at our strength. Each is now
shared between two or three of our bands — Aqua mostly cyan and azure, where
skies are; Blue mostly blue and violet; Orange, where skin is, at about 0.4
of its value. Values add when two of Lightroom's bands share one of ours.
On the measured skies the import now lifts muted sky blues about 1.9× against
Lightroom's 2.1×, where it gave 1.15×. Hue and luminance still go one band to
the band of the same hue; they were not measured.
Every photograph with a colour-mixer saturation edit now renders differently:
a raised band is stronger, most of all on muted colours.
The mixer matched bands and judged saturation on scene-linear values, and
scaled chroma by the same factor whatever a colour started at. Against the
photographer's earlier exports of two looks (~90 photographs, their raws, by
encoded hue), a sky band raised by 58 there lifted muted sky blues about
2.1×; here the mixer gave 1.15×, and less in the muted tones that carry most
of a sky or a shadowed snowfield.
Bands are now matched and saturation judged on display-encoded values. A
raised band pushes muted colours hardest and tapers to nothing at full
saturation, at a gain of 3.0, which at the same value lifts muted sky blues
about as those exports did. Lowering saturation still scales every colour
alike. Hue shifts work on the same encoded colour; luminance still scales in
linear light.
The bundled presets that use the mixer, and those whose colour was tuned
against the default rendering, are rescaled to the amount of colour they
had: Vivid 1.30, Vivid warm 1.30, Vivid landscape 1.38, Vivid, strong 1.45,
Vivid portrait 1.15, Punch 1.12, Blue sky 1.08, Deep blue sky 1.12, Polariser
1.26, Blue sky, golden land 1.13 — mean CIELAB chroma over the default
rendering, on 30 raws from the library. Negative values (skin protection)
are left as written.
Every raw rendered through a camera profile — the library's DNGs with an
embedded profile, and CR2s given one — now renders differently: more
colourful in near-neutral tones. The profile's look table is no longer
applied unless its slider is raised; PROFILE_LOOK names the strength the
profile states.
Against the photographer's earlier exports with no look applied, the default
rendering scores the same with the look table at 100, 50 or 0 (held-out MSE
140, 140, 143), and is 9 % more colourful at 0: the table lowers the
saturation of near-neutral tones, which is exactly where the default
rendering was short of those exports. The user chose more colour.
The engine knew f32 and int8, and gave the Hexagon int8 for every role it
served. Measured on the tablet itself (inference.md §1.5), int8 lost
5% of the detector's faces at 40-80 px, moved the landmarks 1.5 px,
emptied the segmenter's scores and cost the denoiser 5-9 dB; fp16 the HTP
refuses outright. `Form` gains A16W8 and A16W16, and `Rung::form` now
names one per role: detectors and landmarks A16W8, the segmenter, scene
model, border filler and denoiser A16W16, XFeat int8. The embedder and
the eye classifiers stay on the CPU.
Each loader resolves its `<stem>.<form>.onnx` sibling; the segmenter and
XFeat, compiled into the binary, embed their quantised forms on Android
only and pick through `choose_embedded`. The probe, the compile step and
the cache fingerprint follow the form instead of assuming int8. Detectors
on the new form write `scrfd_*_a16+w600k_mbf`, and `model_ids` answers
for all three spellings.
On the tablet (ORT 1.29 + QNN 2.42), each shipped file against f32 on the
same inputs, and against the CPU's f32 time:
SCRFD 500m/2.5g/10g A16W8 100% of faces in every band 4.2/5.1/9.0 ms vs 17/56/198
landmarks A16W8 0.25 px in the 192 crop 0.5 ms vs 2.8
YOLO26n-seg A16W16 98.2% found, mask IoU 0.994 12.9 ms vs 90
scene model A16W16 98.9% of cells agree 15 ms vs 151
MI-GAN A16W16 41 dB from f32 in the fill 87 ms vs 488
XFeat int8 pano alignment 0.45 px (f32's own spread 0.41) 6.5 ms vs 58
denoiser A16W16 0.00 dB at every ISO 95 ms vs 1510 a tile
Face numbers are over public COCO val2017 photographs, not a library.
The APK carries the siblings (BUNDLED 15 -> 19; the old int8 detectors
removed), about 43 MB more. The Windows installer and its CI count skip
them; the Arch and Flatpak packages list their files and never had them.
The ladder example takes a role per model, which is how the per-role
forms above were seen landing on the NPU from the real probe.
tools/quantise-models.sh now writes each model's Hexagon form from a
per-model table: the form its role takes on the NPU (int8, A16W8 or
A16W16), the exact graph rewrites it needs, and the nodes that must stay
float. Ranges are min/max over photographs fed exactly as the app feeds
each model -- the detector and segmenter letterboxes with their own pads
and normalisation, landmark crops from the detector's boxes, MI-GAN with a
panorama-like border, XFeat's grey proxy. The old tool used an
antialiased resize, YOLO's pad of 128 and /255 for every model that was
not a face model, none of which is what the app does.
tools/htp_graph.py holds the rewrites, each checked against the input
graph before use: the denoiser's 6-D Bayer pack and XFeat's 224-slice
unfold as SpaceToDepth (QNN stops at rank 5), computed reshape targets
folded, and bilinear Resize as two MatMuls (the HTP refuses
ResizeBilinear at XFeat's sizes). The denoiser takes ranges computed by
darkroom-denoise's gate on a smaller tile of the same network.
package.sh stages models/denoise beside face, scene and inpaint, and
the smoke test counted only the other three, so 0.21.0's Windows job
failed with "expected 14 model files, installed 15". The count reads
the same directories package.sh copies, as its comment intends.
The hot-pixel pass could only repair: it returned how many photosites it
changed and threw away which. find_hot_pixels runs the same pass and
returns them as sensor coordinates, leaving the frame alone, so a sensor's
defects can be tracked across frames.
sensor_scan prints each frame's candidates, and with --probe reads a list
of coordinates back out of every frame. Run over 53 6D raws from 2015 to
2026, it found 32 persistent defects, 2 in 2015 and 32 by 2026, and showed
what a defect map has to account for: a frame that does not flag a
photosite proves nothing unless its neighbourhood is dark, and the 6D
hides some of its defects itself above ISO 5000. docs/dev/sensor-health.md
records the findings and the design they argue for.
Presets were the one piece of the photographer's work that never left
the device: faces, sidecars, albums, collections, keywords and camera
profiles all travel with the sync pass, the preset library did not.
It now goes to <derived>/presets/library.drpl. PresetLibrary::merge
decides each name against the base the last exchange left (kept per
library beside place.json), so presets added on two devices both
survive, a deletion reaches the other device instead of being restored
by it, and an edit outlives a deletion made elsewhere. The upload is
If-Match / If-None-Match on the server's copy, and a 412 reads and
merges again, so two devices exchanging at once cannot save over each
other. A server copy that will not parse (a newer build's) is left
alone, and a local file that will not read stops the exchange rather
than being taken for an empty library.
The develop view's save merges with the file when the sync changed it
since the view read it, and a sync that brought presets reloads and
redraws the list.
Also corrects the register, which still said camera profiles do not
sync.
PresetStore::open built its path from XDG_CONFIG_HOME or HOME. Android
sets neither, so the library resolved to /.config/darkroom, which is
read-only, and every preset saved on the tablet failed. Windows sets no
HOME either and got a directory relative to the working directory. The
settings store was moved to dr_sync::account::config_dir for the same
reason in 0.12.1; the presets now follow it. Linux and macOS resolve to
the same file as before.
On the default rendering, Vivid added 22 % more chroma than the rendering
itself, and Punch 5 % — less than the photographer's earlier exports show
with no look applied (14 % over ours) and well below their everyday look
(27 %). Each preset's colour values (vibrance, saturation, the mixer's
saturation bands) are now scaled together, tone values untouched and
negative ones — Vivid portrait's skin protection — left as written, until
the preset measures: Vivid and Vivid warm 1.30, Vivid landscape 1.38, Vivid,
strong 1.45, Vivid portrait 1.15, Punch 1.12. Measured as mean CIELAB chroma
over 30 raws from the library, as a ratio to the default rendering.
Contrast2012 and the four recovery sliders were imported one to one. They do
not mean the same thing here: fitted on the library's Lightroom 6 exports and
their raws — each photograph's sliders carried across as slider × factor, one
factor per slider, on about 90 exports with no look applied, on the Camera Raw
default rendering — ours needed contrast at about a tenth (Lightroom's −100
imported as ours flattens a frame to grey), highlights ×1.4, shadows ×1.9 and
blacks ×1.25. Whites fitted below 1 every time without agreeing where; 0.5 is
a hedge, and says so. Vibrance stays one to one: the op itself is now
calibrated to Lightroom's.
On for every raw, at the top of the Adjust panel, kept once computed,
and eased off with Strength rather than Keep grain. The timing line is
left as it was; the new model's measured figure replaces it when that
branch lands. The animation still shows the Keep grain slider and
wants recording again.
The learned demosaic was an option under Detail, off by default. It is
now how a Bayer raw is developed: on by default at full strength on
every device — which hardware runs it is the inference engine's choice
— and first in the Adjust panel, since it decides what every control
below is applied to.
Strength (0-100, default 100) replaces Keep grain: grain = 100 -
strength, the same luminance-only blend, so moving it is one GPU pass
and never a re-run. 0.21.0's sidecars stored grain; it is still read,
as the inverse, and never written.
With it on for every photograph, the result is now kept on disk
(denoise.md §7.1, §12): the network's output as half floats, keyed on
a SHA-256 of the file's bytes and the model, oldest first past a 5 GB
budget, beside the inference engine's cache. A reopened photograph and
an export of one already developed read it back instead of running the
network again; a damaged entry is a miss.
96001480 added mosaic-1408.onnx to BUNDLED as a fifteenth entry and
left the array's declared length at 14, so the Android build failed
and 0.21.0 got no release. The workspace gates never compile the
Android crate, which is why nothing before CI saw it.
`docker/macos` builds for aarch64-apple-darwin from Linux with
cargo-zigbuild. Zig carries libSystem and the C headers, so tract's SIMD
kernels compile and the engine's test binaries and examples link as Mach-O
arm64 — the check `cargo check --target` could not do, because tract's
build script needs a macOS C compiler. Crates that link an Apple framework
(dr-plat's keyring, and so the app) still need the Xcode SDK and fail at
the link; macos.md says so.
The macOS ladder was the CPU provider alone, with CoreML listed as a gap.
It is now CoreML, then the CPU, then tract — unmeasured, since nobody here
has a Mac, and safe to ship unmeasured because the probe's clock rejects a
CoreML slower than the CPU and `attempt` refuses one that crashes.
- `Rung::CoreMl`, a compiling rung like TensorRT: an ML Program with every
compute unit allowed, falling back to the CPU until each model's program
is built. The embedder stays on the CPU, as on the Hexagon (§7).
- The cache is one directory per model and runtime version. CoreML keys a
model committed from memory on its input and node names, not its
weights (ONNX Runtime 1.29, coreml_execution_provider.cc), so two
exports of one architecture would otherwise share a program.
- The fingerprint on macOS is the chip and the OS release, which ships
CoreML.
- The desktop looks for the runtime in the bundle's Contents/Frameworks
and Homebrew's prefixes; fetch-desktop-runtime.sh on a Mac downloads
ONNX Runtime 1.29.0 for Apple silicon, which carries CoreML.
docs/dev/macos.md says what exists, how to build it, and which log lines
to ask a Mac user for.
Nobody working on DarkRoom has a Mac, so every macOS build is in the hands
of someone who can send a log and cannot attach a debugger. Three changes
make that log worth sending:
- The desktop's default filter on macOS is `debug` for every `dr_*` crate,
the desktop crate and `onnxruntime` (the runtime's own session log).
- The state directory — the log and crash records — is `~/Library/Logs`
on macOS rather than the `~/.local/state` Finder hides; Console.app
lists it. Config and data keep the Unix rules.
- A `diagnostic` cargo profile: release plus line tables, so a crash
record's backtrace reads file:line. On macOS the tables are in the
`.dSYM` beside the executable, which the bundle must keep.
The probe runs in the app's process, and a provider can fail by aborting
rather than by returning an error — XNNPACK did on SCRFD. A rung that does
that once would do it on every launch, before the first photograph is on
screen.
Every session build above the CPU, the probe's and each background
compile's, now writes what it is attempting to `attempt` in the cache
directory first and removes it after. After two launches in a row that
died inside the same attempt it is refused and recorded — a rung in
`failed`, an engine in the new `refused` — until the fingerprint changes.
Two, not one, because quitting during a TensorRT compile leaves the same
file.
A native session's messages went to ONNX Runtime's stdio logger, which is
nowhere once the app is launched from a menu — and what a provider says
while partitioning a graph (nodes taken, operators declined, a library that
failed to load) is most of what a failed rung tells you. Each session now
forwards them to `log` under the target `onnxruntime`: warnings always,
the runtime's info lines at `debug`, its verbose lines at `trace`.
A window of cells whose thumbnails were cached but whose dates were not
sent a header read per cell, and offline each one was three attempts at
a 15 s connect timeout: `is_transient` counts a network error as worth
retrying, and `read_metadata_only` returned a bare bool that could not
say why a read failed. So the grid sat on "reading N dates" for minutes
against a server that was not there, and no banner went up, because
nothing in that loop ever reported the connection.
`read_metadata_only` now returns a `DateRead`: reached, failed, or
offline. An offline error is returned on the first attempt rather than
retried — a dead server answers the second exactly as the first — while
a 423 lock is still retried, which is what the retry was for. The grid's
worker stops on it and sends `Offline`, as its fetch loop already did,
so the banner goes up and the bar stops. The sweep's lanes stop on it
too, one timeout each rather than one per image.
Offline, a grid zoomed past 256px was blank wherever it had not been
zoomed over before. The store was asked only for the exact class the cell
wanted, and the sweep stores only the grid class, so every zoomed cell
missed and went to a server that was not there — with its 256px thumbnail
sitting in the store the whole time. Online it cost the same round trip,
just without the blank cell at the end of it.
The split now tries the other class on a miss. A smaller one stands in
and the fetch for the real class still goes out; a larger one answers
the request outright, since there is nothing a fetch would improve on.
`ThumbnailReady` carries the class its pixels are, and the drain records
that rather than the batch's class, so a stand-in is replaced on the next
reload instead of being counted as served. `already_served` counts a
held large thumbnail as serving the grid class too, so zooming back out
does not re-read the store for pixels already on screen.
The split moves into `split_by_store` so it can be tested without a
worker thread or a network.
The calibration commits named DarkRoom's default curve after another
product and described vibrance as doing what another editor's does at
the same value. The curve is the DNG SDK's reference, so it is called
that; vibrance is scaled to deliver the strength its value names, as
measured against the photographer's earlier exports. Two test names
follow. The measurements and where they came from are unchanged.
Vibrance delivered about a third of its nominal effect. Its falloff measured
saturation on scene-linear values, where an ordinary tan reads as 0.78 and
keeps a twentieth of the effect; and its skin guard halved it wherever red led
green led blue — 38 % of the pixels of the gallery's exports, every warm colour
rather than skin. The Vivid presets lean on vibrance, which is why they added
less colour than their values promised.
Saturation is now judged on display-encoded values, the guard covers skin hues
(about 10-50 degrees, not strongly saturated), and the gain is fitted: on 45
Lightroom exports whose only colour setting was Vibrance (about +24), the
measured-to-nominal scale was 1.9 before and 1.08 at a gain of 1.2, so 1.3.
Decides D21 by measurement. The photo gallery holds Lightroom 6 exports of
raws in the library, each carrying its Camera Raw settings; clustered by
those settings, 663 had no look applied. On 60 of them with their raws,
a third held out, the held-out MSE against Lightroom's JPEG was about 1200
for 0.20.0's sigmoid (0.7 EV darker and flatter), 224 for the DNG reference curve
after baseline exposure, and about 140 once its input is bent by 1.5/1.4
about grey.
So the curve choice defaults to the DNG reference, keeping its index (sidecars
record it), and the default contrast is 1.5. Contrast under the DNG reference curve is
now a power relative to REFERENCE_CONTRAST (1.4), where the table is
untouched; the sigmoid at that contrast still matches the retired base
curve. JPEGs are unaffected: the view transform skips a rendered source.
The learned-denoise branch merged while this one was open, and two of
its test fixtures build a RawImage without the baseline_exposure field
this branch added; zero is the no-op value.
One sample of the ACR3 table is 0.70711, which clippy reads as an
approximation of 1/sqrt(2). It is the curve's published value, so the
lint is allowed on the table with that reason rather than the number
replaced. And the pair-count check uses is_multiple_of.
The view transform's second curve is the DNG SDK's published reference
rendering — the ACR3 default curve applied by RefBaselineRGBTone — so
it is the "DNG Reference" curve in the panel, D21 and the code, not a
name borrowed from another product. Comments and docs that justified a
choice by another editor doing it ("as their Amount", "so a
photographer arriving from it finds the name") now give the actual
reason. The Vivid presets no longer describe themselves as reaching
for another editor's look; they are DarkRoom's own.
Factual mentions stay: which program wrote the library's DNGs, what
was measured against, and preset import. camera-profiles.md gains §15,
on starting a photograph from the edit it already carries.
The library's DNGs carry the photographer's earlier develop settings
in their embedded XMP — the house style their photographs were made
with. A photograph opened with no edit of DarkRoom's now starts from
that earlier edit, translated (HSL bands, highlights, blacks and the
rest), as one undoable step named "Earlier Edit"; from there it is an
ordinary edit, saved with the photograph. Export does the same, so a
photograph never opened exports as opening it would show.
Only on positive evidence that there is no DarkRoom edit: a local file
with no sidecar beside it, or a server that answered "no such file"
with nothing in the cache. The stored-edit fetch now says which
(FetchedSidecar::absent). Offline, unreachable or unreadable never
counts — the earlier edit would otherwise be saved over a real edit
that merely failed to arrive.
The library's DNGs carry a Lightroom house look in their embedded XMP
— Blue +58, Aqua +50, Yellow and Purple +23, Highlights -40, Blacks
-20 on most — and that, not the camera profile, is why the same files
look richer in Lightroom. The importer skipped exactly that part: the
HSL panel was on its list of structures it did not translate.
Lightroom's eight HSL bands now map onto the colour mixer, hue,
saturation and luminance each one for one: Aqua to our cyan and Purple
to our violet, the nearest of our twelve bands by hue; chartreuse,
spring, azure and rose are left alone. The figures are a first
translation that lr-fit's measurement against Lightroom's output may
yet scale.
read_embedded finds the XMP packet in a photograph's bytes by its
delimiters and translates it, or answers None for a file whose XMP has
no Camera Raw settings — darktable's sidecars, a camera's own packet.
A test reads the library's _MG_9080.dng when it is present.
The Camera Raw default rested on comparing against Lightroom previews
of photographs that carry the user's Lightroom edits — HSL saturation
Blue +58, Aqua +50 and more, Highlights -40, Blacks -20, in every
DNG's XMP — so it measured the house look, not Camera Raw's base
rendering. Under the ACR3 curve _MG_9080 renders brighter than its
Lightroom preview (mean 0.39 against 0.31).
So the curve choice's first variant, the default, is the sigmoid again
and every raw renders as in 0.20.0 apart from baseline exposure. D21
and camera-profiles.md §12 now say the default is open, to be decided
by measuring against Lightroom exports of unedited photographs. Tests
that are about Camera Raw's tone choose it explicitly.
camera-profiles.md §13: the derived sync pass gains a profiles step,
after the catalog and before the place, that exchanges the profiles
directory with <library>/.darkroom-derived/profiles. Profiles are
immutable and named for what they hold, so name and size decide: it
uploads what the server lacks or holds at another size and downloads
what this device lacks — parsed before it is kept, written beside its
name and renamed — then reloads the set, so a profile copied out of a
DNG on the desktop renders the body's CR2s on the tablet after its
next sync. Like the place it never fails the pass. Not a catalog
table: a schema change would stop an older peer merging at all.
Labels for the view transform's new curve choice: Curve, Camera Raw,
Sigmoid.
The rendering half of camera-profiles.md §11-§12 (D21). The view
transform gains a curve choice — Camera Raw (the default) or D19's
sigmoid. Camera Raw converts to linear ProPhoto, clips to [0, 1], runs
the curve on the largest and smallest channel and places the middle
one at its old fraction between them (RefBaselineRGBTone), and
converts back: hue kept, saturation raised where the curve is steep,
which is where Adobe Standard's look desaturated. White sets the input
scale (1 at its default, so sensor white is display white) and
contrast bends the input about grey (1 at its default).
The curve rides in the profile buffer after the tables: the profile's
own, else the ACR3 default, which the placeholder every profile-less
source binds also carries — so a CR2 with no .dcp still gets Camera
Raw's tone. Baseline exposure is a gain folded into the rendering
matrix at upload; RawImage::color_matrix stays the file's for the
merge's linear DNG.
camera_raw::apply_reference is the CPU statement; GPU tests hold the
shader to it on 256 colours and on greys against the ACR3 table. The
sigmoid's own tests now choose it explicitly.
The decoding half of camera-profiles.md §11-§12. RawImage gains
baseline_exposure: the file's BaselineExposure plus the chosen
profile's BaselineExposureOffset, as the DNG SDK sums them (+0.25 for
the library's 6D DNGs). A profile copied out of a DNG carries that
DNG's baseline as its offset, so the body's CR2s, which have none,
land at the same total.
ProfileTables gains the profile's ProfileToneCurve, resampled at
decode onto 1025 points with a natural cubic spline; an identity curve
counts as none. dr-types now holds Camera Raw's ACR3 default curve,
RawTherapee's adobe_camera_raw_default_curve copied value for value,
for every raw whose profile has no curve. Nothing renders through
either yet.
camera-profiles.md §11-§14 close what 0.20.0 left open. Baseline
exposure is the file's plus the profile's offset, applied as a gain on
the camera matrix, and a copied profile carries the DNG's baseline so a
CR2 lands at the same brightness. The view transform gains a Camera Raw
curve — the profile's ProfileToneCurve, else the ACR3 default — applied
Camera Raw's way, on the outer channels in linear ProPhoto, and it is
the default for every raw (D21, the user's choice). Profiles sync
through .darkroom-derived/profiles on the server as a step of the
derived sync pass, not as a catalog table.
A section after Looking closer: what it is for, the switch and its wait,
Keep grain, which cameras it takes and where its noise figures come from.
The scene opens the Brooklyn Bridge at ISO 8000 from the face-free demo
set at 1:1, switches it on, waits for the result to land and keeps some
grain, with a still before and after. It waits on the app's own log line
rather than a fixed time: the network takes seconds on a GPU and more on
the CPU, which is where the recording X server leaves it (13 s).
The grain blend replaces the Amount of §7.2, and why its objection to a
blend does not hold for brightness alone; the Hexagon is out (int8 -6 to
-9 dB); §11 holds the data, the noise model taken from the library, the
model, the validation table, the blind estimate's reach and the speed.
A Bayer photograph keeps its mosaic in the session and is offered the AI
Denoise switch. Asked for, the network runs on the decode executor from a
hot-pixel-repaired copy — the app's own pass — with the frame's noise from
its best source, and its progress in the activity bar; the classical
demosaic shows until the result lands, and the finished job says where the
noise figures came from. Keep grain is a GrainBlend of the two, made once
per value; the render draws it as its source and the adjust pass never
knows. demosaiced stays the classical result, so the raw histogram, the
white balance picker, masks and segmentation still read the sensor.
The develop view reconciles on a 250 ms poll rather than on each way an
edit can change (slider, undo, preset, version, a sidecar from another
device): two comparisons when nothing changed, and no path that can forget.
A failure is not retried until the switch is toggled. An export of a
photograph that asks for it waits for a running job or computes it.
Whether to use the learned denoise, and how much grain to keep, are what a
photographer sets, so they travel the one road every setting does: published
as a capability, captured by Preset, stored in the sidecar, replayed by the
undo stack (FR-DEV-3c). Published only on a photograph that can take it, for
the lens switch's reason; the availability is derived from the file and is
not in the state. Off by default, grain 0; a reset returns both.
DemosaicedImage::from_rgb_f32 takes the network's linear camera RGB and
stands it beside the classical source of the same photograph: the matrix,
profile tables and as-shot balance are that source's, the id is new, so
nothing downstream can tell which demosaic ran and every cache keyed on the
source sees a new one.
GrainBlend is the denoise's live control. It returns only the brightness of
the noise the network removed, taken after the as-shot balance and handed
back divided by it, so the grain is neutral in the finished picture; colour
speckle and demosaic false colour stay out. It writes a new source rather
than adding a term to the adjust shader: the blend depends on two images and
one number, a 20 MP pass is milliseconds, and a fresh source id is all the
adjust pass's caches need. The test reads it back: at 0 the network's
result, at 1 the same white-balanced step in every channel.
The noise model takes the best source the frame has: the body's measured
table (the Canon EOS 6D's, from the library), the DNG's NoiseProfile, or
the frame itself — read, row and column noise from its masked border, and
only the shot gain estimated, from the quietest flat patches. Checked on
130 6D frames, the estimate is within 10 % from ISO 1000 up; the network
loses under 0.3 dB for a sigma off by 15-20 %, so every Bayer body is
eligible.
Tiles of 1408 keep their central 1024 behind a 192-photosite halo, past the
185-photosite receptive field, and the frame is extended by reflection,
which keeps every photosite's colour; a pattern that starts on another
colour is read from one photosite up or left so the network sees RGGB, and
nothing is cropped. The tests run every Bayer phase, tiled against whole,
with a stand-in network of known reach.
The model ships as models/denoise/mosaic-1408.onnx (LFS), trained in
darkroom-denoise on the maintainer's own photographs, GPL like the code.
denoise_raw runs a file end to end: on a 6D frame at ISO 8000 the result
matches the training repository's own path to 2.5e-4 at worst, and takes
3.1 s on TensorRT fp16 (75 dB from f32) or 14.4 s on the CPU.
The probe built one zero tensor from the first input and ran the session
with it. Every model so far had one input; the denoiser has two (mosaic and
sigma), so every rung failed with "Missing Input: sigma" and the role was
left on the CPU: 14.4 s for a 20 MP frame where TensorRT fp16 takes 3.1 s.
Zeros now go to each input by name.
The converter's measured noise for the body at that ISO, (S, O) per CFA
plane: the learned denoise's best source for a body with no table of its
own (denoise.md §3.3). Read from the header beside the colour tags, and
printed by rawinfo. Checked against tifffile on a 6D DNG at ISO 5000: all
six values agree.
The learned demosaic-and-denoise (denoise.md) runs through the engine like
every other model. fp16 cost it nothing measurable (0.00 dB at every ISO on
validation tiles), so it takes TensorRT's and MIGraphX's fp16 like the
detectors. int8 cost it 6 to 9 dB, far past a 0.5 dB gate, so the Hexagon
refuses the role outright rather than relying on no int8 sibling existing,
and the tablet runs it on the CPU.
The learned demosaic replaces the classical one and takes its input, the
mosaic hot_pixels.wgsl leaves (denoise.md §2), so its training data and its
input in the app must come through that pass and not a lookalike. The pass
was recorded inline in Demosaicer::run; it is now built by hot_pass and
recorded by record_hot_pass, which run still uses unchanged, and
Demosaicer::repair_hot_pixels runs it on its own and reads the mosaic back.
mosaic_dump moves to dr-gpu to call it, records how many photosites changed,
and keeps --unrepaired for a raw readout.
denoise.md §4.4 requires the training repo to read photosites through
dr-decode, not LibRaw, so black and white levels, the active area and the
CFA phase match what the app will feed the network. mosaic_dump reads
`input<TAB>prefix` lines and writes the whole readout as .npy plus a JSON
of what decode and metadata report. The masked border is kept: its
optically black photosites are a free dark frame for the noise profile.
The DCP half that outstanding.md listed as deferred is built (D20).
What stays open is the profiles directory, which does not sync, and
the profile tone curve and baseline exposure, which are read and not
applied — and which camera-profiles.md §1 measured as where the rest of
the gap to Lightroom's colour is.
0b06e31b ("Let a zoomed view fill the viewport...") added the
viewport's size to DevelopSession::zoom_about and left this
integration test calling it with three arguments, so dr-ui's tests did
not compile. The photograph here is 64×64; a 64×64 viewport keeps the
zoomed view the tests were written against.
Measured after building them, on four of the library's 6D DNGs: Adobe
Standard's tables lower mean saturation by 3-9 % at defaults, and the
look at 200 % lowers it further. The 6D's look table scales saturation
by 0.925 in its darkest value rows; it was tuned to sit under Camera
Raw's default RGB tone curve, which DarkRoom does not apply, and the
dark-tone desaturation is what is left without it. On _MG_9080 the
Lightroom preview measures 0.49, the matrix alone 0.38, the profile
0.35.
So the spec's "that gap is most of why the same file looks flatter"
was wrong: the gap is tone. The tables stay — they put each hue where
Adobe put it — and the spec, D20 and the Vivid file now say so.
"Stronger camera look" is removed: a stronger Adobe Standard look is a
less saturated picture, the opposite of its name. The Vivid presets,
measured at 0.40-0.46 on the same frame, are what answers "more
colourful" today.
Diagnostic only. "matrix" switches the camera profile off and
"look200" doubles its look, so a DNG's tables can be judged against
the matrix render; "preset:<name>" applies a shipped preset as the
menu does. The example now renders through render_detailed, the path
every frontend takes, because a preset with clarity in it composes a
detail stage that plain render refuses.
Five looks for "more colourful than the default": Vivid, Vivid strong,
Vivid landscape, Vivid warm and Vivid portrait. They lean on vibrance,
which lifts muted colours most and holds skin back, and use saturation
sparingly on top; landscape and portrait work the colour mixer's bands
so foliage and sky get richer while skin does not. A sixth, Stronger
camera look, pushes the camera profile's look table to 175 %, about the
step from Adobe Standard to Adobe Vivid, and only moves vibrance where
a photograph has no profile.
All change only what they name, so they keep a corrected exposure or
white balance, and the shipped-preset tests bound every key and value.
The info panel gains a line under the lens: "Adobe Standard · in the
file", the .dcp it came from, "· off" when the photographer switched it
off, or "No camera profile · matrix only" — the ordinary case for a
CR2, worded as a fact rather than a failure. A DNG whose embedded
profile may be copied, for a body with no installed profile, also gets
"Use this profile for every Canon EOS 6D →", which saves it into the
profiles directory; the body's CR2s render through it from their next
decode.
The profiles directory is <data>/profiles, read at start-up on desktop
and Android before anything decodes. The library open path never set
the lens line; it now sets both. Labels: Camera Profile, Use Profile,
Look Amount.
The second half of D20: a camera_profile scene operation at order 25
that converts working colour into linear ProPhoto, runs the DNG SDK's
HSV lookup through the HueSatMap and then the LookTable, and converts
back. Hue and saturation do not change under the uniform gains before
it, so a 2.5-D HueSatMap gives the same answer as straight after the
matrix, and the look sees the photographer's exposure as it does in
the SDK. Two departures for scene-referred values: value is not
clamped on the way out, and a colour outside ProPhoto passes through.
The operation holds only the switch (on by default) and a look
strength of 0-200 %. It is composed while the switch is on — a new
Operation::composes() separates "does something" from "moved from the
defaults", so an untouched raw renders through its profile and still
writes nothing. The tables come from the source: dr-gpu uploads the
ones DemosaicedImage carries into a storage buffer at @binding(8),
whose two-entry header tells the fragment whether there is anything to
apply, and binds a header of zeros for every other source.
apply_reference is the lookup on the CPU. The GPU test holds the
shader to it over 256 colours, through synthetic tables strong enough
that a wrong index shows, and through the library's real Adobe
Standard tables when the 6D DNG is present.
The first half of D20. dr-decode now finds a camera profile's HueSatMap
and LookTable in the order camera-profiles.md §4 gives: the profile a
DNG embeds, then a .dcp in the profiles directory whose
UniqueCameraModel names the body, then none. A .dcp brings its own
matrices, since its tables were measured against its forward matrix.
The HueSatMap is blended for the frame's colour temperature with the
same mired weight the matrices use, once per decode, and the result
rides on RawImage as profile_tables beside color_matrix, so every path
that renders a decoded file gets the same profile without a setter to
forget. Nothing applies the tables yet.
A profile whose embed policy allows copying can be written back out as
a .dcp (rawler's TIFF writer with the RC magic patched in), which is how
the library's 6D CR2s will get the Adobe Standard their DNGs carry. The
table type lives in dr-types because decode, pipeline and GPU all need
its layout. Tests read the library's 6D DNG when it is present.
The library's Canon 6D DNGs were written by Lightroom and embed Adobe
Standard with its HueSatMap and LookTable; DarkRoom renders them through
the matrix alone, which is most of why the same file looks flatter here
than in Lightroom.
camera-profiles.md designs the deferred half of FR-DEV-3e: the tables
applied by a camera_profile scene operation after exposure, the profile
taken from the DNG or from a matched .dcp, tables carried with the
decoded image like the matrix, a look-strength control, and copying an
embedded profile out where its policy allows. FR-DEV-3e gains item 4
and D20 records the placement and what was rejected.
The view was the same fraction of each axis, so it kept the frame's
aspect at every zoom: a portrait zoomed on a landscape screen stayed a
portrait strip with the screen's sides empty. Each axis now shows as
much of the frame as the viewport holds at that magnification, capped
at the whole frame, and the render is fitted to the viewed region
rather than to the frame. A redraw re-cuts a zoomed view about its
centre when the viewport or the crop changes shape.
A step along the roll showed up to four pictures: the grid thumbnail,
the previous photograph again (the thumbnail was dropped when the bytes
landed, while the canvas still held the last texture through the decode
and first render), the new one at its defaults when a cached original
beat the sidecar, and then its edit.
The thumbnail now stays up until render_now draws the new photograph's
first frame, and that first frame waits up to 400 ms for the stored edit
before drawing at the defaults. A later arrival still redraws.
A stored edit that arrived after the view had stepped on was applied to
whatever session was open by then — the next photograph's. The wait now
stops once the open it belongs to is no longer the current one.
A queued export could not see the server, so its name check always
answered "free" and the upload PUT over whatever was there: Increment
and Skip behaved as Overwrite on Nextcloud, and two exports of the same
name queued before either uploaded landed on one file.
The batch now names around what the album records of earlier exports
and what the outbox already holds for that folder. The outbox record
carries the policy, and the drain lists each destination folder once
and applies it against what the server holds: Increment steps past a
taken name and re-points the album's row, Skip drops the entry. A
record without a policy (older builds, a merge's composite) is sent as
named, as before. The album is recorded before the drain starts so a
rename has a row to move.
The presets menu at the foot of the tool rail is a PopupWindow, and
showing a popup takes focus off the develop view until it closes. The
menu held nothing focusable, so Android's Back gesture, pressed to
dismiss it, found no focus item, went unanswered, and the platform
closed the application. Slint closes a popup on Escape by itself but
not on Back.
The menu now holds a key scope, as the film list does, that closes it
on Back or Escape. The next Back leaves develop for the grid.
The merge weighted every overlap pixel by its distance from each frame's
edge, a 200 px linear cross-fade. Anything the frames disagreed on —
parallax in the near foreground, grass in the wind, a walker — came out
twice at half strength: a soft double edge at 1:1.
dr_pano::seam picks, per output texel at proxy resolution, which frame a
pixel comes from. Where a new frame overlaps the composite the cost is the
gain-corrected difference plus local detail plus nearness to either
frame's edge, taken as the worst over a small window, and the cut is a
dynamic-programming path across the overlap. merge.wgsl weights each frame
by its tent-filtered share of that map, a 64 px blend that follows the
seam, with the edge feather kept as the fallback. The page's preview uses
the same map, and examples/merge.rs takes --feather-only for comparison.
WhatsApp strips every EXIF tag and names the file "WhatsApp Image
2023-06-15 at 07.00.42.jpeg"; Windows Phone, Android cameras and
darktable's import put the date in the name too. Those images sorted
after everything else and were absent from the timeline.
name_dates reads a date (and a time, when one follows) from the file
name, then from the innermost folder that states one. A sequence number
after a date is not read as a time, and a bare year folder is not a date.
EXIF always wins: only examined rows still undated are filled.
The sweep and the metadata repair fill as they mark an image examined,
and the open backfill fills catalogs examined by earlier builds. On the
reference library that takes 274 undated images to 10; the no-op case is
a seek on images_captured, 0.6 ms an open.
Import was switched off on Android: `imports_supported` was true only for
`target_os = "linux"`, and its comment said Android has no path to read a
card by and nowhere to write the copies. Neither holds. With "all files
access" (MANAGE_EXTERNAL_STORAGE, API 30) an app reads the root of an SD
card or a USB card reader by path, `/storage/9C33-6BBD`, and the importer
only ever writes into its own staging directory, which is a plain
directory on Android too. So the engine runs unchanged; what was missing
was finding the card and the permission.
- The manifest declares MANAGE_EXTERNAL_STORAGE, and
READ_EXTERNAL_STORAGE up to API 29 with requestLegacyExternalStorage,
which is the same access on 28 and 29.
- Cards.java lists the mounted non-primary volumes through
StorageManager and opens the system "All files access" page for this
app. dr_ui::cards is the JNI bridge, through saf's helpers.
- The import page on Android asks for the permission with an "Allow
access" button until it has it, rather than showing an empty list that
reads as "no card", and watches for the grant so the list fills in when
the user comes back from settings.
Google Play restricts this permission to file managers and the like;
DarkRoom is sideloaded, so that does not apply.
Four bar handles at the midpoints of the sides, each moving only its
own side along the axis across it. The overlay reports an edge as 0.5
on the axis it does not move, so the anchor Rust takes is the middle
of the far side.
Under a ratio lock the dragged axis leads. with_aspect grew the short
axis onto the ratio, which for an edge pulled inward made the untouched
axis the leader and pushed the edge straight back out.
A crop handle straddles the picture's edge. With the photograph fitted
to the whole canvas, the bottom handles sat in the photo roll's band,
whose swipe handler takes every press inside it, and the bottom-left
one under the "Done Composing" row, which is declared after the overlay
and whose buttons press 44px tall. Both were drawn and could not be
grabbed: on a laptop-shaped window, one or the other for nearly any
photograph.
While composing, the canvas box is inset 16px from its clip and stops
above the band, the row's margin and the row's hit height. The band is
measured once, on the canvas, and the row reads it from there.
The README gave cargo run and nothing else. A binary run from target/
finds no models and, in a release build, no manual, because both are
looked up only where an install puts them. Spell out the Arch package,
a /usr/local install mirroring the PKGBUILD, the Windows installer
cross-build and where it lands, and the Android APK.
The panorama scene now ends in the grid, on the composite in its wide
cell beside the twelve frames it was made from, with the thumbnail the
merge made: the picture is taken straight after the merge, before any
rescan could have found the file. The manual's library section says how
a panorama's cell is sized and packed, and its panorama section that the
composite is in the grid the moment it is written. panorama.md §9 records
the race that kept it out, the catalogue-then-register path that
replaced it, how the thumbnail is developed, and the layout's classes.
A panorama the merge did not make, a stitch from another program or a
phone's sweep, never had a width or height in the catalog, so it could
never be given a wide cell. The header read that dates a photograph now
records its size as it is seen, orientation applied, alongside the date.
One lookup, natural_span, maps a photograph's aspect to the columns its
cell spans, and the same number names its thumbnail class, Wide2, Wide3
or Wide4, 512 pixels of long edge per column, so a 4:1 panorama is as
sharp across four columns as a frame is in one. The boundaries are
where the two neighbouring cells would leave the same share of
themselves undrawn, sqrt(s(s+1)): 2.45 and 3.46, with the first at 1.9
so a 3:2 frame stays a frame. A grid too narrow for the class falls
back to the widest that fits, the tablet gives the whole row, and a
cell asks for the class it is actually drawn at: its span, but never
more than its own class. The merge renders each wide class up to the
composite's own, which covers every fallback.
A 4:1 composite drawn in one square cell is a strip a few pixels high.
A photograph about twice as wide as it is tall (1.9 and up) now spans
two columns, three from 2.9, with a thumbnail class of its own whose
long edge is sized for that width; on the tablet, or where the columns
are too few to put it beside anything, it takes the whole row.
Rows are computed in one place, library_ui::layout. The grid is a
lattice of slots: each cell is drawn at the slot Rust gives it, and a
wide cell that would not fit in what is left of a row starts the next
one, leaving the gap empty so the grid still reads in capture order.
The scrollbar spans the slots, a scroll reports a slot that the layout
turns back into an ordinal, and scrubs, restores and the cursor go
through the same conversion. Up and down step by rows through the
layout rather than by a row's worth of ordinals; left and right, a
shift-click's run, burst folding and the timeline are ordinal-based
and unchanged.
The window's own read carries each photograph's w and h, so the cells
know their shape with no query per cell. Where the wide ones sit in
the whole list is one query, run when what the grid lists changes or
when a window finds the layout out of date, and a library with no
panorama answers it from a partial index created on first use
(images_wide), not a schema bump. The merge makes the wide thumbnail
for a wide composite along with the others.
The DNG a merge writes has no embedded preview, and an embedded preview
is all the grid's thumbnail path reads, so a composite stood in the grid
as a blank cell until it was opened. Reading an 800 MB file back to make
one would cost what the merge already has in hand.
The bands are box-reduced as they are written, after the border fill,
into a copy 4096 pixels long. That copy is written as a linear DNG in
memory with the composite's own profile, header and crop, and opened
through open_session, the function develop opens every file with: the
same decode, the default graph and view transform, the as-shot white
balance and the conversion to the display's space. The grid and large
thumbnails are rendered from that session, staged beside the payload
before the rename releases it to a drain, and put in the store under the
file id once the upload has learned it. Until then the grid draws them
from memory, so the cell is not blank while the file is uploading.
A test develops a synthetic composite both ways, the whole file as
develop opens it and the merge's reduced copy, and holds the thumbnail's
mean, 95th and 99.5th luma percentiles to within 3-4 levels of develop's
render; the naive balanced-and-gamma picture the merge's preview draws
misses by 13.
A finished merge drained the outbox and started a rescan beside it. The
scan raced the upload: on a folder library the 800 MB copy was still
running when the folder was listed, on Nextcloud the upload takes
minutes, and either way the listing lacked the composite, recorded the
folder's validator, and nothing looked again until the next sync pass.
The job now reports what the catalog needs (the name, the size of the
picture it opens on, the capture time it wrote into the DNG) and the
library writes the row at once, in one transaction, keyed where the scan
will list the file; a composite with no time of its own takes its
sources' earliest. The grid reloads and shows it beside its sources.
The upload then gives the row what only the server knows: after sending
a file the catalog already has a row for, it lists the folder once, takes
the file id the server assigned, and records it (and, once the merge
makes them, the thumbnails waiting beside the payload) under that id.
Every drain now rescans when something landed in the library, after the
upload rather than beside it. A second merge of the same frames is no
longer named over the first: the name is checked against the catalog's
names in that folder, which is all that knows it once the outbox is empty.
A finished merge drained the outbox and the sync pass that followed
drained it again beside it: each read the 800 MB composite into memory
and sent it, and the later one found its record cleared underneath it
and logged the file as missing. Drains now take a lock and the one that
waited finds the queue empty.
The merge writes its outbox record before the DNG, which takes minutes,
and a drain that ran in the meantime took whatever lay at the record's
name: a sync pass that fired mid-merge uploaded the first part of the
composite and cleared the record. The file is now written as x.dng.part
and renamed into place once the last strip is in; the drain skips a
record whose payload does not exist yet.
A design draft for the learned stage outstanding.md §3 lists as missing:
a joint demosaic-and-denoise network that runs on the mosaic, in the
slot architecture.md §5.2 reserves for it, with its result kept as a
cache rather than a new file in the library. It covers the model and
tiling, synthetic training pairs from the library and a per-body noise
calibration, evaluation on real pairs, the Amount control, speed on the
tablet, X-Trans, and the decisions still open. Nothing in it is built;
figures marked "estimate" wait for the measurements that replace them.
presets-film.gif came from the tree before preset-tree landed, so it
opened a flat list; the scene now walks Film › Black and white under
the folders, on the scene-referred pipeline. presets.png and
presets-menu.png re-recorded identical: preset-tree recorded them on
D19 already.
A 22 927 × 8966 Lightroom panorama of a glacier, opened in develop:
the wheel in from fit to the peaks, a slow pan along the ridge at that
zoom, back out, then 1:1 with a double-click and fit with another. The
scene borrows the file from outside the demo library, copies it into a
panorama folder, restarts so the scan finds it, and deletes it and the
sidecar the app writes beside it before restarting again; it is
registered last so no other scene sees it.
The film is fine ice and rock in every frame and was 22 MB at the
usual 960 px and ten frames a second, so a scene can now name its own
GIF size (GIF_SIZE, read by record.sh through `scenes.py gif`); this
one is 640 px at eight, 8.7 MB.
D19 changed how every raw photograph renders, so every picture was
stale; all forty are recorded again from this tree. Beside the ones
already in the page there is now one for Tone Mapping: an alpine frame
whose clouds sit near white, its White Point raised to bring them back
and lowered for a brighter picture, its Contrast raised, then Before.
The panorama film unticks the first frame and ticks it back, so the
Frames list and the re-solve show; it no longer films minutes of
"Reading the frames", cutting from the first seconds of the job to the
alignment. The manual's presets menu opens beside the rail, not beside
the photograph.
The develop paragraph counted eighteen operations fused into one
dispatch, before the view transform made nineteen and a detail stage
made the fusion two passes, and said nothing of editing on the scene
with Tone Mapping last. Presets are now a menu on the tool rail, a
panorama frame can be left out, and a linear DNG larger than one
texture develops. The requirement count and coverage are
traceability.md's (193, 85.5%), and tiled rendering is no longer
wholly unbuilt. outstanding.md gains its sweep note for 0.19.0 and
says in §11 what the frame choice changed.
ARCH §5.3 still described only a tile cache nobody built; it now says
what 0.19.0 tiles and what it does not: a linear DNG past PROXY_EDGE
opens on a reduced copy, a finer render samples a full-resolution
window, and the export is cut into halo-grown tiles. display-and-
extension.md's FR-DSP-2 row said absent, outstanding.md said the halo
had nothing to read it and that such a file fell to the embedded
preview.
rawler now builds from third_party, which ARCH's stack table and §3.2,
the root Cargo.toml's comment ("two upstream crates ... for Android")
and third_party/README.md's bump procedure did not know; the README
also names each vendored crate's licence. panorama.md and the manual
say a composite this wide develops and exports.
panorama.md still had a frame that did not fit end the job, and FR-MRG-5
still said the merge stops; since 621a6b83 the frame is named on its
row and unticked, and the rest are solved again from the pairs already
matched. §15 records the split of align into match_pairs and solve and
why re-aligning a subset from scratch moved every RANSAC seed, and the
rule e98b1def gave a blown sample, which §8's "nothing about being a
RAW is lost" now mentions. The manual says where the boxes are and
what an unplaceable frame does to Merge.
D19 retired the per-body base curve, moved the matrix ahead of the
edits and the film into the view transform's place, but a dozen doc
comments still listed the curve among what a pixel passes through, or
said the film skipped it. The detail stage's module doc still drew the
matrix after the edits and the last detail pass encoding, which the
view pass took over. The film crate's README gave the base curves as
its reason for being data, and the ops README's list of hand-written
nodes had neither the view transform nor three of the five kernels.
FR-MRG-2 gave the base curve as why the merge cuts below the profile;
the view transform is why now. The decision table still said colour
defaults were a per-body curve, and FR-DEV-3j said only the default
view transform skips a JPEG, where the node skips one whatever its
sliders say. frame-budget.md records the view pass as unmeasured.
The presets menu and sheet listed every preset under flat section
headings, seventy rows to scroll past. They now list folders, closed
until opened, with how many presets each holds; opening one shows what
is inside it, folders and presets indented beneath.
A category is spelled in the name: "Portraits/Warm skin" is Warm skin
in a Portraits folder under Yours. The file format does not change, so
an older build lists the whole path as the name; renaming a preset is
how it moves, and saving or renaming into a folder opens the way to it.
A Lightroom import names what it reads after the folders below the one
chosen, and a "/" in a displayed name becomes "∕" so it files nothing.
The shipped film sections become Film › Colour, Cinema and Black and
white.
The tree is built and flattened in Rust (PresetTree), each row carrying
its depth, and which folders are open is remembered for the session.
A PopupWindow keeps the size it was shown at, so a folder opened in the
menu pushed its contents under "Save or manage…"; the menu is shown
again after each toggle to take its new height. That is a function on
the rail because Slint 1.17 generates Rust that does not compile for a
popup's close() reached from inside the popup. The sheet's list takes a
preferred height of up to 400px, since a Flickable reports next to
nothing and an opened folder showed three rows.
The manual describes the folders and naming. Its pictures show the menu
with Film › Colour open, and a black-and-white stock applied from Film
› Black and white; the scenes aim popup rows from the rail's entry, and
pick the menu's "Film" over the develop column's film chooser.
The test demanded a full halo on every side except the frame's own
edge, but a tile one step in from it is grown to the edge and no
further, exactly where the untiled render stops too.
FR-DSP-2 and NFR-RES-2 said tiling was unbuilt; the export half of it
now exists for a linear DNG past one texture. The interactive path and
spike S6 are unchanged.
A 22927×8966 Lightroom panorama opened as its embedded preview with
develop withheld, because no texture could hold it. DevelopSession now
opens a linear DNG past PROXY_EDGE (8192) on a box-reduced copy, and
keeps the full resolution on the CPU. The canvas at fit, the thumbnail,
the histograms and the masks work from the copy; a render finer than
it — the canvas zoomed in, a tile of the export — samples a window cut
from the full resolution, kept while the view stays inside it. The
export renders in halo-grown tiles of 4096 and assembles them.
On the panorama: decode 1.6 s, open 210 ms, canvas 37 ms, a zoomed
window 130 ms, the full-size export 5.9 s.
DemosaicedImage::linear_rgb16_window uploads part of a linear DNG, or a
box-reduced copy of it, and says where it sits in the frame; size() now
reports the frame and texture_size() the texels, and the fused pass
writes the window into the shader's uniforms. EditGraph::source_region
finds the part of the source a view reads, and tiles::plan cuts a render
too large for one texture into halo-grown, grid-aligned tiles.
The GPU test renders frames a tile at a time from their own windows and
compares them with the whole: identical for point operations, within one
code value when straightened with clarity on.
A frame fraction was taken of the render's short edge, and render_scale
folds the zoom into the region the render stands for. Zoomed to 1:1 on a
corner, clarity, texture and dehaze drew a quarter of the halo the export
gets, though the docs promise they preview honestly at any zoom.
RenderScale now carries the whole framed frame (within), and a frame
fraction is measured against it; at fit nothing changes.
A photograph larger than one texture has to be developed from a part of
it or from a reduced copy of it. The generated prologue measured the frame
by the bound texture, so either would have moved every crop, warp and
grain seed. Two uniform vec4s now say which part of the frame the texture
holds and how large the frame is; the sampler maps into the texture
through to_window, and a texture holding the whole frame samples exactly
as before ((uv - 0) / 1 is uv to the bit).
rawler's allocation guard is sized in samples but worded in pixels, and
a linear DNG passes width × 3. A 22927 × 8966 Lightroom panorama was
refused as ">50000 px wide", and develop fell back silently to the
embedded preview. Route rawler through third_party with the guard at
1.5 G samples and 200 000 per axis.
The crate as crates.io publishes it, minus .cargo-ok, its Cargo.lock and
data/testdata (13 MB of sample files only its own tests read). Not yet
routed through [patch.crates-io]; the next commit is the patch.
The Light group gains `Tone Mapping`, and a film stock now takes its
place at the end of the chain rather than sitting after exposure (D19).
Say what the two sliders do and why every adjustment above them works on
the scene, highlights beyond white included. The pictures still show the
old rendering and are re-recorded separately.
The tone curve clamped its input to [0, 1] and its output back to 1.0
around a 2.2 gamma, mid-chain — master and per-channel both. So any
edit with a curve made every scene value above 1.0 the same number
before the view transform ever saw it: D19's fourth finding. Beyond its
last point the curve now continues along its last span, whose secant
is the tangent the spline already gives that point, so the join is
smooth and an identity curve stays the identity to any height. The only
clamp left is the floor at zero, where there is no light to curve.
FR-DEV-2's acceptance test is how the rule stays true.
`scene_referred_until_the_view` wraps every point operation, at
non-neutral settings, between a gain of sixteen and one of a
sixty-fourth, with an identity in the view transform's place, and
renders a ramp from 0.4 to 15.2 times sensor saturation through it. The
output must still increase with the input and still separate the top of
the ramp. Run against the previous commit's tone curve it fails with
[21, 29, 33, 33, 33, 33, 33, 33]; every other operation already passed.
It renders on a device because dr-pipeline has none, and the spec's
pointer to it says so.
A film stock ran at order 25, after white balance and exposure, and
everything after it — contrast, the curves, the colour mixer, the
grading, every mask layer's tone — acted on the film's display-referred
output, as though the frame had been scanned and then worked on. That
was a display-referred rendering in the middle of the chain, which D19
removes (FR-DEV-3f, FR-DEV-3j).
`film_sim` is now in `Stage::View` beside `view_transform`. While a
stock is loaded the composer emits it in the view transform's place and
not the sigmoid; otherwise the sigmoid. So every edit is a decision
about the exposure the negative receives, and the film is the last
thing that happens to the picture — after the detail stage too, in the
view pass, which already binds the film's tables, the mask array and
the grain's source position. Its per-layer settings blend there as they
did in the fused pass.
`op_renders` goes: a rendering is chosen, not suppressed, and the only
render with no view transform is the camera-space tap. The YAML order
moves to 190 so the panel reads in pipeline order; the stage, not the
number, is what places it.
Existing edits that combine a stock with tone or colour operations now
render differently: those operations used to act on the print, and now
act on the scene.
The fused pass stops at "linear working values" when a sharpener, a
blur or a repair follows, and the detail passes convolve what it hands
on. Until now it handed on the rendering: the base curve, and since the
last commit the view transform, ran before the store. So every kernel
worked on display-referred values while its comments promised the
opposite — D19's second finding.
A fused pass composed for a detail stage now stops before the view
transform, and carries a second shader, `ComposedShader::view`, composed
from the same inputs. It runs the same prologue, for the positions a
fragment reads (a film's grain seeds from `source_px`) and the corners
it blacks out, takes its colour from the detail stage's result bound
where the sample cache would be, and runs the view transform, the
output transform and the mask reveal. `render_detailed` dispatches it
after the last detail pass, in the same encoder.
So no detail pass encodes any more. Every pass writes an intermediate,
the last one included, which retires three things that existed only to
make the last pass encode: `writes_output` and the runner's second
layout, the body-less resolve pass for an active kernel with nothing to
draw at this scale, and capture sharpening's pass-through, which now
emits no pass at all. An empty chain is a whole render: the view pass
reads the fused result directly. The detail stage no longer takes an
output space either, so `compose_detail_for` folds into
`compose_detail` and the space is named once, on the fused half.
The cost is one full-render read and write per frame when a detail
stage exists, and a third intermediate for a one-pass chain.
FR-DEV-3j gives the view transform two controls, contrast and the white
point in stops above middle grey, persisted and held per mask layer like
any other setting. A scene-referred pipeline whose white point cannot be
moved hands the photographer a shoulder they cannot place.
`view_transform` is a hand-written node in `Stage::View`, a new stage
the composer emits last and emits whatever the node's state: a neutral
operation is otherwise left out of the shader, but a photograph with no
view transform is a scan. "Active" keeps meaning "moved from the
defaults", so an untouched photograph writes nothing for it and
`every_node_starts_neutral` still holds. A caller whose chain holds no
view operation gets a default one.
The composer's loop becomes an ordered list of steps — camera nodes, the
matrix, scene nodes, layer-only nodes, the view — so each is emitted in
exactly one place. The base curve could not be a node because it
belonged to the camera; the ops README records why that argument went
with it (D19). The panel shows it in the Light group as "Tone Mapping".
Tests that counted the blocks of a neutral graph now count one, the
view transform, and the two chain-wide tests that load a film expect the
view transform to be absent, since a stock replaces it.
The base curve was a five-point spline on the unit square, flat past its
last point: every value above 1.0 left it as the same number, per
channel. Exposure and highlight recovery put values up there, and the
curve threw them away, then handed the result on as though it were
still scene-linear. The six per-body curves were also, by their own
file's account, hand-tuned shapes rather than measurements, and not
enough is known about where they came from to keep them (D19).
In their place, one view transform for every body (FR-DEV-3j): a
log-logistic sigmoid per channel, with the middle channel put back
between the other two so a hue survives the shoulder. Its two free
constants are solved from two conditions rather than set: scene grey
0.13, where the retired default curve put it, lands on display 0.18,
and the scene white four stops above grey lands on 1.0. So a highlight
a stop past sensor saturation still rolls into white, and the midtones
stay within 0.26 EV of the retired default between scene 0.03 and 1.0.
`dr_pipeline::view` holds the CPU reference and the WGSL, and the tests
there are FR-DEV-3j's acceptance criteria.
It is still fixed and still in the fused pass's tail, so a detail stage
still sees rendered values; the next commits make it an operation and
move it after the detail stage. It is skipped for a JPEG, as the base
curve was, and absent from the camera-space tap.
The base curve's database, its lookup and its twelve uniform slots go.
`RawImage` and `DemosaicedImage` lose the field, and the GPU test that
proved a curve reached the shader is replaced by one that renders the
view transform against the CPU reference and shows two highlights above
1.0 still render apart. The JPEG-and-sensor test now asserts the two
differ by exactly the view transform, where before an identity fixture
curve had made them match.
Every point operation ran in camera RGB and the camera matrix came after
them all, against the order ARCH §5.2 draws. So `luminance()` applied
Rec.709 weights to a body's own primaries, a band in the colour mixer
was a different hue on every make of sensor, and the vibrance skin guard
tested channel order in a space where skin does not have one.
Operations now declare a `Stage`. White balance is the only camera-stage
node — its multipliers scale the sensor's channels, and after a matrix
that mixes them the same numbers are a different correction — and says
so with `stage: camera` in its YAML, a key both the build-time generator
and the load-time declared op read. The composer emits the camera nodes,
then the matrix, then the rest, each group in graph order; an empty
chain still gets the matrix.
Film simulation stops converting out of camera space itself, since it is
now handed working-space colour like every other scene node. The base
curve stays where it was, after the operations, and so now acts on
working-space colour; the next commit replaces it (D19).
The spec missed Ansel, and with it Aurélien Pierre's argument that a
display-referred curve early in the pipeline throws away what every
later stage needs. Read against that argument, the code broke it four
ways: the base curve was flat past its last point and so clipped every
recovered highlight; the detail stage was handed curved, clipped values
while its comments promised linear ones; the edits ran in camera RGB
because the matrix had drifted to after them, against ARCH §5.2; and the
tone curve clamped to [0, 1] around a 2.2 gamma mid-chain.
D19 records the decision: unbounded scene-linear colour from the matrix
to one view transform, last, after the detail stage. FR-DEV-3j specifies
that view transform as an adjustable operation (contrast, white) with a
default fitted to where the retired default curve put middle grey.
FR-DEV-3e retires the per-body base curves, whose own file called them
hand-tuned shapes of unknown provenance. FR-DEV-3f makes a film stock
the view transform when one is chosen, instead of a rendering at order
25 that the later edits acted on. FR-DEV-2 gains the acceptance test
that holds the rule, and ARCH gains §6.14 and the corrected §5.2 order.
A frame that did not fit ended the job with its name, and the only way
on was Back, a smaller selection and every frame read, demosaiced and
searched for keypoints again. Each row on the page now has a box. An
unticked frame is left out and the rest are solved again from what the
first pass measured.
dr_pano::align is split for it: match_pairs does the matching and the
pairwise RANSAC once over every frame (about 5 s for twelve), and solve
takes a subset of the frames and uses only the links among them (about
0.1 s). Solving a subset by re-aligning it also moved every RANSAC seed,
which are keyed on frame position, and on the fixture set that was
enough to lose a marginal link and strand a neighbour of the frame left
out.
A frame that cannot be placed no longer stops the job either. Its row
names it and Merge stays off until it is unticked; the headless example
leaves such frames out the same way, and takes --leave-out N to try it.
A clipped photosite reaches the merge as (1, 1, 1), which the as-shot
balance turns magenta. The preview balanced it with no highlight rule at
all, so every blown cloud was pink on the alignment page. The DNG had the
quieter form of the same fault: a frame's gain below one moved a blown
sample off the white level, and a feather mixed it into a neighbour's
real sky, so the develop's own desaturation no longer recognised it.
The merge shader and the preview now write a blown sample, before the
gain, as the camera value the composite's balance calls grey — the
develop pipeline's neutral, fading in from CLIP_ONSET.
Presets were a "Presets…" button in develop's top bar that opened a
sheet over the photograph, so applying one was two clicks with the
picture covered. They are now an entry pinned to the bottom of the tool
rail, apart from the tools because a preset arms nothing, and it opens a
menu beside the rail: the same sectioned rows the sheet lists, one click
to apply to the open photograph. The menu's last row, "Save or manage…",
opens the sheet, which keeps saving, renaming, reverting and importing,
since those take a name or a path.
The menu is a PopupWindow for the film list's reasons, with the list in
a clipped box of its own; the Flickable alone let its last row draw over
the manage row. Choosing from it zeroes preset-apply-count before
applying, since the grid may have left its selection count there.
The manual says where presets are now and gains a picture of the open
menu. The scenes reach the sheet through the menu and aim the manage
row from the rail's entry, as the film list's rows are aimed, because
the automation reports a popup's elements in the popup's coordinates.
Every scene, recorded from this commit's desktop build. Since the last
recording (0.17.0) contrast flattens toward grey, a mask layer's
settings apply as offsets, and the film's settings are per-pixel, which
touch the develop, film, local and preset pictures; `--changed` could
not be trusted after the rebases, so nothing was left out.
Checked frame by frame: the film list still reaches Ilford HP5 Plus by
wheel, drag, scrollbar and keys (film_reach), and each picture shows
what its caption says. Settings shows version 0.18.1, the build's own
until the release commit bumps it.
The manual described film in a mask layer (6b99f67) with no picture of
it, and the paragraph named the control `Print exposure` where the
panel says `Print Exposure`.
A new scene, film_local, sets Kodak Ektar 100 on an upright alpine
frame — a negative, so it is printed and has a print exposure — then
adds a linear gradient, turns it by its rotate handle to fall from the
top, moves it onto the sky, shows the mask as its edge so the print
stays visible, and raises the layer's Print Exposure to burn the sky
in. Done Masking, then Before held. It puts the masks back to Tint
before undoing, as the other scenes expect.
The picture follows the film list's, under the paragraph it
illustrates. The bundled manual is regenerated to match.
The developing paragraph listed masks and film separately and said
nothing of photosites. It now says that a mask's sliders add to the
photograph's, the film's among them, so a sky can be burned in on the
print (0.18.1 and 6b99f67), and that hot and dead photosites are mended
before the demosaic with nothing to set (c50d96e).
windows.md §7 weighed the Windows leg against the desktop leg in CPU
time only. What actually stopped a release was disk: the one 99 GB disk
is shared with the container images, v0.18.0's desktop run ended at
92 GB used, and v0.18.1's release build ran out, which is why that tag
has no release page. §7 now gives those figures, says what the desktop
leg deletes before its release build since 209ae361 and why that costs
the cache nothing, and names a second target's cache as the first thing
to check if a leg runs out again.
Adds the release's line to the sweep notes at the head: FR-CULL-13's
write-path half and NFR-ARCH-1's executors, which now have entries, and
three things that closed without ever having had one — a mask layer's
film settings (FR-DEV-3f), hot and dead photosites repaired before the
demosaic (FR-RAW-3, with the defect-map reader still unwired), and the
tablet's scroll cue already described in §4a.
NFR-ARCH-1's register note says what b1d1c472 and 7be1efff met and what
they left, but outstanding.md, which exists to show the distance between
the register and the binary, had no entry, and catalog.md §6 still said
interactive work runs "on the decode pool with the I/O pool behind it"
when there are no pools.
outstanding.md §4 gains the entry: named and guarded, not bounded — the
counts are a budget, the guard covers block_on only, the two mask
workers and the core crates' threads are outside the module. catalog.md
names the executors the thumbnail and metadata work starts on and says
the counts are not yet enforced.
§2 still said FR-CULL-1 through -5 and -8 through -13 were built, while
the register's own status note (adbb9ac9) says only the write-path half
of -13 is met. The count now says -12, with -13 half built, and §2 gains
an entry for it: what verdicts.rs enumerates and holds to a reviewed
list, what fails the test, and the evidence that is not built — chips
for clipping, focus, burst membership and face counts, shown as absent
rather than zero, and a filter per signal.
2cde2874 made `cargo test -p traceability` fail on any write of a
rating, flag, colour label or trash membership that is not on a
reviewed list, and CONTRIBUTING.md, which lists what CI will stop a
change for, did not mention it. It is now the third invariant beside
the ui-names-no-operation test and the operation schema: what it finds,
the kinds of reason a write can be listed with, that the workspace test
run is what runs it, and `traceability -- verdicts` to print the list.
dr-film's README still described one 32³ lookup that took a negative
through the print and the paper, with the sliders' values baked into
it. Since 6b99f67 nothing a slider moves is baked: the curves are one
row per development time the datasheet measures and push interpolates
between them, a print is two lookups split at the paper's log exposure
with the enlarger's exposure added between them, and exposure, push,
print exposure and format reach the shader as uniforms. That is what
lets a mask layer hold film settings of its own.
The section now says so, and that the film's Exposure on the whole
photograph is the one setting that rebakes, because the enlarger's
filtration is solved against it.
fc54523 (0.18.1) stopped running a layer as a second chain after every
global operation and made its settings offsets applied at each
operation's own place, and nothing outside the code said so. The
manual still read as though a mask's slider were a setting of its own,
frame-budget.md described the masks as "a separate chain per layer",
and no document said how a layer is blended at all.
architecture.md §5.2 now says it: the offset, the blend by the layer's
weighted difference from the global result, what a photograph with no
layers composes to, and the film as the one operation whose settings
are averaged instead (6b99f67). FR-DEV-3 records the change as resolved
beside its local-adjustments bullet, frame-budget.md's note on what it
does not measure describes the cost as it now is, and the manual gives
the arithmetic in one sentence: -20 in a mask over -30 is -50 there.
The bundled manual is regenerated to match.
c50d96e added a repair pass ahead of the demosaic and no document said
so: FR-RAW-3's text names levels, the CFA and the colour matrices, and
architecture.md §5.2's stage diagram went from the upload straight to
black and white levels.
FR-RAW-3 now carries a status note: what counts as hot or dead, what
the photosite becomes, that Bayer and X-Trans share the pass, that
export and every other demosaicing path get it with no setting, the
test that holds it, and that the DNG defect map dr-decode can read is
still not used. §5.2 gains the stage and a paragraph on why it sits
before the demosaic, and its pointer to the raw histogram's tap names
the demosaic box rather than a row count the new stage would have made
wrong.
The single CI runner has one 99 GB disk shared with its container images.
The desktop job reached 92 GB used (2.1 GB free) on v0.18.0's run, and on
v0.18.1's the release build died with "No space left on device", so that
tag has no release page. At rest the runner holds about 23 GB; the
restored target cache, the models and the dependency build bring a job to
about 78 GB before a test runs, and tests plus the release build take the
rest.
The test executables and examples in target/debug are the largest part
of that, are relinked whenever a source changes, and are not what the
cache exists for — the dependency rlibs are. Deleting them after the Test
step, before the release build, frees several GB at the moment the job
is fullest without costing the next run anything the cache would have
saved. The step prints the disk afterwards, beside the existing Disk
before/after lines.
The manual said the lists on a tablet scroll by flick alone, and
outstanding.md §4a that Android had no scrollbars by design. Both now
describe the cue from #69: a thin line while the view moves, gone once
it stops, that a flick starting on it passes through; and §4a notes
DR_SCROLL_CUE for looking at it on a desktop, and that it is not yet
checked on the tablet. The bundled manual is regenerated to match.
On Android the desktop scrollbar is off, so every scroller that has one
on a desktop (the develop column, the grid, the collections sidebar,
Settings, the help sheet and the film list) gave no sign of how long it
was or where the view was in it. That is how the black-and-white film
stocks came to look deleted when the list could not scroll.
ScrollBar now has a second mode, chosen in the one Scrolling global:
where bars are off and `cue` is on, it draws the thumb alone, 3 px wide
against the edge, while the viewport moves, and fades it 500 ms after
the last move. It has no TouchArea, so a flick that starts on it
scrolls the content. Rust sets cue on touch-first builds; a desktop
build shows it when DR_SCROLL_CUE is set, to look at it without a
device. Desktop is otherwise unchanged.
Test: on the testing backend's help sheet, a press on the cue moves
nothing, a drag starting on it carries the list with the finger, the
cue is drawn while the list moves (drag, fling, wheel) and not once it
is idle; with bars on there is no cue and the thumb still takes a drag.
apply_judgement and apply_label carry TRACES: R7, the burst
representative callback FR-CULL-13 with a note that choosing it writes
the grouping and no verdict. The register's status for FR-CULL-13 says
the write-path test is met and the evidence chips are outstanding.
Traceability matrix regenerated.
FR-CULL-13 says evidence never writes a rating, flag, label or trash
membership, and nothing enforced it. tools/traceability/src/verdicts.rs
parses the shipped code with syn and enumerates every write: calls to
the catalog setters and trash recorders, SQL that assigns those columns,
sidecar Amendment::Judgement, and fields named rating/flag/label. Each
site must be in ALLOWED with a reason, as Input (inside a Slint on_*
closure, checked structurally), Relay (its callers are checked in
turn), Carried (a verdict made elsewhere: sidecar and XMP pulls, sync
merge, catalog mirrored to file, duplicates consolidation) or
NotAVerdict. Unlisted sites and stale entries both fail
`cargo test -p traceability`; `traces verdicts` prints the list.
syn and proc-macro2 were already in the lockfile as proc-macro
dependencies; this adds the edges, no new crate and no version change.
`a_resaved_file_owes_a_reread_and_loses_its_stale_hash` failed once in a
full dr-catalog run (updated 0, expected 1) and passed three times alone.
The incremental scan tells a changed file by its mtime at whole-second
resolution, and the `resave` helper wrote and renamed the file within
the same second as the scan before it, so on a fast enough pass the
resave looked like no change at all.
The helper now sets the file's and its folder's mtime two seconds ahead,
which is what a real resave some time after a scan looks like. Only the
test helper changes; the scan's rule is right for real files.
§7.1 now says where its table lives in code, how the UI thread is
marked and guarded, and that the counts are a budget rather than a
bound until work is pooled by executor. The register's status note says
what is met — named, spawned through one module, block_on guarded and
tested — and what is not: pooling, a guard for synchronous file reads
and catalog queries, the two mask workers, and threads the core crates
start.
Thirty-nine spawn sites in dr-ui, and one in the Android entry point,
called std::thread::spawn or a Builder of their own, and most of the
threads they started were <unnamed> in a panic message or a profiler.
Each now calls executors::spawn with its executor and a role, so the thread is
named <executor>:<role> — net:sync, decode:thumbs, io:catalog-open —
and knows which executor it is on. The three that already set a name
(automation, import, prefetch) keep their name as the role.
Behaviour is unchanged: each job still gets a thread of its own when it
starts, and spawn panics where std::thread::spawn did.
The module's documentation now says how a job is assigned: by what it
spends its time on, so a sweep that fetches bytes and then decodes them
is Decode, and a sidecar write that touches the catalog is Network.
Left as they were: the segmentation and refine workers in masks_ui.rs,
which another change is reworking, and test-only threads.
architecture.md §7.1 stated five executors and their thread counts, and
no code named them. dr_ui::executors now does: the Executor enum with
each one's thread name and the count §7.1 gives with its reason, and
spawn, which starts a thread named <executor>:<role> and marks it with
the executor it belongs to. The counts are the stated budget, not yet a
bound: a job still gets a thread of its own when it starts.
run marks its own thread as the UI executor before it builds the
window. net_runtime::build now returns a NetRuntime whose block_on
asserts, in debug and test builds, that the caller is not that thread;
everything else derefs to the tokio runtime. The login, folder-list and
remote-folder workers built the same runtime by hand and now take it
from net_runtime, so their block_on is guarded too.
Tests: a block_on on a thread marked as the UI executor panics naming
the UI thread; the same call on a worker returns; a spawned thread
carries its name and executor.
A hot photosite went into the demosaic as it was read, and came out as a
coloured cross three pixels wide that nothing later could take back
out. Night and long exposures showed them; the defect-map reader added
for FR-RAW-3 was never wired in, and a CR2 carries no map anyway.
A pass over the mosaic now runs ahead of the demosaic, into a second
buffer. A photosite is hot when it reads more than twice every
same-colour photosite in its 5x5 window plus 2% of the range, and more
than twice each of its eight immediate neighbours of any colour. The
second half keeps stars and glints: real light reaches the sensor
through a lens and an anti-aliasing filter and lights a patch, so the
photosites beside it are lit too, where a hot photosite's are dark. It
is replaced by its brightest same-colour neighbour, which invents
nothing. Dead photosites are the mirror case, judged only where the
neighbourhood is above 5%, so shadow noise clipped at black is left
alone.
The colour of each photosite comes from a 6x6 sensor-anchored tile, so
Bayer and X-Trans share the pass. Export and every other path that
demosaics get it too, and there is no setting: the repair only fires
where a single photosite disagrees with everything around it.
Cost, warm, on a Canon 6D frame (RTX 3050): 91-99 ms to demosaic
before, 94-98 ms after; the extra pass is inside the run-to-run noise.
Tests render a frame with and without the defect and compare the
finished pixels. Without the repair a hot photosite showed by 230 and a
dead one by 168; with it neither shows, and a 3x3 highlight at white
survives.
A layer offered the film's sliders and they moved nothing: its copy of
the node was never given the stock, so it stayed inactive. Film now
works in a layer the way the other adjustments do, as offsets to the
photograph's settings, but blended as settings rather than as results,
since a film is a rendering and cross-fading two developments is not
what a region on a pushed film looks like.
- dr-film bakes no slider. Exposure is a gain in the shader; push
interpolates the stock's measured processes, one curve row each; the
print is split at the paper's log exposure, so print exposure is an
addition between two lookups and exact at any setting. The enlarger
stays balanced at the photograph's exposure.
- film_sim reads all four settings as uniforms, format one-hot over a
grain count per format, so every uniform is linear in what it does.
- Operation::blends_settings lets the composer average each overlapping
layer's uniforms with the global ones by mask weight, the global
setting taking whatever weight the layers leave, and run the fragment
once. Three layers at full weight give the mean of their settings.
- The stock picker is hidden on a layer. Only the photograph's exposure
re-solves the print balance; push, print exposure and format need no
rebake at all now.
A local adjustment ran as a second chain after every global operation,
then blended by the mask. So global contrast -30 with -20 on a face was
contrast -30, the rest of the chain, and contrast -20 again on the
result, rather than -50 where contrast runs. The two edits compounded in
ways neither slider showed; a flattening applied to an already
flattened picture is how the shadows of a night shot went magenta.
A layer's setting is now an offset from its default, added to the
global setting (clamped to the parameter's range; a moved switch or
choice replaces it) and run at that operation's own place in the chain.
At each operation the global fragment and each touching layer's
combined fragment read the same input colour, and the pixel moves by
each layer's weighted difference: c_g + sum w_i (c_i - c_g). At full
weight that is the combined setting exactly, at zero the global result
exactly, and no setting is applied twice. An offset that brings an
operation back to neutral emits an empty version, which undoes the
global setting inside the mask.
Blending the colours rather than the uniforms is deliberate: the tone
curve and colour mixer emit code only for the channels and bands that
are touched, so the global and combined versions of one operation need
not share a uniform set.
A photograph with no masks compiles to the same shader byte for byte.
Test: global -30 with a whole-frame layer at -20 renders within one
count of global -50.
Reducing contrast turned every black in a night photograph pink. The
fragment lifted each pixel's luminance to its target by multiplying the
colour by target/luma. For a pixel at 0.001 on the way to 0.09 that is
a gain of ninety, and in the deepest shadows the channels are sensor
noise: after white balance the red and blue noise sits above the green,
their multipliers being nearly twice its, so ninety times that noise is
magenta.
Flattening now mixes the colour toward middle grey, which gives the
same luminance and adds the lift as a neutral. A black goes to grey and
its noise stays the size it was.
The same fragment clamped luma/0.36 into the curve's 0..1 domain, which
scaled every tone above twice middle grey down to 0.36 in either
direction: contrast +10 took a 230 grey to 162. Those tones are now left
where they are, which is continuous with the curve's top (value 1,
slope 0).
catalog.md §8.2 still said confirmed and rejected faces were matched to
local faces "by box", and that the merge reads only a remote face's box
and model; faces.md said `match_faces` "still matches by overlap alone
across devices". Since #77 the match falls back to embeddings, on the
photographs where a box leaves a remote face over, and since #78
`dedup_people` folds people of one name whose faces agree after every
sync. Both now say so, with the thresholds and the reason a less
decisive pair stays unmatched, taken from the code's own documentation.
`dedup_people COPY.sqlite` prints the listed people and faces before
and after, what the first run merged and kept apart and why, and the
time of three runs. The second and third runs are the cost the job
adds to every sync. `--peer PEER_COPY.sqlite` then plays two sync
round trips. The peer merges with the previous release's code path and
no job, this side merges back through sync::merge_remote, and the named
people each side lists are compared after every step.
On the reference pair: the desktop merges Claudine, Jessie x2, Mathias
and Noemi (80 -> 75 named). The tablet also merges its empty second
Ian (80 -> 74). The first run takes 1.2 s on the desktop, which is
building faces_box; the merge builds it first in practice. Later runs
take 8-15 ms.
A merge is where two devices' people meet: the same name typed on each,
or a redirect one of them made. So dedup_people::run now follows every
successful sync::merge_remote. It runs on the sync worker, never the
UI thread, before the snapshot is pushed, so what it folds reaches the
server on the same pass.
It runs in its own transaction, and a failure is logged, not
returned. What the merge took is committed and valid either way, and
the next pass tries again. Once a catalog is clean it costs 8-15 ms on
the reference library (19k faces, 26k people rows). On copies of the
two real catalogs, a round trip with a peer running the previous merge
converges on 75 listed named people on both sides and stays there
over a second round. merge_remote with the job takes 75-90 ms there.
Seven names are two or three live people on both devices: Ian (756
confirmed faces, and a second Ian with none), Jessie three times,
Claudine, Mathias, Noemi, Pascal and PJ. Each was typed on its own
device and carried across by sync, which keys people on their uuid and
so keeps both. Each half of a person shows half their photographs.
dedup_people::run, in one transaction:
- Same-name people (trimmed, case-folded as the Identity screen folds
them) merge into the one with the most confirmed faces, ties to the
smaller uuid, through faces::merge_people_within, so confirmations,
rejections and the survivor's name are kept. A person holding no
faces at all merges: there is nothing to compare or to carry. Anyone
else needs >= 2 confirmed faces per shared embedder on both sides and
centroids at cosine >= 0.7 in each. A face confirmed as one and
rejected as the other keeps them apart. Unnamed and set-aside people
are never merged by name.
- Faces held twice (one image, one embedder, IoU >= 0.5, cosine >= 0.7)
keep the stronger detector's row (FaceDetector::outranks), then the
confirmed one, then the older. The survivor takes the confirmed
assignment and both rows' rejections. A pair confirmed as two
different people is left and counted.
- Judgements still on a merged-away person move to the person at the
end of its redirects, and a redirect cycle (two devices merging one
pair in opposite directions) is broken at the smaller uuid.
Measured on copies of the desktop catalog and the tablet's server
snapshot, w600k_mbf, confirmed faces only:
- Centroids of differently named people: 2,699 pairs, median 0.02,
99.9th percentile 0.41. One pair reaches 0.70 (0.700 desktop, 0.705
tablet), "Michelle Casanonve" and "Michelle Casanova", one person
typed two ways. Next is 0.62/0.64, "Boris Jost" and "Boris". The
highest pair that is plainly two people is 0.43/0.44.
- One person split in random halves: minimum 0.69, median 0.91 over 72
people. Four faces against twenty-two reach 0.7 in 97% of draws.
One face against twenty of somebody else's reached 0.74 in 3,000
draws, and two faces reached 0.61, hence the two-face minimum.
- Pascal (22 and 4 confirmed) is at 0.57 and PJ (14 and 7) at 0.50,
under 0.7 on both devices, so both pairs stay apart and are logged.
The desktop's second Ian holds 4 suggestions and no confirmations,
at 0.38 against Ian's centroid, and stays apart. On the tablet it
holds nothing and merges.
Why a merge made here survives a peer on 0.17.0: the merged-away
person stays as a merged_into redirect with a bumped revision, which
the catalog merge has always taken on revision. The peer hides the
duplicate and never sends it back as a live person. Its own
confirmations of that person stay on the redirect, because a merge
never overwrites a local confirmation. The manual merge has always
left them there too. They follow the redirect when the peer runs this
job. A test syncs two catalog files through the previous merge code
and back, and the people converge and stay converged.
Once a catalog is clean the job reads 80 redirects, the named people,
and the face boxes from the covering faces_box index. That is ~10 ms
on the reference library. There is no schema change. The index is
created IF NOT EXISTS, as the merge already does.
merge_people moved a person's faces onto the target and left the
"not this person" rejections on the redirect. A rejection there binds
nothing: once Annie is Anna, the grouping pass is free to suggest the
face the user pushed away from Annie as Anna, which is the behaviour
rejections exist to prevent. The Identity screen's merge has done this
since it was written, and the deduplication job for #78 merges through
the same function, so it would have done it for every same-name pair.
The source's rejections now move to the target (INSERT OR IGNORE, so
one the target already holds is not doubled). Where the two halves
disagree about one face, confirmed as one and rejected as the other,
the confirmation stands, as `confirm` already rules for one face; and a
moved rejection withdraws a suggestion of the same face, as `reject`
already does. Confirmations and names are unchanged.
The body is split into merge_people_within, taking the caller's
transaction, so a job that merges several pairs commits once
(unchecked_transaction cannot nest). merge_people keeps its signature
and its one transaction.
The grouping pass never puts two faces of one photograph in the same
group (the cannot-link in dr_face::cluster). The merge did not check
this. When the two devices disagree about which face in a frame is a
person, merge_people_within applied the remote's confirmation, or the
anchor of a set-aside group, to face X. This device already held the
same person on face Y of the same photograph, so the person ended up on
both faces.
The reference library has 80 such person/photograph pairs on the
desktop and 89 on the tablet: 79/88 unnamed set-aside groups and one
named person confirmed on two faces. There are no duplicate faces (no
pair of faces in one image and embedder with IoU >= 0.5).
An incoming assignment is now refused when another local face of the
same photograph already holds that person. The one exception is an
incoming confirmation against a local suggestion: the suggestion is
withdrawn and the confirmation is applied. Two confirmations stay as
this device has them, the same rule as a local confirmation outranking
a remote one. A face that already holds the person is not a rival to
itself, so a steady-state pass is unaffected. On the reference pair
this refuses 0 assignments and writes the same 8,954 as before; it only
changes what a future disagreement does. The refusals are counted in
MergeReport::faces_one_per_photograph.
Existing pairs are left alone. They are two different faces (cosine
0.31 for the named one), not one face twice, so there is nothing to
fuse, and which face is the wrong one is not the merge's to guess.
On the reference library, 631 of the faces in the tablet's snapshot
match no desktop face by box (IoU >= 0.5), so a name on them stays on
one device. Twenty of those are the same face with the box drawn
somewhere else. Whole photographs sit at IoU 0-0.48 with cosines of
0.72-0.96 between the two devices' vectors, and ten of them already
carry the same person on both sides. The merge never read the
1 KB embedding every face row carries.
match_faces now runs two passes. The box pass is unchanged except that
a pair must now be unique on both sides: a remote face with two
overlapping local faces, or a local face overlapped by two remote ones,
is no longer settled by whichever overlap is larger. Only for the
photographs where a remote face is left over, and a local face is still
free, does it read vectors: one json_each statement per side, keyed by
row id. That was 357 photographs on the reference library, not all
19 MB of vectors. A left-over face pairs with the local face it
resembles most when:
- the cosine is >= 0.7,
- the two are each other's best,
- each leads its runner-up by >= 0.2, and
- a box has not already claimed the local face.
Anything less decisive stays unmatched, so a new face stays new.
Why the threshold is safe, measured on both catalogs (w600k_mbf):
- Of 169,548 pairs of different faces in one photograph, 4 reach 0.7
(lookalikes in one frame) and the maximum is 0.82.
- At 0.6 the rule would claim two pairs that carry different people on
the two devices. At 0.7 it claims 20, none contradicted and 10
corroborated, each leading its runner-up by more than 0.5.
- It only compares faces the boxes left unmatched on both sides: 737
such pairs, so about 0.02 false pairs expected.
- A low cosine never overrules a box. About 150 box-matched pairs fall
below 0.45, because two detectors cut the same tiny face differently.
73 of them carry the same person on both devices.
- Faces are compared only within one file_id and one embedder, because
the same person in another photograph reaches cosine 1.0.
- `Embedding::cosine` refuses a comparison across models.
Before -> after on the reference pair: matched by box 18,348 -> 18,348,
by embedding 0 -> 20, unmatched 631 -> 611, ambiguous 0 -> 0. The
report counts the embedding matches. No schema change.
The bench merged the catalog with a copy of itself. Every face in that
merge matches its own box, so the pass never reaches the faces the two
devices disagree about. On the reference library that is 631 of the
tablet's 19,052 faces, and it is the work #77 adds to.
`--remote PEER.sqlite` now also times `merge_remote_catalog` against a
copy of the peer file, and prints the first pass's report so two builds
can be checked for agreement. The first run writes what the peer
brought. The runs after it are the steady state, so compare builds from
two fresh copies of one catalog.
Blue sky, Deep blue sky, Polariser, and Blue sky with golden land, in a
Skies section after Essentials. Each darkens the colour mixer's azure and
blue bands and adds chroma to them — what a polarising filter does to a
clear sky — and brings the highlights down with it, so a white cloud does
not read as a cut-out against the deeper blue. The stronger ones nudge
azure towards blue and add dehaze.
They are looks and work only on the hues a sky occupies, so an overcast
frame is left nearly alone: there is no blue for them to deepen, and
tinting grey cloud blue would be worse than doing nothing. Tuned by eye on
the demo library's alpine and Manhattan frames, with an overcast Étretat
frame as the control.
saf.rs and the export path's SAF branch shipped tagged FR-PLAT-AND-1,
and the matrix counted the requirement as covered. Its subject is the
library — reached through SAF grants — and Android still reaches a
library over a Nextcloud account or a folder path. What the SAF code
does is give an album a folder on the tablet, which is FR-EXP-10.
outstanding.md said the figure overstated it and should be read with
this one subtracted; it now says the tags were narrowed, and coverage
reads 161 of 192.
The sidebar's "All photographs" row was bound to library-total, which
is the scope's count: the header's "412 images" and the scrollbar's
size. Under a collection, and now under an album, the row read as the
album's size — 4 where the library holds 70.
It reads a separate library-whole-total now: the same number as the
scope's when nothing is scoped (no second count), and otherwise the
unscoped count under the same filter, read only when the view's facts
move, so scrolling inside an album does not recount the library.
Every scene is recorded again on the 0.17.0 build, because the header
(Export to Exports), the sidebar (Albums) and the develop column had
all moved. The launch pictures showed the typed folder field, and the
export settings "Export to"; the presets picture predated the sections.
New scenes: presets_film scrolls the sheet down through the shipped
sections and applies Ilford HP5 Plus, a look that changes the film and
nothing else; albums exports four New York frames to an album, selects
it to show the originals behind its files, and opens a new album's
sheet before deleting what it made. record.sh now points the profile's
old export folder at DR_HOME/Exports, which the app turns into the
album "Exports" on first open - the one way to have an album without
the portal's dialogue, which Xvfb cannot show. The launch scene signs
out of a remembered folder instead of typing one, so it shows
"Open folder" beside the folder used last.
Not recorded: the server browser's New folder, which needs a Nextcloud
server, and the download screen, which a folder library never reaches
(the original is a local read, over before the first poll). The manual
says so where it describes each. film_reach and duplicates passed;
inference was pinned to the CPU.
NFR-COMPAT-2's table has CI building every channel, the Flatpak
included. No workflow in .gitea/workflows/ builds it, and the sweep
before this one records that none has been built by hand either. A
status note under the table says so, so the decision and the state are
not read as the same thing.
benchmarks.md and catalog_open.rs both said schema::backfill runs on
every Catalog::open. Since ffdd640 it runs on the first open of a path
in a process and is skipped while the stamp matches, so in dr-bench
catalog_open_ms still includes it and catalog_open_warm_ms, the second
open in the same process, no longer does. That is what a library
reopened in one session costs, and both now say which figure is which.
The comment keeps its line count, so no tag below it moves.
Since 6683c14 every folder on the desktop is chosen through rfd, which
on Windows is the common item dialogue. windows.md's list of what is
already handled now says so, and that nothing has opened one under
Wine or on Windows. "The import flow's path picker" is now the import
page's Browse… button.
The README said export went "to a folder here or back into the
library", which albums replaced and forbid, and called presets "named
presets" beside a shipped collection of film looks and Lightroom
imports. It now says both, and that a photograph only on the server
opens on its thumbnail with its download's progress. The requirement
count comes from traceability.md's summary: 192, 84% claimed; the
version and release count are left to the release commit.
docs/README.md's manual row gains presets and albums. CONTRIBUTING
said 177 requirements and 826 crates, and the Flatpak manifest 826
crates; the lockfile now holds 849 packages, 822 from the registry.
The figures are bee5c58's, quoted as that commit measured them: five
passes to two, 22.9 ms to 9.1 ms at 2560 x 1600 fit and 54.1 ms to
28.1 ms at 4K, the output bit-identical. Under its own heading and
status line, like the 2026-09-25 section, since this file was not
re-run for them.
#75 and the develop-landing work changed how the catalog is opened and
queried without touching its design document. §2 now lists the two
indexes made on first use, keywords_term_version and faces_box, beside
the tables made that way, and says why each exists. A paragraph states
what the backfill stamp in backfilled.rs holds, why it records the
newest rows by content rather than by id, and when the backfill still
runs.
§6.2's example of coalescing was a thumbnail job, a kind nothing
enqueues since #73.
storage.md's trait listing stopped at get; it now has get_reporting,
what the default and the Nextcloud override do, and where develop reads
the figures. A new §5.3 says how folders are chosen — the portal or
Windows dialogue, the server browser whose New folder is create_dir,
SAF on Android — and where an album's files go: a server folder relative
to the account root, with the outbox's third .dest line, or a device
folder that never syncs.
catalog.md §8.2 said only collections merge, which had not been true
since keywords, people and capture metadata joined them, and is less
true with albums; it now lists what merges and why album_folders does
not. §2 records that the album tables, like dedup_probes, are made on
first use rather than by a migration.
outstanding.md said there was no SAF code on Android. There is now,
for album folders only, and it carries TRACES: FR-PLAT-AND-1, which
the entry says overstates a requirement about the library; FR-PLAT-AND-2
and S10's row follow from that.
distribution.md §4, outstanding.md's FR-PLAT-LIN-3 entry, the Flatpak
manifest's comment and the README all said a library was chosen by
typing a path and that nothing in the tree called the FileChooser
portal. Since 6683c14 every folder the desktop asks for is chosen
through rfd's xdg-portal backend, so those sentences were false.
What they now say instead is narrower than "it works in the sandbox":
no Flatpak has been built here, so whether the portal's path opens a
library, holds across a restart and takes a sidecar is unobserved, and
volumes() still cannot see a host card. The chooser also landed in ui/
rather than behind the dr-plat seam distribution.md had proposed, and
both documents say so. FR-PLAT-LIN-3 gets a status note to the same
effect.
The backfill stamp read max(id) of images and versions and max(rowid)
of keywords. None of those tables is AUTOINCREMENT, so SQLite hands a
freed newest id out again: empty the trash of the newest photograph and
scan a new one, or let a local folder's walk delete a renamed file's row
and insert the new name in the same pass, and the new image takes the
old id. max(id) does not move, nor does count(*), and when a newer
version elsewhere keeps max(versions.id) still too, the stamp matched
and the open skipped the backfill.
That row is exactly one that needs it. Neither scan path creates the
default version: scan::persist and walk insert the image and leave the
version, the RAW/JPEG pairing and the keyword terms to the next open.
Skipped, the image went without them until the app restarted, so a
rating or a pulled sidecar judgement had no version to land on and a
JPEG beside its RAW showed twice.
The stamp now carries the newest row's content: the newest image's id,
path, added time and whether it has a version; the newest version's id
and image; the newest assignment's rowid, version and word. Whether the
newest image has a version is the part that cannot be fooled - after a
backfill every image has one, and a row that has just taken a freed id
has none - so the two stamps differ even when the same file comes back
at the same id in the same second. Still one statement: three reverse
rowid scans that stop at the first row, and one probe of versions_image.
An open that skips still costs ~1 ms on the reference catalog copy.
This closes the hole in the stamp itself rather than by a forget() at
each delete site, so a delete path added later, or one in another
process, cannot reopen it. Two tests delete the newest image and insert
another at the freed id on a separate connection, with a newer version
elsewhere holding max(versions.id); both fail against the old stamp.
holds_original, the prefetch worker's check that a neighbour's original
is already cached, opened the catalog for every neighbour it asked about.
Its own comment called it a row check; the open around it was four of
the five opens a develop landing made.
The worker now keeps one Catalog for the batch it is serving, opened at
the first check and reopened only if the batch names another catalog
file. The connection runs in autocommit, so each check still sees what
fetch_original committed in between. fetch_original is unchanged.
With the backfill no longer run on every open, a landing whose
neighbours are all cached goes from five opens to two, and from ~80 ms
of CPU to ~1-2 ms on a copy of the reference catalog.
Catalog::open ran schema::backfill every time, and every worker thread
opens its own connection. A develop landing made five opens, and each
paid the RAW/JPEG pairing, the default-version anti-join over every
image, the uuid pass over every default version and the keyword check:
17 ms of CPU an open on a copy of the reference catalog, ~80 ms a
landing, to confirm that nothing had changed since the open before.
Everything the backfill repairs is a row some write added: an image a
scan inserted, a version or keyword assignment a merge brought in. So
the open now reads a stamp - user_version, max(id) of images and
versions, max(rowid) of keywords, and the file's device and inode - and
skips the backfill when the stamp matches the one recorded at this
path's last backfill in this process. The maxima are each the last page
of a b-tree; an open that skips costs ~1 ms.
The backfill still runs:
- on the first open in a process (nothing recorded yet);
- on any open that migrated the schema, unconditionally;
- after a pull: merge_remote forgets the path, so the next open
backfills even when every incoming row collided and nothing moved;
- when the file is replaced under its name: the inode is in the stamp,
and recovery::set_aside, the first step of a restore and a rebuild,
forgets the path;
- when another process or thread adds rows, because the stamp is read
from the file, not from anything this process did.
The stamp is taken before the backfill, not after. Read after, it would
describe the backfill's own inserts, and could record an image another
connection inserted in between as covered when it was not. Read before,
the worst case is one redundant pass after a backfill that did real work.
Kept in memory rather than in the catalog: a stamp row would need a
table an older build does not have and would travel in the sync
snapshot, where a flag from another device's catalog says nothing about
this one. No schema version bump, so the tablet on 0.16.0 still reads
the snapshot. Tests cover the skip, a scan's new image, a migration, a
pull and a replaced file.
Landing on a photograph in develop opens the catalog once to fetch the
original and once more per prefetched neighbour to ask whether the cache
already holds it: five opens, each running the whole backfill. The bench
timed one open but not the landing, so the cost of the shape was not
visible and a fix to it could not be measured.
Two figures now, both against an empty cache so the question is asked the
same way whatever the answer: the five-open shape the app had, and the
two-open shape where the prefetch worker keeps one connection for its
batch. On a copy of the reference catalog (23,582 images) under load, the
five-open landing costs ~80 ms of CPU.
Dehaze cost 22.9 ms of a 2560x1600 frame on the reference laptop RTX 3050,
and 54.1 ms at 3840x2160, with the memory clock held at 810 MHz by the power
cap (graphics 1762 MHz). It ran five passes: a run and a span erosion along
x, the same along y, and the recovery. At those clocks a detail pass costs
what it reads and writes, not what it taps: a pass with an empty body -
one render-sized rgba16float read and write - measured 4.0 ms, and each
dehaze pass 4.4-4.6 ms, so the taps were about 2 ms of the 22 and the four
hand-offs between passes were the rest.
Each axis is now one pass that takes the minimum over the whole window
directly, and the recovery rides in the y pass, which already holds the
veil and the pixel's own colour. That is 36 texture reads per pixel at
2560x1600 in place of 12, nearly all of them cache hits, and two passes in
place of five.
The picture is the same bits. A minimum is exact in any order, and the
window is the one Split always covered, the surplus pixel on the far side
included (Split::first and Split::width). The veil crossing the removed
hand-offs was already exactly representable in rgba16float - a minimum of
channels read from rgba16float, floored at zero - so storing it between
passes never rounded anything that the fused form now keeps unrounded.
Measured with a scratch probe that renders the synthetic 60 MP frame from
examples/frame_budget.rs, only a detail parameter moving so the fused pass
is reused, 30 frames per scene after six of warm-up, five runs of each
binary alternated, median of the per-run p50:
scene before after
dehaze 2560 fit 22.88 ms 9.06 ms
dehaze 2560 1:1 23.41 ms 9.52 ms
dehaze 3840 fit 54.09 ms 28.12 ms
all detail 2560 fit 53.11 ms 39.97 ms (NR, sharpen, clarity,
all detail 2560 1:1 67.48 ms 56.42 ms texture, dehaze)
every op 2560 fit 57.59 ms 44.19 ms (with film)
every op 2560 1:1 71.83 ms 57.93 ms
controls without dehaze (NR, sharpen, clarity, texture): within +-2%
The rgba8 output hashed identically before and after for every scene -
dehaze alone, all five detail operations, every operation with film, and
each other detail operation alone - at fit and 1:1, at 2560x1600,
3840x2160, 1917x1203 and 333x211: 64 of 64.
rustfmt over the files the albums work touched, and the album merge's
incoming row as a named struct rather than an eight-field tuple, which
clippy's type_complexity refused.
FR-EXP-10 is the album: a named export destination beneath the
collections, whose folder holds only the exported files while the
catalog links each back to its original; how albums sync, why a device
folder does not, and why the tables are made on first use rather than
by a migration. FR-EXP-6 now says the destination is an album, never
inside the library, and that folders are chosen by pointing — the
portal or Windows dialogue, SAF's tree picker, the server browser —
each able to make a folder.
The manual's launch and export sections say the same in the words on
screen. Its pictures still show the 0.16.0 launch screen and export
settings; they are re-recorded with the rig, not edited by hand.
Android's only export destination was the library on the server
(ExportTarget::available), because writing to the device goes through
the Storage Access Framework and nothing did. An album's folder on the
tablet is now chosen in the system's tree picker — which has its own
"Create new folder" — and exports are written into it with
DocumentsContract.
The picker answers through onActivityResult, and the main activity is
NativeActivity, whose result is not ours. FolderPicker is a translucent
activity that only asks: it starts ACTION_OPEN_DOCUMENT_TREE, takes a
persistable grant (a folder is chosen once and exported to for months),
leaves the URI in a static, and finishes. Rust polls it from a Slint
timer — one static call, rather than a registered native method and a
thread to deliver on.
Two things the first build on the tablet got wrong, recorded where they
are fixed:
- Our classes must be loaded through Context.getClassLoader(). The
class of what ndk_context holds is a framework class from the boot
loader, which reports every class in the APK as not found.
- What ndk_context holds is the application context, not the activity,
and starting an activity from it throws without FLAG_ACTIVITY_NEW_TASK.
Saf.write creates the document (or, under Overwrite, reopens the one of
that name with "wt" so a shorter file does not keep the old tail) and
returns the name the provider actually gave it, since SAF renames on a
collision by itself; the album records that name. A tree URI reads in
the sidebar as its folder ("Pictures/Web"), not as a content:// string.
Export took a path typed into the settings page, or a folder inside the
library on the server. The first is how exports end up somewhere nobody
looks; the second put JPEGs into the tree a scan catalogues, where they
came back as photographs beside the RAWs they were made from.
The destination is now an album (FR-EXP-10), chosen by name in the
export sheet. Albums are listed under the collections in the sidebar;
"+" there, or "New album…" in the sheet, opens a sheet for its name and
its folder — on this device through the platform's dialogue, or on the
server through the browser with "New folder". A server folder inside
the library is refused, and the sheet says why. Selecting an album
narrows the grid to the photographs behind its files: library::Scope
is Collection or Album, and scope_clause is the one place the two are
spelled, which also retires the two copies of the collection predicate
total_images_scoped and read_cells_scoped had inlined.
A batch resolves the album when it starts, and refuses in words when
none is chosen, it has gone, or its folder is local to another device.
Each item reports the image it came from, and the files written are
recorded against the album in one transaction when the batch ends.
A server album lives outside the library, so its queued uploads are
relative to the account root. That is a third line in the outbox's
.dest record rather than a leading slash, because a record written
before albums may carry a stray slash and must keep the meaning it was
written with.
An export folder set before albums becomes an album called "Exports"
on first open, so upgrading does not lose where exports were going.
The old destination fields stay in ExportSettings so older settings
files still read.
The in-app browser that chooses a library folder on the server could
only open folders that already existed, so a library, or an export
destination, that was not on the server yet had to be made in the
Nextcloud web page first. It now has "New folder": a name, then MKCOL,
then the parent listed again and the new folder walked into — a folder
somebody has just named is the one they mean to choose.
The listing is the server's rather than the name inserted locally: the
server may have normalised or refused it. A name with a slash, "..",
or nothing at all is refused before any request, because a folder
typed with a slash in it is a path the user did not mean.
remote_folders holds the two WebDAV round trips (list, make) off the UI
thread, with the answer delivered through a Slint timer, so the album
sheet can use the same browser.
Every folder the desktop asked for was a text field: the library folder
at launch, an import's source and second copy, a preset folder brought
over from Lightroom. A typed path is how a destination silently becomes
a new folder nobody meant — one wrong letter three levels down and the
write succeeds somewhere the photographer will never look — and a field
cannot make the folder that is not there yet.
They now open the platform's own dialogue through rfd: the XDG desktop
portal on Linux, the common item dialogue on Windows. The portal rather
than GTK because it reaches the user's files from inside the Flatpak and
needs no GTK in a Slint application, and it draws whichever desktop's
chooser is running, "New folder" included. It is awaited on Slint's
event loop (spawn_local), so the window keeps drawing while it is open,
and parented to the window so it opens over it.
PathRow shows what is chosen, read-only, beside the button. Android has
no filesystem dialogue — only SAF, which returns document trees, not
paths — so there the same rows stay typed fields (Pickers.local-paths).
The launch screen keeps the folder used last on screen with "Open
folder" beside it, so reopening is one press. Presets get two buttons,
a folder and a single .xmp file, because no platform dialogue picks
"a file or a folder" in one go.
An album is a named export destination. Its folder holds only the
exported files; the catalog records, per file, the image it was
rendered from, so an album can show the originals behind its JPEGs
(FR-EXP-10).
The tables are created on first use (CREATE TABLE IF NOT EXISTS), the
way dedup_probes is, rather than by a schema migration: a new
user_version makes every older build refuse this catalog's snapshot at
sync, and the 0.16.0 tablet would stop merging collections, keywords
and people for a feature it does not have.
Albums merge as collections do: by uuid and revision, tombstones on
delete, exports as a set union keyed on the server's file id (content
hash for a folder library). A folder on the server lives on the album
row and syncs; a folder on this device lives in album_folders, which
the merge never reads and the upload snapshot drops, because a path or
a SAF grant on one device means nothing on another.
Exports are keyed on the file name, not the image: two crops of one
photograph are two files and two rows, and an overwrite re-points the
name at whatever wrote it last.
Each sync pass spent 0.8-2.0 s of CPU and 1.0-5.4 s wall on the upload
snapshot of the reference catalog (24k images, 18,871 faces), ahead of the
rest of the pass. The upload itself had been crop-less since the crops
moved to the face shards. The cost was in how it got that way. The backup
API copied all 158 MB of the catalog, 96 MB of it the ~5 KB JPEG crop on
every faces row. Then `UPDATE faces SET crop = NULL` rewrote 18.9k rows
and freed their overflow chains, and VACUUM rebuilt the file again. That
wrote the catalog about three times over to upload 50 MB.
The snapshot is now built rather than copied. An empty file attaches the
catalog, creates each table from the catalog's own sqlite_master and fills
it with INSERT ... SELECT, with faces.crop selected as NULL. Indexes,
triggers and views follow, and user_version, application_id, page size and
the WAL header flag are carried over. It all runs in one transaction on the
snapshot's connection, so the catalog is read as of one moment and
concurrent writers are serialised, not raced, as the backup API did. The
build journal is in memory with synchronous off, because the file is
scratch that is rebuilt every pass and quick_check'd before upload. Foreign
keys are off on that connection. The bundled SQLite enables them, and then
a multi-row INSERT into images scans images for children of each new row
(shadowed_by is a self-reference with no index), which cost 1.2 s alone.
Measured on a .backup copy of the reference catalog with catalog_bench,
old and new binaries back to back on a loaded machine:
before best 1.0-5.4 s wall, 0.84-1.98 s cpu, 49.8 MB
after best 0.40-2.1 s wall, 0.39-0.96 s cpu, 50.4 MB
With the machine quiet the new build takes 0.31-0.43 s.
What a receiving device gets is unchanged. It is the same schema, the same
rows and a NULL crop, which is what 0.16.0 already uploads and merges. The
merge reads only a remote face's box and model (merge::match_faces) and
never writes a local crop. No device adopts a downloaded catalog as its
own, and a fresh one takes faces and crops from the shards. There is no
schema bump, so older builds still merge it. NFR-R2 backups keep using the
backup API and keep their crops.
Tests: the snapshot matches the catalog in schema, row counts, pragmas and
WAL header. A leftover file is replaced. Merging a crop-less snapshot
carries a confirmed name across by box and leaves the local crop
untouched, and does so idempotently.
The presets sheet now lists the shipped collection beside the
photographer's own, a copy under a shipped name overrides it, and
shipped and imported presets are looks that leave a photograph's own
corrections alone. The manual says so where it introduces the sheet,
and FR-DEV-6 states the rule. The sheet's screenshot (media/presets.png)
predates the sections and needs re-recording.
A Lightroom preset changes the settings it was saved with and leaves every
other one where the photograph had it. Imported as a whole edit, a preset
holding only a grade reset the exposure, white balance and noise reduction
it was put on top of — the opposite of what the photographer had in
Lightroom.
Imported presets now reach only the operations they name
(`Reach::Named`), the rule the shipped presets already follow.
The six starter presets were copied into the photographer's own library
on a first run and were theirs from then on. That cannot grow into a
real collection: a copy is frozen at the release that wrote it, so an
improved preset reaches nobody who had the old one, and re-seeding would
overwrite a preset someone had tuned.
`dr_pipeline::bundled` now holds the shipped presets as `.drpl` files
compiled into the binary, in sections — Essentials (the former six) and
three sections of film presets, one per measured stock in dr-film,
printed on the paper its profile names — and never writes them to the
user's file. Every shipped preset is a look (`Reach::Named`), so applying
one keeps the corrections a photograph already has.
A name links a photographer's copy to a shipped preset. Saving over a
shipped name makes their version the one that name applies; it is listed
in the shipped section, marked as changed, and deleting it reverts to the
shipped one. Renaming it makes it one of their own and the shipped preset
reappears. Keyed on the name because that is what the photographer sees
and chooses by.
Copies an older first run seeded are forgotten on load where they are
still exactly as seeded — otherwise all six would list as changed and
stay frozen at their old values. A tuned one is kept and now overrides.
The sheet lists "Yours" first, then each shipped section, with headings.
Shipped rows apply and nothing else; a changed row offers Revert where
the photographer's own offer Delete. A dr-ui test checks every shipped
film names a stock this build can bake, on that stock's own paper,
because dr-pipeline does not link the profile database.
The film presets name stocks by id; the measurements behind them are
spektrafilm's (CC BY-SA 4.0), attributed in each file as in dr-film.
A preset could not choose a film stock. The stock is a choice of material
rather than a parameter, so `Preset` — a map of `op.param = value` — had
nowhere to hold it, and "Portra 400, printed" could not be saved, copied
or shipped as a look. Worse, the film node's own sliders *were*
parameters: a paste moved one stock's exposure and push onto whatever
stock the target was on, and left the target's tables baked from the
values it had just replaced.
A preset now carries a `FilmRef` beside its parameters. It travels under
whichever scope carries the film node, so the stock and its sliders are
never split, and by the replacement rule every other parameter follows:
applied at that scope, a preset without a film develops the target
without one. `Preset::apply` returns the `FilmRebake` it owes, as
`EditGraph::set_state` already did, because this crate cannot bake a
stock; the develop session pays it before recording the step, and the
batch paste writes the stock into each sidecar through `film_for`. The
library file spells it `film =` / `film_print =`, as a sidecar does, and
an older build keeps those lines as ones it does not understand.
`EditState` keeps the film in its own field only: the parameters it
captures leave it out, so one edit has one place to say which stock it
is on.
Second, a preset now has a reach. Replacement is right for a copy of a
whole edit — "make these match" — and wrong for a look: a stock-only
"Portra 400" applied that way would put the photograph's exposure, white
balance and noise reduction back to default. `Reach::Named` replaces only
the operations a preset names (whole operations, so a look that sets the
blacks resets the whites beside them) and the film only if it names one.
Saved edits and the clipboard keep `Reach::Whole`; the line `reach =
named` is written only for the other, so existing libraries write the
same bytes.
After 9cff677 the loop over the other device's confirmed and ignored faces
(13,000 on the reference library) still asked three cached statements per
face -- the person by uuid, the face's current assignment, and whether this
pair was rejected here. It was 51 ms of a steady-state merge.
The person is now resolved in the statement that reads the incoming rows,
by the local `people.uuid` key:
SCAN fp
SEARCH p USING INTEGER PRIMARY KEY (rowid=?)
SEARCH lp USING COVERING INDEX sqlite_autoindex_people_1 (uuid=?)
and the local `face_person` (16,800 rows) and `face_person_rejected` are
each read once into memory and looked up there. A write goes to the table
and to the map, so a second remote face matched to the same local face sees
what the first left, as it did when each face re-read the table. The
incoming rows are ordered by face id -- the order the table was already
walked in -- since which of two such faces is applied last decides the
answer. An inner join to `people` drops the rows the old loop skipped for
want of a local person, and the counts in the report are unchanged.
After: the loop 10-12 ms. The merge as a whole, with the two changes before
this, went from 228-231 ms to 135 ms best of 5, and every catalog table
checksums the same after the bench as after the old build's run.
`merge::match_faces` reads every local face's box and model to pair the
other device's faces with ours. It took 54 ms of a steady-state merge on the
reference library (19,000 faces).
A `faces` row is eight kilobytes -- the embedding, the crop, the dense
landmarks -- and `model_id` sits past the embedding, so reading it opened
each row's overflow pages:
SCAN f
SEARCH r USING INTEGER PRIMARY KEY (rowid=?)
`faces_box (image_id, model_id, x, y, w, h)` holds every column the scan
asks for:
SCAN f USING COVERING INDEX faces_box
SEARCH r USING INTEGER PRIMARY KEY (rowid=?)
The local scan went from 38 ms to 8 ms (sqlite3 on a copy, aggregated so
output formatting is not timed), and `match_faces` from 54 ms to 30-37 ms;
what remains is the other device's half. That is read from its snapshot,
which has whatever indexes its build made -- this one will carry
`faces_box` in its uploads -- and whose rows have had their crops stripped.
The bench merges a full copy with crops, so it overstates that half.
Created on first use in `match_faces`, with CREATE INDEX IF NOT EXISTS,
rather than by a migration, for the reason `keywords::ensure_term_index`
gives: a schema version bump makes older builds refuse the snapshot, and an
extra index is invisible to them. The first merge after the upgrade builds
it (about a second, once). Its prefix duplicates `faces_image_model`, which
is left alone; the planner takes either for an (image_id, model_id) probe.
Tables checksum the same after the bench run as after the old build's.
`merge_remote_catalog` on the reference library (catalog_bench, a copy
merged with itself: the steady state of a sync pass) cost 228-231 ms best
of 5. Timing its phases put 91 ms in the keyword half, not in the faces the
issue named.
Both assignment unions refuse a word this device holds only as a tombstone,
with a correlated `NOT EXISTS (... deleted = 1) OR EXISTS (... deleted = 0)`
per incoming assignment. The `deleted = 1` half has no index to use --
`keyword_terms_name` is partial on `deleted = 0` -- so it scanned the whole
vocabulary for each of the 10,800 rows:
SCAN rk
CORRELATED SCALAR SUBQUERY 1
SCAN t
CORRELATED SCALAR SUBQUERY 2
SEARCH t USING COVERING INDEX keyword_terms_name (name=?)
The refused words are one set for the whole statement, so it is asked once:
`rk.keyword NOT IN (tombstoned names EXCEPT live names)`, which is the same
condition -- refused exactly when deleted under some identity and live under
none -- and which SQLite builds as a list before the walk:
SCAN rk
LIST SUBQUERY 2
MERGE (EXCEPT) ...
The file-id union alone went from 72 ms to 11 ms (sqlite3 on a copy), and
the keyword phase of the merge from 91 ms to 28-35 ms. Every table of the
catalog checksums the same after the bench as after the old build's run,
and the merge tests for tombstones and renames pass unchanged.
The grid's total is read on every scroll reload (`load_window` compares it
to notice a delete). On the reference library it cost 1.3-1.5 ms best-of-50
by catalog_bench, 2-3.6 ms on a busy machine, and the issue measured 4 ms.
`uncollapsed` asked every visible image whether a collapsed burst stands in
for it -- two primary-key probes per image, 19,000 times, on a library with
no bursts at all:
SCAN i USING INDEX images_grid_order
CORRELATED SCALAR SUBQUERY
SEARCH bm USING INTEGER PRIMARY KEY (rowid=?)
CORRELATED SCALAR SUBQUERY
SEARCH be USING INTEGER PRIMARY KEY (rowid=?)
`total_images_filtered` now counts what the filter keeps and subtracts the
frames `bursts::collapsed_away_frames` lists, under the same filter:
SCALAR SUBQUERY: SCAN i USING INDEX images_grid_order
SCALAR SUBQUERY: SCAN bm; SEARCH be ...; SEARCH i USING INTEGER PRIMARY KEY
The second half walks only `burst_members`. Each image is in it at most
once (it is the key), and the filter is applied to both halves, so the
subtraction removes exactly the rows the predicate used to drop. The new
fragment sits beside `not_collapsed_away` in bursts.rs, and a test holds
the two to the same rows with bursts open and closed.
After: 0.3 ms, the same count (19,152). The cells query keeps the predicate:
it is a window with a LIMIT and needs the rows, not their number. The
rated grid count (3.5-4 ms with a one-star filter) is unchanged: its cost
is the rating subquery per image, and changing how `RatingFilter` spells
it changes every grid and timeline query, which is left for its own change.
`keywords::list` is the vocabulary with a per-word photograph count, and
`keywords::for_images` calls it on every selection change to redraw the
keyword panel. On the reference library (58 words, 10,800 assignments) it
cost 3.0-3.5 ms best-of-50 by catalog_bench, `for_images` 3.1-3.6 ms (6 and
5 ms on a busy machine).
Per word, the count walks `keywords_term (keyword)` and, for each
assignment, reads the `keywords` row to learn its version before probing
`versions` for the image:
SEARCH k USING INDEX keywords_term (keyword=?)
SEARCH v USING INTEGER PRIMARY KEY (rowid=?)
With `keywords_term_version (keyword, version_id)` the first step is
index-only:
SEARCH k USING COVERING INDEX keywords_term_version (keyword=?)
SEARCH v USING INTEGER PRIMARY KEY (rowid=?)
After: `list` 1.3 ms, `for_images` 1.5 ms, with the same answers (digests of
both outputs compared on the reference library).
The index is created on first use by `list`, with CREATE INDEX IF NOT EXISTS,
not by a migration: a new schema version makes every older build refuse this
catalog's snapshot at sync (`sync::remote_is_mergeable` compares
`user_version` and nothing else), and a build that meets an extra index
ignores it. Once the index exists the statement is a schema lookup, 8 us. A
failure to create it -- a read-only or busy catalog -- is logged and the
list is read without it, as before.
`library::local_original_count` feeds the "On this device" chip and runs
beside the rating counts on every star keystroke. On the reference library
it cost 1.3-1.4 ms best-of-50 (3 ms on a busy machine) to find 254
originals among 19,000 visible images.
It was a correlated EXISTS per visible image:
SCAN i USING INDEX images_grid_order
SEARCH ic EXISTS USING INTEGER PRIMARY KEY (rowid=?)
`image_cache` holds a row only for what has been fetched, so the question
is driven from it: `i.id IN (SELECT image_id FROM image_cache WHERE
tier_actual >= Original)`, which SQLite plans as the list first and a probe
of `images` by id for each entry:
SEARCH i USING INTEGER PRIMARY KEY (rowid=?)
LIST SUBQUERY 1
SCAN image_cache
`image_id` is the cache's primary key, so each image is in the list at most
once and the count is the one the EXISTS gave (254). After: 0.05 ms. On a
library whose every original is cached this is as much work as before,
which is the proportion the rule asks for.
The count stays on the keystroke path: dropping it there would leave the
chip stale after a background download until something else refreshed it,
and at this cost there is nothing left to save. catalog_bench spells the
query as dr-ui does, so its copy changes with it.
`label_histogram` runs on every label keystroke and after every batch of
judgements is saved. On the reference library it cost 7.2-8.4 ms best-of-50
by catalog_bench (13 ms on a busy machine), to report that none of 23,500
images carried a label.
The join was the rating histogram's, with one thing worse: the index does
not carry `label`, so each probe went on to read the version's row.
SCAN i USING COVERING INDEX images_folder
SEARCH v USING INDEX versions_judgement (image_id=?) LEFT-JOIN
USE TEMP B-TREE FOR GROUP BY
It now takes the rating histogram's shape: only labelled default versions
are grouped, and the unlabelled slot is what is left of `judged_rows`.
SCAN versions USING INDEX versions_judgement
USE TEMP B-TREE FOR GROUP BY (the labelled rows only)
That pass still reads each default version's row for `label`, but in the
index's order, which follows the table's; a partial index on the labelled
rows would make it index-only, and was not worth a new index for the
remaining 1 ms. After: 1.7-2.0 ms, the same answer on the reference library,
and a test that compares it with the old join over the awkward states the
rating test uses (a second default's label counted, unknown codes and zero
folded into unlabelled).
`rating_histogram` runs on every star keystroke. On the reference library
(24k images, 1,200 of them rated) it cost 6.3 ms best-of-50 by
catalog_bench, and up to 10-14 ms when the machine is busy.
It was `images LEFT JOIN versions ON ... AND is_default = 1 GROUP BY
rating`. The plan:
SCAN i USING COVERING INDEX images_folder
SEARCH v USING COVERING INDEX versions_judgement (image_id=?) LEFT-JOIN
USE TEMP B-TREE FOR GROUP BY
A probe of the index per image, then a sort of all 23,500 rows, to put
22,000 of them in slot zero.
Now the rated rows are grouped on their own (`rating != 0`: one pass over
`versions_judgement`, a sort of 1,200 rows), and slot zero is what is left
of the join's row count. That count is three index-only aggregates -- the
library size, the default versions, and the images holding one -- so an
image with no version is still unrated, and an image with two default
versions still counts twice, exactly as the join counted it:
SCAN versions USING COVERING INDEX versions_judgement (x3)
SCAN images USING COVERING INDEX images_folder
`count(DISTINCT image_id)` has its own statement because alone it reads the
distinct values off the index order; beside other aggregates SQLite builds a
temporary b-tree for it.
After: 1.2 ms. The histogram is the same on the reference library
([22364, 663, 19, 47, 115, 374]), and a new test compares it with the old
join on a catalog holding every state the schema allows: no version, only a
virtual copy, two defaults, ratings below zero and above five.
Issue #75 lists catalog reads paid on interactive paths rather than once:
the rating and label chip counts on every judgement keystroke, the "On this
device" count beside them, the keyword panel's vocabulary on every
selection change, and the grid's total on every scroll reload. catalog_bench
now times each of them against a real catalog and prints their answers, so
a change to any of them can be checked for giving the same numbers.
Two of them live in dr-ui's private `library` module; their SQL is spelled
in the bench as it is spelled there, which the module comment says.
Reference library (24k images), best of 50, CPU, on a loaded machine:
rating_histogram 9.0 ms, local_original_count 2.0, label_histogram 10.0,
keywords::list 4.0, keywords::for_images 5.0, grid count 1.9, grid count
with a one-star filter 4.0.
catalog.md §6 still described the design of 2026-08-09, where the grid
enqueued Thumbnail jobs at Interactive and a runner drained them. It was
never built that way: the grid asks a worker directly and the sweep's
work list is what the thumbnail store lacks. The one enqueue that did
exist fed a queue nobody claimed (#73).
§6.1 now states the decision and its evidence: the store is shared
between devices and is the only record that knows a thumbnail exists,
metadata is owed through metadata_state the same way, the retired rows
are dropped at open rather than by a migration so no older device loses
the synced catalog, and every_queued_kind_has_a_consumer holds the rule.
§6.3 notes that the priority ordering is had without the queue.
outstanding.md's FR-PLAT-AND-4 paragraph said the scan's thumbnail jobs
were the one reachable enqueue; it now says nothing enqueues, and that
feeding the runner means a handler and its enqueue in the same change.
Refs #73
The queue coalesces, so a producer with no consumer never fails: it
leaves one row per subject for ever. That is how 23,582 Thumbnail jobs
accumulated unnoticed (#73), and nothing at runtime would have said so.
every_queued_kind_has_a_consumer reads the shipping sources of every
crate under core/, ui/, apps/ and platform/ (cfg(test) items dropped)
and pairs the JobKind named at each enqueue( call with the kinds named
in a fn kinds( body or a claim_next_matching( call. An enqueue that does
not spell its kind is refused, since the pairing could not be checked.
It guards against passing over nothing: the queue's own files and the
scan must have been read. A second test runs the reader over fixed
snippets so a parsing bug shows up as a failure. Run against master's
scan.rs and walk.rs it names all three orphan enqueues.
Refs #73
Stopping the enqueue leaves the rows already queued: 23,582 on the
reference catalog, about 1 MB of table and indexes that every query over
jobs pays for.
A migration would be the usual tool and is the wrong one here. A schema
bump makes an older build refuse the synced catalog snapshot, and the
tablet is on 0.16.0. So the rows are dropped at runtime instead, by
jobs::drop_retired over a new JobKind::RETIRED list, from runner::recover
- which already runs exactly once per catalog open, before any worker.
It runs every open rather than once because an older build sharing the
catalog queues them again on its next scan. kind leads the
UNIQUE(kind, subject_id) index, so with nothing left it is one index
probe. Measured on a copy of the reference catalog: 23,582 rows dropped
in 40 ms on the first open, 0.07 ms after.
Thumbnail stays in the enum so its number is never reused for a kind
that would then inherit old rows. The runner tests that call recover
move to a live kind; the jobs.rs tests of queue mechanics never call
it and are unchanged.
Refs #73
walk::scan_root enqueued an ExtractMetadata and a Thumbnail job for every
image it inserted or found changed. No handler claims either kind. The
walk is only reachable from the scan_local example today, so no real
catalog holds these rows, but it is the same leftover the remote scan
carried (#73) and it is what a local library would inherit.
Both debts are already recorded where their consumers look: an inserted
or changed image is written at metadata_state 1, which is the metadata
sweep's work list, and the thumbnail store answers for itself.
The tests that used job rows as the measure of "this image owes work"
now read metadata_state, which is the record the sweep actually uses;
the no-requeue test marks the first image read before the second scan,
so it still proves an unchanged neighbour is not put back in debt.
Refs #73
The reference catalog held 23,582 Thumbnail jobs, one per image, and
every scan re-coalesced all of them. Nothing has ever claimed that kind:
no JobHandler is registered for it on desktop or Android, and
dr_catalog::sync never merges another device's jobs in.
Thumbnails are owed by the store, not the queue. The grid's worker and
the thumbnail sweep both find their work by asking ThumbStore what it
lacks, and the store is shared between devices, so it is the only record
that knows another device already made one. A queue row was a second,
staler copy of that debt that grew with the library and was read by
nothing.
persist still writes the images and their remote identities in the one
transaction; it just no longer adds a row to jobs for each of them. The
two tests that asserted the rows existed become one that asserts a
repeated scan queues nothing.
Refs #73
The download fix renamed the canvas gates to root.has-photo, and the
canvas-order test still searched for the old spelling, so it panicked
before checking anything. The order it guards is unchanged.
The develop view reported a remote original on its way through the
error message, so it read "Could not load image" over "Downloading…".
It did so on every step along the roll, including a cached frame that
was ready within a tick, so each step flashed the error.
Waiting is now its own state. On the step, the grid's thumbnail of the
photograph stands in at once. Only when a transfer is really on the
wire does it dim under "Not on this device yet", with a line like
"Downloading — 12.4 of 38.0 MB" and a progress bar.
The bytes come from a new RemoteBackend::get_reporting. The Nextcloud
backend overrides it to read the body chunk by chunk; the default
reports once at the end. Progress is kept in the in-flight registry by
path, because a step usually lands on a frame the prefetcher is already
fetching. The catalog's file length stands in when the server sends no
Content-Length.
Opening a photograph from the library starts a download and a timer that
polls for it. Every step along the roll started another, and each one put
its result on screen when it landed, so a frame stepped past earlier
could arrive last and replace the one whose name was showing. Each open
now takes a generation number; a download that lands for an older
generation is recorded in the activity list (its bytes are cached) and
goes no further.
The outgoing session also stayed live until the new download landed.
Its sliders kept working, and a second step before the first landed
saved that session's edit under the new photograph's identity. The
session is now dropped as soon as its edit is saved.
The manual described the review (7c9a4ee) without a picture, because the
demo library holds no duplicates. The new duplicates scene makes two:
it copies two New York frames into a bck folder beside their own,
restarts the app so the scan finds them, waits for the sidebar row the
sweep's dating brings (54aee50), opens the review from it, presses
Check and takes the page. It deletes the copies and restarts on the
library as it was; record.sh's snapshot restore would remove them too.
It is registered last, so no other scene sees the copies.
The picture shows both groups proved the same file, the camera-named
copy outside bck marked Stays, and "Move 2 copies to trash" ready.
Every scene was recorded again on a release build of this commit with
the automation feature. Master changed what nearly every picture shows
after they were taken: scrollbars on the develop column, the grid, the
sidebar and Settings; a "?" beside Settings in develop's top bar, with
its controls regrouped; the Film row opening its list as a popup.
The film scene pressed the list's rows through the develop column, which
no longer holds them: the list is a popup, and the automation hook
reports its contents relative to it. The scene now opens it with
film_list_open, turns the wheel down it and back so the popup and its
scrollbar are seen scrolling, and clicks Velvia at its popup position
plus the popup's origin. The caption says so. film_reach passed in the
same run: the last stock was reached by the wheel, a drag, the scrollbar
and the keys.
Looked at as contact sheets of each GIF's middle and last frames and
each PNG. launch, launch-folder, library-nesting.png and
library-collection-menu came out byte-identical after optipng and are
unchanged. develop-zoom's deepest frames are smooth on Xvfb as before;
its caption does not claim blocks. Settings shows version 0.15.0,
the build's own, until the release commit bumps it.
storage.md's BackendProvider listing and its notes predated #65: the
trait gained upgrade_endpoint (core/dr-sync/src/provider.rs:95), run at
launch by AccountStore::upgrade_endpoints to move an http:// account to
https:// with its keyring entry, and the Nextcloud client refuses plain
http below every URL it sends (adade27, ea31791, 5569a06). The listing
gains the method and a note says why it is not normalise_endpoint again.
catalog.md said content_hash is computed only for import duplicate
detection and reconnection, and left "the same image catalogued twice"
as unspecified. FR-CAT-11a now handles the within-root case: it proves a
group by content_hash where every copy has one, otherwise by first and
last megabyte digests kept in dedup_probes, a table created on first use
rather than by migration (core/dr-catalog/src/duplicates.rs:296). The
cross-root case stays open, and the bullet now says which half is done.
The manual described what the pictures show and missed what this round
changed around them:
- Rating and flagging gave stars only. The keys (0-5, P, X, U), Flag on
the selection bar, judging in develop without moving on, and the flag
and stars on the roll's cells had no sentence.
- Nothing said the desktop draws scrollbars on the grid, the sidebar,
the develop column and Settings, or how the grid's bar is used.
- Nothing said how to open Help: the header's Help or F1, and in
develop the "?" beside Settings (d9f2596, 380cfda), with its See it
links and its Manual button.
- Stepping along the roll now goes on past what the roll has loaded
(a030bfd); Settings gained the duplicate originals line and the
Manual row.
index.html is regenerated from the README.
The index described the manual's contents as they were before colour
labels and the duplicates review, and did not say the application
carries the manual or where the in-app copy of the gesture book is
(Help or F1 in the grid, "?" or F1 in develop since d9f2596 and
380cfda). Its conventions named two generated files; manual/index.html
is a third, with its own CI check.
The requirement count is 191, as traceability.md's summary now reads;
the 84% it quotes still rounds from 83.8%.
"Not built" left out two things the matrix lists as untagged and the
outstanding register describes: importing a Lightroom or darktable
catalog (FR-CAT-14) and translations past the launch screen
(NFR-A11Y-1).
The feature paragraphs predated this round: the library now filters and
sets colour labels and consolidates duplicate originals, develop corrects
converging verticals and intersects mask parts, and the keyboard
vocabulary, the help sheet (F1, or "?" in develop) and the bundled
manual it links into had no mention. The version line is left for the
release commit.
CONTRIBUTING named four CI commands and the traceability tag, and
nothing about the three checks added since 0.14.1 that a first UI change
is most likely to meet: gestures-check, which fails on a key bound
without a GESTURE block or a block naming an unbound key (9d1e31f);
manual-check, which fails when index.html is not the render of the
manual (1021635); and record.sh --check, which fails when the manual
shows a picture no scene makes (70583b9). Two short paragraphs say what
each holds and where the recording tools are.
distribution.md's list of what every channel must get right had the
face models as the one LFS trap. Since 0.15.0 (d8f26fb) the Arch
package, the Windows installer and the APK also carry the rendered
manual and its pictures, and refuse LFS pointers for the same reason;
the Flatpak manifest does not install it.
The Vulkan bullet still called NFR-R8 open. It was decided on
2026-09-19: no CPU pipeline, and a viewer on embedded previews with
develop and export withheld.
§3.2 sketches a RawDecoder over a seekable reader, and the crate map
named it. FR-RAW-2 was built in 0.15.0 as dr_decode::Decoder over bytes
(core/dr-decode/src/decoder.rs:33): the decoder states how much it needs
and where its preview is, and the storage layer fetches it. The sketch
stays as the argument for four entry points; a note under it says what
shipped, and the crate map uses the built name.
display-and-extension.md still called FR-DSP-4 absent, and
frame-budget.md ended its reading at "satisfied vacuously". 0.15.0 built
it (refine.rs, the provisional histogram, the fade), so the table row
says so, frame-budget.md gains a note under its FR-DSP-4 section, and the
register gains a status note like FR-RAW-2's and FR-UI-5's.
frame-budget.md also gains a short section with the figures 1dc7b45
(the fit view's gather cached per framing) and d430ec9 (an identity
detail pass dropped) measured, since its fit rows no longer describe the
fused path. They are quoted from those commits, on the machine they name,
and are marked as not re-run here.
Five things in it were no longer true of the tree:
- FR-DSP-4 said "Unbuilt" and that nothing tracked a provisional frame.
0.15.0 finished it: the settle debounce in ui/dr-ui/src/refine.rs,
the draft flag reaching the histogram (canvas-draft,
Levels.provisional), and the 150 ms fade of the last draft
(app.slint's canvas-previous).
- The note that dedup.rs is re-import detection stood alone. FR-CAT-11a
is now built beside it: dr_catalog::duplicates, dr_ui::duplicates and
the Duplicate originals review.
- Culling counted three unbuilt clauses and named two.
- Section 6 still counted zero @tr( and five accessible-* lines, figures
from before 2026-08-30. The launch screen is converted (build.rs holds
the mechanism, no .po exists), 127 accessible-* lines sit across eleven
files, and ui_controls_are_accessible.rs holds the structure.
- Section 11 said nothing of the panorama was built. It was, the same
week; FR-MRG-9, NFR-MRG-1 and NFR-MRG-2 are what carry no tag.
A new section 4a lists what the develop, mask and keyboard work left
open, so that its closed clauses are not looked for: FR-UI-5's wheel on
sliders, FR-RAW-2's second decoder, mask-editing M2's remainder, and
FR-DEV-17's deliberate blind spot for range and region parts. The
Android paragraph now says develop is zero-copy there since TD-1 was
paid off, and that the APK carries the manual.
The timeline beside the grid says *when* the view is. It does not say
how far through the library the view is, and scrubbing it jumps by
date. The bar gives the plain desktop answer: a thumb in proportion to
one screen of the whole grid, dragged or paged by clicking the track.
It reads the viewport that the rows are counted into, so it spans every
photograph and not only the loaded window of cells.
The Flickable keeps its id, its `interactive` arbitration with the
hold-to-pick-up and its pinch and zoom catchers. It now fills a
Rectangle that takes its place, and its stretch, in the grid's layout.
The gesture book runs to several screens inside a card that otherwise
looks complete. Same wrapping as the develop column. The bar is drawn
over the list's right edge, so it overlaps the last few pixels of each
"See it" button.
The page is several screens long, and nothing said so until something
had been scrolled. Same wrapping as the develop column; the bar sits at
the window's right edge, clear of the capped 680px form.
A tree longer than the panel looked, to a mouse, like the whole tree.
Same shape as the develop column: the Flickable fills a Rectangle that
takes its stretch, and a ScrollBar is drawn over its right edge. It is
drawn only when the tree overflows.
The column (histogram, compose, every adjustment group, history) runs
several screens past the window. A mouse without a wheel could only drag
the column's contents, and a drag that starts on a slider moves the
slider.
The Flickable now sits in a plain Rectangle with a ScrollBar beside it,
bound to its viewport. Nothing about how the column sizes itself
changes: the Flickable fills the Rectangle, and the Rectangle takes the
stretch the Flickable had in the layout under the group strip. The bar
is drawn over the column's right-hand 10px, so the mandated panel width
is not reduced. When the pointer is on the bar, the lit track covers
the value labels of the compose rows, which already sit flush against
the column's edge.
The film list bug gave no failure anywhere: the data was right, the
markup compiled, and the list rendered. Two guards now check that the
list can be walked to its end, both by driving input rather than by
reading markup.
tests/film_list_reaches_every_stock.rs runs in CI and needs no display.
It builds the real AppWindow on Slint's testing backend and gives it 28
stocks. It dispatches window events through the same routing a window
uses: popup, Flickables, arbitration. It then checks that the last stock
is on screen, that is, not clipped away:
- after Down past the end, and that Enter chooses it;
- after drags on the list;
- after a run of wheel events with a still pointer;
- after dragging the scrollbar thumb.
Element queries need the Slint compiler's debug tables, which build.rs
emitted only for the `automation` feature. It now emits them for every
debug build too. Release builds, the ones that ship, are unchanged. The
testing backend is a dev-dependency at the same pinned version the
automation feature already uses, so no new crate enters the lockfile.
The test is compiled out of release test runs.
film_reach in tools/manual/scenes.py is the same check on the recording
rig: a real X pointer from xdotool, the release build, and the demo
library. It makes no picture, so it adds nothing to the manual. It runs
with every recording, or alone with `record.sh LIBRARY film_reach`, and
fails the run if the last stock (Ilford HP5 Plus) is out of reach by
the wheel, a drag, the scrollbar or the keys.
Both have to add the popup's position back. The testing backend reports
anything inside a popup relative to the popup, and so does the
automation hook built on it. They take the popup's position from the
Film row and Slint's clamp into the window.
A list cut off at its edge looks, to a mouse, like a list that ends
there. The open film list shows ten rows of twenty-eight, and nothing
said there were more. The user asked for visible scrollbars on every
platform but Android.
ScrollBar (widgets.slint) is a vertical bar drawn over a Flickable's
right-hand edge. It shows the share on screen and the position, it can
be dragged by the thumb from wherever it was grabbed, a click on the
track moves a page toward the click, and the wheel over it scrolls. It
is the Flickable's sibling rather than a wrapper, bound to
`viewport-y <=> flick.viewport-y` and the two heights, so a scroller
keeps its own sizing. It is drawn over the content rather than beside
it, so the mandated column widths are not reduced. With nothing to
scroll it is not drawn and takes no input.
Whether to draw it is Scrolling.bars, which Rust sets from
dr_plat::is_touch_first(). That is the same function that puts the
develop groups in the rail, and it answers the same question: what is
the user pointing with? On Android, lists still scroll by flick only.
Placing the bar inside another scroller would put it back in that
scroller's arbitration. The film list can have one because it is now a
popup.
The open stock list showed ten rows, None to Kodak Kodachrome 64, and
the other eighteen - all seven black-and-white stocks among them - could
not be reached. The data was whole; the list could not be scrolled.
Reproduced on the manual rig (Xvfb, xdotool, the automation hook):
- a drag on the list scrolled the develop column, never the list;
- a wheel run over the list scrolled the column past it, whenever the
column had scrolled under that pointer in the last 800 ms - which is
how the list is reached, by wheeling the column down to it. After a
pause and a pointer move the wheel did reach the list;
- no key did anything.
The cause is Slint's routing, not the list. Since 2d878c2 the list was a
Flickable inside the develop column's Flickable, and Slint offers every
pointer event to the outermost Flickable first
(input_event_filter_before_children, i-slint-core 1.17.1 flickable.rs).
The column holds a press back (DelayForwarding) and intercepts the first
move past 8 px on the axis it can scroll, so the list never saw a drag.
For the wheel it intercepts while its own last wheel event is under
800 ms old and within 2 px, and always for a touchpad gesture that opens
with TouchPhase::Started - so on a touchpad the list could get no wheel
at all.
The list is now a PopupWindow under the Film row. A popup is its own
item tree: while it is open, events go to it and to nothing beneath it,
so the list scrolls by wheel, drag and flick however the panel is nested
and whatever the column did last. The alternative, standing the column
down while the pointer is over the list (the sliders' hover trick), fixes
the drag but not the wheel - `interactive: false` does not gate wheel
interception - so it would have left the bug for touchpad users.
The reason 2d878c2 bounded the list still holds: it is at most 320 px
and never lengthens the column, and now it covers the sliders instead of
pushing them down. The column cannot be scrolled while it is open, which
suits a one-click question; it closes on choosing, on Escape or Back, or
on a press outside it.
Keys, with the list open: Up and Down move along it from the chosen
stock and scroll it into view, Enter chooses, Escape or Back closes it
unchanged. A popup is its own focus tree, so the keys are taken when it
opens and Slint returns focus to the develop view's scope when it closes.
The Film row gains a button role, so a screen reader and the automation
hook can name it.
FR-CAT-11a records what #67 built: groups of the same file listed on
demand, proved the same before anything moves, merged onto one survivor
and the rest trashed a group at a time. The manual's new section under
The library says how to reach the page, how the copy that stays is
chosen, what the check reads and what merges.
A copy becomes a duplicate only once its capture time is read, and on a
fresh library that is the sweep, not the scan: the sidebar row stayed
hidden until the next launch. The count is refreshed when a sweep that
dated anything finishes.
Also says on a group left out of the plan that nothing will move, drops
an unused method, and names the review's completion callback type for
clippy.
"Duplicate originals" appears under the trash in the collections
sidebar while the catalog holds any, and Settings says how many there
are beside the other whole-library passes. Both open one page: every
group with its picture and paths, the copy that stays (tap another path
to change it), a per-group Include box, what the survivor will gain and
any flag, label or face conflict, and why a group was skipped.
The summary is the dry run -- "N groups, M files to trash, K skipped" --
and nothing moves until "Check" has read the copies and "Move M copies
to trash" is pressed. Both run on workers with progress on the page, in
the activity register and, for the move, on the library status line;
Stop ends a job between groups. When it ends the grid, the sidebar and
the trash are refreshed and the survivors' judgements are written to
their sidecars and XMP the way a rating keystroke writes them.
The page is paginated at 30 groups, so a redraw decodes 30 thumbnails
and previews 30 merges whatever the size of the library. Back and
Escape leave it like its own Back button.
dr_ui::duplicates is the half of #67 that touches files. The check reads
each copy's first and last megabyte by range through the backend and
hashes them (or compares stored content hashes where every copy has one),
keeps the probes in the catalog, and reads each copy's sidecar: a group
whose bytes differ, whose copies cannot be read, or whose develop edits
differ is left out and the review says why.
Consolidating a group carries the one edit onto the survivor's sidecar
where it has none, moves the other copies into the trash, and then
commits dr_catalog::duplicates::consolidate. A failure after the first
move puts the files and the sidecar back; a run that died between the
moves and the commit is finished by the next one, which finds each moved
file at its trash path.
Tested end to end on a folder library of real files: the copies land in
.darkroom-trash, the skipped groups are untouched, the edit reaches the
survivor, a catalog failure moves everything back, and restore returns
the copies byte for byte.
The library holds the same RAW in several folders: a dated folder, a
bck/ beside it, a renamed Darktable export tree. dr_catalog::duplicates
is the catalog half of consolidating them (#67).
candidates() is one grouped query over root, camera, capture instant and
size, joined back for the rows; count() is the same grouping under
COUNT. On a copy of the reference catalog (23,582 images) both take
10-35 ms and find 1,836 groups holding 3,379 spare copies.
survivor() prefers a copy outside a backup-looking folder, then one
still named the way the camera named it, then the oldest, then the
lowest id.
consolidate() re-checks the plan against the catalog, merges the copies'
judgements onto the survivor (highest rating, keywords unioned,
collections unioned with the survivor keeping its place, a flag or label
the copies agree on, faces via faces::carry_onto_copy) and records the
copies as trashed, all in one transaction, so a failure part way leaves
the group untouched. preview() runs the same code and rolls it back.
Sameness probes are kept in dedup_probes, created on first use rather
than by a migration: a schema bump would make older builds refuse this
catalog's snapshot at sync. trash::record_trashed_within lets the trash
write share the merge's transaction.
Capture sharpening at a scale too coarse to draw its radius emits one pass
with an empty body (`nothing_to_sharpen`), so that a chain still ends in
something that performs the output transform. At fit on any modern sensor
that is most of the time. When another neighbourhood operation follows it
- dehaze, clarity, texture - the pass is not last and does nothing: it
reads the rgba16float intermediate and writes the same texels to the other
one. It still cost a full render-sized read and write every frame:
scene before after
sharpen+clarity 2560x1600 fit 18.66 ms 14.16 ms
sharpen+clarity 3840x2160 fit 37.93 ms 27.88 ms
every operation 2560x1600 fit 71.80 ms 67.24 ms
clarity alone 2560x1600 fit 14.23 ms 14.20 ms (control)
sharpen+clarity 2560x1600 1:1 23.01 ms 22.97 ms (control: resolves)
(Laptop RTX 3050 held at 420/810 MHz by its power cap, synthetic 60 MP
source, median of five alternated runs of forty frames each.)
`compose_detail_with` now drops such a pass where dropping it is exact:
not the last pass, whose output transform would otherwise move onto the
previous pass's f32 result and round differently; and not a pass right
after a reduced one, because a full-resolution pass is what closes the
reduced chain for the operation after it. `DetailPass::is_identity` says
what "changes nothing" means: full size, nothing bound at binding 3, and a
body with no code in it.
The rgba8 output is bit-identical: every scene above hashed the same
before and after, and the sharpen+clarity frame hashes the same as clarity
on its own, which is the claim in one line. A new dr-pipeline test pins
the three cases - dropped ahead of another operation, kept when last, kept
when alone.
At fit, every output pixel of the fused pass loads one texel from a source
three or four times its width, on a stride. The memory system fetches the
texels it skips along with the one it wanted, so on a 60 MP rgba16float
source that gather was most of what the fused pass cost: 10.6 ms of a
2560x1600 frame against 3.8 ms for the same shader reading a contiguous
window (the 1:1 view). At 3840x2160 it was 21.1 ms. Those are the laptop
RTX 3050 with its clocks held at 420/810 MHz by the power cap; unthrottled
the same frames were about 2.0 and 3.2 ms, and the gather is the same
share of them.
Which texel an output pixel reads depends only on the framing prologue,
the framing and warp uniforms, the source and the render size. None of
those move during a slider drag, so the gather is the same work every
frame. The fused shader now takes a render-sized rgba16float cache of it
(bindings 6 and 7, declared in every generated shader like the masks) and
a pair of uniform flags: write what was gathered, or read it back at the
pixel's own coordinate. AdjustPass keeps the cache and decides per
dispatch. The composer supplies `ComposedShader::sample_key`, a hash of
the prologue and those uniforms, and AdjustPass adds the image and the
size; an image gets a process-unique id for this rather than being held
alive by the key.
The picture is bit-for-bit the same. The source is rgba16float and so is
the cache, so the stored texel is the texel, and only the path that reads
a texel whole takes part: an interpolated sample (straightening, lens
warps, CA) is a blend that f16 could not hold exactly, so the composer
gives it no key and it reads directly as before.
The cache is written on the second frame with a given key, not the first:
a crop or zoom drag changes the key every frame, and writing then would
add a render-sized write to exactly the gestures that can afford it least.
It is kept only up to 3840x2400, so an export never parks a full-frame
copy on the device, and `release_caches` drops it.
Measured with a scratch probe rendering the synthetic 60 MP frame from
examples/frame_budget.rs, forty frames per run after six warm-up, five
runs of each binary alternated, median of the per-run p50 (GPU idle apart
from the power cap):
scene before after
neutral 2560x1600 fit 10.62 ms 3.88 ms
exposure 2560x1600 fit 10.83 ms 3.87 ms
nr chroma 2560x1600 fit 19.84 ms 12.69 ms
neutral 3840x2160 fit 21.05 ms 7.11 ms
exposure 3840x2160 fit 21.08 ms 6.94 ms
clarity 3840x2160 fit 42.20 ms 27.88 ms
neutral 2560x1600 1:1 3.83 ms 3.84 ms (control: nothing to gain)
The rgba8 output of every scene hashed identically before and after, in
isolated runs and across all 38 scene/size/view combinations of the
probe. New tests walk a pass through direct, write and read frames, a
slider move, a neighbourhood operation and a framing change, and compare
every frame with a fresh pass that can only have read directly.
Rating and flagging in develop (FR-UI-5, amended 2026-09-19) landed with
the keyboard audit: 0-5, P, X and U in develop's key scope, stars and
Pick/Reject in its top bar, and flag and stars on the roll's cells. Two
of the amendment's rules were held by nothing. The keys must judge the
photograph on screen and never a selection left behind in the grid, and
judging must not move on to the next frame, which is culling's
auto-advance and not develop's.
The rating, flag and label callbacks that take a row each spelled the
row-to-image lookup themselves. It is now one function, `image_at_row`,
which answers None for a negative row as well as one past the end: the
roll passes -1 when the open photograph is outside the loaded window,
and the right answer then is to judge nothing. A test says so. The key
bindings live in Slint, where no test can press them, so a second test
reads develop's handler as the gestures gate and the canvas-order test
do, and checks that each judgement key calls the row callback on
`library-roll-current` and that none of them steps the roll or the
cursor.
The writes themselves go through `apply_judgement`, the grid's own path:
one catalog statement, then the sidecar and XMP writes behind it.
Adding a labelled Help button to develop's top bar made the strip about
100 pixels wider than a 1600-pixel window. The strip scrolls, so nothing
became unreachable, but Settings was off the right-hand end until the
bar was dragged.
Help is now a square IconButton with a drawn question mark (a new "help"
icon, drawn rather than typed for the reason icons.slint gives about
Android's fonts), and screen readers still hear it as "Help". That saves
60 pixels, which was not enough alone: the strip had fit with 3 to spare
before. The rest comes from the spacing. Controls that belong together
now sit in groups at gap-sm with gap between groups: Pick and Reject,
Undo and Redo, Copy, Paste and Presets, and "?" and Settings. The empty
export-status caption no longer takes a slot and two spacings while it
has nothing to say. At 1600 wide with the panel open the whole bar now
shows, Settings included.
The grid's header keeps its worded Help button; it has room for it.
The develop "Open this list" gesture now names the "?" button, and the
gesture book is regenerated from it.
The "Controls and shortcuts" sheet was drawn by LibraryGrid, so only the
grid's Help button and its F1 could open it. Develop, where most of the
keys it lists are bound (Ctrl+E, Ctrl+Shift+C, A/D, Z, R, H, [ ]), had no
way to it: a photographer who wanted to look a shortcut up had to leave
the photograph they wanted it for.
The sheet now hangs off the shell beside the export and copy sheets, on a
`help-open` property both views set. The grid's Help button and F1 raise
it through a callback, and its keys stand down through the `sheet-open`
they already honour for the export sheet, so Escape falls through to the
shell, which closes it. Develop gains a Help button beside Settings in
its top bar, as in the library header, and F1 in its key scope; its keys
decline while the sheet is up, as they do for the other two sheets, so
nothing behind it is rated or stepped. The book already begins with the
Develop section, so from develop it opens where the reader wants it.
Tests hold the shape: the sheet is drawn by the shell and not the grid,
and develop's opening guard names all three sheets and its F1 opens this
one. The new GESTURE: block puts the develop route in the book.
Holding D in develop across the edge of the loaded window panicked with
"RefCell already borrowed" at the first step that had to move it. The
`*ctl.offset.borrow()` written inside the `if let` condition is a
temporary that lives to the end of the `if let` block (edition 2021),
and the block calls `load_window`, which borrows the offset mutably.
The unit tests drive the placement arithmetic, not the RefCells, so
they could not see it; stepping 400 frames in the app did.
The offset is copied out before the test. `follow_open` gets the same
treatment for `image_ids`: the lookup's result is bound first, so no
borrow is held while it writes properties back to the window.
In a library's develop view the arrows, space, A and D opened
`library-roll-pick(library-roll-current ± 1)`. `roll-current` is a row
of the loaded window, set when a photograph was opened and never again.
Two things followed on any library larger than one window:
- Holding D stopped dead at the end of the loaded window: the pick of a
row past `ctl.paths` found no path and did nothing, a few screenfuls
into a library of thousands. A stopped at its start the same way.
- Any reload of the window — a background sync, a judgement that drops
the open frame out of a filter — left `roll-current` on a row that now
held another photograph. The roll marked it, develop's rating keys
judged it, and the next step walked on from it.
The keys now call `library-roll-step(delta)`, and Rust steps as
`move_cursor` does in the grid: from the open photograph's ordinal
(`index`, which `report_position` already keeps), clamped to the
library, loading the window around the target only when it lies
outside. The window-bringing half of `place_cursor` is shared for this
as `bring_window_to`, so the grid cursor and the roll move the window
the same way. Catalog reads stay proportional to the window: one
`load_window` per window crossed, none per step within it.
The open photograph is also remembered by image id. Every
`load_window` finds it again in the rows it just read (a scan of one
window, no query), puts `roll-current` and `index` back on it, or takes
the mark off when it is not there. When it is missing but its ordinal
is still inside the window, it has left the grid and its successor
moved up into its place, so the next step forward lands on that ordinal
instead of skipping the successor.
A click on the roll still reports a row; it is right because the cells
it is drawn from and `ctl.paths` are replaced together, and it now goes
through the same open path as a step.
Fixes#64.
Three habits the pass found broken, in the style of the 2026-09-19 notes:
SQL text passed to `execute`/`query_row` in a loop is a prepare per row
(the merge, `persist` and the shard sync all paid it), a case-insensitive
`LIKE` cannot use the `source_ref` key where a range can, and the backfill
inside `Catalog::open` is paid by every worker thread, the develop view's
fetches included. And where the two new benches are and how to run them.
When a scan pull takes in sidecars another device wrote, `apply_judgement`
finds the photographs each one describes with
`source_ref LIKE '{stem}.%'`. SQLite's LIKE folds ASCII case, and nothing
indexes `source_ref` case-insensitively, so every lookup read all 24,000
names of the root through the `(root_id, source_ref)` index: 1.5-2 ms per
sidecar, 520-690 ms for the 342 `.drsc` files the reference catalog has
read. Another device culling a shoot is several hundred of them.
Every name beginning `{stem}.` lies in the half-open range
`[{stem}., {stem}/)` -- `/` is the byte after `.` -- which the unique key
serves as a seek. The rows LIKE matched beyond these differed only in
case, and the check that decides, `sidecar_path(source) == sidecar`, has
always compared exactly and refused them; the escaping of `%` and `_`
goes too, since a range has no wildcards.
persist_bench: 342 lookups 634-691 ms -> 9 ms CPU. Checked against the
reference catalog directly as well: for all 18,430 distinct sidecar
names its images imply, the range and the old LIKE, each filtered by
`sidecar_path`, pick the same photographs. A test pins the neighbours of
the range: a case variant, a longer stem, a subfolder named like the
stem, and a folder whose name holds `%` and `_`.
The XMP reader's LIKE (`xmp_sync::images_for`) is left alone: its check
is case-insensitive, so the range would not be a superset there, and it
only runs when the exact darktable-style name is not found.
`persist` runs after every scan, for every photograph the scan listed. On
a settled library that is the folders whose ETag changed -- a sidecar
written there by a rating is enough -- so one relisted folder of 1,600
images is an ordinary pass, and a first scan is all 24,000.
Per photograph it prepared four statements from their SQL (a folder
lookup, the image upsert, the id read-back, the remote upsert) and then,
after the commit, found the image again by path and enqueued its
thumbnail job as an autocommitting statement of its own -- a commit per
photograph, for rows that were almost all already queued.
Now the statements are prepared once per pass, a folder's id is looked up
once per folder rather than once per photograph in it, and the job is
enqueued inside the transaction with the id already in hand. That also
makes the job atomic with the row it points at, which is what the old
ordering after the commit was trying to guarantee. `jobs::enqueue` uses a
cached statement for the same reason.
persist_bench on a copy of the reference catalog, CPU, best of runs:
largest folder (1,589 images) 102-118 ms -> 10-13 ms
whole library (23,582 images) 1.55-2.19 s -> 188-192 ms
The fingerprint of images, remote, jobs and folders after the run is the
same for both builds.
`adopt_orphan_terms` runs in the backfill on every catalog open. Its
check -- is there a vocabulary row for this word, tombstones included --
cannot use `keyword_terms_name`, which is partial on `deleted = 0`, so the
correlated subquery scanned the vocabulary once for each of the 10,800
assignment rows before `DISTINCT` threw the repeats away: 3.5 ms per open
on the reference library.
The distinct words are taken first and the check runs once per word -- a
few dozen scans of a few dozen rows. Same rows out, since `DISTINCT` over
the assignments is exactly the set of words.
catalog_bench, best of 20: 3.45 ms -> 0.30 ms.
`Catalog::open` runs the backfill every time, and every worker thread
opens its own catalog: the develop view does it to fetch each original and
again for each neighbour it prefetches, and the sync, sweep, burst and
thumbnail workers each do it too. On the reference library (24k images)
an open cost 26 ms of CPU, and most of it was `pair_raw_and_jpeg` reading
all 17,000 RAWs into a map of lowercased stems to find partners for the
1,900 JPEGs that have none -- the same 1,900 on every open.
It now starts from the small side. The unpaired JPEGs are read first, and
it stops there if there are none; otherwise it reads the RAWs in the
folders those JPEGs sit in (plus the unfiled ones when an unfiled JPEG is
waiting), which is 142 on the reference library. A pair is same-folder by
definition, so no pairing is lost; the RAWs are read in id order, so where
two share a stem the later one still wins as it did in the table scan; and
a pass with nothing to pair no longer opens and commits an empty write
transaction.
catalog_bench, best of 20, CPU: `Catalog::open` 26 ms -> 12 ms together
with the next commit (the backfill 24 ms -> 11 ms; this step is ~10 ms of
that). A test covers pairs found among other folders and unfiled images.
Every sync pass exports this device's faces to the shard store and imports
what peers sent, and both walked the whole library asking the store's index
about one image at a time: the export 19,000 `indexed_at` lookups (one per
face marker), the import 23,000 `held_model` lookups (one per image with a
server id), each a statement prepared and run against the index. With
nothing new either way -- the usual pass -- that was all they did.
Measured with catalog_bench against copies of the reference catalog and
face store, best of 5, CPU:
export_to_shards (steady) 119 ms -> 27 ms
import_from_shards (steady) 250 ms -> 87 ms
Each now reads the index in one statement into a map. The import's query
is `held_model`'s, ordered the same way, keeping the first row per file,
and nothing in the loop changes which pipeline a file is held under
(`set_indexed_at` touches only a file already decided; candidates are
distinct files). The export's `put_image_at` does rewrite entries -- but
only its own file's, its generation and the siblings it supersedes -- so a
file already written in this pass is asked of the store again, and every
other answer is the one the lookup would have given. An index that cannot
be read gives an empty map, which is what each failed lookup returned.
The store index and the catalog are identical after the old and new
builds' runs.
A sync pass that brought nothing new cost 450-540 ms of CPU in
`merge_remote_catalog` on the reference library (24k images, 19k faces),
measured by catalog_bench merging a copy of the catalog with itself.
Most of it was the loop over the other device's confirmed faces and the
faces under its ignored groups -- 13,000 rows. For each one it prepared
three statements from scratch (`query_row`/`execute` with a SQL string
compile the statement every call) and then rewrote the `face_person` row
with the values it already held, dirtying a page per face on every pass.
The rejection loop prepared three more per row.
The statements are now `prepare_cached`, the local assignment is read once
per face (whether it is confirmed, and what it holds, come from the same
row), and the upsert is skipped when the row already says exactly that.
`faces_assigned` is still counted for those rows, so the report is the one
the old code gave, and nothing else reads the difference: the row is
byte-for-byte what the upsert would have written.
After: 279 ms (best of 5, CPU), with every catalog table identical after
the run to the old build's.
Two benches for reading side by side before and after a change, against a
copy of a real catalog, in the manner of identity_bench:
- `dr-catalog --example catalog_bench CATALOG [FACES_DIR]` times
`Catalog::open` and the backfill inside it step by step, the upload
snapshot, a merge of the catalog with a copy of itself, and the face
shard export and import in the steady state where nothing is new.
- `persist_bench`, an ignored test in dr-ui's scan module because
`persist` and `apply_judgement` are private to it, replays the
catalog's own rows through `persist` (the largest folder, and the whole
library) and looks up every `.drsc` sidecar the catalog has read. It
works on a scratch copy and prints a fingerprint of what `persist` left,
so two builds can be shown to agree.
Both print best, median and CPU time; the CPU figure is the one to compare
while other builds share the machine.
Every TextRow drew a field and a hint but no name: "Filename template"
and "Destination" on the settings page and in the export sheet, the two
storage budgets, the export size fields. The label was there, painted
behind the entry, with a clipped "ws" of "Thumbnails and previews"
poking out beside the thumbnail field.
The field sits in a Rectangle so the row can dim it and watch it lose
focus, and that Rectangle took its height from `field.preferred-height`.
`Field` sets its own `height` outright and has no layout inside it, so
its preferred height is zero. The box was zero tall, the row around it
took its height from the unit label beside it, and the field, centred
on an empty box, sat half its own height above the row, on top of the
FieldRow. Segmented never showed it because its chips live in a layout
that reports a real height.
Reading `field.height` instead gives the box the height the field
actually draws at, so the row reserves it and the label sits above. The
note on `Field.label` that recorded the fault now records the trap.
"On desktop the develop view draws the compute pass's texture directly"
was the README's way of marking Android as the exception. Since TD-1 was
paid off in 0.15.0 the tablet draws the same texture, so the sentence
now names both.
"Where it stands" still named TD-1 as the one deliberate compromise worth
knowing about: the Android develop view reading its frame back through the
CPU because wgpu's swapchain tore in portrait. 0.15.0 paid that off — the
swapchain is pre-rotated and the frame reaches the compositor as a texture,
as on desktop, and architecture.md §6.1 now reads "No exceptions since
0.15.0". The release commit updated the version line above and left this
paragraph describing a state the release had just ended.
Every scene was recorded again on a build of this branch rebased onto the
keyboard work and TD-1, since nearly every scene depends on files those
changed: the develop top bar now carries a star strip and Pick/Reject, the
roll shows flags and stars, and the grid's selection bar gains Label and
Flag. `--changed` could not be trusted to find them, because the rebase
made each picture's commit newer than the sources it was recorded from.
The develop-zoom caption said the wheel goes on "until the pixels are
blocks". On Xvfb the deepest frames come out smooth even though the app
draws past 1:1 nearest-neighbour on a real display (confirmed by eye on
the desktop), and a GIF shrunk to 960 wide could not show 3-pixel blocks
anyway. The caption now says what the clip shows; the prose above it,
which describes what the app does, stays.
The rebase combined this branch's README additions with master's, and
index.html is generated from the README; manual-check passes on the
regenerated page.
The traceability job now runs `tools/manual/record.sh --check`: every
picture docs/manual/README.md shows must be made by a scene in
tools/manual/scenes.py, and every picture a scene makes must be shown.
It reads the two files and nothing else, so it needs no app, display or
LFS pull.
--changed now dates a scene by the newest commit among its pictures
rather than each picture alone. A scene that also makes a picture which
re-records byte for byte (panorama-aligned beside panorama.gif) no
longer stays listed for ever. A scene all of whose pictures come out
identical (launch) stays listed until one differs, which costs one
harmless re-run.
Four scenes, recorded and looked at frame by frame:
- library-labels: 6, 7, 8 and 9 over four New York frames, 7 again to
take one off, then the Green chip narrowing the grid and back.
- compose-perspective: two towers shot from below, stood upright with
Vertical at about +58, then held against Before.
- crop-orphan: a stroke in the top-left corner, a crop that leaves it
outside, the notice with Undo crop and Keep crop, and Undo crop.
- local-intersect: a linear gradient over the lower half, then
Intersect and two strokes that survive only where it is.
develop-zoom already ends on hard-edged pixels (previous commit). The
text added is a sentence or two under the existing headings, so the
other branch's structure and anchors are left alone.
scenes.py aimed every press at window pixels, and the develop column had
already moved under it: Compose now sits above Adjust, so the old
exposure coordinate lands on a straighten slider. Every scene now names
what it presses by its accessible label through the automation hook,
places points on the photograph relative to the canvas, and opens its
photographs by file name. Each starts from a known place and undoes what
it did, so one can be recorded alone; the few that continue another's
state name it, and running one runs that first into a scratch folder.
Each scene also declares the pictures it makes and the sources they
depend on. `record.sh --check` fails when the manual shows a picture no
scene makes, or a scene makes one it does not show; it reads two files.
`record.sh --changed` re-records the scenes whose sources, or own code,
changed since the commit that last touched their pictures. record.sh
builds with the automation feature, restores the library from
DR_LIBRARY_SNAPSHOT, starts from a fresh profile and pins inference to
the CPU; the launch screen is recorded from an empty profile of its own.
Re-recorded with the ported scenes, and looked at frame by frame. What
differs from the pictures they replace:
- develop, presets, settings, local, compose, film, wb, light: the
current develop column (Compose with Vertical and Horizontal above
Adjust, the Label button), otherwise the same moments.
- library pictures: the filter bar's colour-label chips; no collection
left over from an earlier run in the sidebar; library-selection is the
twelve alpine frames rather than eight of them and four New York ones.
- library-rating rates two frames nobody had rated, so the stars are set
and not cleared.
- develop-zoom goes on past 1:1 with the wheel and ends on the file's
pixels as hard-edged blocks.
- repair covers a real mark on the road, with a size that fits it; film
is shown on the Chinatown frame instead of the road.
- panorama tries Perspective, Spherical and Cylindrical before filling.
- launch, launch-folder and panorama-aligned came out byte-identical.
Every scene in tools/manual aimed at window pixels written in by hand, so
a panel that gained a row moved every slider under it and the recording
went on dragging where the slider used to be. The develop column has
already moved that way (Compose now sits above Adjust), and nothing said.
A build with the `automation` feature listens on the Unix socket named
by DR_AUTOMATION and answers where an element is: by its accessible
label, the name a screen reader reads, or by its markup id for the few
things that are not controls (the canvas, the crop rectangle). It uses
Slint's element queries, which need the compiler's debug tables, so the
feature also turns those on in build.rs. It only answers questions; the
input is still xdotool's real pointer. No default build has the feature,
and one that has it listens only when the variable is set.
drive.py gains click-on, drag-on, hold-on, wait-for, wait-gone, labels
and ids. The grid's cells are now named by their file, each rating star
by its value, the sidebar's + as "New collection", and the Adjust
heading's reset as "Reset all adjustments" - controls a screen reader
could not reach before either.
The pre-rotation patches landed in the previous four commits. This
records how the debt was paid, by a fourth route its own list missed:
patching wgpu-hal and Slint's Skia surface locally rather than waiting
for either upstream. It also updates architecture.md §1 and §6.1, which
still said Android draws with OpenGL behind a readback.
The verification is stated as what it was: the user found the
release-signed build clean on the tablet in portrait. No dumpsys
composition or bufferTransform readings were taken, because adb would
not hold the device that morning, and no frame times were measured.
With Skia drawing pre-rotated on wgpu's Vulkan swapchain, Android no
longer needs to draw with Skia over OpenGL, which was the only reason
the develop view read its frame back through memory (TD-1).
So `unstable-wgpu-29` moves back to the common slint dependency. The
android-activity backend then builds `SkiaRenderer::default_wgpu_29`,
and `shared_gpu` loses its Android arm. The one wgpu device is handed to
Slint through `BackendSelector::require_wgpu_29` on both platforms.
`slint::android::init_with_event_listener` runs before `dr_ui::run`, so
the selector reaches the Android adapter before its window exists.
`renderer-femtovg-wgpu` stays desktop-only, since Android has no FemtoVG.
The two `#[cfg(target_os = "android")]` readbacks in `develop::render`
(the frame through `export_pixels` and the focus overlay through
`read_overlay`) are gone. `read_overlay` stays for the tests that check
what the overlay marks.
Built for arm64 and release-signed. Not yet run on the tablet.
The other half of the wgpu-hal patch: that one lets a caller promise a
pre-rotated swapchain, and this is the caller keeping the promise.
On configure, `WGPUSurface` reads the surface's `currentTransform`,
sizes the swapchain in the panel's orientation (swapped for a quarter
turn), tells wgpu-hal to use that transform, and before each frame
concatenates the matching rotation onto the Skia canvas. Everything
Slint draws goes through that one matrix, so an imported wgpu texture is
rotated with the rest of the window. Input is not rotated, and must not
be, because Android delivers it in window coordinates.
Three details that would each have been a visible bug:
- `resize_event` compared the new size against the swapchain's. The
swapchain is transposed while a quarter turn is in effect, so the
comparison now uses the window's size, kept beside it.
- A half turn, landscape to reverse landscape, changes the transform
without resizing the window, and wgpu-hal hides the SUBOPTIMAL that
would report it. So the transform is re-read before every frame. That
costs one query into the native window.
- The item renderer snapped the origin to the pixel grid only when the
canvas matrix was a pure translation. Under a rotation that is never
true, so portrait would have lost pixel alignment everywhere. The check
now accepts right-angle rotations and flips without scaling.
The direction of each rotation follows the Vulkan spec's reading of
preTransform (the image is drawn already rotated clockwise by the
transform). It has not been confirmed on the device yet.
wgpu-hal creates every swapchain with `preTransform = IDENTITY` (#3345).
On a tablet whose panel is mounted landscape, a portrait window then
hands Android an unrotated buffer: SurfaceFlinger falls back to rotating
it on the GPU (composition CLIENT), and on this device those frames tear.
That is why Android draws with Skia over OpenGL today, and why the
develop view pays a readback (TD-1).
The field cannot just be set to `currentTransform` inside wgpu. It is a
promise that the image is already drawn rotated and sized in the panel's
orientation, and only the renderer above wgpu can keep it. So the patch
is the smallest thing that lets that renderer ask:
`vulkan::Surface::current_transform` reads the surface's transform, and
`set_pre_transform` makes the next swapchain use it. The default stays
IDENTITY, so desktop and any caller that does not opt in behave exactly
as upstream.
The Android develop view reads its frame back through memory (TD-1)
because wgpu's Vulkan swapchain never pre-rotates, and a portrait window
on this tablet's landscape panel then tears. The fix is a small patch to
each of these two crates, and this commit is only the ground it lands on:
both are byte-for-byte the crates.io sources the lockfile already
resolved, so the commits that follow are the patch and nothing else.
third_party/ is excluded from the workspace, or every path dependency
under the root would become a member and `--workspace` would test and
lint upstream code as ours. The README says how to carry the patches
across a Slint or wgpu bump, which matters because a stale version here
does not fail the build — cargo just warns and uses the unpatched crate.
FR-DEV-16's promise that the gesture book cannot describe a binding the
application lacks is now enforced by the gestures gate in both directions,
and every binding it names is bound and tagged, so it is marked met, with
what develop answers beyond the list.
FR-UI-5 is not met in full: its keyboard half and the 2026-09-19 amendment
are, but no develop slider takes the scroll wheel, so its status says that
rather than rounding up.
FR-UI-5's 2026-09-19 amendment asks for the rating and flag wherever they
can be set and on the roll's cells, so that stepping along a set in develop
shows what has been judged. The roll drew thumbnails only, so the keys that
now judge the open photograph left no trace on its neighbours.
Each roll cell carries a small badge with a tick or a cross and a star
count, drawn only when there is something to show, in shapes and a number
rather than colours (NFR-A11Y-3).
F1 opens the help sheet from the grid, and nothing on the keyboard closed
it: Escape fell through to the shell, and every other key went on judging,
labelling and keywording the photographs hidden behind the sheet.
Escape and Back now close the sheet first, ahead of the grid's other
sheets, since it is drawn over all of them. While it is open the grid's
handler declines every other key, so a stray P or Ctrl+K changes nothing
the reader cannot see.
An audit of every action by view against the keys the handlers bind left
develop without zoom, pan, fit or a way back to the grid, the grid without
select-none, thumbnail size or keywording, People with no key at all, and
the export and copy sheets without Enter. It also found the reverse gap
FR-UI-5 forbids: pick and reject had no route but P, X and U, and the
2026-09-19 amendment's judging in develop had not been built.
Develop: Ctrl+= and Ctrl+Plus zoom in and Ctrl+- out about the middle of the
view, Ctrl+0 fits and Ctrl+1 goes to 1:1, Shift and an arrow pan a magnified
view, G goes back to the grid, Ctrl+Y redoes, and Enter keeps a crop that hid
a mask. 0-5, P, X and U rate and flag the open photograph without moving on,
with stars and Pick/Reject in the top bar as the pointer and touch route.
= and - nudge the control last moved by a hundredth of its travel; the
framing sliders, perspective included, now count as "last moved", so R puts
them back as well. J turns the selected mask part's join chip.
Grid: Ctrl+D and Ctrl+Shift+A clear the selection, = and - resize the
thumbnails, Ctrl+K opens keywording, and Flag in the selection bar gives
pick and reject a pointer and touch route. Sidebar: Enter commits a
collection's name, and Enter or Escape hands the keyboard back to the grid,
where it used to go nowhere until something was clicked. People: Up and Down
walk the rail, F2 puts the name field under the keys, and Escape or Back now
leave the screen the way its back button does instead of doing nothing.
Sheets: Enter does what the export or copy sheet's button does.
The choices follow Lightroom where it has one. No new key steals typing: the
grid's and People's keys live on focus holders that are not ancestors of any
text field, and the sheets' Enter comes after a focused field has had it.
Every binding is tagged beside its handler, and the gate added in the
previous commit holds the two to each other.
The gesture book is generated from GESTURE tags, so it could not describe a
gesture nobody tagged, but nothing made anyone tag one. The arrow keys, Enter,
P, X, U, Delete, F1 and F2 all worked in the grid with no line in the help
sheet, and a tag could name a key whose handler had gone.
Key handlers now compare one canonical string, Keys.chord(event) == "Ctrl+Z",
instead of reading event.text and the modifiers themselves. keys.slint folds
the key and its modifiers into that spelling, so the literal in the handler is
the whole binding and the checker reads exactly what the handler dispatches
on. Each handler carries a KEYMAP comment naming the gesture-book section its
keys belong to, and a tag's keys field names its keys between backticks.
gestures-check now fails when a handler binds a key no tag in that section
names, when a tag names a key no handler there binds, when any .slint file
other than keys.slint reads event.text, when a compared literal is not
canonical, and when keys.slint's named keys drift from the Rust list.
Spellings are normalised in one place, chord.rs: Ctrl+z, Control+Z and
LeftArrow all mean what the handler's "Ctrl+Z" and "Left" mean. Shift and Alt
count only for letters and named keys, because on the French layout every
digit needs shift and a 6 has to be a 6 however it was typed.
A Rust keymap that both dispatched and was read by the generator was the
alternative. It would have moved the handlers' decisions away from the Slint
state they depend on, and a window that forgot to install it would have had
no working keys at all.
The keys that were already bound and undocumented are now tagged.
The sheet could now offer "See it", but no gesture said where to look.
Every GESTURE tag whose move the manual describes names that section:
the white-balance picker, zoom and pan, masks, undo and snapshots,
export, colour labels and ratings, selection, collections, the People
page, thumbnail size. Fifty of the fifty-one; the one left, putting a
single control back to its default, has no section and is too small to
earn one.
Three important gestures had nowhere to land, so the manual gains three
short sections, without pictures for now: Bursts (opening a folded
burst, choosing the frame it shows, and the eyes-open filter), Moving
between photographs (the roll, the arrows and A/D in develop) and
Copying settings (Copy, Paste, Paste to N, and choosing what a copy
carries). The page, the gesture book and docs/gestures.md are
regenerated from them.
The help sheet says which move does a thing, and the manual has a
picture of the thing being done, but nothing joined the two: a user
reading "Pinch it with two fingers" had no way from there to the GIF of
it.
A GESTURE tag takes an optional `manual:` field naming a heading of
docs/manual/README.md by its anchor. The scan checks every one against
the anchors the bundled page is rendered with and fails when the manual
has no such heading, so renaming a section cannot leave the sheet
linking to the top of the page; gestures-check carries the same failure
into CI. The anchor goes into gesture_book.rs as a new field, and into
docs/gestures.md as a "See it" link to manual/README.md#anchor. The help
sheet draws a "See it" button beside the title of each gesture that has
one, which opens the bundled manual at that section.
The field is additive: a tag without it is unchanged, and no gesture
carries one yet.
The packages now carry the manual, but nothing in the application opened
it: the help sheet listed gestures and stopped there.
The help sheet gains a Manual button beside Done, and Settings a Manual
row under About beside the version. Both go through dr_ui::manual, which
finds the installed page through dr_plat::system_data_dirs (the package's
share directory on Linux, the executable's directory on Windows), and a
development build also in the checkout it was compiled from. A copy with
no manual says so on the status line rather than doing nothing.
On the desktop the page goes to the system browser. A section is a URL
fragment, and xdg-open's generic mode and Windows' FileProtocolHandler
both turn a file: URL into a path and drop the fragment, so a section is
opened through a one-line redirect page written to the data directory:
the opener gets a plain path, which every opener keeps, and the browser
follows the redirect to index.html#section itself. The launcher behind
the sign-in's open_in_browser is split out so both share it; the https
check stays with the sign-in.
Android has no path to give a browser: an asset is not a file, a copy in
private storage is unreadable to other apps, a file: URI across apps is
refused, and a content: URI leaves the browser resolving every picture
against the provider. So ManualActivity, a WebView reading
file:///android_asset/manual/index.html straight out of the APK, shows
it, started by class name with the section as an extra. JavaScript is
off, links off the page go to the browser, and the theme is day-night so
the page's own light and dark follow the system. A test checks that the
manifest, the Java class and dr_ui agree on the name and the extra.
The rendered manual was in the repository and nowhere else, so an
installed application still had nothing to open.
Each packager now carries docs/manual/index.html and its pictures, to
where the application will look for them: /usr/share/darkroom/manual on
Arch, manual\ beside darkroom.exe on Windows (where the models already
are, and where dr_plat::system_data_dirs points), and assets/manual in
the APK, stored rather than deflated since a GIF or PNG is already
compressed. The manual is about 27 MB, which the APK and the installer
both grow by; the pictures are 1600x1100 screenshots and short GIFs,
and against an APK that already carries 170 MB of inference runtime and
70 MB of models they are not worth re-encoding for.
The pictures are LFS objects, so each packager refuses a pointer where a
picture should be, as it already does for the models: shipped, a pointer
is a manual of broken images that nothing reports. The Android and
Windows CI legs therefore fetch docs/manual/media, which they excluded
while nothing they built read it, and the installer smoke test checks
that the page and every picture were installed.
The manual existed only as docs/manual/README.md, which the forge renders
and nothing else does. An installed copy of the application, on a laptop
with no network or on a tablet, had no manual it could open.
`traces manual` renders the README to docs/manual/index.html with
pulldown-cmark (already in the tree as Slint's Markdown parser, so this
adds a dependency edge and no crate). The page is one file with an inline
stylesheet that follows the system's light or dark preference, a
contents list of every section and subsection, and the pictures by their
relative media/ paths. Each heading carries the id the forge gives it, so
README.md#rating-and-flagging and index.html#rating-and-flagging are the
same link. A picture alone in its paragraph becomes a figure whose alt
text is shown as the caption, and every picture reserves its 16:11 box
before it loads, so a jump into the middle of the page lands where it
aimed rather than a screenful above. Links to design documents, which the
installed page has no copy of, point at the forge.
The page is committed rather than rendered at build time, as the gesture
book is: it is user-facing text reviewed in the diff, and the three
packagers then only copy it. `traces manual-check` fails in CI when the
committed page is not the render of the README, and the pre-commit hook
regenerates it when the README is staged.
docs/gestures.md on master carried 162 lines of <<<<<<< / ======= / >>>>>>>
from 4642c77, ade627a, c3d1f83 and 46f5b95. Their branches were rebased
onto each other, the generated files conflicted, and the resolution
regenerated the requirements matrix with `traceability -- report` and then
staged gestures.md as it stood, on the assumption that the same command
writes it. It does not: the gesture book has its own `gestures` mode. The
source tags were never in conflict, so nothing is lost; this is the file
regenerated from them, and `gestures-check` passes on it.
The keystone existed in framing but nothing in develop could reach it:
framing is presented by its own Compose panel rather than generated, so
new framing parameters get no control until the panel names them.
Compose now has Vertical and Horizontal sliders under Straighten,
mirrored from the session like the angle, recorded as parameter steps
("Vertical Perspective" in the history), cleared by the Compose reset
and by opening the next photograph. Releasing either slider refits the
crop the way releasing the straighten slider does: a keystone alone
needs no crop, but it moves the empty corners of a straightened frame,
so the crop that avoided them before may not after, or may have room
to grow back.
There was no perspective transform anywhere in the pipeline: framing
offered a ±45° straighten, quarter turns and flips, and a building shot
looking up kept its leaning walls.
Framing gains a vertical and a horizontal keystone (-100..100). They are
parameters of framing rather than a new stage, so they carry its Compose
attribute, persist in the sidecar under framing, and are withheld from a
default paste exactly as the crop is. In the prologue the keystone runs
after the crop and the straightening and before the stored orientation
and the lens warp, so "vertical" is the photograph's displayed height and
the lens still sees its whole frame.
The map takes the output frame onto a trapezoid inside the source, built
as a homography from four corners and uploaded as three columns in the
framing uniform block (which grows from two vec4s to five). A keystone on
its own therefore never exposes an empty corner and leaves any crop valid.
Combined with a straightening angle the empty area is a pulled-back
quadrilateral the closed-form inscribed rectangle cannot describe, so
max_inscribed_crop searches for the largest centred rectangle whose
corners all have a source pixel behind them. source_at and output_at
apply the same map, so masks, gradients and spot handles follow it.
Issue #13 asks for a vertical and horizontal keystone, and its number was
renumbered from FR-DEV-19 when the spec gave that to mask editing. The
clause was never written into the register, so the work had nothing to
trace to.
It is written as part of framing: after the crop and the straightening,
before the stored orientation and the lens warp, carrying framing's
Compose attribute, and with the inscribed crop accounting for it.
The pre-commit hook left the matrix as it stood on two of the commits before this one, so it named neither the new test file's NFR-A11Y-3 tag nor the line numbers the label code moved. Regenerated from the tree as it now is.
The manual's library section described rating and flagging only, and
the outstanding register still said colour labels were "set and shown
nowhere" and that three NFR-A11Y-3 clauses had no test. Both are now
untrue: the manual gives the keys, the Label button and the chips, and
the register names the test file and what it can and cannot vouch for.
NFR-A11Y-3 was argued in comments beside the rating strip, the
pick/reject mark and the focus-peaking chips, and nothing would have
failed if an edit made a set star differ from an unset one only in tint.
Only the clipping readout had a test.
These read the markup, as the accessibility-name tests do, since a
rendered window cannot be asked what a colour-blind reader sees. The
star and the flag must choose their glyph from their state, and the
glyphs they choose must be different drawings in icons.slint. The peaking
chips must be distinct words that reach the screen as text. Each colour
label must carry its own letter and the name the catalog's code stands
for, the mark must draw the letter, and the grid cell, the filter chips
and develop must draw the mark or the name. Breaking any of these by
hand makes the matching test fail.
Colour labels could be read from a Lightroom sidecar and queried by the
selector, but nothing drew one or set one, so the only labels a library
held were ones another program had written.
Every mark carries its label's initial on its colour — R, Y, G, B, P —
so a label is read without telling red from green, which is what
NFR-A11Y-3 asks of colour labels by name. A grid cell shows the mark
before its filename. In the grid, 6, 7, 8 and 9 set red, yellow, green and
blue as Lightroom's keys do, on the photograph under the pointer or on
the selection by the rule the star keys follow; the same key again takes
the label off, and over a mixed selection it sets it on all. The
selection bar gains Label, which opens the six choices — each a mark and
a name — and purple, which has no key, is there. In develop the top bar
says "Label: Green" beside the mark, opens the same choices, and 6-9
label the open photograph.
Each gesture is one catalog transaction, then the grid, the counts and
both sidecars are written as a rating's are. The filter bar gains a chip
per label, its mark and its name with a count, one at a time; the filter
is one SQL term, travels in the place record, and "All" clears it.
A rating and a flag are written to DarkRoom's sidecar as well as the
catalog, because the catalog is a disposable index and the sidecar is
how a judgement reaches the photographer's other devices. A label had no
place there, so once labels could be set, one would have lived only in
the catalog of the device it was set on and gone with it.
The sidecar version now carries `label` (0 none, 1-5 as the catalog
codes it), written only when set. It merges under the rating's rule, so a
device that never labelled a frame cannot clear another device's label,
and a code this build does not know reads as none rather than as some
other colour. A judgement write carries the catalog's label with the
stars, and the scan takes a sidecar's label into the catalog when it has
one. An older build keeps the line as an unknown key and writes it back.
Colour labels reached `versions.label` only from an XMP sidecar: nothing
in the catalog could set one, clear one, or read it back alongside the
stars, so there was nothing for an interface to call.
`set_label` and `set_label_many` write it the way ratings are written,
the bulk form in one transaction so a key over a selection is one commit.
`toggled_label` holds Lightroom's rule for a label key: it clears only
when every image already carries that label, and otherwise sets it on all
of them, so a half-red selection comes out red rather than inverted.
`Judgement` carries the label, so the grid's one window query brings it
with the stars, and `label_histogram` counts each label in one grouped
statement for the filter chips. A label does not make a frame "judged":
it is a pile of the photographer's own, not a cull decision.
The doc comment for `default_version_id` had been stranded above
`label_code` when that was inserted; it is back on its function.
When a gesture stopped, the half-resolution draft was replaced by the
full-resolution frame in one step, a visible jump from soft to sharp.
FR-DSP-4 asks for a refinement that is smooth, not a jarring swap.
The canvas now keeps the last draft frame (`canvas-previous`) and draws
it over the sharp one, fading it out over 150 ms when the draft flag
clears. The fade costs no render: the draft is a refcount on the texture
it was drawn into, and the adjust pass ping-pongs between two output
targets, so the sharp frame is written into the other one. While a
gesture is drafting the layer is hidden and snapped opaque, so a new
drag shows its draft at once; past the fade it is hidden again, and a
settled canvas composites one image as before.
The histogram is measured on settled frames only, so during a drag it
describes the frame from before the gesture while the canvas shows
something newer, and nothing said so. The draft flag stopped at the
render closure.
It now reaches the interface: `canvas-draft` on the window and
`Levels.provisional` for the readouts, both set on every canvas render
from the flag that chose the frame's resolution, and cleared when a
render fails. The histogram panel dims its display reading to half
while a draft is up and brings it back when the frame settles. Dimmed
rather than captioned, because a caption appearing on every drag would
move the column; the raw reading has no frame to lag and is left alone.
During any drag longer than 120 ms the canvas rendered a full-resolution
frame every 128 ms under the finger. The settle timer was armed by the
first draft of a burst and not re-armed by later ones, so it counted from
the start of the gesture rather than from its last movement, fired
mid-drag, and the next coalesced event armed it again. Each of those
frames is the most expensive one the canvas draws, landing where the
frame budget is tightest.
The draft/sharp decision now lives in `refine::Refine`, apart from the
timers that carry it out. Every draft frame arms a settle timer carrying
a generation token and only the newest token is honoured, so the sharp
frame lands SETTLE_DELAY after the last movement. A request arriving
while a settle is still owed also counts as part of the gesture, so a
slow stretch of a drag (one event per frame, nothing to coalesce) no
longer renders sharp between drafts. A timer that fires with a render
already posted defers to it.
The tests drive the state machine through simulated timelines; the
long-drag case reproduced the four mid-drag sharp frames before the fix.
Cropping tighter past a mask layer made it invisible without a word:
the layer stayed in the panel and the sidecar, and its adjustment went
on landing on pixels nobody would see again.
When a crop is let go, develop now measures what the gesture did to the
mask stack (dr_pipeline::orphan) and, if any layer is now entirely or
mostly outside the frame, shows a notice over the photograph: how many
layers, their names, "Undo crop" and "Keep crop". The crop is already
applied and nothing waits on the answer.
The crop overlay gains a release callback carrying the rect the press
began from, so the measurement runs once per gesture and never on the
drag's per-frame changes. Choosing a ratio is measured the same way,
being a crop committed in one click.
"Undo crop" is the ordinary undo, and the notice is tied to the history
revision it was raised at: the redraw that follows any history move
clears it, so the crop and its warning go back as one step. A second
drag folded into the same step is measured from where that step began.
A crop that strands nothing shows nothing.
Mask geometry is stored in source coordinates, so re-cropping tighter
never destroys a layer. It makes it invisible: the layer stays in the
panel and the sidecar, its adjustment lands on pixels nobody will see,
and nothing says so. The spec had no clause for this; FR-DEV-17 now
states it, under the ID issue #10 reserved.
dr_pipeline::orphan samples each layer's mask on a 64x64 lattice over
the source, with the gradient, radial, brush and model-raster geometry
the mask shader uses, folds the parts by their joins and inversions, and
maps the samples through the framing to see how much of the coverage
the crop keeps. `hidden_by_crop` reports the layers whose share fell
below a tenth, and only those the change newly hid, so an already
stranded layer is not announced again on every later adjustment.
Ranges follow the picture and region selections need a label map this
crate does not hold, so a layer that adds either is never reported: a
false alarm on the common path would teach the notice to be dismissed
unread.
FR-RAW-2's "without changing callers" needs a test that would fail if a
caller named the concrete decoder; passing a real RAW through rawler
cannot tell the two apart, because both routes give the same answer.
The decoder_seam tests hand a stub decoder, for a container no real
decoder reads, to the catalog scan (read_metadata_only over a folder
backend), the preview ladder (the remote two-stage fetch, an import's
thumbnail and the viewer's no-GPU fallback) and export (open_for_export,
skipped without an adapter). Each assertion is on something only the
stub produces: its camera and date, a header fetched at its 64-byte
budget rather than HEADER_BYTES, preview and sensor sizes turned by its
orientation. Switching collect_metadata or make_thumbnail back to the
free functions fails two of the three tests.
The develop test_support module is widened to the crate so the export
test shares the one headless GPU context the other tests use. The
requirements note for FR-RAW-2 now records the trait as built and the
second decoder as not.
With the trait in place the claim still meant nothing while every caller
named dr_decode's free functions: a second decoder would have had to be
threaded through the scan, the thumbnail ladder, import, the viewer,
export, merge and repairs at the moment it arrived.
Each of those now takes a &dyn Decoder and reads headers, previews,
orientation and sensor data through it, including the header budget a
remote fetch asks for (header_bytes) and where it finds the embedded
preview (locate_preview). Only the places that start a job name
dr_decode::default(): the thumbnail, sweep and thumbnail-sweep threads,
the viewer's open handlers, and the request structs a job is handed
(BatchRequest, MergeRequest, the import Request, the repairs Toolkit),
so a caller can be given another decoder by changing what it is handed.
The default is rawler through the same free functions as before, so
nothing a user sees changes. The trait gains Debug as a supertrait so
request structs that derive Debug can carry one.
FR-RAW-2 says a second decoder may be added for broader camera coverage
without changing callers, and D2 names LibRaw as that second decoder.
Nothing tested the claim: dr_decode was one decoder reached through free
functions, so adding another would have meant editing every caller at
the moment there was most pressure not to.
Decoder is an object-safe trait over bytes: header_bytes, metadata,
orientation, locate_preview, preview and decode. Rawler implements it by
delegating to the existing free functions, so behaviour is unchanged,
and dr_decode::default() hands it out as a &'static dyn Decoder, which
is what the places that start work will name. JPEG recognition, decoding
and completeness checks stay free functions: they are not a RAW
decoder's to vary.
Nothing in the trait takes a path or a SourceRef; the decoder states how
much of a file it needs and where its preview sits, and the caller's
storage fetches that.
FR-DEV-19a said a part is added to the mask or taken out of it, and
mask-editing.md listed Intersect as an M2 item with nothing built. Both
now say what shipped: the requirement names the third join and why it is
a product rather than a minimum, and how old and new sidecars read across
it; the plan marks the blend-table row built, names the tests that hold
the GPU to the definition, and splits M2 into what is done and what is
still outstanding (joining non-painted parts from the panel, per-part
distance fields, folding two layers).
The chained lookup in the_intersect_button_joins_a_part_that_intersects was
one line past rustfmt's width, so fmt --check failed on the branch. Split
as rustfmt wants it; no behaviour changes.
The pipeline could now keep only where two selections agree, but the panel
had no way to ask for it: the part row's chip flipped between + and -, and
the buttons under the parts joined an added or a subtracted correction.
An "∩ Intersect" button joins a painted part that intersects, and the chip
on a part row cycles + -> - -> ∩ and round, so an existing part can be
turned into an intersection without being repainted. Both go through the
same session calls as before, indexing Join::ALL, whose first two entries
kept their places. The chip is now a tagged gesture, so it is in the
gesture book.
A layer's parts could be added to the mask or taken out of it, and nothing
else. The selections that need composing most are the ones that are
neither: the sky that is also bright, the subject that is also skin. With
union and subtract alone, "this and that" had to be spelled as "this minus
everything that is not that", which needs a second part that selects the
complement and rarely exists.
Join gains Intersect, stored as "intersect" in the part block of a sidecar.
It is the product of the two coverages, dst * src, which is one more
fixed-function blend state beside union's max and subtract's
dst * (1 - src) (mask-editing.md 5.2): the same scratch texture, the same
three vertices, no shader arithmetic. The product equals the minimum
wherever either side is fully in or out, and is the softer reading where
two soft edges overlap. Join::apply spells the three operations on the CPU
so the GPU tests can be held to one definition.
A layer that intersects with a part covering nothing now reports that it
covers nothing, so it is not rasterised as an empty slice. Old sidecars
never contain the word, so they read as before; a build from before this
reads "intersect" as a union, the existing unknown-join fallback, which
keeps the part visible rather than dropping it. Join::ALL keeps union and
subtract at indices 0 and 1 so a stored panel index still means the same
join.
Zoomed to 1:1 or past it, the develop canvas showed a smoothed blur
rather than the photograph's pixels, so focus and noise could not be
judged at the magnification meant for judging them.
Two things caused it. The canvas only switched to nearest-neighbour
strictly past 1:1, with a margin, so the 1:1 inspection itself stayed
smooth. And the switch mostly had nothing to act on: the pipeline
rendered a viewport-sized frame at every zoom, so past 1:1 it was the
pipeline doing the enlarging - bilinearly whenever a straightening angle
or lens correction was in the chain - and the detail stage then sharpened
and denoised those invented pixels at radii scaled up to match. The
texture reached the canvas already blurred and was presented 1:1.
Now, from 1:1 on, the visible region is rendered at the source's own
resolution (render::render_size) and the canvas enlarges it with
nearest-neighbour, so the blocks on screen are the pixels an export would
have; it is also less shading. The decision lives in two small
functions, render::magnification and render::shows_source_pixels,
measured in physical pixels like one_to_one_zoom, with a half-percent
tolerance so the inspection zoom counts as 1:1 even where fit() rounded
the other edge. Below 1:1 the render and the smooth filter are unchanged.
Before the previous commit, browser sign-in could store an account as
http://, and the client now refuses to send to one. Left alone, such a
library would fail to open with a configuration error, so its stored
endpoint is rewritten before anything reads it.
The endpoint is half of two keys, and both are handled:
- The keyring entry is filed under it. Rewriting only the record would
strand the app password under the old key and sign the user out, so
AccountStore::move_endpoint copies the secret across first, rewrites
the record in place (the last record is the one resumed), and deletes
the old entry only once nothing refers to it.
- namespace() is built from it and names the catalog directory. For an
http to https rewrite it does not change, because the namespace strips
either scheme. A move that would change it is refused, not performed,
so no later rewrite can abandon a catalog either.
The rewrite is a new BackendProvider::upgrade_endpoint hook, which does
nothing by default, and not a second call to normalise_endpoint. The
folder connector's normalise_endpoint canonicalises the path and needs
it to exist, so running it on every launch would fail a library on an
unplugged disk, or rename one whose path now resolves differently. Only
Nextcloud implements the hook.
If the move fails (for example, a locked keyring), it is logged, the
account is left as it was, and the move is tried again on the next
launch.
Closes#65.
Login Flow v2 saved the account under the `server` field of the poll
response, not under the address the person typed. That field is the
server's idea of its own URL. Behind a TLS-terminating proxy without
`overwriteprotocol` (a common setup) it says http://, and the account then
sent its app password in the clear on every request after that. The
typed address, already upgraded to https by normalise_endpoint, has just
carried the whole flow, so it is the one kept.
The flow's other two URLs come from the server as well, and are now
upgraded from http to https, and refused if they use any other scheme:
- The login URL is handed to the OS to open. On Windows that is
`rundll32 url.dll,FileProtocolHandler`, which runs a file: or UNC path
rather than showing a web page, so a hostile server could launch a
program when the user starts signing in. open_in_browser also refuses
anything that is not https, as the last check before a process starts.
- The poll endpoint is where the app password comes back from.
The host is not checked. A server reached by its LAN address can answer
with its public name, and refusing that would break a working setup
without protecting anything: the account is stored under the typed
address whatever the server says.
Part of #65.
NFR-SEC-3 held only for the address a person types: normalise_endpoint
upgrades it to https, and nothing else was checked. The login flow's poll
endpoint, an account an older build saved and a redirect all come from
somewhere else, and any of them naming http:// would send the app
password in Basic auth in the clear.
http_client now sets https_only. reqwest checks it before connecting and
again on each redirect, so a refused request never opens a socket, which
the new test checks with a listener that nothing may reach.
A refused scheme is reported as a Configuration error, not Network. The
request never left the process, and Network puts the app into offline
mode over a connection that is working. Other builder errors (a URL that
does not parse) go the same way, for the same reason.
Part of #65.
Filtering the grid by a face crawled on the reference library. The SQL
is not it — the person predicate counts in ~20 ms, the eyes-open term in
~60 — but every press on the tray ran `push_people_chips`, which read the
whole people table (26,362 rows, nearly all empty groups a regrouping
pass left behind) and then called `push_people_roster`, which read it
again and replaced the roster model. The roster is every person holding
a face, 1,581 chips, in a row Slint does not virtualise: a new model
tore down and re-created all of them and laid the row out again, to
move one tick.
A press now walks the roster model and sets `picked` on the rows whose
tick changed; the roster is built only when the tray opens. Both reads
use `people_in_use` (2,140 rows) rather than `people`. A picked person
the in-use query leaves out — emptied by a split while the filter held
them — still gets a chip, since a term with no chip cannot be removed,
and without one the in-place update would fall back to a rebuild on
every press.
bddf325 and 00c028c went in unformatted, so the Desktop job's
`cargo fmt --check` step failed on master (run 1693) and the release job
that needs it was skipped. Whitespace only.
Rating keys in the grid follow darktable's rule: with the pointer over a
photograph outside the selection, 0-5, P, X and U judge that photograph
alone; over one inside it, the whole selection, as before; off the grid,
the selection. The hover is cleared when the grid scrolls, so a key after
a wheel turn cannot judge whatever used to be under the pointer.
Holding F and tapping digits filters by stars: one digit for exactly
that many, two for everything between them, F alone to show every
rating again. The filter gains a ceiling to do it (`max_rating`, one
BETWEEN in the query). The place record carries it, and a record from an
older build reads as having none. The star chips light across a capped
range and the bar says "2-3★ only" beside them.
The grid also takes Ctrl+E and Ctrl+Shift+E for the selection, Ctrl+V to
paste onto it and Ctrl+A to select all. The "Gestures" button is now
"Help", its sheet "Controls and shortcuts", and F1 opens it.
Ctrl+E opens an export sheet: the export defaults on their own, over the
photograph, with an Export button. Ctrl+Shift+E exports straight away on
those defaults. There is no per-export copy of the settings, so what is
chosen in the sheet is saved as it is on the settings page, and the next
Ctrl+Shift+E uses it.
To make that one set of controls in two places, the export options move
out of the settings page into export.slint: an `ExportOptions` global
that Rust writes once, and two panels that read it. The window no longer
forwards forty `settings-*` properties to the page.
Ctrl+Shift+C opens a copy sheet with the edit-kind chips the preset
sheet already uses and a Copy button, which is how a paste leaves each
photograph's crop and rotation alone (Compose off). A and D step along
the roll beside the arrows. While either sheet is up the develop keys
stand down, so A cannot change the photograph behind the form, and
Escape closes it.
The arrow keys and space in develop called `next-image` and
`prev-image`, which walk the files given on the command line. A
photograph opened from a library leaves that list empty, so the keys did
nothing and only a click on the photo roll moved on.
With a library open the step now goes through the roll: it opens the
neighbouring frame exactly as clicking it would, and saves the outgoing
edit the same way.
Nothing made a release. CI built the APK and the installer on the master
push and kept them as workflow artefacts, the Linux binary was not kept
at all, and most tags went out with no downloads until they were
attached by hand.
build-and-test now also runs on v* tags. On a tag the desktop job keeps
its release binary, and a release job that needs desktop, Android and
Windows collects the three, names them with the version and runs
tools/publish-release.sh. The script titles and describes the release
from the annotated tag's message as the server holds it, writes
SHA256SUMS, and attaches what is not already there, so a re-run after
an interrupted upload finishes the job instead of duplicating it. The
same script is how a release is made or finished by hand.
Tried on v0.14.1, whose release was made by hand with the same files:
it found the release, reported all four files attached, and changed
nothing.
It was the last of a dozen buttons in a row that scrolls sideways once
it outgrows the window, which at a desktop width it does. The button
sat past the right edge and nothing says the row scrolls to a mouse,
so batch export of a selection looked like a feature the library did
not have. The rest of the row still scrolls; Export, which is also the
cancel for a running batch, now sits beside it and is always visible.
It appeared only once settings had been copied this session, so with an
empty clipboard nothing on the selection bar said pasting onto a
selection was possible. It is one of the things a selection can have
done to it, like filing it in a collection, and now sits with them
beside Presets.
They sat in the develop column under a "SETTINGS" heading, which read as
application settings, and went away with the panel toggle and in the
mask and spot modes. The strip is where undo already is for the same
reason: these act on the whole edit, not on any one panel.
The paste button still names what it would apply. The TransferPanel
component is gone; the Transfer global and its Rust wiring are
unchanged.
a_second_claim_waits_for_the_first_to_be_released failed on CI: the
second claim came back Some. The waiter thread signalled the main thread
before calling claim, so the main thread could drop the first guard
before the waiter reached the lock. The path was free by then, and the
waiter claimed it outright.
The registry now keeps a test-only count of threads parked in claim,
bumped under the lock just before the condvar wait. The test spins until
that count is one before releasing. The release needs the same lock, so
it can only reach a waiter that is already waiting. Passed 500 runs in a
row.
Nine agent branches, merged one at a time on ui-wiring and gated at each
step: develop.rs, library.rs, collections_ui.rs and library_ui.rs become
module directories; every screen's wire() and lib.rs::run() become lists
of named functions, with the develop screen's callbacks in develop_ui.rs;
the six view booleans become View and Page enums; the collections sidebar
and the library grid get their own Slint globals, taking 155 members off
AppWindow. No behaviour change: a multiset audit of code lines over every
moved region lost nothing, the workspace gate is clean, and the manual
recorded from this build and from master's from the same library snapshot
matches picture for picture, apart from a panorama stall that master
shows too when a merge starts during the engine's TensorRT compile queue.
The installer smoke test asserted seven model files, the number on the
day it was written; models/face has since gained the eye-state trio's
companions and the int8 detector forms, and the run on f71d7ba failed
with thirteen installed. The test now expects as many files as
package.sh's directories hold, so the next model needs no edit here.
package.sh also stages models/inpaint, which the APK and the Arch
package already carry and the Windows build did not: without
migan-512.onnx the panorama's border fill has no model on Windows.
xfeat needs nothing, it is embedded in the binary. windows.md §5.2
lists the result.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Moving each group of properties and callbacks out of AppWindow left
several two- and three-line gaps where a removed block's neighbours no
longer needed separating. No declarations changed.
The shard import recorded each adopted image in its own transaction:
fourteen thousand commits, and fourteen thousand turns at the write lock
that every read on the UI thread queued behind — the sync was felt as a
laggy grid and as "database is locked" from whichever writer lost the
wait. `record_detections_within` takes the caller's transaction, and the
import commits every hundred images.
The store carried every detector generation of an image — 24,123 entries
for 19,089 images on the reference library, a third of its 293 MB — when
only the strongest is ever adopted. A put now skips a pass a held one
outranks, and retires the passes it outranks from the index; sealed
shards keep their bytes, but nothing is written twice from here.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The scan/opening/status/error lines, offline mode and its retry, pinning a
collection offline, the sync and thumbnail-sweep state, and the callbacks
that route the grid to a rescan, a sync, another library, a panorama merge
or an export — the last of what AppWindow still carried under the
library- prefix — move onto the `Library` global started earlier on this
branch. Rust reaches them through window.global::<Library>() rather than
window.set_/get_/on_/invoke_ on the root.
library-visible is the one name that stays: it is computed from
active-page and active-view, the shell's own routing state, which a
global cannot read. AppWindow now declares no other library- property or
callback.
The date-range fields and their band on the capture-time axis, the
timeline's bars, labels, scrub/pinch/pan/zoom callbacks and its
sweep/current-bucket/anchored state, and the filter bar's people chips,
mode, eyes-open toggle and gesture reference move from AppWindow onto the
`Library` global. Rust reaches them through window.global::<Library>()
rather than window.set_/get_/on_ on the root, as the earlier commits on
this branch did for the grid's cells, selection, ratings and keywords.
The keywording sheet's rows and its open/assign/unassign callbacks, the
star and flag callbacks a cell click or a judgement key fires, the burst
toggle and representative-chosen callbacks, the trash-selection shortcut,
and the rating/unjudged/flag filter chips with their rating-counts model
move from AppWindow onto the `Library` global started in the previous
commit. Rust reaches them through window.global::<Library>() rather than
window.set_/get_/on_ on the root.
AppWindow carried the grid's loaded window of cells, the keyboard cursor,
drag and drop, the held-row long-press state, columns and cell size, the
scroll and viewport bookkeeping, the photo roll's pick and centre-request,
and the local-only/reorder/collection-filing gestures that act on a
selection, as properties and callbacks on the root component. That state now
lives in the `Library` global declared in library.slint, next to the structs
(LibraryCell, TimelineBar, KeywordRow, PersonChip) it and the grid's other
components already share; Rust reaches it through
window.global::<Library>() instead of window.set_/get_/on_/invoke_ on the
root, the same change collections.slint's `Collections` global made for the
sidebar.
library-visible stays on AppWindow: it is computed from active-page and
active-view, the shell's own routing state, which a global cannot read.
Everything else still prefixed library- — the timeline, the filter bar,
ratings and flags, keywording, and the routes and status lines — stays on
the window for now and moves in the commits that follow.
baed1c4 landed it over rustfmt's width; `cargo fmt --check` is the
first gate the Desktop job runs.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
f71d7ba and 34ac2f1 added tags without re-running the report, which
the Traceability job's "is it committed" step rejects.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Two CI gates have failed on every push since 0.13.4 and both are
fixed here.
The traceability gate rejected `FR-INF-1` as an orphan: settings.slint
and dr-ui tag it, but the four register entries inference.md §12 wrote
were never carried into requirements.md, which is the only file the
extractor reads. §3.12 and §4.10 now hold FR-INF-1..3 and NFR-INF-1
verbatim, with the acceptance milestones pointed back at inference.md.
The matrix is regenerated (188 defined, 155 covered) and the README's
"where it stands" line, which the 0.13.6 release commit skipped, says
0.13.6 and the new figures.
`cargo fmt --check` failed on the `fill_border` call in dr-pano's
padding test, which is the first thing the Desktop job runs after
installing the toolchain and why it failed within a minute.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Adopting an image from a peer's face shard stamped its run marker as now,
and the export reads a catalog marker newer than the shard's as a
re-index. So every adopted image went straight back out under this
device's client id: 14,100 adopted, 15,457 "newly indexed" on the next
pass, twenty-two shards of a peer's faces uploaded a second time.
merge_shard now carries the peer's indexed_at into the local index, and
the import writes that marker into face_index; where an older peer's shard
carries none, the store takes the catalog's, so the two agree either way
and the export finds nothing to send.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
docs/ had 26 developer documents flat beside the manual, and the two
audiences are very differently sized: most readers want the manual and
the gesture reference, a few want the register, the designs and the
measurements. The manual and gestures.md stay at the top; everything for
someone changing the code moves to docs/dev/, and the two documents that
name their own successors — the v0.1 milestone and the UI-refinement plan
— go to docs/dev/archive/ rather than being deleted, since both are still
cited. docs/README.md is the index, users first.
Every reference follows: code comments, Cargo manifests, the workflows,
the pre-commit hook, the bench and traceability tools (which locate the
repo root by docs/dev/requirements.md now), packaging, the Docker READMEs,
CLAUDE.md, CONTRIBUTING.md and the README. The matrix links one level
deeper and is regenerated. Links out of the moved documents into the tree
gain a level; a link checker over every Markdown file finds none broken.
controller holds LibraryController and the window-sizing constants every
other module reads and writes through pub(super) fields, the same shape
collections_ui and develop already use. open is the launch-to-scan cycle and
the worker that checks the catalog file before either touches it. offline is
what of a collection is on this device and the prompt that offers to change
it. window fills the grid model from the catalog and drains the thumbnail
fetch, which is the piece the catalog-reads-are-proportional-to-what-changed
rule (docs/catalog.md §1) bears on most directly. sync is the background
passes that reach beyond the loaded window: the metadata sweep, the
whole-library thumbnail pass, and the exchange with the server.
ratings_keywords applies a judgement or a keyword to a selection and queues
the sidecar and XMP writes behind it. timeline is the capture-time sidebar
and the photographer's place together, kept in one file because a restored
place ends by moving the timeline marker and a scrub is a restore of one
instant, so most calls between the two would otherwise cross a module
boundary. grid wires the grid's own callbacks — the keyboard cursor,
cell-size zoom, the routes into and out of develop — and filter_bar wires
the rating, people, date and offline-scope filters, calling back into
whichever of the above owns the work a filter change triggers.
Extracted by item rather than by line range, so every doc comment and
TRACES/GESTURE annotation stayed attached to the code it describes; the
sorted set of TRACES/GESTURE lines in the new directory is identical to the
original file's. Tests moved with the code they exercise, including the
handful of fixtures — settle, model_of, with_catalog, zoom_cell, pinch_step
— that only one target module needed and so were not worth sharing through
a test_support module the way the other splits use one. Items that crossed
a new module boundary were widened from private to pub(super), narrower
than the whole-file access the original gave them; a few items already
pub(crate) for recovery_ui or presets stayed there rather than being
narrowed, since nothing needed them tightened further.
mod.rs re-exports the same surface library_ui:: callers used before, so
lib.rs and every other caller needed no change.
AppWindow carried the sidebar's tree, its row menu, renaming, drag and
drop between rows, the trash row, and the membership sheet as ~40
properties and callbacks on the root component, in the pattern CH-1
describes and the develop screen's globals (Adjustments, Framing, Steps,
...) already replaced. Collections.* in collections.slint now holds that
state, declared next to the MembershipRow struct it and the membership
sheet both use; Rust reaches it through window.global::<Collections>()
instead of window.set_/get_/on_/invoke_ on the root.
collection-selected, collection-select, and collection-offline-menu stay
on AppWindow: library_ui.rs invokes collection-select directly and
registers collection-offline-menu's handler, and lib.rs reads
collection-selected for back-navigation, so moving them would have meant
editing library_ui.rs, which another change on this branch is splitting
into a module directory. collections-visible stays too — it is
lib.rs's panel-layout state, seeded from the saved layout before the
sidebar exists, and collections_ui never touches it. Everything prefixed
library- (the grid's drag, selection and keyword state that the sidebar's
Rust also wires for cross-feature gestures like filing a selection into
a collection) stays on the window as well, since it belongs to the
library screen, not the sidebar.
The thumbnail stage ran first and, on a device that had just adopted its
peers' shards, spent its time re-uploading hundreds of megabytes under its
own client id while faces, people, collections and dates waited behind it.
Faces go first — the catalog merge assigns identities to faces this device
holds — then the catalog, then thumbnails.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The derived sync fired only after the metadata sweep, so a fresh device
re-derived every thumbnail it scrolled past, re-detected faces and re-read
every header for hours before adopting the shards and snapshot that held
all of it. It now fires as soon as the scan completes — the first moment
the rows the merges key on exist — and the sweep starts behind it. In
steady state that pass is one listing.
The catalog merge gains a fourth half: capture metadata (captured_at,
offset, camera, lens, ISO) for images still at metadata_state < 2, matched
by oc:fileid from a remote row at 2. A date is a fact about the file's
bytes, not local state, and the snapshot already carried it. The sweep's
per-chunk query then finds nothing left, and the timeline is whole on a
fresh device without a header fetch.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
app.slint carried show-launch, show-library, show-identity, show-settings,
show-import and show-merge as separate booleans, so the root component chose
what to draw with five- and six-term conjunctions and nothing stopped two of
them being true at once. Replaced with two enums: View { develop, library,
identity, launch } for which top-level screen is showing, and Page { none,
settings, import, merge } for which page, if any, is drawn over it.
Two values rather than one, because the two questions are genuinely
different. Settings, Import and Merge are reachable from more than one View
and are drawn outermost without touching it — closing one has to return to
whichever View was already current, and today that works because the
underlying property is left alone while the page sits over it. A single
View with five or more variants would need a second field remembering what
to return to; Page needs nothing to remember, since View was never
overwritten in the first place. Identity, by contrast, genuinely replaces
the window the way Launch and Library do (see the existing "like the launch
screen" comment on its `if`), so it is a View variant, not a Page.
Every `if` chain in app.slint that used to compare four, five or six
booleans now compares active-view and active-page to at most one variant
each. library-visible collapsed from a six-term conjunction to
`active-page == Page.none && active-view == View.library`.
The Rust side follows: every set_show_*/get_show_* call in library_ui.rs,
identity_ui.rs, settings_ui.rs, merge_ui.rs, import_ui.rs, launch_ui.rs and
lib.rs now reads or writes active-view or active-page instead, including
lib.rs's startup match (View.launch vs View.develop, since a Startup that
skips the launch screen used to leave both old booleans false and fall
through the chain to develop) and identity_ui's close handler, which now
writes View.library or View.develop in one call where it used to write
show-library then show-identity separately.
back_one_step needed one deliberate adjustment beyond the mechanical
rename. Identity was never represented in NavState: back had nothing to do
when Identity was opened from the library (show-library stayed true,
unread by IdentityScreen's own condition) and could only reach ToLibrary
when opened from develop, which likewise wrote a property IdentityScreen
never read — so escaping out of Identity was invisible in both cases before
this change. With a single active-view, falling into the general case
would instead overwrite the value IdentityScreen's `if` does read and close
it as an unintended side effect. back_one_step now swallows the gesture
while View.identity is current, reproducing the same "nothing visible
happens" outcome for both origins without threading identity_ui's private
came-from-library state through lib.rs for one screen.
Verified with tools/manual/drive.py against a private Xvfb and the debug
build: launch screen to library, Settings opened and closed, Identity
opened and closed (including Escape doing nothing while it is open),
develop opened from a cell and closed both by the back button and by
Escape. Screenshots under verify/.
collections_ui.rs had grown to 4,591 lines covering the sidebar controller,
the click/drag selection policy, tree refresh, the drag gesture, the trash
worker, twelve wiring functions, and the row's rename/create/context menu,
all in one file. Split into collections_ui/ with one module per area, the
way develop/ and library/ were already split on this branch:
- controller.rs: CollectionsController and the pure drop/delete/release
decisions (decide_drop, decide_delete, decide_release, menu_detail,
delete_warning) that a test can drive without a window.
- press.rs: PressUndo and the click-and-release selection policy
(apply_press, select_row, commit_press, cancel_press).
- tree_sync.rs: rebuilding the sidebar from the catalog and pushing
catalog-derived state into the grid (refresh_tree, offline_state,
sync_lifted/sync_selection/sync_reorderable/sync_badges,
refresh_membership, direct_holdings).
- drag.rs: the cursor bitmap (compose_drag_image, blit_scaled) and the
hold/spring timers (arm_hold, arm_spring, should_spring,
collapse_spring_opened) plus their delay constants.
- trash.rs: the soft delete (start_trash, start_restore, drain_trash,
stop_trash, refresh_trash, format_bytes).
- wiring_grid.rs / wiring_tree.rs: the wire() entry point and its twelve
wire_* functions, split in two because together they were the largest
single piece (grid-facing selection/drag/trash vs. sidebar-facing
navigation/create/rename/row-drag/menu/membership).
- rename_menu.rs: creating, naming and renaming collections, and the row's
context menu (apply_rename, create_child, unique_name, open_row_menu,
close_row_menu, close_rename).
mod.rs carries the module's own top-level doc comment, the `pub use`
re-exports for the eight items the rest of the crate reaches by
`collections_ui::` path (CollectionsController, wire, refresh_tree,
sync_badges, sync_selection, select_row, commit_press, cancel_press), and a
shared `test_support` for the one fixture (`ids`) more than one file's
tests needed. Every item that only crossed a boundary within this module,
not out of it, was narrowed to `pub(super)` rather than kept at the
crate-wide `pub` a single file gave it for free.
Extracted with a brace-aware pass that kept each item's own leading doc
comment and attributes attached to it, and tests moved with the code they
exercise; every TRACES/GESTURE comment lands on the same code it did
before. No file outside the new directory changed — lib.rs's `mod
collections_ui;` resolves to the directory automatically, and every
outside caller's `collections_ui::` path still resolves through mod.rs's
re-exports.
`inference::init` listed the models from the user's shared directory
alone, while the app loads them from there or from the package's
`/usr/share/darkroom/models`. On a fresh package install the probe found
"no model to probe with", stayed on the CPU, and compiled nothing. Both
now resolve each file with the same search, `library::shared_model`.
The PKGBUILD names the ONNX Runtime packages as optional dependencies,
since the app loads one from /usr/lib if present.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The 188-line wire() registered the import page's callbacks in four
comment-delimited sections. Lift each into its own fn: wire_opening_and_closing,
wire_choosing_a_source, wire_options, wire_running. context stays generic
over C on each of the three functions that use it, matching how survey()
and start() already take it (impl Fn, implicitly Sized) rather than coercing
it to a trait object, which would have needed ?Sized added to those two
unrelated functions for no benefit.
Measured on a Radeon RX 7900 XT against Arch's onnxruntime-rocm 1.29
(docs/inference.md §1.3): MIGraphX fp16 runs the detectors at 2.4–3.4 ms
against 10–58 ms on the CPU provider, the inpainter at 8 ms against 514,
with a 15–135 s compile per graph the first time and under a second from
its cache after. A compiling rung on TensorRT's terms, wired the same way.
The ROCm execution provider is gone (removed in ONNX Runtime 1.23), so the
AMD ladder is MIGraphX then the CPU, with no non-compiling rung between.
MIGraphX is registered through the runtime's generic key/value entry
point rather than ort's builder: 1.29 reads the legacy options struct for
its precision flags only, and the compiled-program cache directory
(`migraphx_model_cache_dir`) only travels the generic way. The provider's
cache key omits the precision, so f32 and fp16 programs get their own
directories. The probe fingerprint now includes the provider libraries
beside the runtime and the ROCm version, since a distribution's CPU and
ROCm builds are the same file at the same path.
`status().failed` reports only the rungs above the selection, so an AMD
desktop's About line says why MIGraphX won rather than that the NVIDIA
providers are not in the build.
Two examples: `ep_probe` times each provider cold and from cache, and
`ladder` drives `init` as the app does to watch the first-run sequence.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
run() was 2,724 lines that built every controller, owned the develop
session and its render loop, and registered every develop-screen callback
inline — the state CH-1 in docs/dev/code-health.md describes. This is the
mechanical split CH-1 calls for, done in one pass rather than section by
section since develop_ui.rs only compiles once lib.rs stops registering
those callbacks itself.
develop_ui.rs is new: a DevelopWiring struct holding the session, the rows
model, the redraw/render closures and the other controllers' handles, and
one wire_* function per section run() used to contain — presets, export,
the adjustment panel, film, undo/redo, zoom/pan/crop, rotation/flips/
straightening, navigation and peaking — called in the order run()
registered them. window travels as its own parameter throughout rather
than living on the struct, because the generated AppWindow type is not
Clone; every other field is an owned clone so each function's body could
be pasted from run() unchanged.
lib.rs::run is now under 300 lines: construction and startup only, calling
named functions for the window and its diagnostics/inference wiring, the
launch/library/collections/identity/settings screens, import and merge,
the render loop (render_now/redraw/show), the remote open path, the
window chrome (resize, layout class, panel toggles, back gesture), and
develop_ui::wire for the rest. Every TRACES and GESTURE comment moved with
the code it annotates.
Two latent type errors surfaced while restructuring rather than being
introduced by it: activity and display were being passed around as bare
ActivityLog/DisplayWatch instead of the Rc<...> their constructors
actually return, which only worked before because nothing needed to name
the type explicitly.
The 225-line wire() registered the launch screen's callbacks in nine
comment-delimited sections. Lift them into fn's, merging a few adjacent
ones that were only a handful of lines each: wire_sign_in covers both the
browser flow and the app-password fallback (the same button in two forms),
wire_choose_folder_and_open covers opening the folder browser and the
final "Open library" press, since both are short and sit back to back.
wire_use_folder, wire_sign_out, wire_formats, wire_folder_picker_navigation
and wire_copy_url stay as they were sectioned. wire() calls each in the
original order and keeps the closing render() call, which every section
relies on having run once at startup.
The 312-line wire() registered the panorama page's callbacks in three
comment-delimited sections. Lift each into its own fn: wire_start (the
"Merge to panorama" press, its fetch, and the DARKROOM_START_MERGE dev
entry point — all three only ever used together), wire_decision (confirm,
projection and border chips, the fill knobs), and wire_stop_and_leave
(abandon, close). wire() itself now just calls the three in order; S, C
and F stay generic on wire_start since sources/context/on_done are used
nowhere else.
The 837-line wire() had almost no section comments, unlike its siblings, so
the seams had to be found by reading it rather than following markers. Lift
each into its own fn: wire_dials (the two grouping sliders), wire_navigation
(open/close/switch person — needs models() too, for the missing-model
banner), wire_rename_and_merge (a rename and the namesake offer it can
raise), wire_face_actions (pick/confirm/reject/split, the grid's own
actions), wire_grouping_preview, wire_recluster, wire_indexing (the shared
launcher behind Index/Re-index plus Stop), and wire_coverage_and_ignore.
wire() keeps the generic-to-trait-object coercions and the eyes_available
closure, since most of the above need it, and calls each function in the
original order. The reload! macro moved from inside wire() to module scope,
dedented, since macro_rules is scoped textually and every extracted function
uses it.
The 1,457-line wire() registered every collections-sidebar and grid-drag
callback in one function, sectioned only by comment. Lift each section
into its own fn: wire_selection (split further into wire_selection and
wire_selection_filing, since the original section ran to 375 lines),
wire_drag, wire_trash, wire_trash_from_grid, wire_tree_navigation,
wire_create, wire_rename, wire_remove, wire_row_drag (the tree row's own
hold-drag, which the original "remove" comment's span covered but which
is really a separate feature), wire_row_menu, and wire_membership.
wire() itself now just coerces the shared closures to trait objects and
calls each in the original order. visible_ids is coerced to
Rc<dyn Fn() -> Vec<ImageId>> at the top, alongside on_scope_changed and
session, so the new functions take plain trait objects instead of
threading a generic parameter through every one of them.
library.rs was 7,729 lines wiring together everything "open a remote
library" touches: scanning, pulling other devices' judgements out of
sidecars found along the way, writing local edits back out to the
sidecar outbox, pushing/reloading XMP by hand, fetching and prefetching
thumbnails and originals, generating thumbnails locally, the metadata
and thumbnail background sweeps, on-disk paths for the catalog and
model files, and reading the grid's cells, spans and rating filter.
Same motivation as the develop.rs split (docs/dev/code-health.md CH-1):
a pure, no-behaviour-change move into one file per area, each under
about 1,500 lines.
Tracing actual call sites rather than trusting the file's physical
layout mattered here: `persist`, `load_folder_etags`, `pull_sidecars`,
`load_sidecar_etags`, `record_sidecar_read` and `apply_judgement` sit
textually beside the XMP push/reload functions but are called only
from `run_scan` (pulling a device's own past judgements out of the
sidecars a scan just walked), so they went to scan.rs and not xmp.rs.
`cells` came out at over 1,800 lines once its tests moved with it and
split further into cells.rs (windowed reads, trash, ordinals) and
spans.rs (collection scope, manual reordering, the capture-time
histogram) -- ten submodules rather than the nine first planned.
Previously-private items reached from a sibling module became
`pub(super)`, narrower than the whole-crate reachability one file gave
them. Tests moved with the code they test; the two test fixtures used
across more than one file (`scanned`, and develop.rs's
`session_with_a_left_half_subject` in the matching commit) joined the
shared `test_support` module alongside the existing `entry`/
`with_images`/`image_ids` helpers. `mod.rs` re-exports every module's
public items under `library::`, including the `pub(crate)`
`test_support` module `repairs.rs` reads its fixtures from, so no file
outside `library` needed a change.
The previous commit split develop.rs the same way; taken alone it left
dr-ui without library.rs, so that intermediate commit does not build on
its own. This one restores it.
develop.rs had grown to 9,327 lines covering everything the develop
session does: opening a photograph, the parameter-row and curve-widget
panel model, mask viewing and editing, mask creation and the rasteriser
that turns a mask stack into GPU arrays, spot repairs, scene
segmentation, framing and zoom, white-balance sampling, rendering and
film choice, and the undo/snapshot history. docs/dev/code-health.md
CH-1 names dr-ui's lack of a view layer as the reason every feature
kept landing in a handful of files; this is the first of the two pure
splits it recommends as easy, no-behaviour-change wins independent of
that larger rework.
The boundaries follow the file's own sections (several were already
marked off with comment headers) and the seams a full read turned up
underneath them -- mask storage/rasterisation turned out to be a
distinct concern from mask viewing and editing, and rows/tabs/curves
from each other, so those split further than the headers alone
suggested. Each module stays under about 1,500 lines. Struct fields
and the handful of helper methods now called from a sibling module
became `pub(super)`, which is strictly narrower than the whole-crate
reachability a single file gave them; nothing gained visibility outside
`develop`. Tests moved with the code they test, including the few
cases where a helper one file's tests needed was itself only defined
in another's -- those became shared fixtures in `mod.rs` alongside the
`headless`/`read_back`/`grey_session` helpers that already worked that
way. `mod.rs` re-exports every item `develop::` callers outside this
module used before, so lib.rs, masks_ui.rs and the rest needed no
changes.
wire() registered every grid callback in one 1,214-line function behind
four section comments, two of which were themselves far over 300 lines
with no further markers. Each fenced section becomes its own function,
called from wire() in the original order with the section's own comment
kept as its doc comment:
- "the keyboard cursor (FR-CULL-4)" (496 lines) splits at its own topic
breaks into wire_grid_cursor_and_zoom (cursor movement, cell zoom and
pinch), wire_grid_sync_and_load (explicit sync/thumbnail requests and
the reloads a changed viewport, column count or scroll position
trigger), wire_timeline (the capture-time sidebar) and wire_grid_routes
(grid/launch/develop navigation and a manual rescan).
- "ratings and flags" and "keywords" were already under 300 lines and
become one function each.
- "the filter bar" (447 lines) splits into wire_filter_ratings_and_people
(which keeps the section's own comment), wire_filter_dates and
wire_filter_scope_and_offline.
The three callbacks registered before the first section comment
(on_settings_xmp_reload, on_library_cell_clicked, on_library_roll_pick)
and the trailing crate::recovery_ui::wire call stay directly in wire(),
since neither is inside a fenced section.
wire() registered every mask-panel callback in one 778-line function
behind section comments. Each of the seven fenced sections (computing
the region map, refining a subject's mask, dragging a gradient,
selecting on the photograph, the stack, the edge treatment, adding
layers) becomes its own function, called from wire() in the original
order with the section's own comment kept as its doc comment. The
"adding layers" section was itself over 300 lines and had no further
section markers inside it, so it is split at its own natural seam
between painting/viewing a mask (wire_layers_paint) and working the
parts and add-mask buttons (wire_layers_parts); the second half gets an
introductory doc line since there was no comment of its own to reuse.
Locals declared just for one section's closures (running, refining,
dragging) move into that section's function instead of staying in
wire().
wire() registered every settings-page callback in one 416-line function,
fenced only by section comments. Each fenced section (opening and
closing, cache, faces, export, reset) is now its own private function
that wire() calls in the same order, with the section's own comment kept
as its doc comment. on_budget_changed and on_open are coerced to trait
objects at the top of wire() so the new functions take a plain
Rc<dyn Fn> rather than needing their own generic parameter, with no
change in the closures registered or the order they are registered in.
A scene that makes a parent, nests two collections in it by drag and by
the menu, files frames into a child and opens the parent to see it count
both; stills of the tree and of the menu. The collections recording is
re-made now that the bitmap under the cursor is the photograph.
drive.py grows a multi-leg drag: a diagonal with much vertical in it is
taken by the grid's Flickable as a scroll before the DragArea can claim
it, so a drag to the sidebar goes sideways first.
docs/ had 26 developer documents flat beside the manual, and the two
audiences are very differently sized: most readers want the manual and
the gesture reference, a few want the register, the designs and the
measurements. The manual and gestures.md stay at the top; everything for
someone changing the code moves to docs/dev/, and the two documents that
name their own successors — the v0.1 milestone and the UI-refinement plan
— go to docs/dev/archive/ rather than being deleted, since both are still
cited. docs/README.md is the index, users first.
Every reference follows: code comments, Cargo manifests, the workflows,
the pre-commit hook, the bench and traceability tools (which locate the
repo root by docs/dev/requirements.md now), packaging, the Docker READMEs,
CLAUDE.md, CONTRIBUTING.md and the README. The matrix links one level
deeper and is regenerated. Links out of the moved documents into the tree
gain a level; a link checker over every Markdown file finds none broken.
`changed columns` fires on a change, and a first evaluation is not one:
a grid built after the window had settled at its size never said how
wide it was, so Rust placed month headings for the one column it was
told about at start-up — every month began a row, and was announced
wherever its first cell fell, mid-row included. Opening a collection
showed "October 2025" stranded over a row of August.
The bitmap under the cursor was a solid red rectangle. Slint's drag
overlay uploads the image as a texture, draws it and drops the texture in
one call; with the wgpu FemtoVG renderer the drop is immediate and the
draw is deferred to the flush, so the frame binds femtovg's placeholder —
which is red. An image with a cache key survives in the texture cache
until after the flush, and only a path gives one. So the composite goes
to the data directory's scratch as a PNG and comes back through
load_from_path; one file per drag, removed when the drag ends. A
workaround for Slint 1.17.1, written up as one beside the code.
The recording sampled a red brick wall and moved the sliders by three
units, which at GIF size is a click that does nothing. The scene now
drags the frame cold first and picks a white air conditioner, so the
correction is visible and the picker's being absolute - set from the
photograph, not from where the sliders were - is what the picture
shows. The text says so, and says a blown highlight is refused.
The probe's comment said a 192px render "averages a small neighbourhood
into each of its pixels". It does not: the composed shader fetches the
source at one position per output pixel - nearest for an unrotated
frame, four photosites blended otherwise - so the probe was a point
sample of a noisy sensor, and two painted-white air conditioners on the
same wall answered +37 and -50.
The tap is now narrowed to the patch of the canvas around the click, a
couple of percent of its width and square on screen, and rendered at
64x64 with interpolation forced on, which puts a sample on every sensor
pixel under it at any ordinary zoom. The samples are averaged, with the
void and clipped ones left out rather than allowed to pull the mean, and
fewer than half surviving is refused. compose_camera_probe takes the
patch; the merge's compose_camera_linear keeps its nearest sampling. The
readback shrinks from six megabytes to sixty-four kilobytes.
A frame of alternating warm and cool columns, averaging neutral, moves
the controls by at most two units; a point sample swung them to sixty.
The scene clicked 40px to the right of "pick", on "reset", so the
recording showed a neutral group being reset and a click on the wall
that panned. Re-recorded with the picker fixed: the word lights, the
sample moves temperature and tint, and Before shows what it corrected.
Sampling the overcast sky on a Canon 6D frame set tint to -100 and
temperature to -15 for a patch the canvas showed as pure white. A clipped
photosite is sensor white, not a colour: every channel stopped counting,
so what the tap hands back is the as-shot multipliers themselves, which
are strongly magenta, and the solver dutifully drove green to its stop.
The display shader already fades such a pixel to a neutral of the same
brightness before any operation runs, so the picker was balancing against
something the photographer could not see.
The probe now refuses a sample with any channel at or above the onset the
shader fades from, the way the solver already refuses black. The threshold
is one constant, CLIP_ONSET, formatted into the shader and read by the
probe, so the two cannot drift apart.
Pressing "pick" and clicking a near-neutral wall on a Canon 6D frame set
tint to -77 and turned the whole photograph green. The white balance
operation runs first in the chain, on camera RGB, before the body's base
curve and colour matrix; the probe was read off a display render after
all three, and the solve treated that sRGB triple as if the gains
multiplied it directly. On a JPEG the two spaces coincide, which is why
the existing tests passed while the picker was broken on every raw file.
The probe now reads the camera-space tap a merge stitches from, composed
under the edit's own framing so a fraction of the canvas is a fraction of
the probe, and puts the as-shot balance on itself - exactly the value the
operation's gains are about to multiply. No operations run in the tap, so
nothing has to be stripped and restored, and the display target is left
alone, so a sample that found nothing usable no longer needs a redraw.
A raw-frame test with the 6D's matrix and a typical as-shot balance
samples a warm grey and asserts the rendered pixel comes back neutral; it
fails on the previous probe.
Every face the user has ruled on entered the pass as an anchor, and the
scan is exhaustive by design (`dr_face::neighbours`), so a person with
750 confirmed faces cost 750 comparisons against every other face in
the library — and the cost of a library grew with how well it was
named. Most of those comparisons said nothing new: thirty frames from
one afternoon are one point of view, not thirty, and a face that
matches one of them matches the rest.
Each person now enters through at most 100 of their anchored faces
(`dr_face::references`). Eligible are those whose raw embedding is at
least 15 long — one above the gallery floor, since a reference speaks
for someone rather than merely being admitted — with an unmeasured
length admitted as it is everywhere else. From those, the set spanning
the greatest volume is chosen greedily: the longest vector first, then
at each step the face with the largest component orthogonal to the
chosen so far. That is pivoted Gram–Schmidt, and the product of the
residuals it picks is the Gram determinant, so the greedy step is the
exact greedy on the objective. A near-duplicate of a chosen face has
no residual and is passed over; the one profile shot among two hundred
frontal frames is taken early; faces inside the span of the chosen add
no volume and are not taken to fill the cap.
The faces not chosen keep their confirmations and are not touched by
the pass — they stay in the anchor map, so it never releases them —
they are simply not compared. A person none of whose faces is long
enough is still stood for, by their longest, rather than losing their
anchor and having their next face filed as a stranger. Under the cap
nothing changes: every eligible face stands, and the short ones stay
in as the probes they were.
At the reference library's 3,851 confirmations the scan shrinks by
about a fifth; at 15,000 it is a fifth of what it was.
The markers the previous commit stops writing are already in the
catalogs — 2 on the desktop, 429 on the tablet — and in the shards
both have exchanged. Renaming them to the faces' own id with a fresh
time is what makes the export send each image again, under an entry
newer than the empty one `held_model` would otherwise pick. Where the
old write had inserted its marker beside the right one, the wrong one
goes and the right one is refreshed for the same reason: its entry in
the shards is older than the empty one.
Images V14 left with faces and no marker are not touched. That state is
the quality pass's cue, and the fixed write marks them correctly when
it reaches them.
Checked against copies of both real catalogs: the desktop renames 2,
the tablet deletes 429, both in under 200 ms.
`record_updates` — the write behind the quality, eye and crop passes —
re-marked the image as indexed under the pipeline the pass ran as, and
left the faces it had updated under the id of the detector that found
them. On a desktop set to Thorough that put `scrfd_10g+w600k_mbf` over
faces spelled `w600k_mbf`; on the tablet, `scrfd_10g_i8+w600k_mbf` over
faces it had adopted from the desktop's thorough pass.
Every reader takes the marker and the faces to agree. `marker_under`
reads the marker as the detector having examined the image, so the
upgrade repair never revisits it. The shard store keys each face by
its pipeline id, so `export_to_shards` selects an image's faces by the
marker's id, finds none, and sends an entry that says the thorough
detector looked and found nothing — over photographs with named faces
on them. The desktop's shard index holds 54 such entries beside real
faces; the tablet's eye pass over the faces it had adopted made 430
more, and both devices have exchanged them. `held_model` takes the
newest entry for an image, which is the empty one. Nothing has been
lost yet only because the two spellings of the thorough detector rank
equal and neither side adopts the other's; a third device, or either
one after a reinstall, would adopt "nothing here" for 484 images. And
the desktop's eye pass is 4,739 images from doing the same to every
face from before V14 — which are the ones that only exist on the
desktop, and would then never reach anywhere.
The marker now takes the id the faces carry; the pass's own id is used
only when it dropped the last of them and there is no detector left to
name. A stale marker under another spelling of the same embedder is
removed in the same transaction, so one embedder has one marker.
The tablet showed a fraction of each person: 681 of the desktop's 3,851
confirmations, and none of Ian's 746, Catherine's 626 or my own 480.
Every face that existed on both devices agreed on who it was, and the
people rows were identical — the merge was fine. The missing 3,170
confirmations were on faces the tablet did not hold at all: the
desktop's 16,080 faces from the original detector, on 4,310 images,
detected before schema V14 kept the quality reading.
Those faces were in shards the tablet had already downloaded, in
August's export. `import_from_shards` looked at them on every sync pass
and declined each one, because a face without a quality reading was
"work this device cannot finish": adopting it would write the run
marker, and the marker was what stopped an image being looked at again.
That was true when it was written and has not been since the quality
repair existed — that pass lists its work by `f.quality IS NULL`, not by
the marker, exactly as the eye pass does, and faces without an eye
reading were already adopted on that reasoning.
The refusal had no exit. V14 had deleted the markers of every image
holding such faces so the quality pass would find them, and
`export_to_shards` walks the markers, so the desktop never re-exported
them either; the unmeasured August copies were the only ones there
would ever be. The tablet's answer was to queue all 17,727 images for a
re-detection of its own, a fetch of the whole library, while holding
the faces on disk.
Adopt them. The receiving device's quality pass measures them when it
reaches them, and the desktop's confirmations match onto them by box
overlap on the next catalog merge. The test that asserted the refusal
now asserts the adoption and that the image is still owed to the pass.
Eighteen declared operations, not fifteen; JPEG XL is an export format;
the grid does not filter by keyword, only the catalog's query can; and a
panorama's provenance is a sidecar beside the composite, not a history
step in it.
It said 0.9.0 against a 0.13.1 tree, listed focus peaking and burst
grouping as unbuilt when both have shipped, and opened with a page of
prose about the display path before saying what the application does.
Lead with what it is and a picture of it, say how to get it on each
platform and what state each channel is in, keep the honest account of
what is missing, and put the manual first in the documentation table.
A CLAUDE.md at the root, for anyone changing this code: the ways a redraw
and a catalog read came to cost half a second per click, what each fix
looked like, and how to measure the next one against a copy of a real
catalog.
"How many images still owe a quality reading" was a correlated EXISTS per
image over `faces`, and the face row is 8 KB of embedding and crop before
the column it looks at, so each count opened every row. Six such counts
run on every open of the Identity screen and at the end of every sweep:
160 ms on the reference library.
V19 adds three partial indexes holding only the faces still owing each
pass, keyed on the image and carrying the model id the predicate reads,
and replaces `faces_image` with `(image_id, model_id)` so "does this image
hold this embedder's faces" is answered from the index too. The planner
takes a partial index when the count is driven from `faces` and ignores it
inside the EXISTS, so `Needs::Face` carries the per-face fragment and
`repairs::count` spells the query from the faces' side; the list and the
per-image check keep the EXISTS. A test holds the two spellings to the
same answer for every repair.
Every `move_to` guaranteed its destination's parent with a `MKCOL` for
each ancestor down from the account root, and a trash folder under a
library root several levels deep meant three round trips answering
`405 Method Not Allowed` before the one `MOVE` that did anything — for
every image of a delete, on a connection built for that job.
The backend now records the collections it has confirmed exist and asks
about each once. It lives for one job, so a folder another client removes
mid-batch is the one case this misses, and the `MOVE` then reports the
`409` rather than hiding it.
`faces::people` grouped `face_person` after a LEFT JOIN over every person
and sorted the lot by name; the rail then discarded the empty, unnamed
groups a regrouping pass leaves behind — 17,000 of 19,000 rows on the
reference library. `people_in_use` filters them in the WHERE and joins
`people` to face counts aggregated first (2,000 groups), so the sort sees
only the rows that will be drawn. `count_unassigned` replaces fetching
2,400 ids to take their length. `load_people` 22 ms → 10 ms.
`confirm_all` called `faces::confirm` per face, and `split_off` called
`reject` then `confirm` per face: each opens and commits its own
transaction, so a click on a group of several hundred was several hundred
commits. `faces::confirm_all` is two statements — clear the rejections the
confirmations override, then flip the rows — and `faces::reassign` does a
split's reject-and-confirm for every face under one commit. 16 ms → 2 ms
and 22 ms → 4 ms on the largest group.
A confirm or a reject changes one row and redraws the whole grid, and the
redraw re-read every crop blob of the selected person (4 MB for the
largest) and decoded every one — 316 ms per click on the reference
library's 754-face person, to arrive at the pixels already on screen.
`load_faces` now takes the crops the previous load decoded, keyed by face,
and moves each into its new cell; the blob read is skipped when every face
is already in hand. `refresh` drains the old cells into it rather than
cloning them. The redraw is 2.6 ms.
Every click on the Identity screen's face grid — confirm, reject, split,
rename, merge — redrew the whole screen, and the redraw recomputed the
coverage line. That line lists every repair's outstanding images to count
them: six scans of the images table with a correlated EXISTS over the
8 KB face rows, an ORDER BY the job's visiting order, a Target with its
path per row, and a thumbnail-index query per image with faces. On the
reference library (24k images, 19k faces) that was ~200 ms of the
~540 ms each click cost, spent computing a figure a confirm cannot change.
`refresh` now takes what changed: `Changed::Identities` re-reads the rail
and the grid and leaves the coverage line alone; `Changed::Library` — an
open, a sweep ending or stopped, the face data deleted — re-reads it too.
For the times it does run, `repairs::counts` counts instead of building
and dropping the lists, and the thumbnail store is read once
(`ThumbStore::held`) rather than probed once per image in the audit, the
outstanding list and the proxy repair.
`identity_bench` is the measurement: the reads a click performs and the
batch writes, timed against a copy of a real catalog.
docs/manual/README.md is a tour for a photographer opening DarkRoom for
the first time — one picture per thing, moving where movement is the
point. tools/manual/ is how the pictures are made: drive.py puppeteers the
desktop build on a private Xvfb (launch, click, drag, type, screenshot,
record), scenes.py is each picture as a script, and record.sh runs them
all over a folder and writes the results into docs/manual/media/.
The media is in LFS, with the CI pulls excluding it as they exclude the
fixtures; a screenshot changes wholesale when the interface does.
Nothing in the pictures shows a person, by design: the demo library is
seventy urban and alpine frames, chosen from the catalog's rows that face
detection found nobody in.
The traceability matrix is regenerated here after the rebase that
brought this branch up to master.
Without focus the keys typed into the keywords sheet went to the grid
behind the scrim, and the Return meant for the keyword opened a
photograph. The naming sheet already takes focus on open; do the same.
An empty trash said "No images found — check the library folder and which
formats are ticked", which sends someone off to fix a library that is
fine.
An empty device destination read "Ask each time" on the settings page,
and nothing asks: an export made with the field blank is refused with
"no export folder is set". Say what will happen.
wgpu reports a device out of memory by panicking, and a twelve-frame
merge on a GPU another process is using is where that happens. The panic
unwound the worker, the sender went with it, and the page sat on "Stop"
with every control disabled and nothing to say why — the crash record on
disk was the only sign. Catch the panic and send it as a failure, and
treat a closed channel with no final event as a dead worker too.
The eyes are per layer and outlive the mode, so a photographer coming
back finds the layers they were looking at still lit. But the tint is a
way of looking at a mask, and outside Local there is no mask being looked
at: the sky stayed red through Repair and back in Photo, a mode that had
been left leaving its overlay behind — the fault ui-navigation.md D-N1
exists to prevent.
Five chips in one row declare 440px, and the develop column takes the
widest panel's request — so selecting a category mask levered the sidebar
past the window's edge, clipping the histogram, the group strip and the
subject list. The same trap ChipGrid's comment records for film formats.
A heading was drawn only on a cell that both began a month and began a
row, so at seven columns most months were never named, and the one
heading on screen — always on the window's first cell — was wrong about
every row below it. Worse, two headings drawn on the same cell overprinted
each other. Now a row carries a heading whenever its first cell's month is
not the one last announced: a month starting mid-row is named on the next
row it opens, one row late and right about everything under it.
Every shard is in WAL mode and every put opens its own connection, so
while thumbnails are being generated on several threads — which is when
the first sync pass runs — the log is never checkpointed and the main
file holds whatever the last quiet moment left in it. For a shard created
seconds earlier that is nothing: a zero-byte file with the schema still
in the log. The sync read that file and uploaded it, and every other
device merging it failed with "no such table: thumbs" on every pass.
Copy the shard through SQLite's backup API into scratch first, which
serialises against writers and carries the log, and upload that.
Confirming "/" in the folder picker set an empty root, which the launch
model read as no root at all: "Open library" stayed disabled after the
question had plainly been answered, and a folder library — whose folder
is the whole library — could never be opened without first descending
into a subfolder of it. The empty string was carrying two meanings.
Record the choice as its own fact on the account (`root_chosen`, defaulted
so existing configuration loads unchanged), treat a folder endpoint as
chosen by definition, and let the launch screen say so: a folder is shown
as a LIBRARY rather than an ACCOUNT, the second question becomes an
optional "scan only a subfolder", and the library header names the folder
instead of calling it "· whole account".
The scan reads the first 256 KB of a file for its metadata. A camera
writes its IFDs at the front, so that is the whole structure; the linear
DNG a merge writes puts its first IFD after the pixels, and rawler,
given the head alone, finds no decoder in it. The composite was
catalogued without a date and sorted to the very end of the grid, after
every dated photograph — which is where a panorama merged on the tablet
went unfound.
dr-decode's own TIFF reader now reads through a head and a tail at a
known offset; trailing_ifd says where the tail starts and
metadata_split reads the two together. The scan, when the head fails
and points beyond itself, fetches from the IFD to the end — kilobytes —
and dates the file from both. Tested against the writer's own output.
The Malvar "R at green in R row" kernel weights the two greens two
sites away along the row at -1 and the pair up and down the column at
+1/2. The shader had the two swapped, in the comment as well as the
code, so the transcription checked against itself. Both sum to zero
and reconstruct a flat patch exactly, which is all the tests fed it.
On an edge the correction at green sites is half strength and the
false colour doubles: 0.375 against 0.19 on a grey step, and a
blue/yellow zipper around every clipped highlight at 1:1. The other
three kernels and the CFA tables were right.
A grey vertical step now runs through the pass; the transposed kernel
fails it at 0.375.
The reference desktop's only system ONNX Runtime is Arch's
onnxruntime-opt-cuda: 1.29, built without TensorRT and against cuDNN 8
on a cuDNN 9 machine. The probe rejects both providers correctly and
the app runs on the CPU provider, which is right and not what anyone
wants. runtime/ beside the models is now searched ahead of /usr/lib,
tools/fetch-desktop-runtime.sh fills it with the four libraries from
the current onnxruntime-gpu wheel (cuDNN 9, TensorRT 10), and the
About caption lists every rung that lost and why, not only the first.
Verified: the app selects TensorRT from that directory with no
environment variable set.
The unpack list gained migan-512.onnx without its length following;
nothing on the desktop compiles that crate, and the first Android build
of 0.13.0 stopped there.
2026-09-19 20:55:38 +02:00
1539 changed files with 228082 additions and 40647 deletions
A cross-platform, non-destructive RAW photo editor for Linux and Android.
A non-destructive RAW photo editor and library for Linux and Android, with a
GPU develop pipeline, a catalog that syncs between devices, and no account,
no telemetry and no cloud of its own.
**Status:** 0.9.0, and no longer a spike. A library opens, culls, develops and
exports on both platforms, across eight tagged releases. What is *not*
built is written down rather than merely absent — see
[docs/outstanding.md](docs/outstanding.md) for the requirements that have no
implementation and why, and [docs/technical-debt.md](docs/technical-debt.md)
for the compromises that were chosen.
[](docs/manual/README.md)
**[The manual](docs/manual/README.md)** shows every feature, pictured from
the application itself. This page says what it is, how to get it, and what
is still missing.
## What it does
**A library.** Point it at a folder — on this machine, on a network mount,
or one a Nextcloud client keeps in virtual-files mode, where a placeholder
is treated as the photograph rather than as a one-byte file — or at a
Nextcloud account directly; a photograph that is only on the server opens on
its thumbnail with the download's progress over it. The grid is virtualised,
ordered by capture time with a timeline beside it, and filtered by rating,
flag, colour label, person and whether the file is here. Ratings, colour
labels, keywords, collections and a trash that survives a crash
mid-operation. Card ingest. Bursts fold. The same RAW catalogued twice — a
dated folder and a backup beside it — is found, proved the same, and folded
onto one copy with the spares in the trash. Face detection and identity,
with the index syncing between devices.
**Developing.** Nineteen declared operations, those that read one pixel
fused into a generated shader rather than run a pass each, plus the
neighbourhood work that cannot be: clarity, texture, dehaze, capture
sharpening, noise reduction, lens correction. Every edit works on the scene
as the camera recorded it — linear, highlights beyond white included — and
one `Tone Mapping` step, last, after sharpening and noise reduction, fits it
to the screen, with a contrast and a white point of its own; a spectral film
stock takes its place when one is chosen. Crop, straighten and correct
converging verticals, spot repair, and local adjustments over masks the
model draws — click a subject or a category, then paint, subtract a gradient
or keep only where two selections agree, grow or shrink the edge. A mask's
sliders add to the photograph's, the film's among them, so a sky can be
burned in on the print as a darkroom printer would. Hot and dead photosites
are mended before the demosaic, with nothing to set. Focus peaking and a raw
histogram for judging what is recoverable. Presets, a click away in a menu
at the foot of the tool rail, with a collection shipped in the application —
everyday corrections, and a look for each measured colour, cinema and
black-and-white stock — and Lightroom presets imported as looks that leave a
photograph's own corrections alone. XMP sidecars other editors read. A
linear DNG larger than one GPU texture — a stitched panorama twenty thousand
pixels wide — opens, develops and exports at full size.
[](docs/manual/README.md#local-adjustments)
**Panoramas.** Select the frames, align, untick any frame to leave it out
and the rest re-align at once, choose a projection, fill the ragged border
rather than crop it, and the composite lands beside its sources as a DNG,
with a sidecar recording what it was merged from.
[](docs/manual/README.md#merging-a-panorama)
**From the keyboard, and with its manual.** Rating, flagging and labelling
have keys in the grid and in develop, as do zoom, undo and stepping through a
shoot in develop, and none of them is keyboard-only. The help sheet (`F1`, or
`?` in develop) lists every key and gesture, generated from the code that
binds it, and links them to the sections of the manual that show them — the
manual ships with the application and opens offline.
**Export.** JPEG, PNG, AVIF, JPEG XL, 8- and 16-bit TIFF, with resize, output
sharpening, a naming template and a colour space — into albums: named export
folders on this machine or on the server, never inside the library, which
remember the photograph behind each file and sync between devices as
collections do.
**On both platforms.** The same core runs on a desktop and a 12-inch
tablet; the interface is one layout, tuned for a wide viewport with touch
targets throughout. On both, the develop view draws the compute pass's
texture directly — no readback between the GPU and the screen.
## Getting it
| Platform | How | State |
|---|---|---|
| Arch Linux | [`packaging/PKGBUILD`](packaging/PKGBUILD) — `makepkg -si` | Built from every release |
| Android | The APK from each CI run, or `./docker/android/package.sh --install` | Runs on a tablet; F-Droid not yet submitted |
| Windows | `DarkRoom-<version>-x86_64-setup.exe`, cross-built by CI ([windows.md](docs/dev/windows.md)) | Verified under Wine only; unsigned |
| Flatpak | [`packaging/flatpak/`](packaging/flatpak/) | Manifest in tree; folders are chosen through the portal, but no Flatpak has been built to prove it |
## Building from source
**Before anything.** Git LFS holds the model weights and the manual's
pictures; a clone without it has ~130-byte pointers in their place, and every
packager below refuses to ship one. The Rust toolchain pins itself to 1.92.0
through `rust-toolchain.toml`, so rustup is all you install. Slint needs a few
system headers, and the app needs a Vulkan driver at runtime:
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